532 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			532 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.init2.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3  Function Definition: Test1( ( temp void)
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0:3    Function Parameters: 
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0:?     Sequence
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0:5      Sequence
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0:5        move second child to first child ( temp structure{ temp 2-component vector of float a})
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0:5          'test1' ( temp structure{ temp 2-component vector of float a})
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0:5          Constant:
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0:5            1.000000
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0:5            2.000000
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0:9      Sequence
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0:9        move second child to first child ( temp structure{ temp 2-component vector of float a})
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0:9          'test2' ( temp structure{ temp 2-component vector of float a})
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0:9          Constant:
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0:9            3.000000
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0:9            4.000000
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0:17      Sequence
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0:17        move second child to first child ( temp float)
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0:17          'test4' ( temp float)
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0:17          Constant:
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0:17            7.000000
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0:20      Sequence
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0:20        move second child to first child ( temp structure{ temp float a,  temp float b,  temp float c})
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0:20          'test5' ( temp structure{ temp float a,  temp float b,  temp float c})
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0:20          Constant:
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0:20            8.000000
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0:20            9.000000
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0:20            10.000000
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0:22      Constant:
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0:22        10.000000
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0:25      Sequence
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0:25        move second child to first child ( temp float)
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0:25          'n' ( temp float)
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0:25          Constant:
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0:25            0.000000
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0:26      Sequence
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0:26        move second child to first child ( temp 8-element array of 3-component vector of float)
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0:26          'a' ( const (read only) 8-element array of 3-component vector of float)
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0:26          Construct vec3 ( temp 8-element array of 3-component vector of float)
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0:27            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.577350
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0:?                 0.577350
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0:?                 0.577350
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0:27              add second child into first child ( temp float)
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0:27                'n' ( temp float)
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0:27                Constant:
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0:27                  1.000000
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0:28            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 -0.577350
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0:?                 -0.577350
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0:28              add second child into first child ( temp float)
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0:28                'n' ( temp float)
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0:28                Constant:
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0:28                  1.000000
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0:29            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 -0.577350
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0:?                 0.577350
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0:29              add second child into first child ( temp float)
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0:29                'n' ( temp float)
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0:29                Constant:
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0:29                  1.000000
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0:30            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 0.577350
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0:?                 -0.577350
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0:30              add second child into first child ( temp float)
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0:30                'n' ( temp float)
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0:30                Constant:
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0:30                  1.000000
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0:31            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 0.577350
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0:?                 0.577350
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0:31              add second child into first child ( temp float)
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0:31                'n' ( temp float)
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0:31                Constant:
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0:31                  1.000000
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0:32            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.577350
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0:?                 -0.577350
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0:?                 -0.577350
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0:32              add second child into first child ( temp float)
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0:32                'n' ( temp float)
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0:32                Constant:
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0:32                  1.000000
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0:33            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.577350
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0:?                 -0.577350
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0:?                 0.577350
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0:33              add second child into first child ( temp float)
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0:33                'n' ( temp float)
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0:33                Constant:
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0:33                  1.000000
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0:34            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.577350
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0:?                 0.577350
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0:?                 -0.577350
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0:34              add second child into first child ( temp float)
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0:34                'n' ( temp float)
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0:34                Constant:
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0:34                  1.000000
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0:36      Sequence
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0:36        move second child to first child ( temp structure{ temp 3-component vector of float a})
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0:36          'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a})
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0:36          Construct structure ( temp structure{ temp 3-component vector of float a})
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0:36            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 0.577350
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0:?                 0.577350
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0:36              add second child into first child ( temp float)
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0:36                'n' ( temp float)
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0:36                Constant:
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0:36                  1.000000
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0:38      Sequence
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0:38        move second child to first child ( temp structure{ temp 3-component vector of float a,  temp 3-component vector of float b})
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0:38          'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a,  temp 3-component vector of float b})
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0:38          Construct structure ( temp structure{ temp 3-component vector of float a,  temp 3-component vector of float b})
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0:38            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 0.577350
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0:?                 0.577350
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0:38              add second child into first child ( temp float)
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0:38                'n' ( temp float)
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0:38                Constant:
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0:38                  1.000000
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0:39            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 0.577350
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0:?                 0.577350
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0:39              add second child into first child ( temp float)
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0:39                'n' ( temp float)
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0:39                Constant:
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0:39                  1.000000
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0:45  Function Definition: @main( ( temp structure{ temp 4-component vector of float color})
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0:45    Function Parameters: 
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0:?     Sequence
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0:46      Function Call: Test1( ( temp void)
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0:49      move second child to first child ( temp 4-component vector of float)
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0:49        color: direct index for structure ( temp 4-component vector of float)
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0:49          'ps_output' ( temp structure{ temp 4-component vector of float color})
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0:49          Constant:
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0:49            0 (const int)
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0:49        Constant:
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0:49          1.000000
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0:49          1.000000
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0:49          1.000000
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0:49          1.000000
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0:50      Branch: Return with expression
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0:50        'ps_output' ( temp structure{ temp 4-component vector of float color})
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0:45  Function Definition: main( ( temp void)
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0:45    Function Parameters: 
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0:?     Sequence
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0:45      Sequence
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0:45        move second child to first child ( temp 4-component vector of float)
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0:?           'color' (layout( location=0) out 4-component vector of float)
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0:45          color: direct index for structure ( temp 4-component vector of float)
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0:45            Function Call: @main( ( temp structure{ temp 4-component vector of float color})
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0:45            Constant:
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0:45              0 (const int)
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0:?   Linker Objects
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0:?     'color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3  Function Definition: Test1( ( temp void)
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0:3    Function Parameters: 
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						|
0:?     Sequence
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						|
0:5      Sequence
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0:5        move second child to first child ( temp structure{ temp 2-component vector of float a})
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						|
0:5          'test1' ( temp structure{ temp 2-component vector of float a})
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0:5          Constant:
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0:5            1.000000
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0:5            2.000000
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0:9      Sequence
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0:9        move second child to first child ( temp structure{ temp 2-component vector of float a})
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0:9          'test2' ( temp structure{ temp 2-component vector of float a})
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0:9          Constant:
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0:9            3.000000
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0:9            4.000000
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0:17      Sequence
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0:17        move second child to first child ( temp float)
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0:17          'test4' ( temp float)
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0:17          Constant:
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0:17            7.000000
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0:20      Sequence
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0:20        move second child to first child ( temp structure{ temp float a,  temp float b,  temp float c})
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0:20          'test5' ( temp structure{ temp float a,  temp float b,  temp float c})
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0:20          Constant:
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0:20            8.000000
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0:20            9.000000
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0:20            10.000000
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0:22      Constant:
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0:22        10.000000
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0:25      Sequence
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0:25        move second child to first child ( temp float)
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0:25          'n' ( temp float)
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0:25          Constant:
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0:25            0.000000
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						|
0:26      Sequence
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0:26        move second child to first child ( temp 8-element array of 3-component vector of float)
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0:26          'a' ( const (read only) 8-element array of 3-component vector of float)
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0:26          Construct vec3 ( temp 8-element array of 3-component vector of float)
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						|
0:27            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 0.577350
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						|
0:?                 0.577350
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0:?                 0.577350
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0:27              add second child into first child ( temp float)
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0:27                'n' ( temp float)
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0:27                Constant:
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0:27                  1.000000
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0:28            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 -0.577350
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						|
0:?                 -0.577350
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						|
0:?                 -0.577350
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0:28              add second child into first child ( temp float)
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0:28                'n' ( temp float)
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0:28                Constant:
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						|
0:28                  1.000000
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						|
0:29            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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0:?                 -0.577350
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						|
0:?                 -0.577350
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0:?                 0.577350
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0:29              add second child into first child ( temp float)
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0:29                'n' ( temp float)
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						|
0:29                Constant:
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0:29                  1.000000
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						|
0:30            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 -0.577350
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						|
0:?                 0.577350
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0:?                 -0.577350
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0:30              add second child into first child ( temp float)
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0:30                'n' ( temp float)
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0:30                Constant:
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0:30                  1.000000
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0:31            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 -0.577350
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0:?                 0.577350
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0:?                 0.577350
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0:31              add second child into first child ( temp float)
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0:31                'n' ( temp float)
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0:31                Constant:
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0:31                  1.000000
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0:32            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.577350
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0:?                 -0.577350
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0:?                 -0.577350
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0:32              add second child into first child ( temp float)
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0:32                'n' ( temp float)
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0:32                Constant:
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0:32                  1.000000
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0:33            vector-scale ( temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.577350
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						|
0:?                 -0.577350
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0:?                 0.577350
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0:33              add second child into first child ( temp float)
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0:33                'n' ( temp float)
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0:33                Constant:
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0:33                  1.000000
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0:34            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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0:?                 0.577350
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						|
0:?                 0.577350
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0:?                 -0.577350
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0:34              add second child into first child ( temp float)
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0:34                'n' ( temp float)
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0:34                Constant:
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						|
0:34                  1.000000
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						|
0:36      Sequence
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0:36        move second child to first child ( temp structure{ temp 3-component vector of float a})
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0:36          'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a})
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0:36          Construct structure ( temp structure{ temp 3-component vector of float a})
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						|
0:36            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 -0.577350
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						|
0:?                 0.577350
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						|
0:?                 0.577350
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						|
0:36              add second child into first child ( temp float)
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0:36                'n' ( temp float)
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						|
0:36                Constant:
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						|
0:36                  1.000000
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						|
0:38      Sequence
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0:38        move second child to first child ( temp structure{ temp 3-component vector of float a,  temp 3-component vector of float b})
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0:38          'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a,  temp 3-component vector of float b})
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0:38          Construct structure ( temp structure{ temp 3-component vector of float a,  temp 3-component vector of float b})
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						|
0:38            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 -0.577350
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						|
0:?                 0.577350
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						|
0:?                 0.577350
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						|
0:38              add second child into first child ( temp float)
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0:38                'n' ( temp float)
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						|
0:38                Constant:
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						|
0:38                  1.000000
 | 
						|
0:39            vector-scale ( temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 -0.577350
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						|
0:?                 0.577350
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						|
0:?                 0.577350
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						|
0:39              add second child into first child ( temp float)
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						|
0:39                'n' ( temp float)
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						|
0:39                Constant:
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						|
0:39                  1.000000
 | 
						|
0:45  Function Definition: @main( ( temp structure{ temp 4-component vector of float color})
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0:45    Function Parameters: 
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0:?     Sequence
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0:46      Function Call: Test1( ( temp void)
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0:49      move second child to first child ( temp 4-component vector of float)
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0:49        color: direct index for structure ( temp 4-component vector of float)
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0:49          'ps_output' ( temp structure{ temp 4-component vector of float color})
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0:49          Constant:
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0:49            0 (const int)
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						|
0:49        Constant:
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						|
0:49          1.000000
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						|
0:49          1.000000
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						|
0:49          1.000000
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						|
0:49          1.000000
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0:50      Branch: Return with expression
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0:50        'ps_output' ( temp structure{ temp 4-component vector of float color})
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0:45  Function Definition: main( ( temp void)
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0:45    Function Parameters: 
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0:?     Sequence
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0:45      Sequence
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0:45        move second child to first child ( temp 4-component vector of float)
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0:?           'color' (layout( location=0) out 4-component vector of float)
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0:45          color: direct index for structure ( temp 4-component vector of float)
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0:45            Function Call: @main( ( temp structure{ temp 4-component vector of float color})
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0:45            Constant:
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0:45              0 (const int)
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0:?   Linker Objects
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0:?     'color' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 112
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 109
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                              ExecutionMode 4 OriginUpperLeft
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                              Source HLSL 500
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                              Name 4  "main"
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                              Name 6  "Test1("
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                              Name 10  "PS_OUTPUT"
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                              MemberName 10(PS_OUTPUT) 0  "color"
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                              Name 12  "@main("
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                              Name 15  "mystruct"
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                              MemberName 15(mystruct) 0  "a"
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                              Name 17  "test1"
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                              Name 22  "test2"
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                              Name 28  "test4"
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                              Name 30  "mystruct2"
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                              MemberName 30(mystruct2) 0  "a"
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                              MemberName 30(mystruct2) 1  "b"
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                              MemberName 30(mystruct2) 2  "c"
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                              Name 32  "test5"
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                              Name 37  "n"
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                              Name 44  "a"
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                              Name 80  "one"
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                              MemberName 80(one) 0  "a"
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                              Name 82  "oneNonConst"
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                              Name 87  "two"
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                              MemberName 87(two) 0  "a"
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                              MemberName 87(two) 1  "b"
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                              Name 89  "twoNonConst"
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                              Name 99  "ps_output"
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                              Name 109  "color"
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                              Decorate 109(color) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               8:             TypeFloat 32
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               9:             TypeVector 8(float) 4
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   10(PS_OUTPUT):             TypeStruct 9(fvec4)
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              11:             TypeFunction 10(PS_OUTPUT)
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              14:             TypeVector 8(float) 2
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    15(mystruct):             TypeStruct 14(fvec2)
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              16:             TypePointer Function 15(mystruct)
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              18:    8(float) Constant 1065353216
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              19:    8(float) Constant 1073741824
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              20:   14(fvec2) ConstantComposite 18 19
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              21:15(mystruct) ConstantComposite 20
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              23:    8(float) Constant 1077936128
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              24:    8(float) Constant 1082130432
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              25:   14(fvec2) ConstantComposite 23 24
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              26:15(mystruct) ConstantComposite 25
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              27:             TypePointer Function 8(float)
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              29:    8(float) Constant 1088421888
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   30(mystruct2):             TypeStruct 8(float) 8(float) 8(float)
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              31:             TypePointer Function 30(mystruct2)
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              33:    8(float) Constant 1090519040
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              34:    8(float) Constant 1091567616
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              35:    8(float) Constant 1092616192
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              36:30(mystruct2) ConstantComposite 33 34 35
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              38:    8(float) Constant 0
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              39:             TypeVector 8(float) 3
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              40:             TypeInt 32 0
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              41:     40(int) Constant 8
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              42:             TypeArray 39(fvec3) 41
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              43:             TypePointer Function 42
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              45:    8(float) Constant 1058262330
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              46:   39(fvec3) ConstantComposite 45 45 45
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              50:    8(float) Constant 3205745978
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              51:   39(fvec3) ConstantComposite 50 50 50
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              55:   39(fvec3) ConstantComposite 50 50 45
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              59:   39(fvec3) ConstantComposite 50 45 50
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              63:   39(fvec3) ConstantComposite 50 45 45
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              67:   39(fvec3) ConstantComposite 45 50 50
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              71:   39(fvec3) ConstantComposite 45 50 45
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              75:   39(fvec3) ConstantComposite 45 45 50
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         80(one):             TypeStruct 39(fvec3)
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              81:             TypePointer Function 80(one)
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         87(two):             TypeStruct 39(fvec3) 39(fvec3)
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              88:             TypePointer Function 87(two)
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              98:             TypePointer Function 10(PS_OUTPUT)
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             100:             TypeInt 32 1
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             101:    100(int) Constant 0
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             102:    9(fvec4) ConstantComposite 18 18 18 18
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             103:             TypePointer Function 9(fvec4)
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             108:             TypePointer Output 9(fvec4)
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      109(color):    108(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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             110:10(PS_OUTPUT) FunctionCall 12(@main()
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             111:    9(fvec4) CompositeExtract 110 0
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                              Store 109(color) 111
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                              Return
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                              FunctionEnd
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       6(Test1():           2 Function None 3
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               7:             Label
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       17(test1):     16(ptr) Variable Function
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       22(test2):     16(ptr) Variable Function
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       28(test4):     27(ptr) Variable Function
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       32(test5):     31(ptr) Variable Function
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           37(n):     27(ptr) Variable Function
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           44(a):     43(ptr) Variable Function
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 82(oneNonConst):     81(ptr) Variable Function
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 89(twoNonConst):     88(ptr) Variable Function
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                              Store 17(test1) 21
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                              Store 22(test2) 26
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                              Store 28(test4) 29
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                              Store 32(test5) 36
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                              Store 37(n) 38
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              47:    8(float) Load 37(n)
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              48:    8(float) FAdd 47 18
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                              Store 37(n) 48
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              49:   39(fvec3) VectorTimesScalar 46 48
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              52:    8(float) Load 37(n)
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              53:    8(float) FAdd 52 18
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                              Store 37(n) 53
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              54:   39(fvec3) VectorTimesScalar 51 53
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              56:    8(float) Load 37(n)
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              57:    8(float) FAdd 56 18
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                              Store 37(n) 57
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              58:   39(fvec3) VectorTimesScalar 55 57
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              60:    8(float) Load 37(n)
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              61:    8(float) FAdd 60 18
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                              Store 37(n) 61
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              62:   39(fvec3) VectorTimesScalar 59 61
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              64:    8(float) Load 37(n)
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              65:    8(float) FAdd 64 18
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                              Store 37(n) 65
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              66:   39(fvec3) VectorTimesScalar 63 65
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              68:    8(float) Load 37(n)
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              69:    8(float) FAdd 68 18
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                              Store 37(n) 69
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              70:   39(fvec3) VectorTimesScalar 67 69
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              72:    8(float) Load 37(n)
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              73:    8(float) FAdd 72 18
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                              Store 37(n) 73
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              74:   39(fvec3) VectorTimesScalar 71 73
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              76:    8(float) Load 37(n)
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              77:    8(float) FAdd 76 18
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                              Store 37(n) 77
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              78:   39(fvec3) VectorTimesScalar 75 77
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              79:          42 CompositeConstruct 49 54 58 62 66 70 74 78
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                              Store 44(a) 79
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              83:    8(float) Load 37(n)
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              84:    8(float) FAdd 83 18
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                              Store 37(n) 84
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              85:   39(fvec3) VectorTimesScalar 63 84
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              86:     80(one) CompositeConstruct 85
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                              Store 82(oneNonConst) 86
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              90:    8(float) Load 37(n)
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              91:    8(float) FAdd 90 18
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                              Store 37(n) 91
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              92:   39(fvec3) VectorTimesScalar 63 91
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              93:    8(float) Load 37(n)
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              94:    8(float) FAdd 93 18
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                              Store 37(n) 94
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              95:   39(fvec3) VectorTimesScalar 63 94
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              96:     87(two) CompositeConstruct 92 95
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                              Store 89(twoNonConst) 96
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                              Return
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                              FunctionEnd
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      12(@main():10(PS_OUTPUT) Function None 11
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              13:             Label
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   99(ps_output):     98(ptr) Variable Function
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              97:           2 FunctionCall 6(Test1()
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             104:    103(ptr) AccessChain 99(ps_output) 101
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                              Store 104 102
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             105:10(PS_OUTPUT) Load 99(ps_output)
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                              ReturnValue 105
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                              FunctionEnd
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