1.8 KiB
1.8 KiB
Revision history for glslang
All notable changes to this project will be documented in this file. This project adheres to Semantic Versioning.
11.4.0 2021-04-22
Other changes
- Fix to keep source compatible with CMake 3.10.2
11.3.0 2021-04-21
Other changes
- Added --depfile
- Added --auto-sampled-textures
- Now supports InterpolateAt-based functions
- Supports cross-stage automatic IO mapping
- Supports GL_EXT_vulkan_glsl_relaxed (-R option)
11.2.0 2021-02-18
Other changes
- Removed Python requirement when not building with spirv-tools
- Add support for GL_EXT_shared_memory_block
- Implement GL_EXT_null_initializer
- Add CMake support for Fuschia
11.1.0 2020-12-07
Other changes
- Added ray-tracing extension support
11.0.0 2020-07-20
Breaking changes
Visual Studio 2013 is no longer supported
As scheduled, Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade to at least Visual Studio 2015.
10.15.3847 2020-07-20
Breaking changes
- The following files have been removed:
glslang/include/revision.hglslang/include/revision.template
The GLSLANG_MINOR_VERSION and GLSLANG_PATCH_LEVEL defines have been removed
from the public headers.
Instead each build script now uses the new build_info.py
script along with the build_info.h.tmpl and this CHANGES.md file to generate
the glslang build-time generated header glslang/build_info.h.
The new public API to obtain the glslang version is glslang::GetVersion().
Other changes
glslangshared objects produced by CMake are nowSONAMEversioned using Semantic Versioning 2.0.0.