 71c100d7c0
			
		
	
	
		71c100d7c0
		
	
	
	
	
		
			
			Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
		
			
				
	
	
		
			51 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 310implicitSizeArrayError.vert
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| Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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| ERROR: 0:3: '' : array size required 
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| ERROR: 1 compilation errors.  No code generated.
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| 
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| 
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| Shader version: 310
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| ERROR: node is still EOpNull!
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| 0:6  Function Definition: main( ( global void)
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| 0:6    Function Parameters: 
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| 0:7    Sequence
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| 0:7      move second child to first child ( temp highp int)
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| 0:7        'o' (layout( location=0) smooth out highp int)
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| 0:7        direct index (layout( column_major shared) temp highp int)
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| 0:7          a: direct index for structure (layout( column_major shared) uniform implicitly-sized array of highp int)
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| 0:7            'uni' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform implicitly-sized array of highp int a})
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| 0:7            Constant:
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| 0:7              0 (const int)
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| 0:7          Constant:
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| 0:7            2 (const int)
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| 0:?   Linker Objects
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| 0:?     'uni' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform implicitly-sized array of highp int a})
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| 0:?     'o' (layout( location=0) smooth out highp int)
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| 0:?     'gl_VertexID' ( gl_VertexId highp int VertexId)
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| 0:?     'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
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| 
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| 
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| Linked vertex stage:
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| 
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| 
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| Shader version: 310
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| ERROR: node is still EOpNull!
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| 0:6  Function Definition: main( ( global void)
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| 0:6    Function Parameters: 
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| 0:7    Sequence
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| 0:7      move second child to first child ( temp highp int)
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| 0:7        'o' (layout( location=0) smooth out highp int)
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| 0:7        direct index (layout( column_major shared) temp highp int)
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| 0:7          a: direct index for structure (layout( column_major shared) uniform 1-element array of highp int)
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| 0:7            'uni' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform 1-element array of highp int a})
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| 0:7            Constant:
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| 0:7              0 (const int)
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| 0:7          Constant:
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| 0:7            2 (const int)
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| 0:?   Linker Objects
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| 0:?     'uni' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform 1-element array of highp int a})
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| 0:?     'o' (layout( location=0) smooth out highp int)
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| 0:?     'gl_VertexID' ( gl_VertexId highp int VertexId)
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| 0:?     'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
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| 
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