113 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.emptystruct.init.vert
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| WARNING: 0:3: 'Test_Empty' : variable with qualifier 'const' not initialized; zero initializing 
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| 
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| Shader version: 500
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| 0:? Sequence
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| 0:6  Function Definition: @main(u1; ( temp 4-component vector of float)
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| 0:6    Function Parameters: 
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| 0:6      'vertexIndex' ( in uint)
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| 0:?     Sequence
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| 0:7      Branch: Return with expression
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| 0:7        Constant:
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| 0:7          0.000000
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| 0:7          0.000000
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| 0:7          0.000000
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| 0:7          0.000000
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| 0:6  Function Definition: main( ( temp void)
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| 0:6    Function Parameters: 
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| 0:?     Sequence
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| 0:6      move second child to first child ( temp uint)
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| 0:?         'vertexIndex' ( temp uint)
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| 0:?         'vertexIndex' (layout( location=0) in uint)
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| 0:6      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:6        Function Call: @main(u1; ( temp 4-component vector of float)
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| 0:?           'vertexIndex' ( temp uint)
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| 0:?   Linker Objects
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| 0:?     'Test_Empty' ( const structure{})
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'vertexIndex' (layout( location=0) in uint)
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| 
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| 
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| Linked vertex stage:
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| 
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| 
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| Shader version: 500
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| 0:? Sequence
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| 0:6  Function Definition: @main(u1; ( temp 4-component vector of float)
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| 0:6    Function Parameters: 
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| 0:6      'vertexIndex' ( in uint)
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| 0:?     Sequence
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| 0:7      Branch: Return with expression
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| 0:7        Constant:
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| 0:7          0.000000
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| 0:7          0.000000
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| 0:7          0.000000
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| 0:7          0.000000
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| 0:6  Function Definition: main( ( temp void)
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| 0:6    Function Parameters: 
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| 0:?     Sequence
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| 0:6      move second child to first child ( temp uint)
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| 0:?         'vertexIndex' ( temp uint)
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| 0:?         'vertexIndex' (layout( location=0) in uint)
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| 0:6      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:6        Function Call: @main(u1; ( temp 4-component vector of float)
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| 0:?           'vertexIndex' ( temp uint)
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| 0:?   Linker Objects
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| 0:?     'Test_Empty' ( const structure{})
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'vertexIndex' (layout( location=0) in uint)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 8000a
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| // Id's are bound by 29
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Vertex 4  "main" 20 23
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 12  "@main(u1;"
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|                               Name 11  "vertexIndex"
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|                               Name 18  "vertexIndex"
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|                               Name 20  "vertexIndex"
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|                               Name 23  "@entryPointOutput"
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|                               Name 24  "param"
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|                               Name 27  "Test"
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|                               Decorate 20(vertexIndex) Location 0
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|                               Decorate 23(@entryPointOutput) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeInt 32 0
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|                7:             TypePointer Function 6(int)
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|                8:             TypeFloat 32
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|                9:             TypeVector 8(float) 4
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|               10:             TypeFunction 9(fvec4) 7(ptr)
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|               14:    8(float) Constant 0
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|               15:    9(fvec4) ConstantComposite 14 14 14 14
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|               19:             TypePointer Input 6(int)
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|  20(vertexIndex):     19(ptr) Variable Input
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|               22:             TypePointer Output 9(fvec4)
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| 23(@entryPointOutput):     22(ptr) Variable Output
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|         27(Test):             TypeStruct
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|               28:    27(Test) ConstantComposite
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|          4(main):           2 Function None 3
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|                5:             Label
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|  18(vertexIndex):      7(ptr) Variable Function
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|        24(param):      7(ptr) Variable Function
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|               21:      6(int) Load 20(vertexIndex)
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|                               Store 18(vertexIndex) 21
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|               25:      6(int) Load 18(vertexIndex)
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|                               Store 24(param) 25
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|               26:    9(fvec4) FunctionCall 12(@main(u1;) 24(param)
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|                               Store 23(@entryPointOutput) 26
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|                               Return
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|                               FunctionEnd
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|    12(@main(u1;):    9(fvec4) Function None 10
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|  11(vertexIndex):      7(ptr) FunctionParameter
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|               13:             Label
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|                               ReturnValue 15
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|                               FunctionEnd
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