100 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
spv.structAssignment.frag
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WARNING: 0:6: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
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         "precision mediump int; precision highp float;" 
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// Module Version 10000
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// Generated by (magic number): 80004
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// Id's are bound by 50
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 31 44
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 140
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                              Name 4  "main"
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                              Name 8  "lunarStruct1"
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                              MemberName 8(lunarStruct1) 0  "i"
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                              MemberName 8(lunarStruct1) 1  "f"
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                              Name 9  "lunarStruct2"
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                              MemberName 9(lunarStruct2) 0  "i"
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                              MemberName 9(lunarStruct2) 1  "f"
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                              MemberName 9(lunarStruct2) 2  "s1_1"
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                              Name 10  "lunarStruct3"
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                              MemberName 10(lunarStruct3) 0  "s2_1"
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                              MemberName 10(lunarStruct3) 1  "i"
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                              MemberName 10(lunarStruct3) 2  "f"
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                              MemberName 10(lunarStruct3) 3  "s1_1"
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                              Name 12  "foo3"
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                              Name 22  "locals2"
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                              Name 27  "foo2"
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                              Name 31  "gl_FragColor"
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                              Name 40  "samp2D"
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                              Name 44  "coord"
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                              Name 49  "foo"
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                              MemberDecorate 8(lunarStruct1) 0 RelaxedPrecision
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                              MemberDecorate 9(lunarStruct2) 0 RelaxedPrecision
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                              MemberDecorate 10(lunarStruct3) 1 RelaxedPrecision
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                              Decorate 16 RelaxedPrecision
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                              Decorate 31(gl_FragColor) Location 0
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                              Decorate 40(samp2D) DescriptorSet 0
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                              Decorate 44(coord) RelaxedPrecision
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                              Decorate 45 RelaxedPrecision
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeInt 32 1
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               7:             TypeFloat 32
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 8(lunarStruct1):             TypeStruct 6(int) 7(float)
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 9(lunarStruct2):             TypeStruct 6(int) 7(float) 8(lunarStruct1)
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10(lunarStruct3):             TypeStruct 9(lunarStruct2) 6(int) 7(float) 8(lunarStruct1)
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              11:             TypePointer Private 10(lunarStruct3)
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        12(foo3):     11(ptr) Variable Private
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              13:      6(int) Constant 0
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              14:             TypePointer Private 6(int)
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              17:             TypeBool
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              21:             TypePointer Function 9(lunarStruct2)
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              23:             TypePointer Private 9(lunarStruct2)
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        27(foo2):     23(ptr) Variable Private
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              29:             TypeVector 7(float) 4
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              30:             TypePointer Output 29(fvec4)
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31(gl_FragColor):     30(ptr) Variable Output
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              32:      6(int) Constant 2
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              33:      6(int) Constant 1
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              34:             TypePointer Function 7(float)
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              37:             TypeImage 7(float) 2D sampled format:Unknown
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              38:             TypeSampledImage 37
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              39:             TypePointer UniformConstant 38
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      40(samp2D):     39(ptr) Variable UniformConstant
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              42:             TypeVector 7(float) 2
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              43:             TypePointer Input 42(fvec2)
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       44(coord):     43(ptr) Variable Input
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              48:             TypePointer Private 8(lunarStruct1)
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         49(foo):     48(ptr) Variable Private
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         4(main):           2 Function None 3
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               5:             Label
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     22(locals2):     21(ptr) Variable Function
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              15:     14(ptr) AccessChain 12(foo3) 13 13
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              16:      6(int) Load 15
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              18:    17(bool) SGreaterThan 16 13
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                              SelectionMerge 20 None
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                              BranchConditional 18 19 26
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              19:               Label
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              24:     23(ptr)   AccessChain 12(foo3) 13
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              25:9(lunarStruct2)   Load 24
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                                Store 22(locals2) 25
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                                Branch 20
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              26:               Label
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              28:9(lunarStruct2)   Load 27(foo2)
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                                Store 22(locals2) 28
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                                Branch 20
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              20:             Label
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              35:     34(ptr) AccessChain 22(locals2) 32 33
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              36:    7(float) Load 35
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              41:          38 Load 40(samp2D)
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              45:   42(fvec2) Load 44(coord)
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              46:   29(fvec4) ImageSampleImplicitLod 41 45
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              47:   29(fvec4) VectorTimesScalar 46 36
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                              Store 31(gl_FragColor) 47
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                              Return
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                              FunctionEnd
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