12 lines
		
	
	
		
			183 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			183 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
float4 PixelShaderFunction() : COLOR0
 | 
						|
{
 | 
						|
    if (WaveIsFirstLane())
 | 
						|
    {
 | 
						|
        return float4(1, 2, 3, 4);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        return float4(4, 3, 2, 1);
 | 
						|
    }
 | 
						|
}
 |