25 lines
		
	
	
		
			412 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			412 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #define DLAYER 3
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| 
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| #define DMACRO1 TEXCOORD1
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| #define DMACRO(num) TEXCOORD##num
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| 
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| struct S {
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| 	float4 pos	: POSITION;
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| 	float2 UV0    	: TEXCOORD0;
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| 	float2 UV1	: DMACRO1;
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| 	float2 UV2	: DMACRO(2);
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| 	float2 UV3	: DMACRO(DLAYER);
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| };
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| 
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| 
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| S main(float4 v : POSITION)
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| {
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|     S s;
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|     s.pos = v;
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|     s.UV0 = float2(v.x,v.x);
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|     s.UV1 = float2(v.y,v.y);
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|     s.UV2 = float2(v.z,v.z);
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|     s.UV3 = float2(v.w,v.w);
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|     return s;
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| }
 | 
