81 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| remap.switch.none.frag
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| WARNING: 0:5: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
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|          "precision mediump int; precision highp float;" 
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| 
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| // Module Version 10000
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| // Generated by (magic number): 8000b
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| // Id's are bound by 48
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 9 23
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source GLSL 450
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|                               Name 4  "main"
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|                               Name 9  "in0"
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|                               Name 23  "FragColor"
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|                               Decorate 9(in0) Location 0
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|                               Decorate 23(FragColor) RelaxedPrecision
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|                               Decorate 23(FragColor) Location 0
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|                               Decorate 29 RelaxedPrecision
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|                               Decorate 36 RelaxedPrecision
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|                               Decorate 43 RelaxedPrecision
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Input 7(fvec4)
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|           9(in0):      8(ptr) Variable Input
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|               10:             TypeInt 32 0
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|               11:     10(int) Constant 3
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|               12:             TypePointer Input 6(float)
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|               15:             TypeInt 32 1
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|               22:             TypePointer Output 7(fvec4)
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|    23(FragColor):     22(ptr) Variable Output
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|               24:     10(int) Constant 0
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|               27:    6(float) Constant 0
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|               31:     10(int) Constant 1
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|               34:    6(float) Constant 1065353216
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|               38:     10(int) Constant 2
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|               41:    6(float) Constant 1073741824
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|               45:    6(float) Constant 3212836864
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|               46:    7(fvec4) ConstantComposite 45 45 45 45
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|          4(main):           2 Function None 3
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|                5:             Label
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|               13:     12(ptr) AccessChain 9(in0) 11
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|               14:    6(float) Load 13
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|               16:     15(int) ConvertFToS 14
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|                               SelectionMerge 21 None
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|                               Switch 16 20 
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|                                      case 0: 17
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|                                      case 1: 18
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|                                      case 2: 19
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|               20:               Label
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|                                 Store 23(FragColor) 46
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|                                 Branch 21
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|               17:               Label
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|               25:     12(ptr)   AccessChain 9(in0) 24
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|               26:    6(float)   Load 25
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|               28:    6(float)   FAdd 26 27
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|               29:    7(fvec4)   CompositeConstruct 28 28 28 28
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|                                 Store 23(FragColor) 29
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|                                 Branch 21
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|               18:               Label
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|               32:     12(ptr)   AccessChain 9(in0) 31
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|               33:    6(float)   Load 32
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|               35:    6(float)   FAdd 33 34
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|               36:    7(fvec4)   CompositeConstruct 35 35 35 35
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|                                 Store 23(FragColor) 36
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|                                 Branch 21
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|               19:               Label
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|               39:     12(ptr)   AccessChain 9(in0) 38
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|               40:    6(float)   Load 39
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|               42:    6(float)   FAdd 40 41
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|               43:    7(fvec4)   CompositeConstruct 42 42 42 42
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|                                 Store 23(FragColor) 43
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|                                 Branch 21
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|               21:             Label
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|                               Return
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|                               FunctionEnd
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