576 lines
27 KiB
Plaintext
576 lines
27 KiB
Plaintext
hlsl.samplecmplevelzero.offset.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:38 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r01' (temp float)
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0:42 textureLodOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:42 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 0.000000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r03' (temp float)
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0:43 textureLodOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 0.000000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r05' (temp float)
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0:44 textureLodOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 0.000000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r21' (temp float)
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0:47 textureLodOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:47 Constant:
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0:47 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r23' (temp float)
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0:48 textureLodOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:48 Constant:
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0:48 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r25' (temp float)
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0:49 textureLodOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:49 Constant:
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0:49 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:62 move second child to first child (temp 4-component vector of float)
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0:62 Color: direct index for structure (temp 4-component vector of float)
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0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:62 Constant:
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0:62 0 (const int)
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0:62 Constant:
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0:62 1.000000
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0:62 1.000000
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0:62 1.000000
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0:62 1.000000
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0:63 move second child to first child (temp float)
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0:63 Depth: direct index for structure (temp float)
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0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 1.000000
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0:? Sequence
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0:? Sequence
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0:65 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:65 Color: direct index for structure (temp 4-component vector of float)
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:65 Constant:
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0:65 0 (const int)
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0:65 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:65 Depth: direct index for structure (temp float)
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:65 Constant:
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0:65 1 (const int)
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0:65 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:38 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r01' (temp float)
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0:42 textureLodOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:42 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 0.000000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r03' (temp float)
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0:43 textureLodOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 0.000000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r05' (temp float)
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0:44 textureLodOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 0.000000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r21' (temp float)
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0:47 textureLodOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:47 Constant:
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0:47 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r23' (temp float)
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0:48 textureLodOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:48 Constant:
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0:48 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r25' (temp float)
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0:49 textureLodOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:49 Constant:
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0:49 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:62 move second child to first child (temp 4-component vector of float)
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0:62 Color: direct index for structure (temp 4-component vector of float)
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0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:62 Constant:
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0:62 0 (const int)
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0:62 Constant:
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0:62 1.000000
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0:62 1.000000
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0:62 1.000000
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0:62 1.000000
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0:63 move second child to first child (temp float)
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0:63 Depth: direct index for structure (temp float)
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0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 1.000000
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0:? Sequence
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0:? Sequence
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0:65 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:65 Color: direct index for structure (temp 4-component vector of float)
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:65 Constant:
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0:65 0 (const int)
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0:65 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:65 Depth: direct index for structure (temp float)
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:65 Constant:
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0:65 1 (const int)
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0:65 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:? 'Depth' (out float FragDepth)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 157
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 104 108
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 8 "r01"
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Name 11 "g_tTex1df4"
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Name 15 "g_sSamp"
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Name 27 "r03"
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Name 30 "g_tTex1di4"
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Name 38 "r05"
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Name 42 "g_tTex1du4"
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Name 50 "r21"
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Name 53 "g_tTex2df4"
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Name 68 "r23"
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Name 71 "g_tTex2di4"
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Name 80 "r25"
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Name 83 "g_tTex2du4"
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Name 93 "PS_OUTPUT"
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MemberName 93(PS_OUTPUT) 0 "Color"
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MemberName 93(PS_OUTPUT) 1 "Depth"
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Name 95 "psout"
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Name 104 "Color"
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Name 108 "Depth"
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Name 114 "g_tTex3df4"
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Name 117 "g_tTex3di4"
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Name 120 "g_tTex3du4"
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Name 123 "g_tTexcdf4"
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Name 126 "g_tTexcdi4"
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Name 129 "g_tTexcdu4"
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Name 132 "g_tTex1df4a"
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Name 135 "g_tTex1di4a"
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Name 138 "g_tTex1du4a"
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Name 141 "g_tTex2df4a"
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Name 144 "g_tTex2di4a"
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Name 147 "g_tTex2du4a"
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Name 150 "g_tTexcdf4a"
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Name 153 "g_tTexcdi4a"
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Name 156 "g_tTexcdu4a"
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Decorate 11(g_tTex1df4) DescriptorSet 0
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Decorate 11(g_tTex1df4) Binding 0
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Decorate 15(g_sSamp) DescriptorSet 0
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Decorate 15(g_sSamp) Binding 0
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Decorate 30(g_tTex1di4) DescriptorSet 0
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Decorate 42(g_tTex1du4) DescriptorSet 0
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Decorate 53(g_tTex2df4) DescriptorSet 0
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Decorate 71(g_tTex2di4) DescriptorSet 0
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Decorate 83(g_tTex2du4) DescriptorSet 0
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Decorate 104(Color) Location 0
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Decorate 108(Depth) BuiltIn FragDepth
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Decorate 114(g_tTex3df4) DescriptorSet 0
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Decorate 117(g_tTex3di4) DescriptorSet 0
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Decorate 120(g_tTex3du4) DescriptorSet 0
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Decorate 123(g_tTexcdf4) DescriptorSet 0
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Decorate 126(g_tTexcdi4) DescriptorSet 0
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Decorate 129(g_tTexcdu4) DescriptorSet 0
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Decorate 132(g_tTex1df4a) DescriptorSet 0
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Decorate 135(g_tTex1di4a) DescriptorSet 0
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Decorate 138(g_tTex1du4a) DescriptorSet 0
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Decorate 141(g_tTex2df4a) DescriptorSet 0
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Decorate 144(g_tTex2di4a) DescriptorSet 0
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Decorate 147(g_tTex2du4a) DescriptorSet 0
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Decorate 150(g_tTexcdf4a) DescriptorSet 0
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Decorate 153(g_tTexcdi4a) DescriptorSet 0
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Decorate 156(g_tTexcdu4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Function 6(float)
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9: TypeImage 6(float) 1D sampled format:Unknown
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10: TypePointer UniformConstant 9
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11(g_tTex1df4): 10(ptr) Variable UniformConstant
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13: TypeSampler
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14: TypePointer UniformConstant 13
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15(g_sSamp): 14(ptr) Variable UniformConstant
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17: TypeImage 6(float) 1D depth sampled format:Unknown
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18: TypeSampledImage 17
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20: 6(float) Constant 1036831949
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21: 6(float) Constant 1061158912
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22: 6(float) Constant 0
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23: TypeInt 32 1
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24: 23(int) Constant 2
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|
28: TypeImage 23(int) 1D sampled format:Unknown
|
|
29: TypePointer UniformConstant 28
|
|
30(g_tTex1di4): 29(ptr) Variable UniformConstant
|
|
33: TypeImage 23(int) 1D depth sampled format:Unknown
|
|
34: TypeSampledImage 33
|
|
39: TypeInt 32 0
|
|
40: TypeImage 39(int) 1D sampled format:Unknown
|
|
41: TypePointer UniformConstant 40
|
|
42(g_tTex1du4): 41(ptr) Variable UniformConstant
|
|
45: TypeImage 39(int) 1D depth sampled format:Unknown
|
|
46: TypeSampledImage 45
|
|
51: TypeImage 6(float) 2D sampled format:Unknown
|
|
52: TypePointer UniformConstant 51
|
|
53(g_tTex2df4): 52(ptr) Variable UniformConstant
|
|
56: TypeImage 6(float) 2D depth sampled format:Unknown
|
|
57: TypeSampledImage 56
|
|
59: TypeVector 6(float) 2
|
|
60: 6(float) Constant 1045220557
|
|
61: 59(fvec2) ConstantComposite 20 60
|
|
63: TypeVector 23(int) 2
|
|
64: 23(int) Constant 3
|
|
65: 63(ivec2) ConstantComposite 24 64
|
|
69: TypeImage 23(int) 2D sampled format:Unknown
|
|
70: TypePointer UniformConstant 69
|
|
71(g_tTex2di4): 70(ptr) Variable UniformConstant
|
|
74: TypeImage 23(int) 2D depth sampled format:Unknown
|
|
75: TypeSampledImage 74
|
|
81: TypeImage 39(int) 2D sampled format:Unknown
|
|
82: TypePointer UniformConstant 81
|
|
83(g_tTex2du4): 82(ptr) Variable UniformConstant
|
|
86: TypeImage 39(int) 2D depth sampled format:Unknown
|
|
87: TypeSampledImage 86
|
|
92: TypeVector 6(float) 4
|
|
93(PS_OUTPUT): TypeStruct 92(fvec4) 6(float)
|
|
94: TypePointer Function 93(PS_OUTPUT)
|
|
96: 23(int) Constant 0
|
|
97: 6(float) Constant 1065353216
|
|
98: 92(fvec4) ConstantComposite 97 97 97 97
|
|
99: TypePointer Function 92(fvec4)
|
|
101: 23(int) Constant 1
|
|
103: TypePointer Output 92(fvec4)
|
|
104(Color): 103(ptr) Variable Output
|
|
107: TypePointer Output 6(float)
|
|
108(Depth): 107(ptr) Variable Output
|
|
112: TypeImage 6(float) 3D sampled format:Unknown
|
|
113: TypePointer UniformConstant 112
|
|
114(g_tTex3df4): 113(ptr) Variable UniformConstant
|
|
115: TypeImage 23(int) 3D sampled format:Unknown
|
|
116: TypePointer UniformConstant 115
|
|
117(g_tTex3di4): 116(ptr) Variable UniformConstant
|
|
118: TypeImage 39(int) 3D sampled format:Unknown
|
|
119: TypePointer UniformConstant 118
|
|
120(g_tTex3du4): 119(ptr) Variable UniformConstant
|
|
121: TypeImage 6(float) Cube sampled format:Unknown
|
|
122: TypePointer UniformConstant 121
|
|
123(g_tTexcdf4): 122(ptr) Variable UniformConstant
|
|
124: TypeImage 23(int) Cube sampled format:Unknown
|
|
125: TypePointer UniformConstant 124
|
|
126(g_tTexcdi4): 125(ptr) Variable UniformConstant
|
|
127: TypeImage 39(int) Cube sampled format:Unknown
|
|
128: TypePointer UniformConstant 127
|
|
129(g_tTexcdu4): 128(ptr) Variable UniformConstant
|
|
130: TypeImage 6(float) 1D array sampled format:Unknown
|
|
131: TypePointer UniformConstant 130
|
|
132(g_tTex1df4a): 131(ptr) Variable UniformConstant
|
|
133: TypeImage 23(int) 1D array sampled format:Unknown
|
|
134: TypePointer UniformConstant 133
|
|
135(g_tTex1di4a): 134(ptr) Variable UniformConstant
|
|
136: TypeImage 39(int) 1D array sampled format:Unknown
|
|
137: TypePointer UniformConstant 136
|
|
138(g_tTex1du4a): 137(ptr) Variable UniformConstant
|
|
139: TypeImage 6(float) 2D array sampled format:Unknown
|
|
140: TypePointer UniformConstant 139
|
|
141(g_tTex2df4a): 140(ptr) Variable UniformConstant
|
|
142: TypeImage 23(int) 2D array sampled format:Unknown
|
|
143: TypePointer UniformConstant 142
|
|
144(g_tTex2di4a): 143(ptr) Variable UniformConstant
|
|
145: TypeImage 39(int) 2D array sampled format:Unknown
|
|
146: TypePointer UniformConstant 145
|
|
147(g_tTex2du4a): 146(ptr) Variable UniformConstant
|
|
148: TypeImage 6(float) Cube array sampled format:Unknown
|
|
149: TypePointer UniformConstant 148
|
|
150(g_tTexcdf4a): 149(ptr) Variable UniformConstant
|
|
151: TypeImage 23(int) Cube array sampled format:Unknown
|
|
152: TypePointer UniformConstant 151
|
|
153(g_tTexcdi4a): 152(ptr) Variable UniformConstant
|
|
154: TypeImage 39(int) Cube array sampled format:Unknown
|
|
155: TypePointer UniformConstant 154
|
|
156(g_tTexcdu4a): 155(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
8(r01): 7(ptr) Variable Function
|
|
27(r03): 7(ptr) Variable Function
|
|
38(r05): 7(ptr) Variable Function
|
|
50(r21): 7(ptr) Variable Function
|
|
68(r23): 7(ptr) Variable Function
|
|
80(r25): 7(ptr) Variable Function
|
|
95(psout): 94(ptr) Variable Function
|
|
12: 9 Load 11(g_tTex1df4)
|
|
16: 13 Load 15(g_sSamp)
|
|
19: 18 SampledImage 12 16
|
|
25: 6(float) CompositeExtract 20 0
|
|
26: 6(float) ImageSampleDrefExplicitLod 19 20 25 Lod ConstOffset 22 24
|
|
Store 8(r01) 26
|
|
31: 28 Load 30(g_tTex1di4)
|
|
32: 13 Load 15(g_sSamp)
|
|
35: 34 SampledImage 31 32
|
|
36: 6(float) CompositeExtract 20 0
|
|
37: 6(float) ImageSampleDrefExplicitLod 35 20 36 Lod ConstOffset 22 24
|
|
Store 27(r03) 37
|
|
43: 40 Load 42(g_tTex1du4)
|
|
44: 13 Load 15(g_sSamp)
|
|
47: 46 SampledImage 43 44
|
|
48: 6(float) CompositeExtract 20 0
|
|
49: 6(float) ImageSampleDrefExplicitLod 47 20 48 Lod ConstOffset 22 24
|
|
Store 38(r05) 49
|
|
54: 51 Load 53(g_tTex2df4)
|
|
55: 13 Load 15(g_sSamp)
|
|
58: 57 SampledImage 54 55
|
|
62: 6(float) CompositeExtract 61 0
|
|
66: 6(float) CompositeExtract 62 0
|
|
67: 6(float) ImageSampleDrefExplicitLod 58 62 66 Lod ConstOffset 22 65
|
|
Store 50(r21) 67
|
|
72: 69 Load 71(g_tTex2di4)
|
|
73: 13 Load 15(g_sSamp)
|
|
76: 75 SampledImage 72 73
|
|
77: 6(float) CompositeExtract 61 0
|
|
78: 6(float) CompositeExtract 77 0
|
|
79: 6(float) ImageSampleDrefExplicitLod 76 77 78 Lod ConstOffset 22 65
|
|
Store 68(r23) 79
|
|
84: 81 Load 83(g_tTex2du4)
|
|
85: 13 Load 15(g_sSamp)
|
|
88: 87 SampledImage 84 85
|
|
89: 6(float) CompositeExtract 61 0
|
|
90: 6(float) CompositeExtract 89 0
|
|
91: 6(float) ImageSampleDrefExplicitLod 88 89 90 Lod ConstOffset 22 65
|
|
Store 80(r25) 91
|
|
100: 99(ptr) AccessChain 95(psout) 96
|
|
Store 100 98
|
|
102: 7(ptr) AccessChain 95(psout) 101
|
|
Store 102 97
|
|
105: 99(ptr) AccessChain 95(psout) 96
|
|
106: 92(fvec4) Load 105
|
|
Store 104(Color) 106
|
|
109: 7(ptr) AccessChain 95(psout) 101
|
|
110: 6(float) Load 109
|
|
Store 108(Depth) 110
|
|
Return
|
|
FunctionEnd
|