158 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmp.dualmode.frag
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| WARNING: AST will form illegal SPIR-V; need to transform to legalize
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:7  Function Definition: @main( ( temp 4-component vector of float)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:10      texture ( temp float)
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| 0:10        Construct combined texture-sampler ( temp sampler1DShadow)
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| 0:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
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| 0:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
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| 0:10        Construct vec2 ( temp 2-component vector of float)
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| 0:10          Constant:
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| 0:10            0.100000
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| 0:10          Constant:
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| 0:10            0.750000
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| 0:11      texture ( temp 4-component vector of float)
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| 0:11        Construct combined texture-sampler ( temp sampler1D)
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| 0:11          'g_tTex' (layout( binding=3) uniform texture1D)
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| 0:11          'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:11        Constant:
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| 0:11          0.100000
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| 0:13      Branch: Return with expression
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| 0:13        Constant:
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| 0:13          0.000000
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| 0:13          0.000000
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| 0:13          0.000000
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| 0:13          0.000000
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| 0:7  Function Definition: main( ( temp void)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:7      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:7        Function Call: @main( ( temp 4-component vector of float)
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
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| 0:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'g_tTex' (layout( binding=3) uniform texture1D)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:7  Function Definition: @main( ( temp 4-component vector of float)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:10      texture ( temp float)
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| 0:10        Construct combined texture-sampler ( temp sampler1DShadow)
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| 0:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
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| 0:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
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| 0:10        Construct vec2 ( temp 2-component vector of float)
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| 0:10          Constant:
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| 0:10            0.100000
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| 0:10          Constant:
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| 0:10            0.750000
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| 0:11      texture ( temp 4-component vector of float)
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| 0:11        Construct combined texture-sampler ( temp sampler1D)
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| 0:11          'g_tTex' (layout( binding=3) uniform texture1D)
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| 0:11          'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:11        Constant:
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| 0:11          0.100000
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| 0:13      Branch: Return with expression
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| 0:13        Constant:
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| 0:13          0.000000
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| 0:13          0.000000
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| 0:13          0.000000
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| 0:13          0.000000
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| 0:7  Function Definition: main( ( temp void)
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| 0:7    Function Parameters: 
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| 0:?     Sequence
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| 0:7      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:7        Function Call: @main( ( temp 4-component vector of float)
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout( binding=0) uniform sampler)
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| 0:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
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| 0:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'g_tTex' (layout( binding=3) uniform texture1D)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80007
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| // Id's are bound by 43
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 41
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 9  "@main("
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|                               Name 13  "g_tTex"
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|                               Name 17  "g_sSampCmp"
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|                               Name 29  "g_tTex"
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|                               Name 31  "g_sSamp"
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|                               Name 41  "@entryPointOutput"
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|                               Decorate 13(g_tTex) DescriptorSet 0
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|                               Decorate 13(g_tTex) Binding 3
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|                               Decorate 17(g_sSampCmp) DescriptorSet 0
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|                               Decorate 17(g_sSampCmp) Binding 1
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|                               Decorate 29(g_tTex) DescriptorSet 0
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|                               Decorate 29(g_tTex) Binding 3
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|                               Decorate 31(g_sSamp) DescriptorSet 0
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|                               Decorate 31(g_sSamp) Binding 0
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|                               Decorate 41(@entryPointOutput) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypeFunction 7(fvec4)
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|               11:             TypeImage 6(float) 1D depth sampled format:Unknown
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|               12:             TypePointer UniformConstant 11
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|       13(g_tTex):     12(ptr) Variable UniformConstant
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|               15:             TypeSampler
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|               16:             TypePointer UniformConstant 15
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|   17(g_sSampCmp):     16(ptr) Variable UniformConstant
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|               19:             TypeSampledImage 11
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|               21:    6(float) Constant 1036831949
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|               22:    6(float) Constant 1061158912
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|               23:             TypeVector 6(float) 2
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|               27:             TypeImage 6(float) 1D sampled format:Unknown
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|               28:             TypePointer UniformConstant 27
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|       29(g_tTex):     28(ptr) Variable UniformConstant
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|      31(g_sSamp):     16(ptr) Variable UniformConstant
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|               33:             TypeSampledImage 27
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|               36:    6(float) Constant 0
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|               37:    7(fvec4) ConstantComposite 36 36 36 36
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|               40:             TypePointer Output 7(fvec4)
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| 41(@entryPointOutput):     40(ptr) Variable Output
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|          4(main):           2 Function None 3
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|                5:             Label
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|               42:    7(fvec4) FunctionCall 9(@main()
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|                               Store 41(@entryPointOutput) 42
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|                               Return
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|                               FunctionEnd
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|        9(@main():    7(fvec4) Function None 8
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|               10:             Label
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|               14:          11 Load 13(g_tTex)
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|               18:          15 Load 17(g_sSampCmp)
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|               20:          19 SampledImage 14 18
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|               24:   23(fvec2) CompositeConstruct 21 22
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|               25:    6(float) CompositeExtract 24 1
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|               26:    6(float) ImageSampleDrefImplicitLod 20 24 25
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|               30:          27 Load 29(g_tTex)
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|               32:          15 Load 31(g_sSamp)
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|               34:          33 SampledImage 30 32
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|               35:    7(fvec4) ImageSampleImplicitLod 34 21
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|                               ReturnValue 37
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|                               FunctionEnd
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