617 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			617 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplegrad.array.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:24  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
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| 0:24    Function Parameters: 
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| 0:?     Sequence
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval10' (temp 4-component vector of float)
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| 0:27          textureGrad (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler1DArray)
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| 0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:27            Constant:
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| 0:27              1.100000
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| 0:27            Constant:
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| 0:27              1.200000
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval11' (temp 4-component vector of int)
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| 0:28          textureGrad (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler1DArray)
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| 0:28              'g_tTex1di4' (uniform itexture1DArray)
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| 0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:28            Constant:
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| 0:28              1.100000
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| 0:28            Constant:
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| 0:28              1.200000
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval12' (temp 4-component vector of uint)
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| 0:29          textureGrad (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler1DArray)
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| 0:29              'g_tTex1du4' (uniform utexture1DArray)
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| 0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:29            Constant:
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| 0:29              1.100000
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| 0:29            Constant:
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| 0:29              1.200000
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| 0:31      Sequence
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| 0:31        move second child to first child (temp 4-component vector of float)
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| 0:31          'txval20' (temp 4-component vector of float)
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| 0:31          textureGrad (global 4-component vector of float)
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| 0:31            Construct combined texture-sampler (temp sampler2DArray)
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| 0:31              'g_tTex2df4' (uniform texture2DArray)
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| 0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:32      Sequence
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| 0:32        move second child to first child (temp 4-component vector of int)
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| 0:32          'txval21' (temp 4-component vector of int)
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| 0:32          textureGrad (global 4-component vector of int)
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| 0:32            Construct combined texture-sampler (temp isampler2DArray)
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| 0:32              'g_tTex2di4' (uniform itexture2DArray)
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| 0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:33      Sequence
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| 0:33        move second child to first child (temp 4-component vector of uint)
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| 0:33          'txval22' (temp 4-component vector of uint)
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| 0:33          textureGrad (global 4-component vector of uint)
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| 0:33            Construct combined texture-sampler (temp usampler2DArray)
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| 0:33              'g_tTex2du4' (uniform utexture2DArray)
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| 0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:35      Sequence
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| 0:35        move second child to first child (temp 4-component vector of float)
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| 0:35          'txval40' (temp 4-component vector of float)
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| 0:35          textureGrad (global 4-component vector of float)
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| 0:35            Construct combined texture-sampler (temp samplerCubeArray)
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| 0:35              'g_tTexcdf4' (uniform textureCubeArray)
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| 0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:36      Sequence
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| 0:36        move second child to first child (temp 4-component vector of int)
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| 0:36          'txval41' (temp 4-component vector of int)
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| 0:36          textureGrad (global 4-component vector of int)
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| 0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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| 0:36              'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:37      Sequence
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| 0:37        move second child to first child (temp 4-component vector of uint)
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| 0:37          'txval42' (temp 4-component vector of uint)
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| 0:37          textureGrad (global 4-component vector of uint)
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| 0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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| 0:37              'g_tTexcdu4' (uniform utextureCubeArray)
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| 0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:39      move second child to first child (temp 4-component vector of float)
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| 0:39        Color: direct index for structure (temp 4-component vector of float)
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| 0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:39          Constant:
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| 0:39            0 (const int)
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| 0:39        Constant:
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:40      move second child to first child (temp float)
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| 0:40        Depth: direct index for structure (temp float)
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| 0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:40          Constant:
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| 0:40            1 (const int)
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| 0:40        Constant:
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| 0:40          1.000000
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| 0:?       Sequence
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| 0:?         Sequence
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| 0:42          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:42            Color: direct index for structure (temp 4-component vector of float)
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| 0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:42              Constant:
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| 0:42                0 (const int)
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| 0:42          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:42            Depth: direct index for structure (temp float)
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| 0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:42              Constant:
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| 0:42                1 (const int)
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| 0:42        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:?     'g_tTex1di4' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4' (uniform texture2DArray)
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| 0:?     'g_tTex2di4' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:24  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
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| 0:24    Function Parameters: 
 | |
| 0:?     Sequence
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval10' (temp 4-component vector of float)
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| 0:27          textureGrad (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler1DArray)
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| 0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:27            Constant:
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| 0:27              1.100000
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| 0:27            Constant:
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| 0:27              1.200000
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval11' (temp 4-component vector of int)
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| 0:28          textureGrad (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler1DArray)
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| 0:28              'g_tTex1di4' (uniform itexture1DArray)
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| 0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:28            Constant:
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| 0:28              1.100000
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| 0:28            Constant:
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| 0:28              1.200000
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval12' (temp 4-component vector of uint)
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| 0:29          textureGrad (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler1DArray)
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| 0:29              'g_tTex1du4' (uniform utexture1DArray)
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| 0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:29            Constant:
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| 0:29              1.100000
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| 0:29            Constant:
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| 0:29              1.200000
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| 0:31      Sequence
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| 0:31        move second child to first child (temp 4-component vector of float)
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| 0:31          'txval20' (temp 4-component vector of float)
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| 0:31          textureGrad (global 4-component vector of float)
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| 0:31            Construct combined texture-sampler (temp sampler2DArray)
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| 0:31              'g_tTex2df4' (uniform texture2DArray)
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| 0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:32      Sequence
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| 0:32        move second child to first child (temp 4-component vector of int)
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| 0:32          'txval21' (temp 4-component vector of int)
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| 0:32          textureGrad (global 4-component vector of int)
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| 0:32            Construct combined texture-sampler (temp isampler2DArray)
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| 0:32              'g_tTex2di4' (uniform itexture2DArray)
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| 0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:33      Sequence
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| 0:33        move second child to first child (temp 4-component vector of uint)
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| 0:33          'txval22' (temp 4-component vector of uint)
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| 0:33          textureGrad (global 4-component vector of uint)
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| 0:33            Construct combined texture-sampler (temp usampler2DArray)
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| 0:33              'g_tTex2du4' (uniform utexture2DArray)
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| 0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?             Constant:
 | |
| 0:?               1.100000
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| 0:?               1.200000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:35      Sequence
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| 0:35        move second child to first child (temp 4-component vector of float)
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| 0:35          'txval40' (temp 4-component vector of float)
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| 0:35          textureGrad (global 4-component vector of float)
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| 0:35            Construct combined texture-sampler (temp samplerCubeArray)
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| 0:35              'g_tTexcdf4' (uniform textureCubeArray)
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| 0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?             Constant:
 | |
| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:?             Constant:
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| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:36      Sequence
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| 0:36        move second child to first child (temp 4-component vector of int)
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| 0:36          'txval41' (temp 4-component vector of int)
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| 0:36          textureGrad (global 4-component vector of int)
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| 0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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| 0:36              'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
 | |
| 0:?               0.300000
 | |
| 0:?               0.400000
 | |
| 0:?             Constant:
 | |
| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:?             Constant:
 | |
| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:37      Sequence
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| 0:37        move second child to first child (temp 4-component vector of uint)
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| 0:37          'txval42' (temp 4-component vector of uint)
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| 0:37          textureGrad (global 4-component vector of uint)
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| 0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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| 0:37              'g_tTexcdu4' (uniform utextureCubeArray)
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| 0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
 | |
| 0:?               0.100000
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| 0:?               0.200000
 | |
| 0:?               0.300000
 | |
| 0:?               0.400000
 | |
| 0:?             Constant:
 | |
| 0:?               1.100000
 | |
| 0:?               1.200000
 | |
| 0:?               1.300000
 | |
| 0:?             Constant:
 | |
| 0:?               1.100000
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| 0:?               1.200000
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| 0:?               1.300000
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| 0:39      move second child to first child (temp 4-component vector of float)
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| 0:39        Color: direct index for structure (temp 4-component vector of float)
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| 0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:39          Constant:
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| 0:39            0 (const int)
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| 0:39        Constant:
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:40      move second child to first child (temp float)
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| 0:40        Depth: direct index for structure (temp float)
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| 0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:40          Constant:
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| 0:40            1 (const int)
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| 0:40        Constant:
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| 0:40          1.000000
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| 0:?       Sequence
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| 0:?         Sequence
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| 0:42          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:42            Color: direct index for structure (temp 4-component vector of float)
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| 0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:42              Constant:
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| 0:42                0 (const int)
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| 0:42          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:42            Depth: direct index for structure (temp float)
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| 0:42              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:42              Constant:
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| 0:42                1 (const int)
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| 0:42        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:?     'g_tTex1di4' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4' (uniform texture2DArray)
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| 0:?     'g_tTex2di4' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 133
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 124 128
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 9  "txval10"
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|                               Name 12  "g_tTex1df4"
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|                               Name 16  "g_sSamp"
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|                               Name 30  "txval11"
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|                               Name 33  "g_tTex1di4"
 | |
|                               Name 42  "txval12"
 | |
|                               Name 45  "g_tTex1du4"
 | |
|                               Name 51  "txval20"
 | |
|                               Name 54  "g_tTex2df4"
 | |
|                               Name 64  "txval21"
 | |
|                               Name 67  "g_tTex2di4"
 | |
|                               Name 73  "txval22"
 | |
|                               Name 76  "g_tTex2du4"
 | |
|                               Name 82  "txval40"
 | |
|                               Name 85  "g_tTexcdf4"
 | |
|                               Name 95  "txval41"
 | |
|                               Name 98  "g_tTexcdi4"
 | |
|                               Name 104  "txval42"
 | |
|                               Name 107  "g_tTexcdu4"
 | |
|                               Name 113  "PS_OUTPUT"
 | |
|                               MemberName 113(PS_OUTPUT) 0  "Color"
 | |
|                               MemberName 113(PS_OUTPUT) 1  "Depth"
 | |
|                               Name 115  "psout"
 | |
|                               Name 124  "Color"
 | |
|                               Name 128  "Depth"
 | |
|                               Name 132  "g_tTex1df4a"
 | |
|                               Decorate 12(g_tTex1df4) DescriptorSet 0
 | |
|                               Decorate 12(g_tTex1df4) Binding 0
 | |
|                               Decorate 16(g_sSamp) DescriptorSet 0
 | |
|                               Decorate 16(g_sSamp) Binding 0
 | |
|                               Decorate 33(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 45(g_tTex1du4) DescriptorSet 0
 | |
|                               Decorate 54(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 67(g_tTex2di4) DescriptorSet 0
 | |
|                               Decorate 76(g_tTex2du4) DescriptorSet 0
 | |
|                               Decorate 85(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 98(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 107(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 124(Color) Location 0
 | |
|                               Decorate 128(Depth) BuiltIn FragDepth
 | |
|                               Decorate 132(g_tTex1df4a) DescriptorSet 0
 | |
|                               Decorate 132(g_tTex1df4a) Binding 1
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypeVector 6(float) 4
 | |
|                8:             TypePointer Function 7(fvec4)
 | |
|               10:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|               11:             TypePointer UniformConstant 10
 | |
|   12(g_tTex1df4):     11(ptr) Variable UniformConstant
 | |
|               14:             TypeSampler
 | |
|               15:             TypePointer UniformConstant 14
 | |
|      16(g_sSamp):     15(ptr) Variable UniformConstant
 | |
|               18:             TypeSampledImage 10
 | |
|               20:             TypeVector 6(float) 2
 | |
|               21:    6(float) Constant 1036831949
 | |
|               22:    6(float) Constant 1045220557
 | |
|               23:   20(fvec2) ConstantComposite 21 22
 | |
|               24:    6(float) Constant 1066192077
 | |
|               25:    6(float) Constant 1067030938
 | |
|               27:             TypeInt 32 1
 | |
|               28:             TypeVector 27(int) 4
 | |
|               29:             TypePointer Function 28(ivec4)
 | |
|               31:             TypeImage 27(int) 1D array sampled format:Unknown
 | |
|               32:             TypePointer UniformConstant 31
 | |
|   33(g_tTex1di4):     32(ptr) Variable UniformConstant
 | |
|               36:             TypeSampledImage 31
 | |
|               39:             TypeInt 32 0
 | |
|               40:             TypeVector 39(int) 4
 | |
|               41:             TypePointer Function 40(ivec4)
 | |
|               43:             TypeImage 39(int) 1D array sampled format:Unknown
 | |
|               44:             TypePointer UniformConstant 43
 | |
|   45(g_tTex1du4):     44(ptr) Variable UniformConstant
 | |
|               48:             TypeSampledImage 43
 | |
|               52:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|               53:             TypePointer UniformConstant 52
 | |
|   54(g_tTex2df4):     53(ptr) Variable UniformConstant
 | |
|               57:             TypeSampledImage 52
 | |
|               59:             TypeVector 6(float) 3
 | |
|               60:    6(float) Constant 1050253722
 | |
|               61:   59(fvec3) ConstantComposite 21 22 60
 | |
|               62:   20(fvec2) ConstantComposite 24 25
 | |
|               65:             TypeImage 27(int) 2D array sampled format:Unknown
 | |
|               66:             TypePointer UniformConstant 65
 | |
|   67(g_tTex2di4):     66(ptr) Variable UniformConstant
 | |
|               70:             TypeSampledImage 65
 | |
|               74:             TypeImage 39(int) 2D array sampled format:Unknown
 | |
|               75:             TypePointer UniformConstant 74
 | |
|   76(g_tTex2du4):     75(ptr) Variable UniformConstant
 | |
|               79:             TypeSampledImage 74
 | |
|               83:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|               84:             TypePointer UniformConstant 83
 | |
|   85(g_tTexcdf4):     84(ptr) Variable UniformConstant
 | |
|               88:             TypeSampledImage 83
 | |
|               90:    6(float) Constant 1053609165
 | |
|               91:    7(fvec4) ConstantComposite 21 22 60 90
 | |
|               92:    6(float) Constant 1067869798
 | |
|               93:   59(fvec3) ConstantComposite 24 25 92
 | |
|               96:             TypeImage 27(int) Cube array sampled format:Unknown
 | |
|               97:             TypePointer UniformConstant 96
 | |
|   98(g_tTexcdi4):     97(ptr) Variable UniformConstant
 | |
|              101:             TypeSampledImage 96
 | |
|              105:             TypeImage 39(int) Cube array sampled format:Unknown
 | |
|              106:             TypePointer UniformConstant 105
 | |
|  107(g_tTexcdu4):    106(ptr) Variable UniformConstant
 | |
|              110:             TypeSampledImage 105
 | |
|   113(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | |
|              114:             TypePointer Function 113(PS_OUTPUT)
 | |
|              116:     27(int) Constant 0
 | |
|              117:    6(float) Constant 1065353216
 | |
|              118:    7(fvec4) ConstantComposite 117 117 117 117
 | |
|              120:     27(int) Constant 1
 | |
|              121:             TypePointer Function 6(float)
 | |
|              123:             TypePointer Output 7(fvec4)
 | |
|       124(Color):    123(ptr) Variable Output
 | |
|              127:             TypePointer Output 6(float)
 | |
|       128(Depth):    127(ptr) Variable Output
 | |
| 132(g_tTex1df4a):     11(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|       9(txval10):      8(ptr) Variable Function
 | |
|      30(txval11):     29(ptr) Variable Function
 | |
|      42(txval12):     41(ptr) Variable Function
 | |
|      51(txval20):      8(ptr) Variable Function
 | |
|      64(txval21):     29(ptr) Variable Function
 | |
|      73(txval22):     41(ptr) Variable Function
 | |
|      82(txval40):      8(ptr) Variable Function
 | |
|      95(txval41):     29(ptr) Variable Function
 | |
|     104(txval42):     41(ptr) Variable Function
 | |
|       115(psout):    114(ptr) Variable Function
 | |
|               13:          10 Load 12(g_tTex1df4)
 | |
|               17:          14 Load 16(g_sSamp)
 | |
|               19:          18 SampledImage 13 17
 | |
|               26:    7(fvec4) ImageSampleExplicitLod 19 23 Grad 24 25
 | |
|                               Store 9(txval10) 26
 | |
|               34:          31 Load 33(g_tTex1di4)
 | |
|               35:          14 Load 16(g_sSamp)
 | |
|               37:          36 SampledImage 34 35
 | |
|               38:   28(ivec4) ImageSampleExplicitLod 37 23 Grad 24 25
 | |
|                               Store 30(txval11) 38
 | |
|               46:          43 Load 45(g_tTex1du4)
 | |
|               47:          14 Load 16(g_sSamp)
 | |
|               49:          48 SampledImage 46 47
 | |
|               50:   40(ivec4) ImageSampleExplicitLod 49 23 Grad 24 25
 | |
|                               Store 42(txval12) 50
 | |
|               55:          52 Load 54(g_tTex2df4)
 | |
|               56:          14 Load 16(g_sSamp)
 | |
|               58:          57 SampledImage 55 56
 | |
|               63:    7(fvec4) ImageSampleExplicitLod 58 61 Grad 62 62
 | |
|                               Store 51(txval20) 63
 | |
|               68:          65 Load 67(g_tTex2di4)
 | |
|               69:          14 Load 16(g_sSamp)
 | |
|               71:          70 SampledImage 68 69
 | |
|               72:   28(ivec4) ImageSampleExplicitLod 71 61 Grad 62 62
 | |
|                               Store 64(txval21) 72
 | |
|               77:          74 Load 76(g_tTex2du4)
 | |
|               78:          14 Load 16(g_sSamp)
 | |
|               80:          79 SampledImage 77 78
 | |
|               81:   40(ivec4) ImageSampleExplicitLod 80 61 Grad 62 62
 | |
|                               Store 73(txval22) 81
 | |
|               86:          83 Load 85(g_tTexcdf4)
 | |
|               87:          14 Load 16(g_sSamp)
 | |
|               89:          88 SampledImage 86 87
 | |
|               94:    7(fvec4) ImageSampleExplicitLod 89 91 Grad 93 93
 | |
|                               Store 82(txval40) 94
 | |
|               99:          96 Load 98(g_tTexcdi4)
 | |
|              100:          14 Load 16(g_sSamp)
 | |
|              102:         101 SampledImage 99 100
 | |
|              103:   28(ivec4) ImageSampleExplicitLod 102 91 Grad 93 93
 | |
|                               Store 95(txval41) 103
 | |
|              108:         105 Load 107(g_tTexcdu4)
 | |
|              109:          14 Load 16(g_sSamp)
 | |
|              111:         110 SampledImage 108 109
 | |
|              112:   40(ivec4) ImageSampleExplicitLod 111 91 Grad 93 93
 | |
|                               Store 104(txval42) 112
 | |
|              119:      8(ptr) AccessChain 115(psout) 116
 | |
|                               Store 119 118
 | |
|              122:    121(ptr) AccessChain 115(psout) 120
 | |
|                               Store 122 117
 | |
|              125:      8(ptr) AccessChain 115(psout) 116
 | |
|              126:    7(fvec4) Load 125
 | |
|                               Store 124(Color) 126
 | |
|              129:    121(ptr) AccessChain 115(psout) 120
 | |
|              130:    6(float) Load 129
 | |
|                               Store 128(Depth) 130
 | |
|                               Return
 | |
|                               FunctionEnd
 | 
