 6b596682c9
			
		
	
	
		6b596682c9
		
	
	
	
	
		
			
			HLSL holds the compare value in a separate intrinsic arg, but the AST wants a vector including the cmp val, except in the 4-dim coord case, where it doesn't fit and is in fact a separate AST parameter. This is awkward but necessary, given AST semantics. In the process, a new vector is constructed for the combined result, but this vector was not being given the correct TType, so was causing some downstream troubles. Now it is. A similar defect existed in OpTextureBias, and has also been fixed.
		
			
				
	
	
		
			609 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			609 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmplevelzero.offsetarray.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r11' (temp float)
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| 0:42          textureLodOffset (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
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| 0:42              'g_tTex1df4a' (uniform texture1DArray)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:42            Constant:
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| 0:42              2 (const int)
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r13' (temp float)
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| 0:43          textureLodOffset (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' (uniform itexture1DArray)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:43            Constant:
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| 0:43              2 (const int)
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r15' (temp float)
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| 0:44          textureLodOffset (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
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| 0:44              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:44            Constant:
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| 0:44              2 (const int)
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r31' (temp float)
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| 0:47          textureLodOffset (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
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| 0:47              'g_tTex2df4a' (uniform texture2DArray)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r33' (temp float)
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| 0:48          textureLodOffset (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r35' (temp float)
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| 0:49          textureLodOffset (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
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| 0:49              'g_tTex2du4a' (uniform utexture2DArray)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:63      move second child to first child (temp 4-component vector of float)
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| 0:63        Color: direct index for structure (temp 4-component vector of float)
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| 0:63          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:63          Constant:
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| 0:63            0 (const int)
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| 0:63        Constant:
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:64      move second child to first child (temp float)
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| 0:64        Depth: direct index for structure (temp float)
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| 0:64          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:64          Constant:
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| 0:64            1 (const int)
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| 0:64        Constant:
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| 0:64          1.000000
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| 0:66      Sequence
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| 0:66        Sequence
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| 0:66          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:66            Color: direct index for structure (temp 4-component vector of float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                0 (const int)
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| 0:66          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:66            Depth: direct index for structure (temp float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                1 (const int)
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| 0:66        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r11' (temp float)
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| 0:42          textureLodOffset (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DArrayShadow)
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| 0:42              'g_tTex1df4a' (uniform texture1DArray)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:42            Constant:
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| 0:42              2 (const int)
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r13' (temp float)
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| 0:43          textureLodOffset (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DArrayShadow)
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| 0:43              'g_tTex1di4a' (uniform itexture1DArray)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:43            Constant:
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| 0:43              2 (const int)
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r15' (temp float)
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| 0:44          textureLodOffset (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DArrayShadow)
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| 0:44              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:44            Constant:
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| 0:44              2 (const int)
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r31' (temp float)
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| 0:47          textureLodOffset (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DArrayShadow)
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| 0:47              'g_tTex2df4a' (uniform texture2DArray)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r33' (temp float)
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| 0:48          textureLodOffset (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DArrayShadow)
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| 0:48              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r35' (temp float)
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| 0:49          textureLodOffset (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DArrayShadow)
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| 0:49              'g_tTex2du4a' (uniform utexture2DArray)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:?             Constant:
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| 0:?               2 (const int)
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| 0:?               3 (const int)
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| 0:63      move second child to first child (temp 4-component vector of float)
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| 0:63        Color: direct index for structure (temp 4-component vector of float)
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| 0:63          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:63          Constant:
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| 0:63            0 (const int)
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| 0:63        Constant:
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:63          1.000000
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| 0:64      move second child to first child (temp float)
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| 0:64        Depth: direct index for structure (temp float)
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| 0:64          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:64          Constant:
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| 0:64            1 (const int)
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| 0:64        Constant:
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| 0:64          1.000000
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| 0:66      Sequence
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| 0:66        Sequence
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| 0:66          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:66            Color: direct index for structure (temp 4-component vector of float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                0 (const int)
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| 0:66          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:66            Depth: direct index for structure (temp float)
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| 0:66              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:66              Constant:
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| 0:66                1 (const int)
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| 0:66        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 178
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 125 129
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 8  "r11"
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|                               Name 11  "g_tTex1df4a"
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|                               Name 15  "g_sSamp"
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|                               Name 34  "r13"
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|                               Name 37  "g_tTex1di4a"
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|                               Name 48  "r15"
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|                               Name 52  "g_tTex1du4a"
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|                               Name 63  "r31"
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|                               Name 66  "g_tTex2df4a"
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|                               Name 84  "r33"
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|                               Name 87  "g_tTex2di4a"
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|                               Name 99  "r35"
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|                               Name 102  "g_tTex2du4a"
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|                               Name 114  "PS_OUTPUT"
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|                               MemberName 114(PS_OUTPUT) 0  "Color"
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|                               MemberName 114(PS_OUTPUT) 1  "Depth"
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|                               Name 116  "psout"
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|                               Name 125  "Color"
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|                               Name 129  "Depth"
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|                               Name 135  "g_tTex1df4"
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|                               Name 138  "g_tTex1di4"
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|                               Name 141  "g_tTex1du4"
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|                               Name 144  "g_tTex2df4"
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|                               Name 147  "g_tTex2di4"
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|                               Name 150  "g_tTex2du4"
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|                               Name 153  "g_tTex3df4"
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|                               Name 156  "g_tTex3di4"
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|                               Name 159  "g_tTex3du4"
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|                               Name 162  "g_tTexcdf4"
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|                               Name 165  "g_tTexcdi4"
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|                               Name 168  "g_tTexcdu4"
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|                               Name 171  "g_tTexcdf4a"
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|                               Name 174  "g_tTexcdi4a"
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|                               Name 177  "g_tTexcdu4a"
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|                               Decorate 11(g_tTex1df4a) DescriptorSet 0
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|                               Decorate 15(g_sSamp) DescriptorSet 0
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|                               Decorate 15(g_sSamp) Binding 0
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|                               Decorate 37(g_tTex1di4a) DescriptorSet 0
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|                               Decorate 52(g_tTex1du4a) DescriptorSet 0
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|                               Decorate 66(g_tTex2df4a) DescriptorSet 0
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|                               Decorate 87(g_tTex2di4a) DescriptorSet 0
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|                               Decorate 102(g_tTex2du4a) DescriptorSet 0
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|                               Decorate 125(Color) Location 0
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|                               Decorate 129(Depth) BuiltIn FragDepth
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|                               Decorate 135(g_tTex1df4) DescriptorSet 0
 | |
|                               Decorate 135(g_tTex1df4) Binding 0
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|                               Decorate 138(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 141(g_tTex1du4) DescriptorSet 0
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|                               Decorate 144(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 147(g_tTex2di4) DescriptorSet 0
 | |
|                               Decorate 150(g_tTex2du4) DescriptorSet 0
 | |
|                               Decorate 153(g_tTex3df4) DescriptorSet 0
 | |
|                               Decorate 156(g_tTex3di4) DescriptorSet 0
 | |
|                               Decorate 159(g_tTex3du4) DescriptorSet 0
 | |
|                               Decorate 162(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 165(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 168(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 171(g_tTexcdf4a) DescriptorSet 0
 | |
|                               Decorate 174(g_tTexcdi4a) DescriptorSet 0
 | |
|                               Decorate 177(g_tTexcdu4a) DescriptorSet 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypePointer Function 6(float)
 | |
|                9:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|               10:             TypePointer UniformConstant 9
 | |
|  11(g_tTex1df4a):     10(ptr) Variable UniformConstant
 | |
|               13:             TypeSampler
 | |
|               14:             TypePointer UniformConstant 13
 | |
|      15(g_sSamp):     14(ptr) Variable UniformConstant
 | |
|               17:             TypeImage 6(float) 1D depth array sampled format:Unknown
 | |
|               18:             TypeSampledImage 17
 | |
|               20:             TypeVector 6(float) 2
 | |
|               21:    6(float) Constant 1036831949
 | |
|               22:    6(float) Constant 1045220557
 | |
|               23:   20(fvec2) ConstantComposite 21 22
 | |
|               24:    6(float) Constant 1061158912
 | |
|               25:             TypeVector 6(float) 3
 | |
|               29:    6(float) Constant 0
 | |
|               30:             TypeInt 32 1
 | |
|               31:     30(int) Constant 2
 | |
|               35:             TypeImage 30(int) 1D array sampled format:Unknown
 | |
|               36:             TypePointer UniformConstant 35
 | |
|  37(g_tTex1di4a):     36(ptr) Variable UniformConstant
 | |
|               40:             TypeImage 30(int) 1D depth array sampled format:Unknown
 | |
|               41:             TypeSampledImage 40
 | |
|               49:             TypeInt 32 0
 | |
|               50:             TypeImage 49(int) 1D array sampled format:Unknown
 | |
|               51:             TypePointer UniformConstant 50
 | |
|  52(g_tTex1du4a):     51(ptr) Variable UniformConstant
 | |
|               55:             TypeImage 49(int) 1D depth array sampled format:Unknown
 | |
|               56:             TypeSampledImage 55
 | |
|               64:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|               65:             TypePointer UniformConstant 64
 | |
|  66(g_tTex2df4a):     65(ptr) Variable UniformConstant
 | |
|               69:             TypeImage 6(float) 2D depth array sampled format:Unknown
 | |
|               70:             TypeSampledImage 69
 | |
|               72:    6(float) Constant 1050253722
 | |
|               73:   25(fvec3) ConstantComposite 21 22 72
 | |
|               74:             TypeVector 6(float) 4
 | |
|               79:             TypeVector 30(int) 2
 | |
|               80:     30(int) Constant 3
 | |
|               81:   79(ivec2) ConstantComposite 31 80
 | |
|               85:             TypeImage 30(int) 2D array sampled format:Unknown
 | |
|               86:             TypePointer UniformConstant 85
 | |
|  87(g_tTex2di4a):     86(ptr) Variable UniformConstant
 | |
|               90:             TypeImage 30(int) 2D depth array sampled format:Unknown
 | |
|               91:             TypeSampledImage 90
 | |
|              100:             TypeImage 49(int) 2D array sampled format:Unknown
 | |
|              101:             TypePointer UniformConstant 100
 | |
| 102(g_tTex2du4a):    101(ptr) Variable UniformConstant
 | |
|              105:             TypeImage 49(int) 2D depth array sampled format:Unknown
 | |
|              106:             TypeSampledImage 105
 | |
|   114(PS_OUTPUT):             TypeStruct 74(fvec4) 6(float)
 | |
|              115:             TypePointer Function 114(PS_OUTPUT)
 | |
|              117:     30(int) Constant 0
 | |
|              118:    6(float) Constant 1065353216
 | |
|              119:   74(fvec4) ConstantComposite 118 118 118 118
 | |
|              120:             TypePointer Function 74(fvec4)
 | |
|              122:     30(int) Constant 1
 | |
|              124:             TypePointer Output 74(fvec4)
 | |
|       125(Color):    124(ptr) Variable Output
 | |
|              128:             TypePointer Output 6(float)
 | |
|       129(Depth):    128(ptr) Variable Output
 | |
|              133:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|              134:             TypePointer UniformConstant 133
 | |
|  135(g_tTex1df4):    134(ptr) Variable UniformConstant
 | |
|              136:             TypeImage 30(int) 1D sampled format:Unknown
 | |
|              137:             TypePointer UniformConstant 136
 | |
|  138(g_tTex1di4):    137(ptr) Variable UniformConstant
 | |
|              139:             TypeImage 49(int) 1D sampled format:Unknown
 | |
|              140:             TypePointer UniformConstant 139
 | |
|  141(g_tTex1du4):    140(ptr) Variable UniformConstant
 | |
|              142:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|              143:             TypePointer UniformConstant 142
 | |
|  144(g_tTex2df4):    143(ptr) Variable UniformConstant
 | |
|              145:             TypeImage 30(int) 2D sampled format:Unknown
 | |
|              146:             TypePointer UniformConstant 145
 | |
|  147(g_tTex2di4):    146(ptr) Variable UniformConstant
 | |
|              148:             TypeImage 49(int) 2D sampled format:Unknown
 | |
|              149:             TypePointer UniformConstant 148
 | |
|  150(g_tTex2du4):    149(ptr) Variable UniformConstant
 | |
|              151:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|              152:             TypePointer UniformConstant 151
 | |
|  153(g_tTex3df4):    152(ptr) Variable UniformConstant
 | |
|              154:             TypeImage 30(int) 3D sampled format:Unknown
 | |
|              155:             TypePointer UniformConstant 154
 | |
|  156(g_tTex3di4):    155(ptr) Variable UniformConstant
 | |
|              157:             TypeImage 49(int) 3D sampled format:Unknown
 | |
|              158:             TypePointer UniformConstant 157
 | |
|  159(g_tTex3du4):    158(ptr) Variable UniformConstant
 | |
|              160:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|              161:             TypePointer UniformConstant 160
 | |
|  162(g_tTexcdf4):    161(ptr) Variable UniformConstant
 | |
|              163:             TypeImage 30(int) Cube sampled format:Unknown
 | |
|              164:             TypePointer UniformConstant 163
 | |
|  165(g_tTexcdi4):    164(ptr) Variable UniformConstant
 | |
|              166:             TypeImage 49(int) Cube sampled format:Unknown
 | |
|              167:             TypePointer UniformConstant 166
 | |
|  168(g_tTexcdu4):    167(ptr) Variable UniformConstant
 | |
|              169:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|              170:             TypePointer UniformConstant 169
 | |
| 171(g_tTexcdf4a):    170(ptr) Variable UniformConstant
 | |
|              172:             TypeImage 30(int) Cube array sampled format:Unknown
 | |
|              173:             TypePointer UniformConstant 172
 | |
| 174(g_tTexcdi4a):    173(ptr) Variable UniformConstant
 | |
|              175:             TypeImage 49(int) Cube array sampled format:Unknown
 | |
|              176:             TypePointer UniformConstant 175
 | |
| 177(g_tTexcdu4a):    176(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|           8(r11):      7(ptr) Variable Function
 | |
|          34(r13):      7(ptr) Variable Function
 | |
|          48(r15):      7(ptr) Variable Function
 | |
|          63(r31):      7(ptr) Variable Function
 | |
|          84(r33):      7(ptr) Variable Function
 | |
|          99(r35):      7(ptr) Variable Function
 | |
|       116(psout):    115(ptr) Variable Function
 | |
|               12:           9 Load 11(g_tTex1df4a)
 | |
|               16:          13 Load 15(g_sSamp)
 | |
|               19:          18 SampledImage 12 16
 | |
|               26:    6(float) CompositeExtract 23 0
 | |
|               27:    6(float) CompositeExtract 23 1
 | |
|               28:   25(fvec3) CompositeConstruct 26 27 24
 | |
|               32:    6(float) CompositeExtract 28 2
 | |
|               33:    6(float) ImageSampleDrefExplicitLod 19 28 32 Lod ConstOffset 29 31
 | |
|                               Store 8(r11) 33
 | |
|               38:          35 Load 37(g_tTex1di4a)
 | |
|               39:          13 Load 15(g_sSamp)
 | |
|               42:          41 SampledImage 38 39
 | |
|               43:    6(float) CompositeExtract 23 0
 | |
|               44:    6(float) CompositeExtract 23 1
 | |
|               45:   25(fvec3) CompositeConstruct 43 44 24
 | |
|               46:    6(float) CompositeExtract 45 2
 | |
|               47:    6(float) ImageSampleDrefExplicitLod 42 45 46 Lod ConstOffset 29 31
 | |
|                               Store 34(r13) 47
 | |
|               53:          50 Load 52(g_tTex1du4a)
 | |
|               54:          13 Load 15(g_sSamp)
 | |
|               57:          56 SampledImage 53 54
 | |
|               58:    6(float) CompositeExtract 23 0
 | |
|               59:    6(float) CompositeExtract 23 1
 | |
|               60:   25(fvec3) CompositeConstruct 58 59 24
 | |
|               61:    6(float) CompositeExtract 60 2
 | |
|               62:    6(float) ImageSampleDrefExplicitLod 57 60 61 Lod ConstOffset 29 31
 | |
|                               Store 48(r15) 62
 | |
|               67:          64 Load 66(g_tTex2df4a)
 | |
|               68:          13 Load 15(g_sSamp)
 | |
|               71:          70 SampledImage 67 68
 | |
|               75:    6(float) CompositeExtract 73 0
 | |
|               76:    6(float) CompositeExtract 73 1
 | |
|               77:    6(float) CompositeExtract 73 2
 | |
|               78:   74(fvec4) CompositeConstruct 75 76 77 24
 | |
|               82:    6(float) CompositeExtract 78 3
 | |
|               83:    6(float) ImageSampleDrefExplicitLod 71 78 82 Lod ConstOffset 29 81
 | |
|                               Store 63(r31) 83
 | |
|               88:          85 Load 87(g_tTex2di4a)
 | |
|               89:          13 Load 15(g_sSamp)
 | |
|               92:          91 SampledImage 88 89
 | |
|               93:    6(float) CompositeExtract 73 0
 | |
|               94:    6(float) CompositeExtract 73 1
 | |
|               95:    6(float) CompositeExtract 73 2
 | |
|               96:   74(fvec4) CompositeConstruct 93 94 95 24
 | |
|               97:    6(float) CompositeExtract 96 3
 | |
|               98:    6(float) ImageSampleDrefExplicitLod 92 96 97 Lod ConstOffset 29 81
 | |
|                               Store 84(r33) 98
 | |
|              103:         100 Load 102(g_tTex2du4a)
 | |
|              104:          13 Load 15(g_sSamp)
 | |
|              107:         106 SampledImage 103 104
 | |
|              108:    6(float) CompositeExtract 73 0
 | |
|              109:    6(float) CompositeExtract 73 1
 | |
|              110:    6(float) CompositeExtract 73 2
 | |
|              111:   74(fvec4) CompositeConstruct 108 109 110 24
 | |
|              112:    6(float) CompositeExtract 111 3
 | |
|              113:    6(float) ImageSampleDrefExplicitLod 107 111 112 Lod ConstOffset 29 81
 | |
|                               Store 99(r35) 113
 | |
|              121:    120(ptr) AccessChain 116(psout) 117
 | |
|                               Store 121 119
 | |
|              123:      7(ptr) AccessChain 116(psout) 122
 | |
|                               Store 123 118
 | |
|              126:    120(ptr) AccessChain 116(psout) 117
 | |
|              127:   74(fvec4) Load 126
 | |
|                               Store 125(Color) 127
 | |
|              130:      7(ptr) AccessChain 116(psout) 122
 | |
|              131:    6(float) Load 130
 | |
|                               Store 129(Depth) 131
 | |
|                               Return
 | |
|                               FunctionEnd
 |