Add a test for unreachable merge block. Update test results with the new order: mainly delaying merge blocks and removing unreachable ones.
		
			
				
	
	
		
			8 lines
		
	
	
		
			135 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			8 lines
		
	
	
		
			135 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 450
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layout(location=1) in highp vec4 v;
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void main (void)
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{
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  if (v == vec4(0.1,0.2,0.3,0.4)) discard;
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  else return;
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}
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