469 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			469 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // Copyright (C) 2016 Google, Inc.
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| // Copyright (C) 2016 LunarG, Inc.
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions
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| // are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| // POSSIBILITY OF SUCH DAMAGE.
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| //
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| #ifndef HLSL_PARSE_INCLUDED_
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| #define HLSL_PARSE_INCLUDED_
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| 
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| #include "../glslang/MachineIndependent/parseVersions.h"
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| #include "../glslang/MachineIndependent/ParseHelper.h"
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| 
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| #include <array>
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| 
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| namespace glslang {
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| 
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| class TAttributeMap; // forward declare
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| class TFunctionDeclarator;
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| 
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| class HlslParseContext : public TParseContextBase {
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| public:
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|     HlslParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins,
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|                      int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&,
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|                      const TString sourceEntryPointName,
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|                      bool forwardCompatible = false, EShMessages messages = EShMsgDefault);
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|     virtual ~HlslParseContext();
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|     void initializeExtensionBehavior() override;
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| 
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|     void setLimits(const TBuiltInResource&) override;
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|     bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override;
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|     virtual const char* getGlobalUniformBlockName() const override { return "$Global"; }
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|     virtual void setUniformBlockDefaults(TType& block) const override
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|     {
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|         block.getQualifier().layoutPacking = ElpStd140;
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|         block.getQualifier().layoutMatrix = ElmRowMajor;
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|     }
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| 
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|     void reservedPpErrorCheck(const TSourceLoc&, const char* /*name*/, const char* /*op*/) override { }
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|     bool lineContinuationCheck(const TSourceLoc&, bool /*endOfComment*/) override { return true; }
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|     bool lineDirectiveShouldSetNextLine() const override { return true; }
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|     bool builtInName(const TString&);
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| 
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|     void handlePragma(const TSourceLoc&, const TVector<TString>&) override;
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|     TIntermTyped* handleVariable(const TSourceLoc&, const TString* string);
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|     TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
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|     TIntermTyped* handleBracketOperator(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
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| 
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|     TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
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|     TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode);
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|     TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
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|     bool isBuiltInMethod(const TSourceLoc&, TIntermTyped* base, const TString& field);
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|     void assignToInterface(TVariable& variable);
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|     void handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
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|     TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&, const TAttributeMap&, TIntermNode*& entryPointTree);
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|     TIntermNode* transformEntryPoint(const TSourceLoc&, TFunction&, const TAttributeMap&);
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|     void handleEntryPointAttributes(const TSourceLoc&, const TAttributeMap&);
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|     void handleFunctionBody(const TSourceLoc&, TFunction&, TIntermNode* functionBody, TIntermNode*& node);
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|     void remapEntryPointIO(TFunction& function, TVariable*& returnValue, TVector<TVariable*>& inputs, TVector<TVariable*>& outputs);
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|     void remapNonEntryPointIO(TFunction& function);
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|     TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
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|     void handleFunctionArgument(TFunction*, TIntermTyped*& arguments, TIntermTyped* newArg);
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|     TIntermTyped* executeFlattenedInitializer(const TSourceLoc&, TIntermSymbol*, TIntermAggregate&);
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|     TIntermTyped* handleAssign(const TSourceLoc&, TOperator, TIntermTyped* left, TIntermTyped* right);
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|     TIntermTyped* handleAssignToMatrixSwizzle(const TSourceLoc&, TOperator, TIntermTyped* left, TIntermTyped* right);
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|     TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermTyped*);
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|     TIntermAggregate* assignClipCullDistance(const TSourceLoc&, TOperator, int semanticId, TIntermTyped* left, TIntermTyped* right);
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|     void decomposeIntrinsic(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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|     void decomposeSampleMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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|     void decomposeStructBufferMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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|     void decomposeGeometryMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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|     void pushFrontArguments(TIntermTyped* front, TIntermTyped*& arguments);
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|     void addInputArgumentConversions(const TFunction&, TIntermTyped*&);
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|     void expandArguments(const TSourceLoc&, const TFunction&, TIntermTyped*&);
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|     TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermOperator&);
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|     void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
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|     TFunction* makeConstructorCall(const TSourceLoc&, const TType&);
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|     void handleSemantic(TSourceLoc, TQualifier&, TBuiltInVariable, const TString& upperCase);
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|     void handlePackOffset(const TSourceLoc&, TQualifier&, const glslang::TString& location,
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|                           const glslang::TString* component);
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|     void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
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|                         int subComponent, const glslang::TString*);
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|     TIntermTyped* convertConditionalExpression(const TSourceLoc&, TIntermTyped*, bool mustBeScalar = true);
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|     TIntermAggregate* handleSamplerTextureCombine(const TSourceLoc& loc, TIntermTyped* argTex, TIntermTyped* argSampler);
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| 
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|     bool parseMatrixSwizzleSelector(const TSourceLoc&, const TString&, int cols, int rows, TSwizzleSelectors<TMatrixSelector>&);
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|     int getMatrixComponentsColumn(int rows, const TSwizzleSelectors<TMatrixSelector>&);
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|     void assignError(const TSourceLoc&, const char* op, TString left, TString right);
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|     void unaryOpError(const TSourceLoc&, const char* op, TString operand);
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|     void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
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|     void variableCheck(TIntermTyped*& nodePtr);
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|     void constantValueCheck(TIntermTyped* node, const char* token);
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|     void integerCheck(const TIntermTyped* node, const char* token);
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|     void globalCheck(const TSourceLoc&, const char* token);
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|     bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&);
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|     bool constructorTextureSamplerError(const TSourceLoc&, const TFunction&);
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|     void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&);
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|     void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&);
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|     void structArrayCheck(const TSourceLoc&, const TType& structure);
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|     void arrayDimMerge(TType& type, const TArraySizes* sizes);
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|     bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
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|     void globalQualifierFix(const TSourceLoc&, TQualifier&);
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|     bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
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|     void mergeQualifiers(TQualifier& dst, const TQualifier& src);
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|     int computeSamplerTypeIndex(TSampler&);
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|     TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&);
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|     void paramFix(TType& type);
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|     void specializationCheck(const TSourceLoc&, const TType&, const char* op);
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| 
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|     void setLayoutQualifier(const TSourceLoc&, TQualifier&, TString&);
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|     void setLayoutQualifier(const TSourceLoc&, TQualifier&, TString&, const TIntermTyped*);
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|     void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
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|     void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
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| 
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|     const TFunction* findFunction(const TSourceLoc& loc, TFunction& call, bool& builtIn, int& thisDepth, TIntermTyped*& args);
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|     void declareTypedef(const TSourceLoc&, const TString& identifier, const TType&);
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|     void declareStruct(const TSourceLoc&, TString& structName, TType&);
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|     TSymbol* lookupUserType(const TString&, TType&);
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|     TIntermNode* declareVariable(const TSourceLoc&, const TString& identifier, TType&, TIntermTyped* initializer = 0);
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|     void lengthenList(const TSourceLoc&, TIntermSequence& list, int size, TIntermTyped* scalarInit);
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|     TIntermTyped* handleConstructor(const TSourceLoc&, TIntermTyped*, const TType&);
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|     TIntermTyped* addConstructor(const TSourceLoc&, TIntermTyped*, const TType&);
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|     TIntermTyped* convertArray(TIntermTyped*, const TType&);
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|     TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
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|     TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
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|     void declareBlock(const TSourceLoc&, TType&, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
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|     void declareStructBufferCounter(const TSourceLoc& loc, const TType& bufferType, const TString& name);
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|     void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
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|     void fixBlockXfbOffsets(TQualifier&, TTypeList&);
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|     void fixBlockUniformOffsets(const TQualifier&, TTypeList&);
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|     void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier);
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|     void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&);
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|     void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&);
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|     void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode);
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|     TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body, TSelectionControl control);
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| 
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|     void updateImplicitArraySize(const TSourceLoc&, TIntermNode*, int index);
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| 
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|     void nestLooping()       { ++loopNestingLevel; }
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|     void unnestLooping()     { --loopNestingLevel; }
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|     void nestAnnotations()   { ++annotationNestingLevel; }
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|     void unnestAnnotations() { --annotationNestingLevel; }
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|     int getAnnotationNestingLevel() { return annotationNestingLevel; }
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|     void pushScope()         { symbolTable.push(); }
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|     void popScope()          { symbolTable.pop(0); }
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| 
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|     void pushThisScope(const TType&, const TVector<TFunctionDeclarator>&);
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|     void popThisScope()      { symbolTable.pop(0); }
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| 
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|     void pushImplicitThis(TVariable* thisParameter) { implicitThisStack.push_back(thisParameter); }
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|     void popImplicitThis() { implicitThisStack.pop_back(); }
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|     TVariable* getImplicitThis(int thisDepth) const { return implicitThisStack[implicitThisStack.size() - thisDepth]; }
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| 
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|     void pushNamespace(const TString& name);
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|     void popNamespace();
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|     void getFullNamespaceName(TString*&) const;
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|     void addScopeMangler(TString&);
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| 
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|     void pushSwitchSequence(TIntermSequence* sequence) { switchSequenceStack.push_back(sequence); }
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|     void popSwitchSequence() { switchSequenceStack.pop_back(); }
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| 
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|     virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override;
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| 
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|     // Apply L-value conversions.  E.g, turning a write to a RWTexture into an ImageStore.
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|     TIntermTyped* handleLvalue(const TSourceLoc&, const char* op, TIntermTyped*& node);
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|     TIntermTyped* handleSamplerLvalue(const TSourceLoc&, const char* op, TIntermTyped*& node);
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|     TIntermTyped* setOpaqueLvalue(TIntermTyped* left, TIntermTyped* right);
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|     bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
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| 
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|     TLayoutFormat getLayoutFromTxType(const TSourceLoc&, const TType&);
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| 
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|     bool handleOutputGeometry(const TSourceLoc&, const TLayoutGeometry& geometry);
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|     bool handleInputGeometry(const TSourceLoc&, const TLayoutGeometry& geometry);
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| 
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|     // Determine selection control from attributes
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|     TSelectionControl handleSelectionControl(const TAttributeMap& attributes) const;
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| 
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|     // Determine loop control from attributes
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|     TLoopControl handleLoopControl(const TAttributeMap& attributes) const;
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| 
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|     // Share struct buffer deep types
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|     void shareStructBufferType(TType&);
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| 
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|     // Set texture return type of the given sampler.  Returns success (not all types are valid).
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|     bool setTextureReturnType(TSampler& sampler, const TType& retType, const TSourceLoc& loc);
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| 
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|     // Obtain the sampler return type of the given sampler in retType.
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|     void getTextureReturnType(const TSampler& sampler, TType& retType) const;
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| 
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| protected:
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|     struct TFlattenData {
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|         TFlattenData() : nextBinding(TQualifier::layoutBindingEnd),
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|                          nextLocation(TQualifier::layoutLocationEnd) { }
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|         TFlattenData(int nb, int nl) : nextBinding(nb), nextLocation(nl) { }
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| 
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|         TVector<TVariable*> members;     // individual flattened variables
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|         TVector<int> offsets;            // offset to next tree level
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|         unsigned int nextBinding;        // next binding to use.
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|         unsigned int nextLocation;       // next location to use
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|     };
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| 
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|     void fixConstInit(const TSourceLoc&, const TString& identifier, TType& type, TIntermTyped*& initializer);
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|     void inheritGlobalDefaults(TQualifier& dst) const;
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|     TVariable* makeInternalVariable(const char* name, const TType&) const;
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|     TVariable* makeInternalVariable(const TString& name, const TType& type) const {
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|         return makeInternalVariable(name.c_str(), type);
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|     }
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|     TIntermSymbol* makeInternalVariableNode(const TSourceLoc&, const char* name, const TType&) const;
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|     TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&, bool track);
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|     void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&, bool track);
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|     TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable, bool flattened);
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|     TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer, TIntermTyped* scalarInit);
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|     bool isScalarConstructor(const TIntermNode*);
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|     TOperator mapAtomicOp(const TSourceLoc& loc, TOperator op, bool isImage);
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| 
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|     // Return true if this node requires L-value conversion (e.g, to an imageStore).
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|     bool shouldConvertLValue(const TIntermNode*) const;
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| 
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|     // Array and struct flattening
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|     TIntermTyped* flattenAccess(TIntermTyped* base, int member);
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|     TIntermTyped* flattenAccess(int uniqueId, int member, const TType&, int subset = -1);
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|     bool shouldFlatten(const TType&) const;
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|     bool wasFlattened(const TIntermTyped* node) const;
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|     bool wasFlattened(int id) const { return flattenMap.find(id) != flattenMap.end(); }
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|     int  addFlattenedMember(const TVariable&, const TType&, TFlattenData&, const TString& name, bool linkage,
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|                             const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
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|     bool isFinalFlattening(const TType& type) const { return !(type.isStruct() || type.isArray()); }
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| 
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|     // Structure splitting (splits interstage built-in types into its own struct)
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|     void split(const TVariable&);
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|     void splitBuiltIn(const TString& baseName, const TType& memberType, const TArraySizes*, const TQualifier&);
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|     const TType& split(const TType& type, const TString& name, const TQualifier&);
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|     bool wasSplit(const TIntermTyped* node) const;
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|     bool wasSplit(int id) const { return splitNonIoVars.find(id) != splitNonIoVars.end(); }
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|     TVariable* getSplitNonIoVar(int id) const;
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|     void addPatchConstantInvocation();
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|     TIntermTyped* makeIntegerIndex(TIntermTyped*);
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| 
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|     void fixBuiltInIoType(TType&);
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| 
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|     void flatten(const TVariable& variable, bool linkage);
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|     int flatten(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage,
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|                 const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
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|     int flattenStruct(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage,
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|                       const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
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|     int flattenArray(const TVariable& variable, const TType&, TFlattenData&, TString name, bool linkage,
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|                      const TQualifier& outerQualifier);
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| 
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|     bool hasUniform(const TQualifier& qualifier) const;
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|     void clearUniform(TQualifier& qualifier);
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|     bool isInputBuiltIn(const TQualifier& qualifier) const;
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|     bool hasInput(const TQualifier& qualifier) const;
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|     void correctOutput(TQualifier& qualifier);
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|     bool isOutputBuiltIn(const TQualifier& qualifier) const;
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|     bool hasOutput(const TQualifier& qualifier) const;
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|     void correctInput(TQualifier& qualifier);
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|     void correctUniform(TQualifier& qualifier);
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|     void clearUniformInputOutput(TQualifier& qualifier);
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| 
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|     // Test method names
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|     bool isStructBufferMethod(const TString& name) const;
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|     void counterBufferType(const TSourceLoc& loc, TType& type);
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| 
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|     // Return standard sample position array
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|     TIntermConstantUnion* getSamplePosArray(int count);
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| 
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|     TType* getStructBufferContentType(const TType& type) const;
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|     bool isStructBufferType(const TType& type) const { return getStructBufferContentType(type) != nullptr; }
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|     TIntermTyped* indexStructBufferContent(const TSourceLoc& loc, TIntermTyped* buffer) const;
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|     TIntermTyped* getStructBufferCounter(const TSourceLoc& loc, TIntermTyped* buffer);
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|     TString getStructBuffCounterName(const TString&) const;
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|     void addStructBuffArguments(const TSourceLoc& loc, TIntermAggregate*&);
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|     void addStructBufferHiddenCounterParam(const TSourceLoc& loc, TParameter&, TIntermAggregate*&);
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| 
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|     // Return true if this type is a reference.  This is not currently a type method in case that's
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|     // a language specific answer.
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|     bool isReference(const TType& type) const { return isStructBufferType(type); }
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| 
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|     // Return true if this a buffer type that has an associated counter buffer.
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|     bool hasStructBuffCounter(const TType&) const;
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| 
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|     // Finalization step: remove unused buffer blocks from linkage (we don't know until the
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|     // shader is entirely compiled)
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|     void removeUnusedStructBufferCounters();
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|  
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|     static bool isClipOrCullDistance(TBuiltInVariable);
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|     static bool isClipOrCullDistance(const TQualifier& qual) { return isClipOrCullDistance(qual.builtIn); }
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|     static bool isClipOrCullDistance(const TType& type) { return isClipOrCullDistance(type.getQualifier()); }
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| 
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|     // Find the patch constant function (issues error, returns nullptr if not found)
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|     const TFunction* findPatchConstantFunction(const TSourceLoc& loc);
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| 
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|     // Pass through to base class after remembering built-in mappings.
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|     using TParseContextBase::trackLinkage;
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|     void trackLinkage(TSymbol& variable) override;
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| 
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|     void finish() override; // post-processing
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| 
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|     // Linkage symbol helpers
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|     TIntermSymbol* findTessLinkageSymbol(TBuiltInVariable biType) const;
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| 
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|     // Current state of parsing
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|     int annotationNestingLevel;  // 0 if outside all annotations
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| 
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|     HlslParseContext(HlslParseContext&);
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|     HlslParseContext& operator=(HlslParseContext&);
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| 
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|     static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2)); // see computeSamplerTypeIndex()
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|     TQualifier globalBufferDefaults;
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|     TQualifier globalUniformDefaults;
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|     TQualifier globalInputDefaults;
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|     TQualifier globalOutputDefaults;
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|     TString currentCaller;        // name of last function body entered (not valid when at global scope)
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|     TIdSetType inductiveLoopIds;
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|     TVector<TIntermTyped*> needsIndexLimitationChecking;
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| 
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|     //
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|     // Geometry shader input arrays:
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|     //  - array sizing is based on input primitive and/or explicit size
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|     //
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|     // Tessellation control output arrays:
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|     //  - array sizing is based on output layout(vertices=...) and/or explicit size
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|     //
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|     // Both:
 | |
|     //  - array sizing is retroactive
 | |
|     //  - built-in block redeclarations interact with this
 | |
|     //
 | |
|     // Design:
 | |
|     //  - use a per-context "resize-list", a list of symbols whose array sizes
 | |
|     //    can be fixed
 | |
|     //
 | |
|     //  - the resize-list starts empty at beginning of user-shader compilation, it does
 | |
|     //    not have built-ins in it
 | |
|     //
 | |
|     //  - on built-in array use: copyUp() symbol and add it to the resize-list
 | |
|     //
 | |
|     //  - on user array declaration: add it to the resize-list
 | |
|     //
 | |
|     //  - on block redeclaration: copyUp() symbol and add it to the resize-list
 | |
|     //     * note, that appropriately gives an error if redeclaring a block that
 | |
|     //       was already used and hence already copied-up
 | |
|     //
 | |
|     //  - on seeing a layout declaration that sizes the array, fix everything in the
 | |
|     //    resize-list, giving errors for mismatch
 | |
|     //
 | |
|     //  - on seeing an array size declaration, give errors on mismatch between it and previous
 | |
|     //    array-sizing declarations
 | |
|     //
 | |
|     TVector<TSymbol*> ioArraySymbolResizeList;
 | |
| 
 | |
|     TMap<int, TFlattenData> flattenMap;
 | |
| 
 | |
|     // IO-type map. Maps a pure symbol-table form of a structure-member list into
 | |
|     // each of the (up to) three kinds of IO, as each as different allowed decorations,
 | |
|     // but HLSL allows mixing all in the same structure.
 | |
|     struct tIoKinds {
 | |
|         TTypeList* input;
 | |
|         TTypeList* output;
 | |
|         TTypeList* uniform;
 | |
|     };
 | |
|     TMap<const TTypeList*, tIoKinds> ioTypeMap;
 | |
| 
 | |
|     // Structure splitting data:
 | |
|     TMap<int, TVariable*> splitNonIoVars;  // variables with the built-in interstage IO removed, indexed by unique ID.
 | |
| 
 | |
|     // Structuredbuffer shared types.  Typically there are only a few.
 | |
|     TVector<TType*> structBufferTypes;
 | |
| 
 | |
|     // This tracks texture sample user structure return types.  Only a limited number are supported, as
 | |
|     // may fit in TSampler::structReturnIndex.
 | |
|     TVector<TTypeList*> textureReturnStruct;
 | |
|     
 | |
|     TMap<TString, bool> structBufferCounter;
 | |
| 
 | |
|     // The built-in interstage IO map considers e.g, EvqPosition on input and output separately, so that we
 | |
|     // can build the linkage correctly if position appears on both sides.  Otherwise, multiple positions
 | |
|     // are considered identical.
 | |
|     struct tInterstageIoData {
 | |
|         tInterstageIoData(TBuiltInVariable bi, TStorageQualifier q) :
 | |
|             builtIn(bi), storage(q) { }
 | |
| 
 | |
|         TBuiltInVariable  builtIn;
 | |
|         TStorageQualifier storage;
 | |
| 
 | |
|         // ordering for maps
 | |
|         bool operator<(const tInterstageIoData d) const {
 | |
|             return (builtIn != d.builtIn) ? (builtIn < d.builtIn) : (storage < d.storage);
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     TMap<tInterstageIoData, TVariable*> splitBuiltIns; // split built-ins, indexed by built-in type.
 | |
|     TVariable* inputPatch; // input patch is special for PCF: it's the only non-builtin PCF input,
 | |
|                            // and is handled as a pseudo-builtin.
 | |
| 
 | |
|     unsigned int nextInLocation;
 | |
|     unsigned int nextOutLocation;
 | |
| 
 | |
|     TFunction* entryPointFunction;
 | |
|     TIntermNode* entryPointFunctionBody;
 | |
| 
 | |
|     TString patchConstantFunctionName; // hull shader patch constant function name, from function level attribute.
 | |
|     TMap<TBuiltInVariable, TSymbol*> builtInTessLinkageSymbols; // used for tessellation, finding declared built-ins
 | |
| 
 | |
|     TVector<TString> currentTypePrefix;      // current scoping prefix for nested structures
 | |
|     TVector<TVariable*> implicitThisStack;   // currently active 'this' variables for nested structures
 | |
| 
 | |
|     TVariable* gsStreamOutput;               // geometry shader stream outputs, for emit (Append method)
 | |
| 
 | |
|     TVariable* clipDistanceOutput;           // synthesized clip distance out variable (shader might have >1)
 | |
|     TVariable* cullDistanceOutput;           // synthesized cull distance out variable (shader might have >1)
 | |
|     TVariable* clipDistanceInput;            // synthesized clip distance in variable (shader might have >1)
 | |
|     TVariable* cullDistanceInput;            // synthesized cull distance in variable (shader might have >1)
 | |
| 
 | |
|     static const int maxClipCullRegs = 2;
 | |
|     std::array<int, maxClipCullRegs> clipSemanticNSizeIn;  // vector, indexed by clip semantic ID
 | |
|     std::array<int, maxClipCullRegs> cullSemanticNSizeIn;  // vector, indexed by cull semantic ID
 | |
|     std::array<int, maxClipCullRegs> clipSemanticNSizeOut; // vector, indexed by clip semantic ID
 | |
|     std::array<int, maxClipCullRegs> cullSemanticNSizeOut; // vector, indexed by cull semantic ID
 | |
| 
 | |
|     // This tracks the first (mip level) argument to the .mips[][] operator.  Since this can be nested as
 | |
|     // in tx.mips[tx.mips[0][1].x][2], we need a stack.  We also track the TSourceLoc for error reporting 
 | |
|     // purposes.
 | |
|     struct tMipsOperatorData {
 | |
|         tMipsOperatorData(TSourceLoc l, TIntermTyped* m) : loc(l), mipLevel(m) { }
 | |
|         TSourceLoc loc;
 | |
|         TIntermTyped* mipLevel;
 | |
|     };
 | |
| 
 | |
|     TVector<tMipsOperatorData> mipsOperatorMipArg;
 | |
| };
 | |
| 
 | |
| // This is the prefix we use for built-in methods to avoid namespace collisions with
 | |
| // global scope user functions.
 | |
| // TODO: this would be better as a nonparseable character, but that would
 | |
| // require changing the scanner.
 | |
| #define BUILTIN_PREFIX "__BI_"
 | |
| 
 | |
| } // end namespace glslang
 | |
| 
 | |
| #endif // HLSL_PARSE_INCLUDED_
 | 
