518 lines
22 KiB
Plaintext
518 lines
22 KiB
Plaintext
hlsl.init2.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3 Function Definition: Test1( (temp void)
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0:3 Function Parameters:
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0:? Sequence
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0:5 Sequence
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0:5 move second child to first child (temp structure{temp 2-component vector of float a})
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0:5 'test1' (temp structure{temp 2-component vector of float a})
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0:5 Constant:
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0:5 1.000000
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0:5 2.000000
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0:9 Sequence
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0:9 move second child to first child (temp structure{temp 2-component vector of float a})
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0:9 'test2' (temp structure{temp 2-component vector of float a})
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0:9 Constant:
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0:9 3.000000
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0:9 4.000000
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0:17 Sequence
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0:17 move second child to first child (temp float)
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0:17 'test4' (temp float)
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0:17 Constant:
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0:17 7.000000
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0:20 Sequence
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0:20 move second child to first child (temp structure{temp float a, temp float b, temp float c})
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0:20 'test5' (temp structure{temp float a, temp float b, temp float c})
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0:20 Constant:
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0:20 8.000000
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0:20 9.000000
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0:20 10.000000
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0:22 Constant:
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0:22 10.000000
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0:25 Sequence
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0:25 move second child to first child (temp float)
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0:25 'n' (temp float)
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0:25 Constant:
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0:25 0.000000
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0:26 Sequence
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0:26 move second child to first child (temp 8-element array of 3-component vector of float)
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0:26 'a' (const (read only) 8-element array of 3-component vector of float)
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0:26 Construct vec3 (temp 8-element array of 3-component vector of float)
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0:27 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? 0.577350
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0:27 add second child into first child (temp float)
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0:27 'n' (temp float)
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0:27 Constant:
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0:27 1.000000
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0:28 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? -0.577350
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0:28 add second child into first child (temp float)
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0:28 'n' (temp float)
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0:28 Constant:
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0:28 1.000000
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0:29 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? 0.577350
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0:29 add second child into first child (temp float)
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0:29 'n' (temp float)
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0:29 Constant:
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0:29 1.000000
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0:30 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? -0.577350
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0:30 add second child into first child (temp float)
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0:30 'n' (temp float)
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0:30 Constant:
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0:30 1.000000
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0:31 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:31 add second child into first child (temp float)
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0:31 'n' (temp float)
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0:31 Constant:
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0:31 1.000000
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0:32 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? -0.577350
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0:32 add second child into first child (temp float)
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0:32 'n' (temp float)
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0:32 Constant:
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0:32 1.000000
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0:33 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? 0.577350
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0:33 add second child into first child (temp float)
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0:33 'n' (temp float)
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0:33 Constant:
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0:33 1.000000
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0:34 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? -0.577350
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0:34 add second child into first child (temp float)
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0:34 'n' (temp float)
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0:34 Constant:
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0:34 1.000000
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0:36 Sequence
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0:36 move second child to first child (temp structure{temp 3-component vector of float a})
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0:36 'oneNonConst' (const (read only) structure{temp 3-component vector of float a})
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0:36 Construct structure (temp structure{temp 3-component vector of float a})
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0:36 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:36 add second child into first child (temp float)
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0:36 'n' (temp float)
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0:36 Constant:
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0:36 1.000000
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0:38 Sequence
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0:38 move second child to first child (temp structure{temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 'twoNonConst' (const (read only) structure{temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 Construct structure (temp structure{temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:38 add second child into first child (temp float)
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0:38 'n' (temp float)
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0:38 Constant:
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0:38 1.000000
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0:39 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:39 add second child into first child (temp float)
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0:39 'n' (temp float)
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0:39 Constant:
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0:39 1.000000
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0:45 Function Definition: main( (temp structure{temp 4-component vector of float color})
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0:45 Function Parameters:
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0:? Sequence
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0:46 Function Call: Test1( (temp void)
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0:49 move second child to first child (temp 4-component vector of float)
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0:49 color: direct index for structure (temp 4-component vector of float)
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0:49 'ps_output' (temp structure{temp 4-component vector of float color})
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0:49 Constant:
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0:49 0 (const int)
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0:49 Constant:
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0:49 1.000000
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0:49 1.000000
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0:49 1.000000
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0:49 1.000000
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0:50 Sequence
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0:50 Sequence
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0:50 move second child to first child (temp 4-component vector of float)
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0:? 'color' (layout(location=0 ) out 4-component vector of float)
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0:50 color: direct index for structure (temp 4-component vector of float)
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0:50 'ps_output' (temp structure{temp 4-component vector of float color})
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0:50 Constant:
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0:50 0 (const int)
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0:50 Branch: Return
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0:? Linker Objects
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0:? 'color' (layout(location=0 ) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3 Function Definition: Test1( (temp void)
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0:3 Function Parameters:
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0:? Sequence
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0:5 Sequence
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0:5 move second child to first child (temp structure{temp 2-component vector of float a})
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0:5 'test1' (temp structure{temp 2-component vector of float a})
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0:5 Constant:
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0:5 1.000000
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0:5 2.000000
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0:9 Sequence
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0:9 move second child to first child (temp structure{temp 2-component vector of float a})
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0:9 'test2' (temp structure{temp 2-component vector of float a})
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0:9 Constant:
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0:9 3.000000
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0:9 4.000000
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0:17 Sequence
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0:17 move second child to first child (temp float)
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0:17 'test4' (temp float)
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0:17 Constant:
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0:17 7.000000
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0:20 Sequence
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0:20 move second child to first child (temp structure{temp float a, temp float b, temp float c})
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0:20 'test5' (temp structure{temp float a, temp float b, temp float c})
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0:20 Constant:
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0:20 8.000000
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0:20 9.000000
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0:20 10.000000
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0:22 Constant:
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0:22 10.000000
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0:25 Sequence
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0:25 move second child to first child (temp float)
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0:25 'n' (temp float)
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0:25 Constant:
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0:25 0.000000
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0:26 Sequence
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0:26 move second child to first child (temp 8-element array of 3-component vector of float)
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0:26 'a' (const (read only) 8-element array of 3-component vector of float)
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0:26 Construct vec3 (temp 8-element array of 3-component vector of float)
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0:27 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? 0.577350
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0:27 add second child into first child (temp float)
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0:27 'n' (temp float)
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0:27 Constant:
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0:27 1.000000
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0:28 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? -0.577350
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0:28 add second child into first child (temp float)
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0:28 'n' (temp float)
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0:28 Constant:
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0:28 1.000000
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0:29 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? 0.577350
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0:29 add second child into first child (temp float)
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0:29 'n' (temp float)
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0:29 Constant:
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0:29 1.000000
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0:30 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? -0.577350
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0:30 add second child into first child (temp float)
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0:30 'n' (temp float)
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0:30 Constant:
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0:30 1.000000
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0:31 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:31 add second child into first child (temp float)
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0:31 'n' (temp float)
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0:31 Constant:
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0:31 1.000000
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0:32 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? -0.577350
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0:32 add second child into first child (temp float)
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0:32 'n' (temp float)
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0:32 Constant:
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0:32 1.000000
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0:33 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? 0.577350
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0:33 add second child into first child (temp float)
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0:33 'n' (temp float)
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0:33 Constant:
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0:33 1.000000
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0:34 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? -0.577350
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0:34 add second child into first child (temp float)
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0:34 'n' (temp float)
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0:34 Constant:
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0:34 1.000000
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0:36 Sequence
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0:36 move second child to first child (temp structure{temp 3-component vector of float a})
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0:36 'oneNonConst' (const (read only) structure{temp 3-component vector of float a})
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0:36 Construct structure (temp structure{temp 3-component vector of float a})
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0:36 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:36 add second child into first child (temp float)
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0:36 'n' (temp float)
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0:36 Constant:
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0:36 1.000000
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0:38 Sequence
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0:38 move second child to first child (temp structure{temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 'twoNonConst' (const (read only) structure{temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 Construct structure (temp structure{temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:38 add second child into first child (temp float)
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0:38 'n' (temp float)
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0:38 Constant:
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0:38 1.000000
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0:39 vector-scale (temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:39 add second child into first child (temp float)
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0:39 'n' (temp float)
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0:39 Constant:
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0:39 1.000000
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0:45 Function Definition: main( (temp structure{temp 4-component vector of float color})
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0:45 Function Parameters:
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0:? Sequence
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0:46 Function Call: Test1( (temp void)
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0:49 move second child to first child (temp 4-component vector of float)
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0:49 color: direct index for structure (temp 4-component vector of float)
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0:49 'ps_output' (temp structure{temp 4-component vector of float color})
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0:49 Constant:
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0:49 0 (const int)
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0:49 Constant:
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0:49 1.000000
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0:49 1.000000
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0:49 1.000000
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0:49 1.000000
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0:50 Sequence
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0:50 Sequence
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0:50 move second child to first child (temp 4-component vector of float)
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0:? 'color' (layout(location=0 ) out 4-component vector of float)
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0:50 color: direct index for structure (temp 4-component vector of float)
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0:50 'ps_output' (temp structure{temp 4-component vector of float color})
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0:50 Constant:
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0:50 0 (const int)
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0:50 Branch: Return
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0:? Linker Objects
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0:? 'color' (layout(location=0 ) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 107
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 103
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 6 "Test1("
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Name 10 "mystruct"
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MemberName 10(mystruct) 0 "a"
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Name 12 "test1"
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Name 17 "test2"
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Name 23 "test4"
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Name 25 "mystruct2"
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MemberName 25(mystruct2) 0 "a"
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MemberName 25(mystruct2) 1 "b"
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MemberName 25(mystruct2) 2 "c"
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Name 27 "test5"
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Name 32 "n"
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Name 39 "a"
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Name 75 "one"
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MemberName 75(one) 0 "a"
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Name 77 "oneNonConst"
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Name 82 "two"
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MemberName 82(two) 0 "a"
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MemberName 82(two) 1 "b"
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Name 84 "twoNonConst"
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Name 94 "PS_OUTPUT"
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MemberName 94(PS_OUTPUT) 0 "color"
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Name 96 "ps_output"
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Name 103 "color"
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Decorate 103(color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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8: TypeFloat 32
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9: TypeVector 8(float) 2
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10(mystruct): TypeStruct 9(fvec2)
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11: TypePointer Function 10(mystruct)
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13: 8(float) Constant 1065353216
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14: 8(float) Constant 1073741824
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15: 9(fvec2) ConstantComposite 13 14
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16:10(mystruct) ConstantComposite 15
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18: 8(float) Constant 1077936128
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19: 8(float) Constant 1082130432
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20: 9(fvec2) ConstantComposite 18 19
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21:10(mystruct) ConstantComposite 20
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22: TypePointer Function 8(float)
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24: 8(float) Constant 1088421888
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25(mystruct2): TypeStruct 8(float) 8(float) 8(float)
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26: TypePointer Function 25(mystruct2)
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28: 8(float) Constant 1090519040
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29: 8(float) Constant 1091567616
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30: 8(float) Constant 1092616192
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31:25(mystruct2) ConstantComposite 28 29 30
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33: 8(float) Constant 0
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34: TypeVector 8(float) 3
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35: TypeInt 32 0
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36: 35(int) Constant 8
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37: TypeArray 34(fvec3) 36
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38: TypePointer Function 37
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40: 8(float) Constant 1058262330
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41: 34(fvec3) ConstantComposite 40 40 40
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45: 8(float) Constant 3205745978
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46: 34(fvec3) ConstantComposite 45 45 45
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50: 34(fvec3) ConstantComposite 45 45 40
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54: 34(fvec3) ConstantComposite 45 40 45
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58: 34(fvec3) ConstantComposite 45 40 40
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62: 34(fvec3) ConstantComposite 40 45 45
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66: 34(fvec3) ConstantComposite 40 45 40
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70: 34(fvec3) ConstantComposite 40 40 45
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75(one): TypeStruct 34(fvec3)
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76: TypePointer Function 75(one)
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82(two): TypeStruct 34(fvec3) 34(fvec3)
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83: TypePointer Function 82(two)
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93: TypeVector 8(float) 4
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94(PS_OUTPUT): TypeStruct 93(fvec4)
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95: TypePointer Function 94(PS_OUTPUT)
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97: TypeInt 32 1
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98: 97(int) Constant 0
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99: 93(fvec4) ConstantComposite 13 13 13 13
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100: TypePointer Function 93(fvec4)
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102: TypePointer Output 93(fvec4)
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103(color): 102(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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96(ps_output): 95(ptr) Variable Function
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92: 2 FunctionCall 6(Test1()
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101: 100(ptr) AccessChain 96(ps_output) 98
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Store 101 99
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104: 100(ptr) AccessChain 96(ps_output) 98
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105: 93(fvec4) Load 104
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Store 103(color) 105
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Return
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FunctionEnd
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6(Test1(): 2 Function None 3
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7: Label
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12(test1): 11(ptr) Variable Function
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17(test2): 11(ptr) Variable Function
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23(test4): 22(ptr) Variable Function
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27(test5): 26(ptr) Variable Function
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32(n): 22(ptr) Variable Function
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39(a): 38(ptr) Variable Function
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77(oneNonConst): 76(ptr) Variable Function
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84(twoNonConst): 83(ptr) Variable Function
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Store 12(test1) 16
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Store 17(test2) 21
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Store 23(test4) 24
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Store 27(test5) 31
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Store 32(n) 33
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42: 8(float) Load 32(n)
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43: 8(float) FAdd 42 13
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Store 32(n) 43
|
|
44: 34(fvec3) VectorTimesScalar 41 43
|
|
47: 8(float) Load 32(n)
|
|
48: 8(float) FAdd 47 13
|
|
Store 32(n) 48
|
|
49: 34(fvec3) VectorTimesScalar 46 48
|
|
51: 8(float) Load 32(n)
|
|
52: 8(float) FAdd 51 13
|
|
Store 32(n) 52
|
|
53: 34(fvec3) VectorTimesScalar 50 52
|
|
55: 8(float) Load 32(n)
|
|
56: 8(float) FAdd 55 13
|
|
Store 32(n) 56
|
|
57: 34(fvec3) VectorTimesScalar 54 56
|
|
59: 8(float) Load 32(n)
|
|
60: 8(float) FAdd 59 13
|
|
Store 32(n) 60
|
|
61: 34(fvec3) VectorTimesScalar 58 60
|
|
63: 8(float) Load 32(n)
|
|
64: 8(float) FAdd 63 13
|
|
Store 32(n) 64
|
|
65: 34(fvec3) VectorTimesScalar 62 64
|
|
67: 8(float) Load 32(n)
|
|
68: 8(float) FAdd 67 13
|
|
Store 32(n) 68
|
|
69: 34(fvec3) VectorTimesScalar 66 68
|
|
71: 8(float) Load 32(n)
|
|
72: 8(float) FAdd 71 13
|
|
Store 32(n) 72
|
|
73: 34(fvec3) VectorTimesScalar 70 72
|
|
74: 37 CompositeConstruct 44 49 53 57 61 65 69 73
|
|
Store 39(a) 74
|
|
78: 8(float) Load 32(n)
|
|
79: 8(float) FAdd 78 13
|
|
Store 32(n) 79
|
|
80: 34(fvec3) VectorTimesScalar 58 79
|
|
81: 75(one) CompositeConstruct 80
|
|
Store 77(oneNonConst) 81
|
|
85: 8(float) Load 32(n)
|
|
86: 8(float) FAdd 85 13
|
|
Store 32(n) 86
|
|
87: 34(fvec3) VectorTimesScalar 58 86
|
|
88: 8(float) Load 32(n)
|
|
89: 8(float) FAdd 88 13
|
|
Store 32(n) 89
|
|
90: 34(fvec3) VectorTimesScalar 58 89
|
|
91: 82(two) CompositeConstruct 87 90
|
|
Store 84(twoNonConst) 91
|
|
Return
|
|
FunctionEnd
|