 71c100d7c0
			
		
	
	
		71c100d7c0
		
	
	
	
	
		
			
			Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
		
			
				
	
	
		
			254 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			254 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.structarray.flatten.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:23  Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void)
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| 0:23    Function Parameters: 
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| 0:23      'ps_output' ( out structure{ temp 4-component vector of float color})
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| 0:?     Sequence
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| 0:24      move second child to first child ( temp 4-component vector of float)
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| 0:24        color: direct index for structure ( temp 4-component vector of float)
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| 0:24          'ps_output' ( out structure{ temp 4-component vector of float color})
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| 0:24          Constant:
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| 0:24            0 (const int)
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| 0:26        add ( temp 4-component vector of float)
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| 0:25          add ( temp 4-component vector of float)
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| 0:25            texture ( temp 4-component vector of float)
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| 0:25              Construct combined texture-sampler ( temp sampler1D)
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| 0:?                 'tex' ( uniform texture1D)
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| 0:?                 'samp' ( uniform sampler)
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| 0:25              Constant:
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| 0:25                0.500000
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| 0:26            texture ( temp 4-component vector of float)
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| 0:26              Construct combined texture-sampler ( temp sampler1D)
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| 0:?                 'g_texdata_array[1].tex' ( uniform texture1D)
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| 0:?                 'g_texdata_array[1].samp' ( uniform sampler)
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| 0:26              Constant:
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| 0:26                0.400000
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| 0:27          texture ( temp 4-component vector of float)
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| 0:27            Construct combined texture-sampler ( temp sampler1D)
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| 0:?               'g_texdata_array2[1].tex[0]' ( uniform texture1D)
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| 0:?               'g_texdata_array2[1].samp[0]' ( uniform sampler)
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| 0:27            Constant:
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| 0:27              0.300000
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| 0:23  Function Definition: main( ( temp void)
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| 0:23    Function Parameters: 
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| 0:?     Sequence
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| 0:23      Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void)
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| 0:?         'ps_output' ( temp structure{ temp 4-component vector of float color})
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| 0:23      Sequence
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| 0:23        move second child to first child ( temp 4-component vector of float)
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| 0:?           'color' (layout( location=0) out 4-component vector of float)
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| 0:23          color: direct index for structure ( temp 4-component vector of float)
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| 0:?             'ps_output' ( temp structure{ temp 4-component vector of float color})
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| 0:23            Constant:
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| 0:23              0 (const int)
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| 0:?   Linker Objects
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| 0:?     'g_samp' ( uniform sampler)
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| 0:?     'g_tex' ( uniform texture1D)
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| 0:?     'g_texdata_array2[0].samp[0]' ( uniform sampler)
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| 0:?     'g_texdata_array2[0].samp[1]' ( uniform sampler)
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| 0:?     'g_texdata_array2[0].tex[0]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[0].tex[1]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[1].samp[0]' ( uniform sampler)
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| 0:?     'g_texdata_array2[1].samp[1]' ( uniform sampler)
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| 0:?     'g_texdata_array2[1].tex[0]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[1].tex[1]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[2].samp[0]' ( uniform sampler)
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| 0:?     'g_texdata_array2[2].samp[1]' ( uniform sampler)
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| 0:?     'g_texdata_array2[2].tex[0]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[2].tex[1]' ( uniform texture1D)
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| 0:?     'color' (layout( location=0) out 4-component vector of float)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:23  Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void)
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| 0:23    Function Parameters: 
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| 0:23      'ps_output' ( out structure{ temp 4-component vector of float color})
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| 0:?     Sequence
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| 0:24      move second child to first child ( temp 4-component vector of float)
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| 0:24        color: direct index for structure ( temp 4-component vector of float)
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| 0:24          'ps_output' ( out structure{ temp 4-component vector of float color})
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| 0:24          Constant:
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| 0:24            0 (const int)
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| 0:26        add ( temp 4-component vector of float)
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| 0:25          add ( temp 4-component vector of float)
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| 0:25            texture ( temp 4-component vector of float)
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| 0:25              Construct combined texture-sampler ( temp sampler1D)
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| 0:?                 'tex' ( uniform texture1D)
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| 0:?                 'samp' ( uniform sampler)
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| 0:25              Constant:
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| 0:25                0.500000
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| 0:26            texture ( temp 4-component vector of float)
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| 0:26              Construct combined texture-sampler ( temp sampler1D)
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| 0:?                 'g_texdata_array[1].tex' ( uniform texture1D)
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| 0:?                 'g_texdata_array[1].samp' ( uniform sampler)
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| 0:26              Constant:
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| 0:26                0.400000
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| 0:27          texture ( temp 4-component vector of float)
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| 0:27            Construct combined texture-sampler ( temp sampler1D)
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| 0:?               'g_texdata_array2[1].tex[0]' ( uniform texture1D)
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| 0:?               'g_texdata_array2[1].samp[0]' ( uniform sampler)
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| 0:27            Constant:
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| 0:27              0.300000
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| 0:23  Function Definition: main( ( temp void)
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| 0:23    Function Parameters: 
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| 0:?     Sequence
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| 0:23      Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void)
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| 0:?         'ps_output' ( temp structure{ temp 4-component vector of float color})
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| 0:23      Sequence
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| 0:23        move second child to first child ( temp 4-component vector of float)
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| 0:?           'color' (layout( location=0) out 4-component vector of float)
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| 0:23          color: direct index for structure ( temp 4-component vector of float)
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| 0:?             'ps_output' ( temp structure{ temp 4-component vector of float color})
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| 0:23            Constant:
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| 0:23              0 (const int)
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| 0:?   Linker Objects
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| 0:?     'g_samp' ( uniform sampler)
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| 0:?     'g_tex' ( uniform texture1D)
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| 0:?     'g_texdata_array2[0].samp[0]' ( uniform sampler)
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| 0:?     'g_texdata_array2[0].samp[1]' ( uniform sampler)
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| 0:?     'g_texdata_array2[0].tex[0]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[0].tex[1]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[1].samp[0]' ( uniform sampler)
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| 0:?     'g_texdata_array2[1].samp[1]' ( uniform sampler)
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| 0:?     'g_texdata_array2[1].tex[0]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[1].tex[1]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[2].samp[0]' ( uniform sampler)
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| 0:?     'g_texdata_array2[2].samp[1]' ( uniform sampler)
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| 0:?     'g_texdata_array2[2].tex[0]' ( uniform texture1D)
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| 0:?     'g_texdata_array2[2].tex[1]' ( uniform texture1D)
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| 0:?     'color' (layout( location=0) out 4-component vector of float)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 66
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 51
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 8  "PS_OUTPUT"
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|                               MemberName 8(PS_OUTPUT) 0  "color"
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|                               Name 12  "@main(struct-PS_OUTPUT-vf41;"
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|                               Name 11  "ps_output"
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|                               Name 18  "tex"
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|                               Name 22  "samp"
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|                               Name 28  "g_texdata_array[1].tex"
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|                               Name 30  "g_texdata_array[1].samp"
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|                               Name 36  "g_texdata_array2[1].tex[0]"
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|                               Name 38  "g_texdata_array2[1].samp[0]"
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|                               Name 46  "ps_output"
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|                               Name 47  "param"
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|                               Name 51  "color"
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|                               Name 54  "g_samp"
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|                               Name 55  "g_tex"
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|                               Name 56  "g_texdata_array2[0].samp[0]"
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|                               Name 57  "g_texdata_array2[0].samp[1]"
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|                               Name 58  "g_texdata_array2[0].tex[0]"
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|                               Name 59  "g_texdata_array2[0].tex[1]"
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|                               Name 60  "g_texdata_array2[1].samp[1]"
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|                               Name 61  "g_texdata_array2[1].tex[1]"
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|                               Name 62  "g_texdata_array2[2].samp[0]"
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|                               Name 63  "g_texdata_array2[2].samp[1]"
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|                               Name 64  "g_texdata_array2[2].tex[0]"
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|                               Name 65  "g_texdata_array2[2].tex[1]"
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|                               Decorate 18(tex) DescriptorSet 0
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|                               Decorate 22(samp) DescriptorSet 0
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|                               Decorate 28(g_texdata_array[1].tex) DescriptorSet 0
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|                               Decorate 30(g_texdata_array[1].samp) DescriptorSet 0
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|                               Decorate 36(g_texdata_array2[1].tex[0]) DescriptorSet 0
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|                               Decorate 38(g_texdata_array2[1].samp[0]) DescriptorSet 0
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|                               Decorate 51(color) Location 0
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|                               Decorate 54(g_samp) DescriptorSet 0
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|                               Decorate 55(g_tex) DescriptorSet 0
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|                               Decorate 56(g_texdata_array2[0].samp[0]) DescriptorSet 0
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|                               Decorate 57(g_texdata_array2[0].samp[1]) DescriptorSet 0
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|                               Decorate 58(g_texdata_array2[0].tex[0]) DescriptorSet 0
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|                               Decorate 59(g_texdata_array2[0].tex[1]) DescriptorSet 0
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|                               Decorate 60(g_texdata_array2[1].samp[1]) DescriptorSet 0
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|                               Decorate 61(g_texdata_array2[1].tex[1]) DescriptorSet 0
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|                               Decorate 62(g_texdata_array2[2].samp[0]) DescriptorSet 0
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|                               Decorate 63(g_texdata_array2[2].samp[1]) DescriptorSet 0
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|                               Decorate 64(g_texdata_array2[2].tex[0]) DescriptorSet 0
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|                               Decorate 65(g_texdata_array2[2].tex[1]) DescriptorSet 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|     8(PS_OUTPUT):             TypeStruct 7(fvec4)
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|                9:             TypePointer Function 8(PS_OUTPUT)
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|               10:             TypeFunction 2 9(ptr)
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|               14:             TypeInt 32 1
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|               15:     14(int) Constant 0
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|               16:             TypeImage 6(float) 1D sampled format:Unknown
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|               17:             TypePointer UniformConstant 16
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|          18(tex):     17(ptr) Variable UniformConstant
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|               20:             TypeSampler
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|               21:             TypePointer UniformConstant 20
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|         22(samp):     21(ptr) Variable UniformConstant
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|               24:             TypeSampledImage 16
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|               26:    6(float) Constant 1056964608
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| 28(g_texdata_array[1].tex):     17(ptr) Variable UniformConstant
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| 30(g_texdata_array[1].samp):     21(ptr) Variable UniformConstant
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|               33:    6(float) Constant 1053609165
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| 36(g_texdata_array2[1].tex[0]):     17(ptr) Variable UniformConstant
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| 38(g_texdata_array2[1].samp[0]):     21(ptr) Variable UniformConstant
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|               41:    6(float) Constant 1050253722
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|               44:             TypePointer Function 7(fvec4)
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|               50:             TypePointer Output 7(fvec4)
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|        51(color):     50(ptr) Variable Output
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|       54(g_samp):     21(ptr) Variable UniformConstant
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|        55(g_tex):     17(ptr) Variable UniformConstant
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| 56(g_texdata_array2[0].samp[0]):     21(ptr) Variable UniformConstant
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| 57(g_texdata_array2[0].samp[1]):     21(ptr) Variable UniformConstant
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| 58(g_texdata_array2[0].tex[0]):     17(ptr) Variable UniformConstant
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| 59(g_texdata_array2[0].tex[1]):     17(ptr) Variable UniformConstant
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| 60(g_texdata_array2[1].samp[1]):     21(ptr) Variable UniformConstant
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| 61(g_texdata_array2[1].tex[1]):     17(ptr) Variable UniformConstant
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| 62(g_texdata_array2[2].samp[0]):     21(ptr) Variable UniformConstant
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| 63(g_texdata_array2[2].samp[1]):     21(ptr) Variable UniformConstant
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| 64(g_texdata_array2[2].tex[0]):     17(ptr) Variable UniformConstant
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| 65(g_texdata_array2[2].tex[1]):     17(ptr) Variable UniformConstant
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|          4(main):           2 Function None 3
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|                5:             Label
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|    46(ps_output):      9(ptr) Variable Function
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|        47(param):      9(ptr) Variable Function
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|               48:           2 FunctionCall 12(@main(struct-PS_OUTPUT-vf41;) 47(param)
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|               49:8(PS_OUTPUT) Load 47(param)
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|                               Store 46(ps_output) 49
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|               52:     44(ptr) AccessChain 46(ps_output) 15
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|               53:    7(fvec4) Load 52
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|                               Store 51(color) 53
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|                               Return
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|                               FunctionEnd
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| 12(@main(struct-PS_OUTPUT-vf41;):           2 Function None 10
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|    11(ps_output):      9(ptr) FunctionParameter
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|               13:             Label
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|               19:          16 Load 18(tex)
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|               23:          20 Load 22(samp)
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|               25:          24 SampledImage 19 23
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|               27:    7(fvec4) ImageSampleImplicitLod 25 26
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|               29:          16 Load 28(g_texdata_array[1].tex)
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|               31:          20 Load 30(g_texdata_array[1].samp)
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|               32:          24 SampledImage 29 31
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|               34:    7(fvec4) ImageSampleImplicitLod 32 33
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|               35:    7(fvec4) FAdd 27 34
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|               37:          16 Load 36(g_texdata_array2[1].tex[0])
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|               39:          20 Load 38(g_texdata_array2[1].samp[0])
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|               40:          24 SampledImage 37 39
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|               42:    7(fvec4) ImageSampleImplicitLod 40 41
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|               43:    7(fvec4) FAdd 35 42
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|               45:     44(ptr) AccessChain 11(ps_output) 15
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|                               Store 45 43
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|                               Return
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|                               FunctionEnd
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