glslang/Test/baseResults/130.frag.out

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Warning, version 130 is not yet complete; most features are present, but a few are missing.
0:? Sequence
0:16 Function Definition: main( (void)
0:16 Function Parameters:
0:? Linker Objects
0:? 'a' (3-component vector of float)
0:? 'b' (float)
0:? 'c' (int)
0:? 'i' (smooth in 4-component vector of float)
0:? 'o' (out 4-component vector of float)
0:? 'fflat' (flat in float)
0:? 'fsmooth' (smooth in float)
0:? 'fnop' (noperspective in float)