359 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			359 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.sample.offsetarray.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:20    Function Parameters: 
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| 0:?     Sequence
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| 0:23      Sequence
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| 0:23        move second child to first child (temp 4-component vector of float)
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| 0:23          'txval10' (temp 4-component vector of float)
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| 0:23          textureOffset (global 4-component vector of float)
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| 0:23            Construct combined texture-sampler (temp sampler1DArray)
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| 0:23              'g_tTex1df4' (uniform texture1DArray)
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| 0:23              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:23            Constant:
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| 0:23              0 (const int)
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| 0:24      Sequence
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| 0:24        move second child to first child (temp 4-component vector of int)
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| 0:24          'txval11' (temp 4-component vector of int)
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| 0:24          textureOffset (global 4-component vector of int)
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| 0:24            Construct combined texture-sampler (temp isampler1DArray)
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| 0:24              'g_tTex1di4' (uniform itexture1DArray)
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| 0:24              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:24            Constant:
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| 0:24              1 (const int)
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| 0:25      Sequence
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| 0:25        move second child to first child (temp 4-component vector of uint)
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| 0:25          'txval12' (temp 4-component vector of uint)
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| 0:25          textureOffset (global 4-component vector of uint)
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| 0:25            Construct combined texture-sampler (temp usampler1DArray)
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| 0:25              'g_tTex1du4' (uniform utexture1DArray)
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| 0:25              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:25            Constant:
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| 0:25              2 (const int)
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval20' (temp 4-component vector of float)
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| 0:27          textureOffset (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler2DArray)
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| 0:27              'g_tTex2df4' (uniform texture2DArray)
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| 0:27              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               0 (const int)
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| 0:?               0 (const int)
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval21' (temp 4-component vector of int)
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| 0:28          textureOffset (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler2DArray)
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| 0:28              'g_tTex2di4' (uniform itexture2DArray)
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| 0:28              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:?             Constant:
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| 0:?               0 (const int)
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| 0:?               0 (const int)
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval22' (temp 4-component vector of uint)
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| 0:29          textureOffset (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler2DArray)
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| 0:29              'g_tTex2du4' (uniform utexture2DArray)
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| 0:29              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:?             Constant:
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| 0:?               0 (const int)
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| 0:?               1 (const int)
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| 0:34      move second child to first child (temp float)
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| 0:34        Depth: direct index for structure (temp float FragDepth)
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| 0:34          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:34          Constant:
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| 0:34            1 (const int)
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| 0:34        Constant:
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| 0:34          1.000000
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| 0:36      Branch: Return with expression
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| 0:36        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (uniform sampler)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1df4' (uniform texture1DArray)
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| 0:?     'g_tTex1di4' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4' (uniform texture2DArray)
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| 0:?     'g_tTex2di4' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4' (uniform utexture2DArray)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:20    Function Parameters: 
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| 0:?     Sequence
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| 0:23      Sequence
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| 0:23        move second child to first child (temp 4-component vector of float)
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| 0:23          'txval10' (temp 4-component vector of float)
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| 0:23          textureOffset (global 4-component vector of float)
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| 0:23            Construct combined texture-sampler (temp sampler1DArray)
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| 0:23              'g_tTex1df4' (uniform texture1DArray)
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| 0:23              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:23            Constant:
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| 0:23              0 (const int)
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| 0:24      Sequence
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| 0:24        move second child to first child (temp 4-component vector of int)
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| 0:24          'txval11' (temp 4-component vector of int)
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| 0:24          textureOffset (global 4-component vector of int)
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| 0:24            Construct combined texture-sampler (temp isampler1DArray)
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| 0:24              'g_tTex1di4' (uniform itexture1DArray)
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| 0:24              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:24            Constant:
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| 0:24              1 (const int)
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| 0:25      Sequence
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| 0:25        move second child to first child (temp 4-component vector of uint)
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| 0:25          'txval12' (temp 4-component vector of uint)
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| 0:25          textureOffset (global 4-component vector of uint)
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| 0:25            Construct combined texture-sampler (temp usampler1DArray)
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| 0:25              'g_tTex1du4' (uniform utexture1DArray)
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| 0:25              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:25            Constant:
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| 0:25              2 (const int)
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval20' (temp 4-component vector of float)
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| 0:27          textureOffset (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler2DArray)
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| 0:27              'g_tTex2df4' (uniform texture2DArray)
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| 0:27              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               0 (const int)
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| 0:?               0 (const int)
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval21' (temp 4-component vector of int)
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| 0:28          textureOffset (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler2DArray)
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| 0:28              'g_tTex2di4' (uniform itexture2DArray)
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| 0:28              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:?             Constant:
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| 0:?               0 (const int)
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| 0:?               0 (const int)
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval22' (temp 4-component vector of uint)
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| 0:29          textureOffset (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler2DArray)
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| 0:29              'g_tTex2du4' (uniform utexture2DArray)
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| 0:29              'g_sSamp' (uniform sampler)
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| 0:?             Constant:
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:?             Constant:
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| 0:?               0 (const int)
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| 0:?               1 (const int)
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| 0:34      move second child to first child (temp float)
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| 0:34        Depth: direct index for structure (temp float FragDepth)
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| 0:34          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:34          Constant:
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| 0:34            1 (const int)
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| 0:34        Constant:
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| 0:34          1.000000
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| 0:36      Branch: Return with expression
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| 0:36        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (uniform sampler)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1df4' (uniform texture1DArray)
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| 0:?     'g_tTex1di4' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4' (uniform texture2DArray)
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| 0:?     'g_tTex2di4' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4' (uniform utexture2DArray)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 102
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main"
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 450
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|                               Name 4  "main"
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|                               Name 9  "txval10"
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|                               Name 12  "g_tTex1df4"
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|                               Name 16  "g_sSamp"
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|                               Name 29  "txval11"
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|                               Name 32  "g_tTex1di4"
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|                               Name 44  "txval12"
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|                               Name 47  "g_tTex1du4"
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|                               Name 56  "txval20"
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|                               Name 59  "g_tTex2df4"
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|                               Name 69  "txval21"
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|                               Name 72  "g_tTex2di4"
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|                               Name 80  "txval22"
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|                               Name 83  "g_tTex2du4"
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|                               Name 93  "PS_OUTPUT"
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|                               MemberName 93(PS_OUTPUT) 0  "Color"
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|                               MemberName 93(PS_OUTPUT) 1  "Depth"
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|                               Name 95  "psout"
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|                               Name 101  "g_tTex1df4a"
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|                               Decorate 12(g_tTex1df4) DescriptorSet 0
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|                               Decorate 16(g_sSamp) DescriptorSet 0
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|                               Decorate 32(g_tTex1di4) DescriptorSet 0
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|                               Decorate 47(g_tTex1du4) DescriptorSet 0
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|                               Decorate 59(g_tTex2df4) DescriptorSet 0
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|                               Decorate 72(g_tTex2di4) DescriptorSet 0
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|                               Decorate 83(g_tTex2du4) DescriptorSet 0
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|                               MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
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|                               Decorate 101(g_tTex1df4a) DescriptorSet 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Function 7(fvec4)
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|               10:             TypeImage 6(float) 1D array sampled format:Unknown
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|               11:             TypePointer UniformConstant 10
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|   12(g_tTex1df4):     11(ptr) Variable UniformConstant
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|               14:             TypeSampler
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|               15:             TypePointer UniformConstant 14
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|      16(g_sSamp):     15(ptr) Variable UniformConstant
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|               18:             TypeSampledImage 10
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|               20:             TypeVector 6(float) 2
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|               21:    6(float) Constant 1036831949
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|               22:    6(float) Constant 1045220557
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|               23:   20(fvec2) ConstantComposite 21 22
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|               24:             TypeInt 32 1
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|               25:     24(int) Constant 0
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|               27:             TypeVector 24(int) 4
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|               28:             TypePointer Function 27(ivec4)
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|               30:             TypeImage 24(int) 1D array sampled format:Unknown
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|               31:             TypePointer UniformConstant 30
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|   32(g_tTex1di4):     31(ptr) Variable UniformConstant
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|               35:             TypeSampledImage 30
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|               37:    6(float) Constant 1050253722
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|               38:   20(fvec2) ConstantComposite 22 37
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|               39:     24(int) Constant 1
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|               41:             TypeInt 32 0
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|               42:             TypeVector 41(int) 4
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|               43:             TypePointer Function 42(ivec4)
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|               45:             TypeImage 41(int) 1D array sampled format:Unknown
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|               46:             TypePointer UniformConstant 45
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|   47(g_tTex1du4):     46(ptr) Variable UniformConstant
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|               50:             TypeSampledImage 45
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|               52:    6(float) Constant 1053609165
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|               53:   20(fvec2) ConstantComposite 37 52
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|               54:     24(int) Constant 2
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|               57:             TypeImage 6(float) 2D array sampled format:Unknown
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|               58:             TypePointer UniformConstant 57
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|   59(g_tTex2df4):     58(ptr) Variable UniformConstant
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|               62:             TypeSampledImage 57
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|               64:             TypeVector 6(float) 3
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|               65:   64(fvec3) ConstantComposite 21 22 37
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|               66:             TypeVector 24(int) 2
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|               67:   66(ivec2) ConstantComposite 25 25
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|               70:             TypeImage 24(int) 2D array sampled format:Unknown
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|               71:             TypePointer UniformConstant 70
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|   72(g_tTex2di4):     71(ptr) Variable UniformConstant
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|               75:             TypeSampledImage 70
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|               77:    6(float) Constant 1056964608
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|               78:   64(fvec3) ConstantComposite 37 52 77
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|               81:             TypeImage 41(int) 2D array sampled format:Unknown
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|               82:             TypePointer UniformConstant 81
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|   83(g_tTex2du4):     82(ptr) Variable UniformConstant
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|               86:             TypeSampledImage 81
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|               88:    6(float) Constant 1058642330
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|               89:    6(float) Constant 1060320051
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|               90:   64(fvec3) ConstantComposite 77 88 89
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|               91:   66(ivec2) ConstantComposite 25 39
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|    93(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
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|               94:             TypePointer Function 93(PS_OUTPUT)
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|               96:    6(float) Constant 1065353216
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|               97:             TypePointer Function 6(float)
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| 101(g_tTex1df4a):     11(ptr) Variable UniformConstant
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|          4(main):           2 Function None 3
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|                5:             Label
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|       9(txval10):      8(ptr) Variable Function
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|      29(txval11):     28(ptr) Variable Function
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|      44(txval12):     43(ptr) Variable Function
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|      56(txval20):      8(ptr) Variable Function
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|      69(txval21):     28(ptr) Variable Function
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|      80(txval22):     43(ptr) Variable Function
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|        95(psout):     94(ptr) Variable Function
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|               13:          10 Load 12(g_tTex1df4)
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|               17:          14 Load 16(g_sSamp)
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|               19:          18 SampledImage 13 17
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|               26:    7(fvec4) ImageSampleImplicitLod 19 23 ConstOffset 25
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|                               Store 9(txval10) 26
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|               33:          30 Load 32(g_tTex1di4)
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|               34:          14 Load 16(g_sSamp)
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|               36:          35 SampledImage 33 34
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|               40:   27(ivec4) ImageSampleImplicitLod 36 38 ConstOffset 39
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|                               Store 29(txval11) 40
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|               48:          45 Load 47(g_tTex1du4)
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|               49:          14 Load 16(g_sSamp)
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|               51:          50 SampledImage 48 49
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|               55:   42(ivec4) ImageSampleImplicitLod 51 53 ConstOffset 54
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|                               Store 44(txval12) 55
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|               60:          57 Load 59(g_tTex2df4)
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|               61:          14 Load 16(g_sSamp)
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|               63:          62 SampledImage 60 61
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|               68:    7(fvec4) ImageSampleImplicitLod 63 65 ConstOffset 67
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|                               Store 56(txval20) 68
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|               73:          70 Load 72(g_tTex2di4)
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|               74:          14 Load 16(g_sSamp)
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|               76:          75 SampledImage 73 74
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|               79:   27(ivec4) ImageSampleImplicitLod 76 78 ConstOffset 67
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|                               Store 69(txval21) 79
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|               84:          81 Load 83(g_tTex2du4)
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|               85:          14 Load 16(g_sSamp)
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|               87:          86 SampledImage 84 85
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|               92:   42(ivec4) ImageSampleImplicitLod 87 90 ConstOffset 91
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|                               Store 80(txval22) 92
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|               98:     97(ptr) AccessChain 95(psout) 39
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|                               Store 98 96
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|               99:93(PS_OUTPUT) Load 95(psout)
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|                               ReturnValue 99
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|                               FunctionEnd
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