 deec1933e9
			
		
	
	
		deec1933e9
		
	
	
	
	
		
			
			Saved about 21K, size down to 380K of MSVC x86 code. Fixed one bug that needs to be looked at on the master branch: The test for needing a Vulkan binding has a bug in it, "!layoutAttachment" which does not mean "no layoutAttachment", because that is non-zero. This is why some test and test results changed.
		
			
				
	
	
		
			25 lines
		
	
	
		
			403 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			403 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
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| 
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| vec4 getColor();
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| 
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| layout(location=0) out vec4 color;
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| 
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| int a1[];  // max size from link1
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| int a2[];  // max size from link2
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| int b[5];
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| int c[];
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| int i;
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| 
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| layout (binding = 0) buffer bnameRuntime  { float r[]; };
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| layout (binding = 1) buffer bnameImplicit { float m[]; };
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| 
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| void main()
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| {
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|     color = getColor();
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| 
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|     a1[8] = 1;
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|     a2[1] = 1;
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|     b[i] = 1;
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|     c[3] = 1;
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| }
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