306 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			306 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.structbuffer.rw.frag
 | |
| Shader version: 500
 | |
| gl_FragCoord origin is upper left
 | |
| 0:? Sequence
 | |
| 0:12  Function Definition: @main(u1; ( temp 4-component vector of float)
 | |
| 0:12    Function Parameters: 
 | |
| 0:12      'pos' ( in uint)
 | |
| 0:?     Sequence
 | |
| 0:13      move second child to first child ( temp float)
 | |
| 0:13        indirect index (layout( row_major std430) buffer float)
 | |
| 0:13          @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of float)
 | |
| 0:13            'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
 | |
| 0:13            Constant:
 | |
| 0:13              0 (const uint)
 | |
| 0:13          add ( temp uint)
 | |
| 0:13            'pos' ( in uint)
 | |
| 0:13            Constant:
 | |
| 0:13              1 (const uint)
 | |
| 0:13        Constant:
 | |
| 0:13          42.000000
 | |
| 0:17      Sequence
 | |
| 0:17        move second child to first child ( temp uint)
 | |
| 0:17          'size' ( temp uint)
 | |
| 0:17          array length ( temp uint)
 | |
| 0:17            @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:17              'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:17              Constant:
 | |
| 0:17                0 (const uint)
 | |
| 0:17        move second child to first child ( temp uint)
 | |
| 0:17          'stride' ( temp uint)
 | |
| 0:17          Constant:
 | |
| 0:17            16 (const uint)
 | |
| 0:19      Test condition and select ( temp void)
 | |
| 0:19        Condition
 | |
| 0:19        test: direct index for structure ( temp bool)
 | |
| 0:19          indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:19            @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:19              'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:19              Constant:
 | |
| 0:19                0 (const uint)
 | |
| 0:19            'pos' ( in uint)
 | |
| 0:19          Constant:
 | |
| 0:19            1 (const int)
 | |
| 0:19        true case
 | |
| 0:20        Branch: Return with expression
 | |
| 0:?           Construct vec4 ( temp 4-component vector of float)
 | |
| 0:20            add ( temp 3-component vector of float)
 | |
| 0:20              color: direct index for structure ( temp 3-component vector of float)
 | |
| 0:20                indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:20                  @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:20                    'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:20                    Constant:
 | |
| 0:20                      0 (const uint)
 | |
| 0:20                  'pos' ( in uint)
 | |
| 0:20                Constant:
 | |
| 0:20                  0 (const int)
 | |
| 0:20              indirect index (layout( row_major std430) buffer float)
 | |
| 0:20                @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of float)
 | |
| 0:20                  'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
 | |
| 0:20                  Constant:
 | |
| 0:20                    0 (const uint)
 | |
| 0:20                'pos' ( in uint)
 | |
| 0:20            Constant:
 | |
| 0:20              0.000000
 | |
| 0:19        false case
 | |
| 0:22        Branch: Return with expression
 | |
| 0:22          Construct vec4 ( temp 4-component vector of float)
 | |
| 0:22            Convert uint to float ( temp float)
 | |
| 0:22              add ( temp uint)
 | |
| 0:22                'size' ( temp uint)
 | |
| 0:22                'stride' ( temp uint)
 | |
| 0:12  Function Definition: main( ( temp void)
 | |
| 0:12    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:12      move second child to first child ( temp uint)
 | |
| 0:?         'pos' ( temp uint)
 | |
| 0:?         'pos' (layout( location=0) in uint)
 | |
| 0:12      move second child to first child ( temp 4-component vector of float)
 | |
| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
 | |
| 0:12        Function Call: @main(u1; ( temp 4-component vector of float)
 | |
| 0:?           'pos' ( temp uint)
 | |
| 0:?   Linker Objects
 | |
| 0:?     'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:?     'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
 | |
| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
 | |
| 0:?     'pos' (layout( location=0) in uint)
 | |
| 
 | |
| 
 | |
| Linked fragment stage:
 | |
| 
 | |
| 
 | |
| Shader version: 500
 | |
| gl_FragCoord origin is upper left
 | |
| 0:? Sequence
 | |
| 0:12  Function Definition: @main(u1; ( temp 4-component vector of float)
 | |
| 0:12    Function Parameters: 
 | |
| 0:12      'pos' ( in uint)
 | |
| 0:?     Sequence
 | |
| 0:13      move second child to first child ( temp float)
 | |
| 0:13        indirect index (layout( row_major std430) buffer float)
 | |
| 0:13          @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of float)
 | |
| 0:13            'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
 | |
| 0:13            Constant:
 | |
| 0:13              0 (const uint)
 | |
| 0:13          add ( temp uint)
 | |
| 0:13            'pos' ( in uint)
 | |
| 0:13            Constant:
 | |
| 0:13              1 (const uint)
 | |
| 0:13        Constant:
 | |
| 0:13          42.000000
 | |
| 0:17      Sequence
 | |
| 0:17        move second child to first child ( temp uint)
 | |
| 0:17          'size' ( temp uint)
 | |
| 0:17          array length ( temp uint)
 | |
| 0:17            @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:17              'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:17              Constant:
 | |
| 0:17                0 (const uint)
 | |
| 0:17        move second child to first child ( temp uint)
 | |
| 0:17          'stride' ( temp uint)
 | |
| 0:17          Constant:
 | |
| 0:17            16 (const uint)
 | |
| 0:19      Test condition and select ( temp void)
 | |
| 0:19        Condition
 | |
| 0:19        test: direct index for structure ( temp bool)
 | |
| 0:19          indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:19            @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:19              'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:19              Constant:
 | |
| 0:19                0 (const uint)
 | |
| 0:19            'pos' ( in uint)
 | |
| 0:19          Constant:
 | |
| 0:19            1 (const int)
 | |
| 0:19        true case
 | |
| 0:20        Branch: Return with expression
 | |
| 0:?           Construct vec4 ( temp 4-component vector of float)
 | |
| 0:20            add ( temp 3-component vector of float)
 | |
| 0:20              color: direct index for structure ( temp 3-component vector of float)
 | |
| 0:20                indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:20                  @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test})
 | |
| 0:20                    'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:20                    Constant:
 | |
| 0:20                      0 (const uint)
 | |
| 0:20                  'pos' ( in uint)
 | |
| 0:20                Constant:
 | |
| 0:20                  0 (const int)
 | |
| 0:20              indirect index (layout( row_major std430) buffer float)
 | |
| 0:20                @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of float)
 | |
| 0:20                  'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
 | |
| 0:20                  Constant:
 | |
| 0:20                    0 (const uint)
 | |
| 0:20                'pos' ( in uint)
 | |
| 0:20            Constant:
 | |
| 0:20              0.000000
 | |
| 0:19        false case
 | |
| 0:22        Branch: Return with expression
 | |
| 0:22          Construct vec4 ( temp 4-component vector of float)
 | |
| 0:22            Convert uint to float ( temp float)
 | |
| 0:22              add ( temp uint)
 | |
| 0:22                'size' ( temp uint)
 | |
| 0:22                'stride' ( temp uint)
 | |
| 0:12  Function Definition: main( ( temp void)
 | |
| 0:12    Function Parameters: 
 | |
| 0:?     Sequence
 | |
| 0:12      move second child to first child ( temp uint)
 | |
| 0:?         'pos' ( temp uint)
 | |
| 0:?         'pos' (layout( location=0) in uint)
 | |
| 0:12      move second child to first child ( temp 4-component vector of float)
 | |
| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
 | |
| 0:12        Function Call: @main(u1; ( temp 4-component vector of float)
 | |
| 0:?           'pos' ( temp uint)
 | |
| 0:?   Linker Objects
 | |
| 0:?     'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 3-component vector of float color,  temp bool test} @data})
 | |
| 0:?     'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
 | |
| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
 | |
| 0:?     'pos' (layout( location=0) in uint)
 | |
| 
 | |
| // Module Version 10000
 | |
| // Generated by (magic number): 80001
 | |
| // Id's are bound by 78
 | |
| 
 | |
|                               Capability Shader
 | |
|                1:             ExtInstImport  "GLSL.std.450"
 | |
|                               MemoryModel Logical GLSL450
 | |
|                               EntryPoint Fragment 4  "main" 71 74
 | |
|                               ExecutionMode 4 OriginUpperLeft
 | |
|                               Source HLSL 500
 | |
|                               Name 4  "main"
 | |
|                               Name 12  "@main(u1;"
 | |
|                               Name 11  "pos"
 | |
|                               Name 15  "sbuf2"
 | |
|                               MemberName 15(sbuf2) 0  "@data"
 | |
|                               Name 17  "sbuf2"
 | |
|                               Name 26  "size"
 | |
|                               Name 28  "sb_t"
 | |
|                               MemberName 28(sb_t) 0  "color"
 | |
|                               MemberName 28(sb_t) 1  "test"
 | |
|                               Name 30  "sbuf"
 | |
|                               MemberName 30(sbuf) 0  "@data"
 | |
|                               Name 32  "sbuf"
 | |
|                               Name 34  "stride"
 | |
|                               Name 69  "pos"
 | |
|                               Name 71  "pos"
 | |
|                               Name 74  "@entryPointOutput"
 | |
|                               Name 75  "param"
 | |
|                               Decorate 14 ArrayStride 4
 | |
|                               MemberDecorate 15(sbuf2) 0 Offset 0
 | |
|                               Decorate 15(sbuf2) BufferBlock
 | |
|                               Decorate 17(sbuf2) DescriptorSet 0
 | |
|                               MemberDecorate 28(sb_t) 0 Offset 0
 | |
|                               MemberDecorate 28(sb_t) 1 Offset 12
 | |
|                               Decorate 29 ArrayStride 16
 | |
|                               MemberDecorate 30(sbuf) 0 Offset 0
 | |
|                               Decorate 30(sbuf) BufferBlock
 | |
|                               Decorate 32(sbuf) DescriptorSet 0
 | |
|                               Decorate 71(pos) Location 0
 | |
|                               Decorate 74(@entryPointOutput) Location 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeInt 32 0
 | |
|                7:             TypePointer Function 6(int)
 | |
|                8:             TypeFloat 32
 | |
|                9:             TypeVector 8(float) 4
 | |
|               10:             TypeFunction 9(fvec4) 7(ptr)
 | |
|               14:             TypeRuntimeArray 8(float)
 | |
|        15(sbuf2):             TypeStruct 14
 | |
|               16:             TypePointer Uniform 15(sbuf2)
 | |
|        17(sbuf2):     16(ptr) Variable Uniform
 | |
|               18:             TypeInt 32 1
 | |
|               19:     18(int) Constant 0
 | |
|               21:      6(int) Constant 1
 | |
|               23:    8(float) Constant 1109917696
 | |
|               24:             TypePointer Uniform 8(float)
 | |
|               27:             TypeVector 8(float) 3
 | |
|         28(sb_t):             TypeStruct 27(fvec3) 6(int)
 | |
|               29:             TypeRuntimeArray 28(sb_t)
 | |
|         30(sbuf):             TypeStruct 29
 | |
|               31:             TypePointer Uniform 30(sbuf)
 | |
|         32(sbuf):     31(ptr) Variable Uniform
 | |
|               35:      6(int) Constant 16
 | |
|               37:     18(int) Constant 1
 | |
|               38:             TypePointer Uniform 6(int)
 | |
|               41:             TypeBool
 | |
|               42:      6(int) Constant 0
 | |
|               47:             TypePointer Uniform 27(fvec3)
 | |
|               55:    8(float) Constant 0
 | |
|               70:             TypePointer Input 6(int)
 | |
|          71(pos):     70(ptr) Variable Input
 | |
|               73:             TypePointer Output 9(fvec4)
 | |
| 74(@entryPointOutput):     73(ptr) Variable Output
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|          69(pos):      7(ptr) Variable Function
 | |
|        75(param):      7(ptr) Variable Function
 | |
|               72:      6(int) Load 71(pos)
 | |
|                               Store 69(pos) 72
 | |
|               76:      6(int) Load 69(pos)
 | |
|                               Store 75(param) 76
 | |
|               77:    9(fvec4) FunctionCall 12(@main(u1;) 75(param)
 | |
|                               Store 74(@entryPointOutput) 77
 | |
|                               Return
 | |
|                               FunctionEnd
 | |
|    12(@main(u1;):    9(fvec4) Function None 10
 | |
|          11(pos):      7(ptr) FunctionParameter
 | |
|               13:             Label
 | |
|         26(size):      7(ptr) Variable Function
 | |
|       34(stride):      7(ptr) Variable Function
 | |
|               20:      6(int) Load 11(pos)
 | |
|               22:      6(int) IAdd 20 21
 | |
|               25:     24(ptr) AccessChain 17(sbuf2) 19 22
 | |
|                               Store 25 23
 | |
|               33:     18(int) ArrayLength 32(sbuf) 0
 | |
|                               Store 26(size) 33
 | |
|                               Store 34(stride) 35
 | |
|               36:      6(int) Load 11(pos)
 | |
|               39:     38(ptr) AccessChain 32(sbuf) 19 36 37
 | |
|               40:      6(int) Load 39
 | |
|               43:    41(bool) INotEqual 40 42
 | |
|                               SelectionMerge 45 None
 | |
|                               BranchConditional 43 44 61
 | |
|               44:               Label
 | |
|               46:      6(int)   Load 11(pos)
 | |
|               48:     47(ptr)   AccessChain 32(sbuf) 19 46 19
 | |
|               49:   27(fvec3)   Load 48
 | |
|               50:      6(int)   Load 11(pos)
 | |
|               51:     24(ptr)   AccessChain 17(sbuf2) 19 50
 | |
|               52:    8(float)   Load 51
 | |
|               53:   27(fvec3)   CompositeConstruct 52 52 52
 | |
|               54:   27(fvec3)   FAdd 49 53
 | |
|               56:    8(float)   CompositeExtract 54 0
 | |
|               57:    8(float)   CompositeExtract 54 1
 | |
|               58:    8(float)   CompositeExtract 54 2
 | |
|               59:    9(fvec4)   CompositeConstruct 56 57 58 55
 | |
|                                 ReturnValue 59
 | |
|               61:               Label
 | |
|               62:      6(int)   Load 26(size)
 | |
|               63:      6(int)   Load 34(stride)
 | |
|               64:      6(int)   IAdd 62 63
 | |
|               65:    8(float)   ConvertUToF 64
 | |
|               66:    9(fvec4)   CompositeConstruct 65 65 65 65
 | |
|                                 ReturnValue 66
 | |
|               45:             Label
 | |
|               68:    9(fvec4) Undef
 | |
|                               ReturnValue 68
 | |
|                               FunctionEnd
 | 
