607 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			607 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.emptystructreturn.tesc
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| Shader version: 500
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| vertices = 3
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| vertex spacing = equal_spacing
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| triangle order = cw
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| 0:? Sequence
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| 0:16  Function Definition: blob(struct-HullInputType-vf41[3]; ( temp void)
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| 0:16    Function Parameters: 
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| 0:16      'patch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:20  Function Definition: ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1; ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:20    Function Parameters: 
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| 0:20      'inputPatch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:20      'patchId' ( in uint)
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| 0:?     Sequence
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| 0:24      move second child to first child ( temp float)
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| 0:24        direct index ( temp float)
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| 0:24          edges: direct index for structure ( temp 3-element array of float)
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| 0:24            'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:24            Constant:
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| 0:24              0 (const int)
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| 0:24          Constant:
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| 0:24            0 (const int)
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| 0:24        Constant:
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| 0:24          2.000000
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| 0:25      move second child to first child ( temp float)
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| 0:25        direct index ( temp float)
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| 0:25          edges: direct index for structure ( temp 3-element array of float)
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| 0:25            'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:25            Constant:
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| 0:25              0 (const int)
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| 0:25          Constant:
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| 0:25            1 (const int)
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| 0:25        Constant:
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| 0:25          2.000000
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| 0:26      move second child to first child ( temp float)
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| 0:26        direct index ( temp float)
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| 0:26          edges: direct index for structure ( temp 3-element array of float)
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| 0:26            'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:26            Constant:
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| 0:26              0 (const int)
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| 0:26          Constant:
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| 0:26            2 (const int)
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| 0:26        Constant:
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| 0:26          2.000000
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| 0:29      move second child to first child ( temp float)
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| 0:29        inside: direct index for structure ( temp float)
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| 0:29          'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:29          Constant:
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| 0:29            1 (const int)
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| 0:29        Constant:
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| 0:29          2.000000
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| 0:31      Branch: Return with expression
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| 0:31        'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:42  Function Definition: @main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1; ( temp structure{})
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| 0:42    Function Parameters: 
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| 0:42      'stage_input' ( in structure{})
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| 0:42      'patch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:42      'pointId' ( in uint)
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| 0:42      'patchId' ( in uint)
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| 0:?     Sequence
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| 0:44      Function Call: blob(struct-HullInputType-vf41[3]; ( temp void)
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| 0:44        'patch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:46      Branch: Return with expression
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| 0:46        'output' ( temp structure{})
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| 0:42  Function Definition: main( ( temp void)
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| 0:42    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp structure{})
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| 0:?           'stage_input' ( temp structure{})
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| 0:?           'stage_input' ( in structure{})
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp 4-component vector of float)
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| 0:42          position: direct index for structure ( temp 4-component vector of float)
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| 0:42            direct index ( temp structure{ temp 4-component vector of float position})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:42              Constant:
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| 0:42                0 (const int)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42          direct index ( in 4-component vector of float Position)
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| 0:?             'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42        move second child to first child ( temp 4-component vector of float)
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| 0:42          position: direct index for structure ( temp 4-component vector of float)
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| 0:42            direct index ( temp structure{ temp 4-component vector of float position})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:42              Constant:
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| 0:42                1 (const int)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42          direct index ( in 4-component vector of float Position)
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| 0:?             'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:42            Constant:
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| 0:42              1 (const int)
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| 0:42        move second child to first child ( temp 4-component vector of float)
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| 0:42          position: direct index for structure ( temp 4-component vector of float)
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| 0:42            direct index ( temp structure{ temp 4-component vector of float position})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:42              Constant:
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| 0:42                2 (const int)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42          direct index ( in 4-component vector of float Position)
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| 0:?             'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:42            Constant:
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| 0:42              2 (const int)
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| 0:42      move second child to first child ( temp uint)
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| 0:?         'pointId' ( temp uint)
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| 0:?         'pointId' ( in uint InvocationID)
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| 0:42      move second child to first child ( temp uint)
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| 0:?         'patchId' ( temp uint)
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| 0:?         'patchId' ( in uint PrimitiveID)
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp structure{})
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| 0:42          indirect index ( out structure{})
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| 0:?             '@entryPointOutput' ( out 3-element array of structure{})
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| 0:?             'pointId' ( in uint InvocationID)
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| 0:42          Function Call: @main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1; ( temp structure{})
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| 0:?             'stage_input' ( temp structure{})
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| 0:?             'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:?             'pointId' ( temp uint)
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| 0:?             'patchId' ( temp uint)
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| 0:?       Barrier ( temp void)
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| 0:?       Test condition and select ( temp void)
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| 0:?         Condition
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| 0:?         Compare Equal ( temp bool)
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| 0:?           'pointId' ( in uint InvocationID)
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| 0:?           Constant:
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| 0:?             0 (const int)
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| 0:?         true case
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| 0:?         Sequence
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| 0:?           move second child to first child ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?             '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?             Function Call: ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1; ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:?               'patchId' ( in uint PrimitiveID)
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| 0:?           Sequence
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelOuter)
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| 0:?                 '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?                 Constant:
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| 0:?                   0 (const int)
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| 0:?               direct index ( temp float)
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| 0:?                 edges: direct index for structure ( temp 3-element array of float)
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| 0:?                   '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                   Constant:
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| 0:?                     0 (const int)
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| 0:?                 Constant:
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| 0:?                   0 (const int)
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelOuter)
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| 0:?                 '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?                 Constant:
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| 0:?                   1 (const int)
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| 0:?               direct index ( temp float)
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| 0:?                 edges: direct index for structure ( temp 3-element array of float)
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| 0:?                   '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                   Constant:
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| 0:?                     0 (const int)
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| 0:?                 Constant:
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| 0:?                   1 (const int)
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelOuter)
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| 0:?                 '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?                 Constant:
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| 0:?                   2 (const int)
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| 0:?               direct index ( temp float)
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| 0:?                 edges: direct index for structure ( temp 3-element array of float)
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| 0:?                   '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                   Constant:
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| 0:?                     0 (const int)
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| 0:?                 Constant:
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| 0:?                   2 (const int)
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelInner)
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| 0:?                 '@patchConstantOutput.inside' ( patch out 2-element array of float TessLevelInner)
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| 0:?                 Constant:
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| 0:?                   0 (const int)
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| 0:?               inside: direct index for structure ( temp float)
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| 0:?                 '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                 Constant:
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| 0:?                   1 (const int)
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| 0:?   Linker Objects
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| 0:?     'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:?     'pointId' ( in uint InvocationID)
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| 0:?     'patchId' ( in uint PrimitiveID)
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| 0:?     '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?     '@patchConstantOutput.inside' ( patch out 2-element array of float TessLevelInner)
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| 
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| 
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| Linked tessellation control stage:
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| 
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| 
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| Shader version: 500
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| vertices = 3
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| vertex spacing = equal_spacing
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| triangle order = cw
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| 0:? Sequence
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| 0:16  Function Definition: blob(struct-HullInputType-vf41[3]; ( temp void)
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| 0:16    Function Parameters: 
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| 0:16      'patch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:20  Function Definition: ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1; ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:20    Function Parameters: 
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| 0:20      'inputPatch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:20      'patchId' ( in uint)
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| 0:?     Sequence
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| 0:24      move second child to first child ( temp float)
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| 0:24        direct index ( temp float)
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| 0:24          edges: direct index for structure ( temp 3-element array of float)
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| 0:24            'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:24            Constant:
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| 0:24              0 (const int)
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| 0:24          Constant:
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| 0:24            0 (const int)
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| 0:24        Constant:
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| 0:24          2.000000
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| 0:25      move second child to first child ( temp float)
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| 0:25        direct index ( temp float)
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| 0:25          edges: direct index for structure ( temp 3-element array of float)
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| 0:25            'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:25            Constant:
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| 0:25              0 (const int)
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| 0:25          Constant:
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| 0:25            1 (const int)
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| 0:25        Constant:
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| 0:25          2.000000
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| 0:26      move second child to first child ( temp float)
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| 0:26        direct index ( temp float)
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| 0:26          edges: direct index for structure ( temp 3-element array of float)
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| 0:26            'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:26            Constant:
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| 0:26              0 (const int)
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| 0:26          Constant:
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| 0:26            2 (const int)
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| 0:26        Constant:
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| 0:26          2.000000
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| 0:29      move second child to first child ( temp float)
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| 0:29        inside: direct index for structure ( temp float)
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| 0:29          'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:29          Constant:
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| 0:29            1 (const int)
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| 0:29        Constant:
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| 0:29          2.000000
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| 0:31      Branch: Return with expression
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| 0:31        'output' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:42  Function Definition: @main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1; ( temp structure{})
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| 0:42    Function Parameters: 
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| 0:42      'stage_input' ( in structure{})
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| 0:42      'patch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:42      'pointId' ( in uint)
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| 0:42      'patchId' ( in uint)
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| 0:?     Sequence
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| 0:44      Function Call: blob(struct-HullInputType-vf41[3]; ( temp void)
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| 0:44        'patch' ( in 3-element array of structure{ temp 4-component vector of float position})
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| 0:46      Branch: Return with expression
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| 0:46        'output' ( temp structure{})
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| 0:42  Function Definition: main( ( temp void)
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| 0:42    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp structure{})
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| 0:?           'stage_input' ( temp structure{})
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| 0:?           'stage_input' ( in structure{})
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp 4-component vector of float)
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| 0:42          position: direct index for structure ( temp 4-component vector of float)
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| 0:42            direct index ( temp structure{ temp 4-component vector of float position})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:42              Constant:
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| 0:42                0 (const int)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42          direct index ( in 4-component vector of float Position)
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| 0:?             'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42        move second child to first child ( temp 4-component vector of float)
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| 0:42          position: direct index for structure ( temp 4-component vector of float)
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| 0:42            direct index ( temp structure{ temp 4-component vector of float position})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:42              Constant:
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| 0:42                1 (const int)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42          direct index ( in 4-component vector of float Position)
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| 0:?             'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:42            Constant:
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| 0:42              1 (const int)
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| 0:42        move second child to first child ( temp 4-component vector of float)
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| 0:42          position: direct index for structure ( temp 4-component vector of float)
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| 0:42            direct index ( temp structure{ temp 4-component vector of float position})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:42              Constant:
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| 0:42                2 (const int)
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| 0:42            Constant:
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| 0:42              0 (const int)
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| 0:42          direct index ( in 4-component vector of float Position)
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| 0:?             'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:42            Constant:
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| 0:42              2 (const int)
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| 0:42      move second child to first child ( temp uint)
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| 0:?         'pointId' ( temp uint)
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| 0:?         'pointId' ( in uint InvocationID)
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| 0:42      move second child to first child ( temp uint)
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| 0:?         'patchId' ( temp uint)
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| 0:?         'patchId' ( in uint PrimitiveID)
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| 0:42      Sequence
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| 0:42        move second child to first child ( temp structure{})
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| 0:42          indirect index ( out structure{})
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| 0:?             '@entryPointOutput' ( out 3-element array of structure{})
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| 0:?             'pointId' ( in uint InvocationID)
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| 0:42          Function Call: @main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1; ( temp structure{})
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| 0:?             'stage_input' ( temp structure{})
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| 0:?             'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:?             'pointId' ( temp uint)
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| 0:?             'patchId' ( temp uint)
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| 0:?       Barrier ( temp void)
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| 0:?       Test condition and select ( temp void)
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| 0:?         Condition
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| 0:?         Compare Equal ( temp bool)
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| 0:?           'pointId' ( in uint InvocationID)
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| 0:?           Constant:
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| 0:?             0 (const int)
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| 0:?         true case
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| 0:?         Sequence
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| 0:?           move second child to first child ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?             '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?             Function Call: ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1; ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?               'patch' ( temp 3-element array of structure{ temp 4-component vector of float position})
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| 0:?               'patchId' ( in uint PrimitiveID)
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| 0:?           Sequence
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelOuter)
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| 0:?                 '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?                 Constant:
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| 0:?                   0 (const int)
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| 0:?               direct index ( temp float)
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| 0:?                 edges: direct index for structure ( temp 3-element array of float)
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| 0:?                   '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                   Constant:
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| 0:?                     0 (const int)
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| 0:?                 Constant:
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| 0:?                   0 (const int)
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelOuter)
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| 0:?                 '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?                 Constant:
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| 0:?                   1 (const int)
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| 0:?               direct index ( temp float)
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| 0:?                 edges: direct index for structure ( temp 3-element array of float)
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| 0:?                   '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                   Constant:
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| 0:?                     0 (const int)
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| 0:?                 Constant:
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| 0:?                   1 (const int)
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelOuter)
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| 0:?                 '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?                 Constant:
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| 0:?                   2 (const int)
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| 0:?               direct index ( temp float)
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| 0:?                 edges: direct index for structure ( temp 3-element array of float)
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| 0:?                   '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                   Constant:
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| 0:?                     0 (const int)
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| 0:?                 Constant:
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| 0:?                   2 (const int)
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| 0:?             move second child to first child ( temp float)
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| 0:?               direct index ( patch out float TessLevelInner)
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| 0:?                 '@patchConstantOutput.inside' ( patch out 2-element array of float TessLevelInner)
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| 0:?                 Constant:
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| 0:?                   0 (const int)
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| 0:?               inside: direct index for structure ( temp float)
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| 0:?                 '@patchConstantResult' ( temp structure{ temp 3-element array of float edges,  temp float inside})
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| 0:?                 Constant:
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| 0:?                   1 (const int)
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| 0:?   Linker Objects
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| 0:?     'patch.position' ( in 3-element array of 4-component vector of float Position)
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| 0:?     'pointId' ( in uint InvocationID)
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| 0:?     'patchId' ( in uint PrimitiveID)
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| 0:?     '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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| 0:?     '@patchConstantOutput.inside' ( patch out 2-element array of float TessLevelInner)
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| 
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| Validation failed
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| // Module Version 10000
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| // Generated by (magic number): 8000b
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| // Id's are bound by 132
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| 
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|                               Capability Tessellation
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint TessellationControl 4  "main" 65 79 82 115 128
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|                               ExecutionMode 4 OutputVertices 3
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|                               ExecutionMode 4 Triangles
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|                               ExecutionMode 4 SpacingEqual
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|                               ExecutionMode 4 VertexOrderCw
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 8  "HullInputType"
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|                               MemberName 8(HullInputType) 0  "position"
 | |
|                               Name 15  "blob(struct-HullInputType-vf41[3];"
 | |
|                               Name 14  "patch"
 | |
|                               Name 19  "ConstantOutputType"
 | |
|                               MemberName 19(ConstantOutputType) 0  "edges"
 | |
|                               MemberName 19(ConstantOutputType) 1  "inside"
 | |
|                               Name 23  "ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1;"
 | |
|                               Name 21  "inputPatch"
 | |
|                               Name 22  "patchId"
 | |
|                               Name 25  "EmptyStruct"
 | |
|                               Name 27  "HullOutputType"
 | |
|                               Name 33  "@main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1;"
 | |
|                               Name 29  "stage_input"
 | |
|                               Name 30  "patch"
 | |
|                               Name 31  "pointId"
 | |
|                               Name 32  "patchId"
 | |
|                               Name 36  "output"
 | |
|                               Name 50  "param"
 | |
|                               Name 54  "output"
 | |
|                               Name 58  "stage_input"
 | |
|                               Name 60  "stage_input"
 | |
|                               Name 62  "patch"
 | |
|                               Name 65  "patch.position"
 | |
|                               Name 77  "pointId"
 | |
|                               Name 79  "pointId"
 | |
|                               Name 81  "patchId"
 | |
|                               Name 82  "patchId"
 | |
|                               Name 86  "@entryPointOutput"
 | |
|                               Name 88  "param"
 | |
|                               Name 90  "param"
 | |
|                               Name 92  "param"
 | |
|                               Name 94  "param"
 | |
|                               Name 107  "@patchConstantResult"
 | |
|                               Name 108  "param"
 | |
|                               Name 110  "param"
 | |
|                               Name 115  "@patchConstantOutput.edges"
 | |
|                               Name 128  "@patchConstantOutput.inside"
 | |
|                               Decorate 65(patch.position) BuiltIn Position
 | |
|                               Decorate 79(pointId) BuiltIn InvocationId
 | |
|                               Decorate 82(patchId) BuiltIn PrimitiveId
 | |
|                               Decorate 115(@patchConstantOutput.edges) Patch
 | |
|                               Decorate 115(@patchConstantOutput.edges) BuiltIn TessLevelOuter
 | |
|                               Decorate 128(@patchConstantOutput.inside) Patch
 | |
|                               Decorate 128(@patchConstantOutput.inside) BuiltIn TessLevelInner
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypeVector 6(float) 4
 | |
| 8(HullInputType):             TypeStruct 7(fvec4)
 | |
|                9:             TypeInt 32 0
 | |
|               10:      9(int) Constant 3
 | |
|               11:             TypeArray 8(HullInputType) 10
 | |
|               12:             TypePointer Function 11
 | |
|               13:             TypeFunction 2 12(ptr)
 | |
|               17:             TypePointer Function 9(int)
 | |
|               18:             TypeArray 6(float) 10
 | |
| 19(ConstantOutputType):             TypeStruct 18 6(float)
 | |
|               20:             TypeFunction 19(ConstantOutputType) 12(ptr) 17(ptr)
 | |
|  25(EmptyStruct):             TypeStruct
 | |
|               26:             TypePointer Function 25(EmptyStruct)
 | |
| 27(HullOutputType):             TypeStruct
 | |
|               28:             TypeFunction 27(HullOutputType) 26(ptr) 12(ptr) 17(ptr) 17(ptr)
 | |
|               35:             TypePointer Function 19(ConstantOutputType)
 | |
|               37:             TypeInt 32 1
 | |
|               38:     37(int) Constant 0
 | |
|               39:    6(float) Constant 1073741824
 | |
|               40:             TypePointer Function 6(float)
 | |
|               42:     37(int) Constant 1
 | |
|               44:     37(int) Constant 2
 | |
|               53:             TypePointer Function 27(HullOutputType)
 | |
|               59:             TypePointer Input 25(EmptyStruct)
 | |
|  60(stage_input):     59(ptr) Variable Input
 | |
|               63:             TypeArray 7(fvec4) 10
 | |
|               64:             TypePointer Input 63
 | |
| 65(patch.position):     64(ptr) Variable Input
 | |
|               66:             TypePointer Input 7(fvec4)
 | |
|               69:             TypePointer Function 7(fvec4)
 | |
|               78:             TypePointer Input 9(int)
 | |
|      79(pointId):     78(ptr) Variable Input
 | |
|      82(patchId):     78(ptr) Variable Input
 | |
|               84:             TypeArray 27(HullOutputType) 10
 | |
|               85:             TypePointer Output 84
 | |
| 86(@entryPointOutput):     85(ptr) Variable Output
 | |
|               97:             TypePointer Output 27(HullOutputType)
 | |
|               99:      9(int) Constant 2
 | |
|              100:      9(int) Constant 4
 | |
|              101:      9(int) Constant 0
 | |
|              103:             TypeBool
 | |
|              113:             TypeArray 6(float) 100
 | |
|              114:             TypePointer Output 113
 | |
| 115(@patchConstantOutput.edges):    114(ptr) Variable Output
 | |
|              118:             TypePointer Output 6(float)
 | |
|              126:             TypeArray 6(float) 99
 | |
|              127:             TypePointer Output 126
 | |
| 128(@patchConstantOutput.inside):    127(ptr) Variable Output
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|  58(stage_input):     26(ptr) Variable Function
 | |
|        62(patch):     12(ptr) Variable Function
 | |
|      77(pointId):     17(ptr) Variable Function
 | |
|      81(patchId):     17(ptr) Variable Function
 | |
|        88(param):     26(ptr) Variable Function
 | |
|        90(param):     12(ptr) Variable Function
 | |
|        92(param):     17(ptr) Variable Function
 | |
|        94(param):     17(ptr) Variable Function
 | |
| 107(@patchConstantResult):     35(ptr) Variable Function
 | |
|       108(param):     12(ptr) Variable Function
 | |
|       110(param):     17(ptr) Variable Function
 | |
|               61:25(EmptyStruct) Load 60(stage_input)
 | |
|                               Store 58(stage_input) 61
 | |
|               67:     66(ptr) AccessChain 65(patch.position) 38
 | |
|               68:    7(fvec4) Load 67
 | |
|               70:     69(ptr) AccessChain 62(patch) 38 38
 | |
|                               Store 70 68
 | |
|               71:     66(ptr) AccessChain 65(patch.position) 42
 | |
|               72:    7(fvec4) Load 71
 | |
|               73:     69(ptr) AccessChain 62(patch) 42 38
 | |
|                               Store 73 72
 | |
|               74:     66(ptr) AccessChain 65(patch.position) 44
 | |
|               75:    7(fvec4) Load 74
 | |
|               76:     69(ptr) AccessChain 62(patch) 44 38
 | |
|                               Store 76 75
 | |
|               80:      9(int) Load 79(pointId)
 | |
|                               Store 77(pointId) 80
 | |
|               83:      9(int) Load 82(patchId)
 | |
|                               Store 81(patchId) 83
 | |
|               87:      9(int) Load 79(pointId)
 | |
|               89:25(EmptyStruct) Load 58(stage_input)
 | |
|                               Store 88(param) 89
 | |
|               91:          11 Load 62(patch)
 | |
|                               Store 90(param) 91
 | |
|               93:      9(int) Load 77(pointId)
 | |
|                               Store 92(param) 93
 | |
|               95:      9(int) Load 81(patchId)
 | |
|                               Store 94(param) 95
 | |
|               96:27(HullOutputType) FunctionCall 33(@main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1;) 88(param) 90(param) 92(param) 94(param)
 | |
|               98:     97(ptr) AccessChain 86(@entryPointOutput) 87
 | |
|                               Store 98 96
 | |
|                               ControlBarrier 99 100 101
 | |
|              102:      9(int) Load 79(pointId)
 | |
|              104:   103(bool) IEqual 102 38
 | |
|                               SelectionMerge 106 None
 | |
|                               BranchConditional 104 105 106
 | |
|              105:               Label
 | |
|              109:          11   Load 62(patch)
 | |
|                                 Store 108(param) 109
 | |
|              111:      9(int)   Load 82(patchId)
 | |
|                                 Store 110(param) 111
 | |
|              112:19(ConstantOutputType)   FunctionCall 23(ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1;) 108(param) 110(param)
 | |
|                                 Store 107(@patchConstantResult) 112
 | |
|              116:     40(ptr)   AccessChain 107(@patchConstantResult) 38 38
 | |
|              117:    6(float)   Load 116
 | |
|              119:    118(ptr)   AccessChain 115(@patchConstantOutput.edges) 38
 | |
|                                 Store 119 117
 | |
|              120:     40(ptr)   AccessChain 107(@patchConstantResult) 38 42
 | |
|              121:    6(float)   Load 120
 | |
|              122:    118(ptr)   AccessChain 115(@patchConstantOutput.edges) 42
 | |
|                                 Store 122 121
 | |
|              123:     40(ptr)   AccessChain 107(@patchConstantResult) 38 44
 | |
|              124:    6(float)   Load 123
 | |
|              125:    118(ptr)   AccessChain 115(@patchConstantOutput.edges) 44
 | |
|                                 Store 125 124
 | |
|              129:     40(ptr)   AccessChain 107(@patchConstantResult) 42
 | |
|              130:    6(float)   Load 129
 | |
|              131:    118(ptr)   AccessChain 128(@patchConstantOutput.inside) 38
 | |
|                                 Store 131 130
 | |
|                                 Branch 106
 | |
|              106:             Label
 | |
|                               Return
 | |
|                               FunctionEnd
 | |
| 15(blob(struct-HullInputType-vf41[3];):           2 Function None 13
 | |
|        14(patch):     12(ptr) FunctionParameter
 | |
|               16:             Label
 | |
|                               Return
 | |
|                               FunctionEnd
 | |
| 23(ColorPatchConstantFunction(struct-HullInputType-vf41[3];u1;):19(ConstantOutputType) Function None 20
 | |
|   21(inputPatch):     12(ptr) FunctionParameter
 | |
|      22(patchId):     17(ptr) FunctionParameter
 | |
|               24:             Label
 | |
|       36(output):     35(ptr) Variable Function
 | |
|               41:     40(ptr) AccessChain 36(output) 38 38
 | |
|                               Store 41 39
 | |
|               43:     40(ptr) AccessChain 36(output) 38 42
 | |
|                               Store 43 39
 | |
|               45:     40(ptr) AccessChain 36(output) 38 44
 | |
|                               Store 45 39
 | |
|               46:     40(ptr) AccessChain 36(output) 42
 | |
|                               Store 46 39
 | |
|               47:19(ConstantOutputType) Load 36(output)
 | |
|                               ReturnValue 47
 | |
|                               FunctionEnd
 | |
| 33(@main(struct-EmptyStruct1;struct-HullInputType-vf41[3];u1;u1;):27(HullOutputType) Function None 28
 | |
|  29(stage_input):     26(ptr) FunctionParameter
 | |
|        30(patch):     12(ptr) FunctionParameter
 | |
|      31(pointId):     17(ptr) FunctionParameter
 | |
|      32(patchId):     17(ptr) FunctionParameter
 | |
|               34:             Label
 | |
|        50(param):     12(ptr) Variable Function
 | |
|       54(output):     53(ptr) Variable Function
 | |
|               51:          11 Load 30(patch)
 | |
|                               Store 50(param) 51
 | |
|               52:           2 FunctionCall 15(blob(struct-HullInputType-vf41[3];) 50(param)
 | |
|               55:27(HullOutputType) Load 54(output)
 | |
|                               ReturnValue 55
 | |
|                               FunctionEnd
 | 
