111 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
hlsl.float1.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1  Sequence
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0:1    move second child to first child (temp 1-component vector of float)
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0:1      'f1' (global 1-component vector of float)
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0:1      Constant:
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0:1        1.000000
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0:2  Sequence
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0:2    move second child to first child (temp float)
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0:2      'scalar' (global float)
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0:2      Constant:
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0:2        2.000000
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0:5  Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
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0:5    Function Parameters: 
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0:5      'inFloat1' (in 1-component vector of float)
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0:5      'inScalar' (in float)
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0:?     Sequence
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0:6      Branch: Return with expression
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0:6        add (temp 1-component vector of float)
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0:6          vector-scale (temp 1-component vector of float)
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0:6            'f1' (global 1-component vector of float)
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0:6            'scalar' (global float)
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0:6          vector-scale (temp 1-component vector of float)
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0:6            'inFloat1' (in 1-component vector of float)
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0:6            'inScalar' (in float)
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0:?   Linker Objects
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0:?     'f1' (global 1-component vector of float)
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0:?     'scalar' (global float)
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Linked fragment stage:
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WARNING: Linking fragment stage: Entry point not found
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1  Sequence
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0:1    move second child to first child (temp 1-component vector of float)
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0:1      'f1' (global 1-component vector of float)
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0:1      Constant:
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0:1        1.000000
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0:2  Sequence
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0:2    move second child to first child (temp float)
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0:2      'scalar' (global float)
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0:2      Constant:
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0:2        2.000000
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0:5  Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
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0:5    Function Parameters: 
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0:5      'inFloat1' (in 1-component vector of float)
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0:5      'inScalar' (in float)
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0:?     Sequence
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0:6      Branch: Return with expression
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0:6        add (temp 1-component vector of float)
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0:6          vector-scale (temp 1-component vector of float)
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0:6            'f1' (global 1-component vector of float)
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0:6            'scalar' (global float)
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0:6          vector-scale (temp 1-component vector of float)
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0:6            'inFloat1' (in 1-component vector of float)
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0:6            'inScalar' (in float)
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0:?   Linker Objects
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0:?     'f1' (global 1-component vector of float)
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0:?     'scalar' (global float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 27
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "PixelShaderFunction"
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                              ExecutionMode 4 OriginUpperLeft
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                              Name 4  "PixelShaderFunction"
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                              Name 11  "ShaderFunction(vf1;f1;"
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                              Name 9  "inFloat1"
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                              Name 10  "inScalar"
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                              Name 14  "f1"
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                              Name 16  "scalar"
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypePointer Function 6(float)
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               8:             TypeFunction 6(float) 7(ptr) 7(ptr)
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              13:             TypePointer Private 6(float)
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          14(f1):     13(ptr) Variable Private
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              15:    6(float) Constant 1065353216
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      16(scalar):     13(ptr) Variable Private
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              17:    6(float) Constant 1073741824
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4(PixelShaderFunction):           2 Function None 3
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               5:             Label
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                              Store 14(f1) 15
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                              Store 16(scalar) 17
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                              Return
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                              FunctionEnd
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11(ShaderFunction(vf1;f1;):    6(float) Function None 8
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     9(inFloat1):      7(ptr) FunctionParameter
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    10(inScalar):      7(ptr) FunctionParameter
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              12:             Label
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              18:    6(float) Load 14(f1)
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              19:    6(float) Load 16(scalar)
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              20:    6(float) IMul 18 19
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              21:    6(float) Load 9(inFloat1)
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              22:    6(float) Load 10(inScalar)
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              23:    6(float) IMul 21 22
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              24:    6(float) FAdd 20 23
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                              ReturnValue 24
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                              FunctionEnd
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