54 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
spv.simpleFunctionCall.frag
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WARNING: 0:4: varying deprecated in version 130; may be removed in future release
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Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 23
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                              Source GLSL 150
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main"
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                              ExecutionMode 4 OriginLowerLeft
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                              Name 4  "main"
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                              Name 10  "foo("
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                              Name 13  "BaseColor"
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                              Name 17  "gl_FragColor"
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                              Name 20  "bigColor"
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                              Name 22  "d"
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                              Decorate 13(BaseColor) Smooth
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                              Decorate 17(gl_FragColor) BuiltIn FragColor
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                              Decorate 20(bigColor) NoStaticUse
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                              Decorate 22(d) NoStaticUse
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               2:             TypeVoid
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               3:             TypeFunction 2
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               7:             TypeFloat 32
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               8:             TypeVector 7(float) 4
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               9:             TypeFunction 8(fvec4)
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              12:             TypePointer Input 8(fvec4)
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   13(BaseColor):     12(ptr) Variable Input
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              16:             TypePointer Output 8(fvec4)
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17(gl_FragColor):     16(ptr) Variable Output
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              19:             TypePointer UniformConstant 8(fvec4)
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    20(bigColor):     19(ptr) Variable UniformConstant
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              21:             TypePointer UniformConstant 7(float)
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           22(d):     21(ptr) Variable UniformConstant
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         4(main):           2 Function None 3
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               5:             Label
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              18:    8(fvec4) FunctionCall 10(foo()
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                              Store 17(gl_FragColor) 18
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                              Branch 6
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               6:             Label
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                              Return
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                              FunctionEnd
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        10(foo():    8(fvec4) Function None 9
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              11:             Label
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              14:    8(fvec4) Load 13(BaseColor)
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                              ReturnValue 14
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                              FunctionEnd
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