265 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			265 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.memberFunCall.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1  Function Definition: method3(f1; ( temp float)
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0:1    Function Parameters: 
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0:1      'a' ( in float)
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0:?     Sequence
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0:1      Branch: Return with expression
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0:1        Constant:
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0:1          1.000000
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0:4  Function Definition: myContext::method1( ( temp float)
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0:4    Function Parameters: 
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0:4      '@this' ( temp structure{ temp float f})
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0:?     Sequence
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0:4      Branch: Return with expression
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0:4        Function Call: myContext::method2( ( temp float)
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0:?           '@this' ( temp structure{ temp float f})
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0:5  Function Definition: myContext::method2( ( temp float)
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0:5    Function Parameters: 
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0:5      '@this' ( temp structure{ temp float f})
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0:?     Sequence
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0:5      Branch: Return with expression
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0:5        Function Call: myContext::method3(f1; ( temp float)
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0:?           '@this' ( temp structure{ temp float f})
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0:5          Constant:
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0:5            1.000000
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0:6  Function Definition: myContext::method3(f1; ( temp float)
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0:6    Function Parameters: 
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0:6      '@this' ( temp structure{ temp float f})
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0:6      'a' ( in float)
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0:?     Sequence
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0:6      Branch: Return with expression
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0:6        Function Call: myContext::method4(f1;f1; ( temp float)
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0:?           '@this' ( temp structure{ temp float f})
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0:6          'a' ( in float)
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0:6          'a' ( in float)
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0:7  Function Definition: myContext::method4(f1;f1; ( temp float)
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0:7    Function Parameters: 
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0:7      '@this' ( temp structure{ temp float f})
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0:7      'a' ( in float)
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0:7      'b' ( in float)
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0:?     Sequence
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0:7      Branch: Return with expression
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0:7        add ( temp float)
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0:7          add ( temp float)
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0:7            'a' ( in float)
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0:7            'b' ( in float)
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0:7          f: direct index for structure ( temp float)
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0:7            '@this' ( temp structure{ temp float f})
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0:7            Constant:
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0:7              0 (const uint)
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0:12  Function Definition: @main( ( temp 4-component vector of float)
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0:12    Function Parameters: 
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0:?     Sequence
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0:14      move second child to first child ( temp float)
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0:14        f: direct index for structure ( temp float)
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0:14          'context' ( temp structure{ temp float f})
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0:14          Constant:
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0:14            0 (const int)
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0:14        Constant:
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0:14          3.000000
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0:15      Branch: Return with expression
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0:15        Construct vec4 ( temp 4-component vector of float)
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0:15          Function Call: myContext::method1( ( temp float)
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0:15            'context' ( temp structure{ temp float f})
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0:12  Function Definition: main( ( temp void)
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0:12    Function Parameters: 
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0:?     Sequence
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0:12      move second child to first child ( temp 4-component vector of float)
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0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:12        Function Call: @main( ( temp 4-component vector of float)
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0:?   Linker Objects
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0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1  Function Definition: method3(f1; ( temp float)
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0:1    Function Parameters: 
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0:1      'a' ( in float)
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0:?     Sequence
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0:1      Branch: Return with expression
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0:1        Constant:
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0:1          1.000000
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0:4  Function Definition: myContext::method1( ( temp float)
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0:4    Function Parameters: 
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0:4      '@this' ( temp structure{ temp float f})
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0:?     Sequence
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0:4      Branch: Return with expression
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0:4        Function Call: myContext::method2( ( temp float)
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0:?           '@this' ( temp structure{ temp float f})
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0:5  Function Definition: myContext::method2( ( temp float)
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0:5    Function Parameters: 
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0:5      '@this' ( temp structure{ temp float f})
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0:?     Sequence
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0:5      Branch: Return with expression
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0:5        Function Call: myContext::method3(f1; ( temp float)
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0:?           '@this' ( temp structure{ temp float f})
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0:5          Constant:
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0:5            1.000000
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0:6  Function Definition: myContext::method3(f1; ( temp float)
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0:6    Function Parameters: 
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0:6      '@this' ( temp structure{ temp float f})
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0:6      'a' ( in float)
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0:?     Sequence
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0:6      Branch: Return with expression
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0:6        Function Call: myContext::method4(f1;f1; ( temp float)
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0:?           '@this' ( temp structure{ temp float f})
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0:6          'a' ( in float)
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0:6          'a' ( in float)
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0:7  Function Definition: myContext::method4(f1;f1; ( temp float)
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0:7    Function Parameters: 
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0:7      '@this' ( temp structure{ temp float f})
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0:7      'a' ( in float)
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0:7      'b' ( in float)
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0:?     Sequence
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0:7      Branch: Return with expression
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0:7        add ( temp float)
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0:7          add ( temp float)
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0:7            'a' ( in float)
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0:7            'b' ( in float)
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0:7          f: direct index for structure ( temp float)
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0:7            '@this' ( temp structure{ temp float f})
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0:7            Constant:
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0:7              0 (const uint)
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0:12  Function Definition: @main( ( temp 4-component vector of float)
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0:12    Function Parameters: 
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0:?     Sequence
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0:14      move second child to first child ( temp float)
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0:14        f: direct index for structure ( temp float)
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0:14          'context' ( temp structure{ temp float f})
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0:14          Constant:
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0:14            0 (const int)
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0:14        Constant:
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0:14          3.000000
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0:15      Branch: Return with expression
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0:15        Construct vec4 ( temp 4-component vector of float)
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0:15          Function Call: myContext::method1( ( temp float)
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0:15            'context' ( temp structure{ temp float f})
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0:12  Function Definition: main( ( temp void)
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0:12    Function Parameters: 
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0:?     Sequence
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0:12      move second child to first child ( temp 4-component vector of float)
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0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:12        Function Call: @main( ( temp 4-component vector of float)
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0:?   Linker Objects
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0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 73
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 71
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                              ExecutionMode 4 OriginUpperLeft
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                              Source HLSL 500
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                              Name 4  "main"
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                              Name 10  "method3(f1;"
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                              Name 9  "a"
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                              Name 12  "myContext"
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                              MemberName 12(myContext) 0  "f"
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                              Name 16  "myContext::method1("
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                              Name 15  "@this"
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                              Name 19  "myContext::method2("
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                              Name 18  "@this"
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                              Name 24  "myContext::method3(f1;"
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                              Name 22  "@this"
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                              Name 23  "a"
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                              Name 30  "myContext::method4(f1;f1;"
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                              Name 27  "@this"
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                              Name 28  "a"
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                              Name 29  "b"
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                              Name 34  "@main("
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                              Name 42  "param"
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                              Name 46  "param"
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                              Name 48  "param"
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                              Name 63  "context"
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                              Name 71  "@entryPointOutput"
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                              Decorate 71(@entryPointOutput) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypePointer Function 6(float)
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               8:             TypeFunction 6(float) 7(ptr)
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   12(myContext):             TypeStruct 6(float)
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              13:             TypePointer Function 12(myContext)
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              14:             TypeFunction 6(float) 13(ptr)
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              21:             TypeFunction 6(float) 13(ptr) 7(ptr)
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              26:             TypeFunction 6(float) 13(ptr) 7(ptr) 7(ptr)
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              32:             TypeVector 6(float) 4
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              33:             TypeFunction 32(fvec4)
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              36:    6(float) Constant 1065353216
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              56:             TypeInt 32 1
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              57:     56(int) Constant 0
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              64:    6(float) Constant 1077936128
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              70:             TypePointer Output 32(fvec4)
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71(@entryPointOutput):     70(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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              72:   32(fvec4) FunctionCall 34(@main()
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                              Store 71(@entryPointOutput) 72
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                              Return
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                              FunctionEnd
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 10(method3(f1;):    6(float) Function None 8
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            9(a):      7(ptr) FunctionParameter
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              11:             Label
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                              ReturnValue 36
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                              FunctionEnd
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16(myContext::method1():    6(float) Function None 14
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       15(@this):     13(ptr) FunctionParameter
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              17:             Label
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              39:    6(float) FunctionCall 19(myContext::method2() 15(@this)
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                              ReturnValue 39
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                              FunctionEnd
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19(myContext::method2():    6(float) Function None 14
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       18(@this):     13(ptr) FunctionParameter
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              20:             Label
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       42(param):      7(ptr) Variable Function
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                              Store 42(param) 36
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              43:    6(float) FunctionCall 24(myContext::method3(f1;) 18(@this) 42(param)
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                              ReturnValue 43
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                              FunctionEnd
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24(myContext::method3(f1;):    6(float) Function None 21
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       22(@this):     13(ptr) FunctionParameter
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           23(a):      7(ptr) FunctionParameter
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              25:             Label
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       46(param):      7(ptr) Variable Function
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       48(param):      7(ptr) Variable Function
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              47:    6(float) Load 23(a)
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                              Store 46(param) 47
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              49:    6(float) Load 23(a)
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                              Store 48(param) 49
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              50:    6(float) FunctionCall 30(myContext::method4(f1;f1;) 22(@this) 46(param) 48(param)
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                              ReturnValue 50
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                              FunctionEnd
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30(myContext::method4(f1;f1;):    6(float) Function None 26
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       27(@this):     13(ptr) FunctionParameter
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           28(a):      7(ptr) FunctionParameter
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           29(b):      7(ptr) FunctionParameter
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              31:             Label
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              53:    6(float) Load 28(a)
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              54:    6(float) Load 29(b)
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              55:    6(float) FAdd 53 54
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              58:      7(ptr) AccessChain 27(@this) 57
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              59:    6(float) Load 58
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              60:    6(float) FAdd 55 59
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                              ReturnValue 60
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                              FunctionEnd
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      34(@main():   32(fvec4) Function None 33
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              35:             Label
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     63(context):     13(ptr) Variable Function
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              65:      7(ptr) AccessChain 63(context) 57
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                              Store 65 64
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              66:    6(float) FunctionCall 16(myContext::method1() 63(context)
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              67:   32(fvec4) CompositeConstruct 66 66 66 66
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                              ReturnValue 67
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                              FunctionEnd
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