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glslang/StandAlone
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steve-lunarg cce8d48bcc HLSL: phase 3c: add option to use Unknown storage format
This uses the Unknown storage format, instead of deducing the
format from the texture declaration type.
2016-10-14 18:50:37 -06:00
..
CMakeLists.txt
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
ResourceLimits.cpp
Disable C4996 (secure CRT) recommendation on Windows for strtok().
2016-08-26 14:43:14 -04:00
ResourceLimits.h
Test compiling shaders with given resource limits using GTest.
2016-05-19 14:18:21 -04:00
spirv-remap.cpp
Fix compilation issues with MSVC 2010
2016-02-23 22:17:38 +01:00
StandAlone.cpp
HLSL: phase 3c: add option to use Unknown storage format
2016-10-14 18:50:37 -06:00
Worklist.h
Add an osinclude.h below each OS directory, redirects by platform macro
2015-11-16 18:05:18 +01:00
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