594 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			594 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmplevelzero.offsetarray.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r11' (temp float)
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| 0:42          textureLodOffset (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
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| 0:42              'g_tTex1df4a' (uniform texture1DArray)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec3 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:42            Constant:
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| 0:42              2 (const int)
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r13' (temp float)
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| 0:43          textureLodOffset (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' (uniform itexture1DArray)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec3 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:43            Constant:
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| 0:43              2 (const int)
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r15' (temp float)
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| 0:44          textureLodOffset (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
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| 0:44              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec3 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:44            Constant:
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| 0:44              2 (const int)
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r31' (temp float)
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| 0:47          textureLodOffset (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
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| 0:47              'g_tTex2df4a' (uniform texture2DArray)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec4 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r33' (temp float)
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| 0:48          textureLodOffset (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec4 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r35' (temp float)
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| 0:49          textureLodOffset (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
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| 0:49              'g_tTex2du4a' (uniform utexture2DArray)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec4 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:63      move second child to first child (temp 4-component vector of float)
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| 0:63        Color: direct index for structure (temp 4-component vector of float)
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| 0:63          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:63          Constant:
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| 0:63            0 (const int)
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| 0:63        Constant:
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:64      move second child to first child (temp float)
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| 0:64        Depth: direct index for structure (temp float)
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| 0:64          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:64          Constant:
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| 0:64            1 (const int)
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| 0:64        Constant:
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| 0:64          1.000000
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| 0:?       Sequence
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| 0:?         Sequence
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| 0:66          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:66            Color: direct index for structure (temp 4-component vector of float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                0 (const int)
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| 0:66          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:66            Depth: direct index for structure (temp float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                1 (const int)
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| 0:66        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r11' (temp float)
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| 0:42          textureLodOffset (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
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| 0:42              'g_tTex1df4a' (uniform texture1DArray)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec3 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:42            Constant:
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| 0:42              2 (const int)
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r13' (temp float)
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| 0:43          textureLodOffset (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' (uniform itexture1DArray)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec3 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:43            Constant:
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| 0:43              2 (const int)
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r15' (temp float)
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| 0:44          textureLodOffset (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
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| 0:44              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec3 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:44            Constant:
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| 0:44              2 (const int)
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r31' (temp float)
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| 0:47          textureLodOffset (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
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| 0:47              'g_tTex2df4a' (uniform texture2DArray)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec4 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r33' (temp float)
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| 0:48          textureLodOffset (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec4 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r35' (temp float)
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| 0:49          textureLodOffset (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
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| 0:49              'g_tTex2du4a' (uniform utexture2DArray)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec4 (temp float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:63      move second child to first child (temp 4-component vector of float)
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| 0:63        Color: direct index for structure (temp 4-component vector of float)
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| 0:63          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:63          Constant:
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| 0:63            0 (const int)
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| 0:63        Constant:
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:64      move second child to first child (temp float)
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| 0:64        Depth: direct index for structure (temp float)
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| 0:64          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:64          Constant:
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| 0:64            1 (const int)
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| 0:64        Constant:
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| 0:64          1.000000
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| 0:?       Sequence
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| 0:?         Sequence
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| 0:66          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:66            Color: direct index for structure (temp 4-component vector of float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                0 (const int)
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| 0:66          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:66            Depth: direct index for structure (temp float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                1 (const int)
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| 0:66        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 163
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 110 114
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 8  "r11"
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|                               Name 11  "g_tTex1df4a"
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|                               Name 15  "g_sSamp"
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|                               Name 31  "r13"
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|                               Name 34  "g_tTex1di4a"
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|                               Name 43  "r15"
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|                               Name 47  "g_tTex1du4a"
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|                               Name 56  "r31"
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|                               Name 59  "g_tTex2df4a"
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|                               Name 74  "r33"
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|                               Name 77  "g_tTex2di4a"
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|                               Name 86  "r35"
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|                               Name 89  "g_tTex2du4a"
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|                               Name 99  "PS_OUTPUT"
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|                               MemberName 99(PS_OUTPUT) 0  "Color"
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|                               MemberName 99(PS_OUTPUT) 1  "Depth"
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|                               Name 101  "psout"
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|                               Name 110  "Color"
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|                               Name 114  "Depth"
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|                               Name 120  "g_tTex1df4"
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|                               Name 123  "g_tTex1di4"
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|                               Name 126  "g_tTex1du4"
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|                               Name 129  "g_tTex2df4"
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|                               Name 132  "g_tTex2di4"
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|                               Name 135  "g_tTex2du4"
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|                               Name 138  "g_tTex3df4"
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|                               Name 141  "g_tTex3di4"
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|                               Name 144  "g_tTex3du4"
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|                               Name 147  "g_tTexcdf4"
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|                               Name 150  "g_tTexcdi4"
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|                               Name 153  "g_tTexcdu4"
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|                               Name 156  "g_tTexcdf4a"
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|                               Name 159  "g_tTexcdi4a"
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|                               Name 162  "g_tTexcdu4a"
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|                               Decorate 11(g_tTex1df4a) DescriptorSet 0
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|                               Decorate 15(g_sSamp) DescriptorSet 0
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|                               Decorate 15(g_sSamp) Binding 0
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|                               Decorate 34(g_tTex1di4a) DescriptorSet 0
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|                               Decorate 47(g_tTex1du4a) DescriptorSet 0
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|                               Decorate 59(g_tTex2df4a) DescriptorSet 0
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|                               Decorate 77(g_tTex2di4a) DescriptorSet 0
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|                               Decorate 89(g_tTex2du4a) DescriptorSet 0
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|                               Decorate 110(Color) Location 0
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|                               Decorate 114(Depth) BuiltIn FragDepth
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|                               Decorate 120(g_tTex1df4) DescriptorSet 0
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|                               Decorate 120(g_tTex1df4) Binding 0
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|                               Decorate 123(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 126(g_tTex1du4) DescriptorSet 0
 | |
|                               Decorate 129(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 132(g_tTex2di4) DescriptorSet 0
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|                               Decorate 135(g_tTex2du4) DescriptorSet 0
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|                               Decorate 138(g_tTex3df4) DescriptorSet 0
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|                               Decorate 141(g_tTex3di4) DescriptorSet 0
 | |
|                               Decorate 144(g_tTex3du4) DescriptorSet 0
 | |
|                               Decorate 147(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 150(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 153(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 156(g_tTexcdf4a) DescriptorSet 0
 | |
|                               Decorate 159(g_tTexcdi4a) DescriptorSet 0
 | |
|                               Decorate 162(g_tTexcdu4a) DescriptorSet 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypePointer Function 6(float)
 | |
|                9:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|               10:             TypePointer UniformConstant 9
 | |
|  11(g_tTex1df4a):     10(ptr) Variable UniformConstant
 | |
|               13:             TypeSampler
 | |
|               14:             TypePointer UniformConstant 13
 | |
|      15(g_sSamp):     14(ptr) Variable UniformConstant
 | |
|               17:             TypeImage 6(float) 1D depth array sampled format:Unknown
 | |
|               18:             TypeSampledImage 17
 | |
|               20:             TypeVector 6(float) 2
 | |
|               21:    6(float) Constant 1036831949
 | |
|               22:    6(float) Constant 1045220557
 | |
|               23:   20(fvec2) ConstantComposite 21 22
 | |
|               24:    6(float) Constant 1061158912
 | |
|               26:    6(float) Constant 0
 | |
|               27:             TypeInt 32 1
 | |
|               28:     27(int) Constant 2
 | |
|               32:             TypeImage 27(int) 1D array sampled format:Unknown
 | |
|               33:             TypePointer UniformConstant 32
 | |
|  34(g_tTex1di4a):     33(ptr) Variable UniformConstant
 | |
|               37:             TypeImage 27(int) 1D depth array sampled format:Unknown
 | |
|               38:             TypeSampledImage 37
 | |
|               44:             TypeInt 32 0
 | |
|               45:             TypeImage 44(int) 1D array sampled format:Unknown
 | |
|               46:             TypePointer UniformConstant 45
 | |
|  47(g_tTex1du4a):     46(ptr) Variable UniformConstant
 | |
|               50:             TypeImage 44(int) 1D depth array sampled format:Unknown
 | |
|               51:             TypeSampledImage 50
 | |
|               57:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|               58:             TypePointer UniformConstant 57
 | |
|  59(g_tTex2df4a):     58(ptr) Variable UniformConstant
 | |
|               62:             TypeImage 6(float) 2D depth array sampled format:Unknown
 | |
|               63:             TypeSampledImage 62
 | |
|               65:             TypeVector 6(float) 3
 | |
|               66:    6(float) Constant 1050253722
 | |
|               67:   65(fvec3) ConstantComposite 21 22 66
 | |
|               69:             TypeVector 27(int) 2
 | |
|               70:     27(int) Constant 3
 | |
|               71:   69(ivec2) ConstantComposite 28 70
 | |
|               75:             TypeImage 27(int) 2D array sampled format:Unknown
 | |
|               76:             TypePointer UniformConstant 75
 | |
|  77(g_tTex2di4a):     76(ptr) Variable UniformConstant
 | |
|               80:             TypeImage 27(int) 2D depth array sampled format:Unknown
 | |
|               81:             TypeSampledImage 80
 | |
|               87:             TypeImage 44(int) 2D array sampled format:Unknown
 | |
|               88:             TypePointer UniformConstant 87
 | |
|  89(g_tTex2du4a):     88(ptr) Variable UniformConstant
 | |
|               92:             TypeImage 44(int) 2D depth array sampled format:Unknown
 | |
|               93:             TypeSampledImage 92
 | |
|               98:             TypeVector 6(float) 4
 | |
|    99(PS_OUTPUT):             TypeStruct 98(fvec4) 6(float)
 | |
|              100:             TypePointer Function 99(PS_OUTPUT)
 | |
|              102:     27(int) Constant 0
 | |
|              103:    6(float) Constant 1065353216
 | |
|              104:   98(fvec4) ConstantComposite 103 103 103 103
 | |
|              105:             TypePointer Function 98(fvec4)
 | |
|              107:     27(int) Constant 1
 | |
|              109:             TypePointer Output 98(fvec4)
 | |
|       110(Color):    109(ptr) Variable Output
 | |
|              113:             TypePointer Output 6(float)
 | |
|       114(Depth):    113(ptr) Variable Output
 | |
|              118:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|              119:             TypePointer UniformConstant 118
 | |
|  120(g_tTex1df4):    119(ptr) Variable UniformConstant
 | |
|              121:             TypeImage 27(int) 1D sampled format:Unknown
 | |
|              122:             TypePointer UniformConstant 121
 | |
|  123(g_tTex1di4):    122(ptr) Variable UniformConstant
 | |
|              124:             TypeImage 44(int) 1D sampled format:Unknown
 | |
|              125:             TypePointer UniformConstant 124
 | |
|  126(g_tTex1du4):    125(ptr) Variable UniformConstant
 | |
|              127:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|              128:             TypePointer UniformConstant 127
 | |
|  129(g_tTex2df4):    128(ptr) Variable UniformConstant
 | |
|              130:             TypeImage 27(int) 2D sampled format:Unknown
 | |
|              131:             TypePointer UniformConstant 130
 | |
|  132(g_tTex2di4):    131(ptr) Variable UniformConstant
 | |
|              133:             TypeImage 44(int) 2D sampled format:Unknown
 | |
|              134:             TypePointer UniformConstant 133
 | |
|  135(g_tTex2du4):    134(ptr) Variable UniformConstant
 | |
|              136:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|              137:             TypePointer UniformConstant 136
 | |
|  138(g_tTex3df4):    137(ptr) Variable UniformConstant
 | |
|              139:             TypeImage 27(int) 3D sampled format:Unknown
 | |
|              140:             TypePointer UniformConstant 139
 | |
|  141(g_tTex3di4):    140(ptr) Variable UniformConstant
 | |
|              142:             TypeImage 44(int) 3D sampled format:Unknown
 | |
|              143:             TypePointer UniformConstant 142
 | |
|  144(g_tTex3du4):    143(ptr) Variable UniformConstant
 | |
|              145:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|              146:             TypePointer UniformConstant 145
 | |
|  147(g_tTexcdf4):    146(ptr) Variable UniformConstant
 | |
|              148:             TypeImage 27(int) Cube sampled format:Unknown
 | |
|              149:             TypePointer UniformConstant 148
 | |
|  150(g_tTexcdi4):    149(ptr) Variable UniformConstant
 | |
|              151:             TypeImage 44(int) Cube sampled format:Unknown
 | |
|              152:             TypePointer UniformConstant 151
 | |
|  153(g_tTexcdu4):    152(ptr) Variable UniformConstant
 | |
|              154:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|              155:             TypePointer UniformConstant 154
 | |
| 156(g_tTexcdf4a):    155(ptr) Variable UniformConstant
 | |
|              157:             TypeImage 27(int) Cube array sampled format:Unknown
 | |
|              158:             TypePointer UniformConstant 157
 | |
| 159(g_tTexcdi4a):    158(ptr) Variable UniformConstant
 | |
|              160:             TypeImage 44(int) Cube array sampled format:Unknown
 | |
|              161:             TypePointer UniformConstant 160
 | |
| 162(g_tTexcdu4a):    161(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|           8(r11):      7(ptr) Variable Function
 | |
|          31(r13):      7(ptr) Variable Function
 | |
|          43(r15):      7(ptr) Variable Function
 | |
|          56(r31):      7(ptr) Variable Function
 | |
|          74(r33):      7(ptr) Variable Function
 | |
|          86(r35):      7(ptr) Variable Function
 | |
|       101(psout):    100(ptr) Variable Function
 | |
|               12:           9 Load 11(g_tTex1df4a)
 | |
|               16:          13 Load 15(g_sSamp)
 | |
|               19:          18 SampledImage 12 16
 | |
|               25:    6(float) CompositeExtract 23 0
 | |
|               29:    6(float) CompositeExtract 25 0
 | |
|               30:    6(float) ImageSampleDrefExplicitLod 19 25 29 Lod ConstOffset 26 28
 | |
|                               Store 8(r11) 30
 | |
|               35:          32 Load 34(g_tTex1di4a)
 | |
|               36:          13 Load 15(g_sSamp)
 | |
|               39:          38 SampledImage 35 36
 | |
|               40:    6(float) CompositeExtract 23 0
 | |
|               41:    6(float) CompositeExtract 40 0
 | |
|               42:    6(float) ImageSampleDrefExplicitLod 39 40 41 Lod ConstOffset 26 28
 | |
|                               Store 31(r13) 42
 | |
|               48:          45 Load 47(g_tTex1du4a)
 | |
|               49:          13 Load 15(g_sSamp)
 | |
|               52:          51 SampledImage 48 49
 | |
|               53:    6(float) CompositeExtract 23 0
 | |
|               54:    6(float) CompositeExtract 53 0
 | |
|               55:    6(float) ImageSampleDrefExplicitLod 52 53 54 Lod ConstOffset 26 28
 | |
|                               Store 43(r15) 55
 | |
|               60:          57 Load 59(g_tTex2df4a)
 | |
|               61:          13 Load 15(g_sSamp)
 | |
|               64:          63 SampledImage 60 61
 | |
|               68:    6(float) CompositeExtract 67 0
 | |
|               72:    6(float) CompositeExtract 68 0
 | |
|               73:    6(float) ImageSampleDrefExplicitLod 64 68 72 Lod ConstOffset 26 71
 | |
|                               Store 56(r31) 73
 | |
|               78:          75 Load 77(g_tTex2di4a)
 | |
|               79:          13 Load 15(g_sSamp)
 | |
|               82:          81 SampledImage 78 79
 | |
|               83:    6(float) CompositeExtract 67 0
 | |
|               84:    6(float) CompositeExtract 83 0
 | |
|               85:    6(float) ImageSampleDrefExplicitLod 82 83 84 Lod ConstOffset 26 71
 | |
|                               Store 74(r33) 85
 | |
|               90:          87 Load 89(g_tTex2du4a)
 | |
|               91:          13 Load 15(g_sSamp)
 | |
|               94:          93 SampledImage 90 91
 | |
|               95:    6(float) CompositeExtract 67 0
 | |
|               96:    6(float) CompositeExtract 95 0
 | |
|               97:    6(float) ImageSampleDrefExplicitLod 94 95 96 Lod ConstOffset 26 71
 | |
|                               Store 86(r35) 97
 | |
|              106:    105(ptr) AccessChain 101(psout) 102
 | |
|                               Store 106 104
 | |
|              108:      7(ptr) AccessChain 101(psout) 107
 | |
|                               Store 108 103
 | |
|              111:    105(ptr) AccessChain 101(psout) 102
 | |
|              112:   98(fvec4) Load 111
 | |
|                               Store 110(Color) 112
 | |
|              115:      7(ptr) AccessChain 101(psout) 107
 | |
|              116:    6(float) Load 115
 | |
|                               Store 114(Depth) 116
 | |
|                               Return
 | |
|                               FunctionEnd
 | 
