 7c908d2543
			
		
	
	
		7c908d2543
		
	
	
	
	
		
			
			- non-arrayed geometry inputs and tessellation-control outputs - include user blocks in i/o array resizing based on primitive type - things belonging only to 'in' or 'out' are verified only on 'in' or 'out' - invocation number changing - move shader-scoped qualifier checking into its class - remove an incidental union of two levels of the node hierarchy in the yacc stack - remove layout(location=) default tracking when setting on a variable git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			74 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 400 core
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     EmitStreamVertex(1);
 | |
|     EndStreamPrimitive(0);
 | |
|     EmitVertex();
 | |
|     EndPrimitive();
 | |
|     int id = gl_InvocationID;
 | |
| }
 | |
| 
 | |
| layout(invocations = 4) in outbn { int a; } bn[]; // ERROR, not on a block
 | |
| layout(max_vertices = 127) out;
 | |
| layout(invocations = 4) in;
 | |
| 
 | |
| #extension GL_ARB_separate_shader_objects : enable
 | |
| 
 | |
| in gl_PerVertex {      // testing input arrays with a block redeclaration, see 420.geom for without
 | |
|     vec4 gl_Position;
 | |
|     layout(std140, location = 3) patch float gl_PointSize; // ERRORs...
 | |
| } gl_in[];
 | |
| 
 | |
| void foo()
 | |
| {
 | |
|     gl_in.length();  // ERROR
 | |
|     gl_in[1].gl_Position;
 | |
| }
 | |
| 
 | |
| in vec4 color[];
 | |
| in vec4 color2[];
 | |
| in vec4 colorS[3];
 | |
| in vec4 colorBad[4];
 | |
| 
 | |
| void foo2()
 | |
| {
 | |
|     color.length(); // ERROR
 | |
|     colorS.length();
 | |
| }
 | |
| 
 | |
| layout(triangles) in;  // give ERROR just for colorBad
 | |
| 
 | |
| in vec4 color[3];
 | |
| in vec4 color2[3];
 | |
| in vec4 colorbad2[2];  // ERROR
 | |
| 
 | |
| void foo3()
 | |
| {
 | |
|     gl_in.length();
 | |
|     color.length();
 | |
|     color2.length();
 | |
|     colorS.length();
 | |
| }
 | |
| 
 | |
| layout(location = 4) in vec4 cva[3];
 | |
| layout(location = 5) in vec4 cvb[3];
 | |
| layout(location = 2) in mat3 cmc[3];  // ERROR, collision
 | |
| 
 | |
| patch in vec4 patchIn[];            // ERROR
 | |
| patch out vec4 patchOut;            // ERROR
 | |
| 
 | |
| in float scalar;  // ERROR, no array
 | |
| 
 | |
| layout(max_vertices = 127, invocations = 4) out;      // ERROR
 | |
| layout(invocations = 4, max_vertices = 127) in;       // ERROR
 | |
| layout(max_vertices = 127, invocations = 4) uniform;  // 2 ERRORs
 | |
| 
 | |
| in inblockscalar {
 | |
|     int a;
 | |
| } inbls;  // ERROR, not an array
 | |
| 
 | |
| in inblocka {
 | |
|     int a;
 | |
| } inbla[17];  // ERROR, wrong array size
 |