494 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			494 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
| hlsl.scalarCast.vert
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| Shader version: 500
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| 0:? Sequence
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| 0:5  Function Definition: r0( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:5    Function Parameters: 
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| 0:?     Sequence
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| 0:7      Branch: Return with expression
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| 0:7        Constant:
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:9  Function Definition: r1( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:9    Function Parameters: 
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| 0:?     Sequence
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| 0:11      Branch: Return with expression
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| 0:11        Constant:
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:13  Function Definition: r2( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:13    Function Parameters: 
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| 0:?     Sequence
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| 0:15      Branch: Return with expression
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| 0:15        Constant:
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:17  Function Definition: r3( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:17    Function Parameters: 
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| 0:?     Sequence
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| 0:18      Sequence
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| 0:18        move second child to first child ( temp float)
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| 0:18          'f' ( temp float)
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| 0:18          Constant:
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| 0:18            2.000000
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| 0:19      Branch: Return with expression
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| 0:19        Construct structure ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:19          Construct vec4 ( temp 4-component vector of float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:19          Construct vec2 ( temp 2-component vector of float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:21  Function Definition: r4( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:21    Function Parameters: 
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| 0:?     Sequence
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| 0:22      Sequence
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| 0:22        move second child to first child ( temp float)
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| 0:22          'f' ( temp float)
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| 0:22          Constant:
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| 0:22            2.000000
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| 0:23      Branch: Return with expression
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| 0:23        Comma ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:23          move second child to first child ( temp float)
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| 0:23            'scalarCopy' ( temp float)
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| 0:23            add ( temp float)
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| 0:23              'f' ( temp float)
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| 0:23              Constant:
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| 0:23                1.000000
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| 0:23          Construct structure ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:23            Construct vec4 ( temp 4-component vector of float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23            Construct vec2 ( temp 2-component vector of float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:25  Function Definition: r5( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:25    Function Parameters: 
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| 0:?     Sequence
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| 0:26      Sequence
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| 0:26        move second child to first child ( temp float)
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| 0:26          'f' ( temp float)
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| 0:26          Constant:
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| 0:26            2.000000
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| 0:27      Branch: Return with expression
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| 0:27        Comma ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:27          move second child to first child ( temp float)
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| 0:27            'scalarCopy' ( temp float)
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| 0:27            sine ( temp float)
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| 0:27              'f' ( temp float)
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| 0:27          Construct structure ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:27            Construct vec4 ( temp 4-component vector of float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27            Construct vec2 ( temp 2-component vector of float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:29  Function Definition: @main( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29    Function Parameters: 
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| 0:?     Sequence
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| 0:30      Sequence
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| 0:30        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:30          'v0' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:30          Function Call: r0( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:31      Sequence
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| 0:31        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:31          'v1' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:31          Function Call: r1( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:32      Sequence
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| 0:32        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:32          'v2' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:32          Function Call: r2( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:33      Sequence
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| 0:33        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:33          'v3' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:33          Function Call: r3( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:34      Sequence
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| 0:34        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:34          'v4' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:34          Function Call: r4( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:35      Sequence
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| 0:35        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:35          'v5' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:35          Function Call: r5( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:36      Branch: Return with expression
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| 0:36        Constant:
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:29  Function Definition: main( ( temp void)
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| 0:29    Function Parameters: 
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| 0:?     Sequence
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| 0:29      Sequence
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| 0:29        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29          'flattenTemp' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29          Function Call: @main( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29        move second child to first child ( temp 4-component vector of float)
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| 0:?           '@entryPointOutput.position' ( out 4-component vector of float Position)
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| 0:29          position: direct index for structure ( temp 4-component vector of float)
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| 0:29            'flattenTemp' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29            Constant:
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| 0:29              0 (const int)
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| 0:29        move second child to first child ( temp 2-component vector of float)
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| 0:?           '@entryPointOutput.texCoord' (layout( location=0) out 2-component vector of float)
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| 0:29          texCoord: direct index for structure ( temp 2-component vector of float)
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| 0:29            'flattenTemp' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29            Constant:
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| 0:29              1 (const int)
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| 0:?   Linker Objects
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| 0:?     '@entryPointOutput.position' ( out 4-component vector of float Position)
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| 0:?     '@entryPointOutput.texCoord' (layout( location=0) out 2-component vector of float)
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| 
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| 
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| Linked vertex stage:
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| 
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| 
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| Shader version: 500
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| 0:? Sequence
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| 0:5  Function Definition: r0( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:5    Function Parameters: 
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| 0:?     Sequence
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| 0:7      Branch: Return with expression
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| 0:7        Constant:
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:7          2.000000
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| 0:9  Function Definition: r1( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:9    Function Parameters: 
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| 0:?     Sequence
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| 0:11      Branch: Return with expression
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| 0:11        Constant:
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:11          3.000000
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| 0:13  Function Definition: r2( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:13    Function Parameters: 
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| 0:?     Sequence
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| 0:15      Branch: Return with expression
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| 0:15        Constant:
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:15          0.909297
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| 0:17  Function Definition: r3( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:17    Function Parameters: 
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| 0:?     Sequence
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| 0:18      Sequence
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| 0:18        move second child to first child ( temp float)
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| 0:18          'f' ( temp float)
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| 0:18          Constant:
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| 0:18            2.000000
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| 0:19      Branch: Return with expression
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| 0:19        Construct structure ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:19          Construct vec4 ( temp 4-component vector of float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:19          Construct vec2 ( temp 2-component vector of float)
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| 0:19            'f' ( temp float)
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| 0:19            'f' ( temp float)
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| 0:21  Function Definition: r4( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:21    Function Parameters: 
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| 0:?     Sequence
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| 0:22      Sequence
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| 0:22        move second child to first child ( temp float)
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| 0:22          'f' ( temp float)
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| 0:22          Constant:
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| 0:22            2.000000
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| 0:23      Branch: Return with expression
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| 0:23        Comma ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:23          move second child to first child ( temp float)
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| 0:23            'scalarCopy' ( temp float)
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| 0:23            add ( temp float)
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| 0:23              'f' ( temp float)
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| 0:23              Constant:
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| 0:23                1.000000
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| 0:23          Construct structure ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:23            Construct vec4 ( temp 4-component vector of float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23            Construct vec2 ( temp 2-component vector of float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:23              'scalarCopy' ( temp float)
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| 0:25  Function Definition: r5( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:25    Function Parameters: 
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| 0:?     Sequence
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| 0:26      Sequence
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| 0:26        move second child to first child ( temp float)
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| 0:26          'f' ( temp float)
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| 0:26          Constant:
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| 0:26            2.000000
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| 0:27      Branch: Return with expression
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| 0:27        Comma ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:27          move second child to first child ( temp float)
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| 0:27            'scalarCopy' ( temp float)
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| 0:27            sine ( temp float)
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| 0:27              'f' ( temp float)
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| 0:27          Construct structure ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:27            Construct vec4 ( temp 4-component vector of float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27            Construct vec2 ( temp 2-component vector of float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:27              'scalarCopy' ( temp float)
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| 0:29  Function Definition: @main( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29    Function Parameters: 
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| 0:?     Sequence
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| 0:30      Sequence
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| 0:30        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:30          'v0' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:30          Function Call: r0( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:31      Sequence
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| 0:31        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:31          'v1' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:31          Function Call: r1( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:32      Sequence
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| 0:32        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:32          'v2' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:32          Function Call: r2( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:33      Sequence
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| 0:33        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:33          'v3' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:33          Function Call: r3( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:34      Sequence
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| 0:34        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:34          'v4' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:34          Function Call: r4( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:35      Sequence
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| 0:35        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:35          'v5' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:35          Function Call: r5( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:36      Branch: Return with expression
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| 0:36        Constant:
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:36          1.000000
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| 0:29  Function Definition: main( ( temp void)
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| 0:29    Function Parameters: 
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| 0:?     Sequence
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| 0:29      Sequence
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| 0:29        move second child to first child ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29          'flattenTemp' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29          Function Call: @main( ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29        move second child to first child ( temp 4-component vector of float)
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| 0:?           '@entryPointOutput.position' ( out 4-component vector of float Position)
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| 0:29          position: direct index for structure ( temp 4-component vector of float)
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| 0:29            'flattenTemp' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29            Constant:
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| 0:29              0 (const int)
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| 0:29        move second child to first child ( temp 2-component vector of float)
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| 0:?           '@entryPointOutput.texCoord' (layout( location=0) out 2-component vector of float)
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| 0:29          texCoord: direct index for structure ( temp 2-component vector of float)
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| 0:29            'flattenTemp' ( temp structure{ temp 4-component vector of float position,  temp 2-component vector of float texCoord})
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| 0:29            Constant:
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| 0:29              1 (const int)
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| 0:?   Linker Objects
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| 0:?     '@entryPointOutput.position' ( out 4-component vector of float Position)
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| 0:?     '@entryPointOutput.texCoord' (layout( location=0) out 2-component vector of float)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80007
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| // Id's are bound by 120
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Vertex 4  "main" 108 115
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 9  "VertexOut"
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|                               MemberName 9(VertexOut) 0  "position"
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|                               MemberName 9(VertexOut) 1  "texCoord"
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|                               Name 11  "r0("
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|                               Name 13  "r1("
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|                               Name 15  "r2("
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|                               Name 17  "r3("
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|                               Name 19  "r4("
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|                               Name 21  "r5("
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|                               Name 23  "@main("
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|                               Name 44  "f"
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|                               Name 56  "f"
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|                               Name 57  "scalarCopy"
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|                               Name 72  "f"
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|                               Name 73  "scalarCopy"
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|                               Name 88  "v0"
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|                               Name 90  "v1"
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|                               Name 92  "v2"
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|                               Name 94  "v3"
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|                               Name 96  "v4"
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|                               Name 98  "v5"
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|                               Name 105  "flattenTemp"
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|                               Name 108  "@entryPointOutput.position"
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|                               Name 115  "@entryPointOutput.texCoord"
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|                               Decorate 108(@entryPointOutput.position) BuiltIn Position
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|                               Decorate 115(@entryPointOutput.texCoord) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypeVector 6(float) 2
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|     9(VertexOut):             TypeStruct 7(fvec4) 8(fvec2)
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|               10:             TypeFunction 9(VertexOut)
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|               25:    6(float) Constant 1073741824
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|               26:    7(fvec4) ConstantComposite 25 25 25 25
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|               27:    8(fvec2) ConstantComposite 25 25
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|               28:9(VertexOut) ConstantComposite 26 27
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|               31:    6(float) Constant 1077936128
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|               32:    7(fvec4) ConstantComposite 31 31 31 31
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|               33:    8(fvec2) ConstantComposite 31 31
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|               34:9(VertexOut) ConstantComposite 32 33
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|               37:    6(float) Constant 1063831479
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|               38:    7(fvec4) ConstantComposite 37 37 37 37
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|               39:    8(fvec2) ConstantComposite 37 37
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|               40:9(VertexOut) ConstantComposite 38 39
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|               43:             TypePointer Function 6(float)
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|               59:    6(float) Constant 1065353216
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|               87:             TypePointer Function 9(VertexOut)
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|              100:    7(fvec4) ConstantComposite 59 59 59 59
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|              101:    8(fvec2) ConstantComposite 59 59
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|              102:9(VertexOut) ConstantComposite 100 101
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|              107:             TypePointer Output 7(fvec4)
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| 108(@entryPointOutput.position):    107(ptr) Variable Output
 | |
|              109:             TypeInt 32 1
 | |
|              110:    109(int) Constant 0
 | |
|              111:             TypePointer Function 7(fvec4)
 | |
|              114:             TypePointer Output 8(fvec2)
 | |
| 115(@entryPointOutput.texCoord):    114(ptr) Variable Output
 | |
|              116:    109(int) Constant 1
 | |
|              117:             TypePointer Function 8(fvec2)
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
| 105(flattenTemp):     87(ptr) Variable Function
 | |
|              106:9(VertexOut) FunctionCall 23(@main()
 | |
|                               Store 105(flattenTemp) 106
 | |
|              112:    111(ptr) AccessChain 105(flattenTemp) 110
 | |
|              113:    7(fvec4) Load 112
 | |
|                               Store 108(@entryPointOutput.position) 113
 | |
|              118:    117(ptr) AccessChain 105(flattenTemp) 116
 | |
|              119:    8(fvec2) Load 118
 | |
|                               Store 115(@entryPointOutput.texCoord) 119
 | |
|                               Return
 | |
|                               FunctionEnd
 | |
|          11(r0():9(VertexOut) Function None 10
 | |
|               12:             Label
 | |
|                               ReturnValue 28
 | |
|                               FunctionEnd
 | |
|          13(r1():9(VertexOut) Function None 10
 | |
|               14:             Label
 | |
|                               ReturnValue 34
 | |
|                               FunctionEnd
 | |
|          15(r2():9(VertexOut) Function None 10
 | |
|               16:             Label
 | |
|                               ReturnValue 40
 | |
|                               FunctionEnd
 | |
|          17(r3():9(VertexOut) Function None 10
 | |
|               18:             Label
 | |
|            44(f):     43(ptr) Variable Function
 | |
|                               Store 44(f) 25
 | |
|               45:    6(float) Load 44(f)
 | |
|               46:    6(float) Load 44(f)
 | |
|               47:    6(float) Load 44(f)
 | |
|               48:    6(float) Load 44(f)
 | |
|               49:    7(fvec4) CompositeConstruct 45 46 47 48
 | |
|               50:    6(float) Load 44(f)
 | |
|               51:    6(float) Load 44(f)
 | |
|               52:    8(fvec2) CompositeConstruct 50 51
 | |
|               53:9(VertexOut) CompositeConstruct 49 52
 | |
|                               ReturnValue 53
 | |
|                               FunctionEnd
 | |
|          19(r4():9(VertexOut) Function None 10
 | |
|               20:             Label
 | |
|            56(f):     43(ptr) Variable Function
 | |
|   57(scalarCopy):     43(ptr) Variable Function
 | |
|                               Store 56(f) 25
 | |
|               58:    6(float) Load 56(f)
 | |
|               60:    6(float) FAdd 58 59
 | |
|                               Store 57(scalarCopy) 60
 | |
|               61:    6(float) Load 57(scalarCopy)
 | |
|               62:    6(float) Load 57(scalarCopy)
 | |
|               63:    6(float) Load 57(scalarCopy)
 | |
|               64:    6(float) Load 57(scalarCopy)
 | |
|               65:    7(fvec4) CompositeConstruct 61 62 63 64
 | |
|               66:    6(float) Load 57(scalarCopy)
 | |
|               67:    6(float) Load 57(scalarCopy)
 | |
|               68:    8(fvec2) CompositeConstruct 66 67
 | |
|               69:9(VertexOut) CompositeConstruct 65 68
 | |
|                               ReturnValue 69
 | |
|                               FunctionEnd
 | |
|          21(r5():9(VertexOut) Function None 10
 | |
|               22:             Label
 | |
|            72(f):     43(ptr) Variable Function
 | |
|   73(scalarCopy):     43(ptr) Variable Function
 | |
|                               Store 72(f) 25
 | |
|               74:    6(float) Load 72(f)
 | |
|               75:    6(float) ExtInst 1(GLSL.std.450) 13(Sin) 74
 | |
|                               Store 73(scalarCopy) 75
 | |
|               76:    6(float) Load 73(scalarCopy)
 | |
|               77:    6(float) Load 73(scalarCopy)
 | |
|               78:    6(float) Load 73(scalarCopy)
 | |
|               79:    6(float) Load 73(scalarCopy)
 | |
|               80:    7(fvec4) CompositeConstruct 76 77 78 79
 | |
|               81:    6(float) Load 73(scalarCopy)
 | |
|               82:    6(float) Load 73(scalarCopy)
 | |
|               83:    8(fvec2) CompositeConstruct 81 82
 | |
|               84:9(VertexOut) CompositeConstruct 80 83
 | |
|                               ReturnValue 84
 | |
|                               FunctionEnd
 | |
|       23(@main():9(VertexOut) Function None 10
 | |
|               24:             Label
 | |
|           88(v0):     87(ptr) Variable Function
 | |
|           90(v1):     87(ptr) Variable Function
 | |
|           92(v2):     87(ptr) Variable Function
 | |
|           94(v3):     87(ptr) Variable Function
 | |
|           96(v4):     87(ptr) Variable Function
 | |
|           98(v5):     87(ptr) Variable Function
 | |
|               89:9(VertexOut) FunctionCall 11(r0()
 | |
|                               Store 88(v0) 89
 | |
|               91:9(VertexOut) FunctionCall 13(r1()
 | |
|                               Store 90(v1) 91
 | |
|               93:9(VertexOut) FunctionCall 15(r2()
 | |
|                               Store 92(v2) 93
 | |
|               95:9(VertexOut) FunctionCall 17(r3()
 | |
|                               Store 94(v3) 95
 | |
|               97:9(VertexOut) FunctionCall 19(r4()
 | |
|                               Store 96(v4) 97
 | |
|               99:9(VertexOut) FunctionCall 21(r5()
 | |
|                               Store 98(v5) 99
 | |
|                               ReturnValue 102
 | |
|                               FunctionEnd
 | 
