 6b596682c9
			
		
	
	
		6b596682c9
		
	
	
	
	
		
			
			HLSL holds the compare value in a separate intrinsic arg, but the AST wants a vector including the cmp val, except in the 4-dim coord case, where it doesn't fit and is in fact a separate AST parameter. This is awkward but necessary, given AST semantics. In the process, a new vector is constructed for the combined result, but this vector was not being given the correct TType, so was causing some downstream troubles. Now it is. A similar defect existed in OpTextureBias, and has also been fixed.
		
			
				
	
	
		
			692 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			692 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplecmplevelzero.basic.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r00' (temp float)
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| 0:42          textureLod (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DShadow)
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| 0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec2 (temp 2-component vector of float)
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| 0:42              Constant:
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| 0:42                0.100000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r02' (temp float)
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| 0:43          textureLod (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DShadow)
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| 0:43              'g_tTex1di4' (uniform itexture1D)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec2 (temp 2-component vector of float)
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| 0:43              Constant:
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| 0:43                0.100000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r04' (temp float)
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| 0:44          textureLod (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DShadow)
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| 0:44              'g_tTex1du4' (uniform utexture1D)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec2 (temp 2-component vector of float)
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| 0:44              Constant:
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| 0:44                0.100000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r20' (temp float)
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| 0:47          textureLod (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DShadow)
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| 0:47              'g_tTex2df4' (uniform texture2D)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r22' (temp float)
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| 0:48          textureLod (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DShadow)
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| 0:48              'g_tTex2di4' (uniform itexture2D)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r24' (temp float)
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| 0:49          textureLod (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DShadow)
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| 0:49              'g_tTex2du4' (uniform utexture2D)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:53      Sequence
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| 0:53        move second child to first child (temp float)
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| 0:53          'r50' (temp float)
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| 0:53          textureLod (global float)
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| 0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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| 0:53              'g_tTexcdf4' (uniform textureCube)
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| 0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:53            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:53              Constant:
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| 0:53                0.750000
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| 0:53            Constant:
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| 0:53              0.000000
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| 0:54      Sequence
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| 0:54        move second child to first child (temp float)
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| 0:54          'r52' (temp float)
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| 0:54          textureLod (global float)
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| 0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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| 0:54              'g_tTexcdi4' (uniform itextureCube)
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| 0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:54            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:54              Constant:
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| 0:54                0.750000
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| 0:54            Constant:
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| 0:54              0.000000
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| 0:55      Sequence
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| 0:55        move second child to first child (temp float)
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| 0:55          'r54' (temp float)
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| 0:55          textureLod (global float)
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| 0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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| 0:55              'g_tTexcdu4' (uniform utextureCube)
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| 0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:55            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:55              Constant:
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| 0:55                0.750000
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| 0:55            Constant:
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| 0:55              0.000000
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| 0:57      move second child to first child (temp 4-component vector of float)
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| 0:57        Color: direct index for structure (temp 4-component vector of float)
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| 0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:57          Constant:
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| 0:57            0 (const int)
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| 0:57        Constant:
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:58      move second child to first child (temp float)
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| 0:58        Depth: direct index for structure (temp float)
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| 0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:58          Constant:
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| 0:58            1 (const int)
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| 0:58        Constant:
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| 0:58          1.000000
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| 0:60      Sequence
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| 0:60        Sequence
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| 0:60          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:60            Color: direct index for structure (temp 4-component vector of float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                0 (const int)
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| 0:60          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:60            Depth: direct index for structure (temp float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                1 (const int)
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| 0:60        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:38    Function Parameters: 
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| 0:?     Sequence
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| 0:42      Sequence
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| 0:42        move second child to first child (temp float)
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| 0:42          'r00' (temp float)
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| 0:42          textureLod (global float)
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| 0:42            Construct combined texture-sampler (temp sampler1DShadow)
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| 0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:42            Construct vec2 (temp 2-component vector of float)
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| 0:42              Constant:
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| 0:42                0.100000
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| 0:42              Constant:
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| 0:42                0.750000
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| 0:42            Constant:
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| 0:42              0.000000
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| 0:43      Sequence
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| 0:43        move second child to first child (temp float)
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| 0:43          'r02' (temp float)
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| 0:43          textureLod (global float)
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| 0:43            Construct combined texture-sampler (temp isampler1DShadow)
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| 0:43              'g_tTex1di4' (uniform itexture1D)
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| 0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:43            Construct vec2 (temp 2-component vector of float)
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| 0:43              Constant:
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| 0:43                0.100000
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| 0:43              Constant:
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| 0:43                0.750000
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| 0:43            Constant:
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| 0:43              0.000000
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| 0:44      Sequence
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| 0:44        move second child to first child (temp float)
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| 0:44          'r04' (temp float)
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| 0:44          textureLod (global float)
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| 0:44            Construct combined texture-sampler (temp usampler1DShadow)
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| 0:44              'g_tTex1du4' (uniform utexture1D)
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| 0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:44            Construct vec2 (temp 2-component vector of float)
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| 0:44              Constant:
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| 0:44                0.100000
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| 0:44              Constant:
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| 0:44                0.750000
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| 0:44            Constant:
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| 0:44              0.000000
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| 0:47      Sequence
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| 0:47        move second child to first child (temp float)
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| 0:47          'r20' (temp float)
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| 0:47          textureLod (global float)
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| 0:47            Construct combined texture-sampler (temp sampler2DShadow)
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| 0:47              'g_tTex2df4' (uniform texture2D)
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| 0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:47            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:47              Constant:
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| 0:47                0.750000
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| 0:47            Constant:
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| 0:47              0.000000
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| 0:48      Sequence
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| 0:48        move second child to first child (temp float)
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| 0:48          'r22' (temp float)
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| 0:48          textureLod (global float)
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| 0:48            Construct combined texture-sampler (temp isampler2DShadow)
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| 0:48              'g_tTex2di4' (uniform itexture2D)
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| 0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:48            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:48              Constant:
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| 0:48                0.750000
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| 0:48            Constant:
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| 0:48              0.000000
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| 0:49      Sequence
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| 0:49        move second child to first child (temp float)
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| 0:49          'r24' (temp float)
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| 0:49          textureLod (global float)
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| 0:49            Construct combined texture-sampler (temp usampler2DShadow)
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| 0:49              'g_tTex2du4' (uniform utexture2D)
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| 0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:49            Construct vec3 (temp 3-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:49              Constant:
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| 0:49                0.750000
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| 0:49            Constant:
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| 0:49              0.000000
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| 0:53      Sequence
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| 0:53        move second child to first child (temp float)
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| 0:53          'r50' (temp float)
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| 0:53          textureLod (global float)
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| 0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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| 0:53              'g_tTexcdf4' (uniform textureCube)
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| 0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:53            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:53              Constant:
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| 0:53                0.750000
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| 0:53            Constant:
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| 0:53              0.000000
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| 0:54      Sequence
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| 0:54        move second child to first child (temp float)
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| 0:54          'r52' (temp float)
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| 0:54          textureLod (global float)
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| 0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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| 0:54              'g_tTexcdi4' (uniform itextureCube)
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| 0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:54            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:54              Constant:
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| 0:54                0.750000
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| 0:54            Constant:
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| 0:54              0.000000
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| 0:55      Sequence
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| 0:55        move second child to first child (temp float)
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| 0:55          'r54' (temp float)
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| 0:55          textureLod (global float)
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| 0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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| 0:55              'g_tTexcdu4' (uniform utextureCube)
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| 0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:55            Construct vec4 (temp 4-component vector of float)
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| 0:?               Constant:
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| 0:?                 0.100000
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| 0:?                 0.200000
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| 0:?                 0.300000
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| 0:55              Constant:
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| 0:55                0.750000
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| 0:55            Constant:
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| 0:55              0.000000
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| 0:57      move second child to first child (temp 4-component vector of float)
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| 0:57        Color: direct index for structure (temp 4-component vector of float)
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| 0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:57          Constant:
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| 0:57            0 (const int)
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| 0:57        Constant:
 | |
| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:57          1.000000
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| 0:58      move second child to first child (temp float)
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| 0:58        Depth: direct index for structure (temp float)
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| 0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | |
| 0:58          Constant:
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| 0:58            1 (const int)
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| 0:58        Constant:
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| 0:58          1.000000
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| 0:60      Sequence
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| 0:60        Sequence
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| 0:60          move second child to first child (temp 4-component vector of float)
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| 0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:60            Color: direct index for structure (temp 4-component vector of float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                0 (const int)
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| 0:60          move second child to first child (temp float)
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| 0:?             'Depth' (out float FragDepth)
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| 0:60            Depth: direct index for structure (temp float)
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| 0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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| 0:60              Constant:
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| 0:60                1 (const int)
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| 0:60        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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| 0:?     'Depth' (out float FragDepth)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 201
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 157 161
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|                               ExecutionMode 4 OriginUpperLeft
 | |
|                               Name 4  "main"
 | |
|                               Name 8  "r00"
 | |
|                               Name 11  "g_tTex1df4"
 | |
|                               Name 15  "g_sSamp"
 | |
|                               Name 27  "r02"
 | |
|                               Name 31  "g_tTex1di4"
 | |
|                               Name 40  "r04"
 | |
|                               Name 44  "g_tTex1du4"
 | |
|                               Name 53  "r20"
 | |
|                               Name 56  "g_tTex2df4"
 | |
|                               Name 70  "r22"
 | |
|                               Name 73  "g_tTex2di4"
 | |
|                               Name 84  "r24"
 | |
|                               Name 87  "g_tTex2du4"
 | |
|                               Name 98  "r50"
 | |
|                               Name 101  "g_tTexcdf4"
 | |
|                               Name 116  "r52"
 | |
|                               Name 119  "g_tTexcdi4"
 | |
|                               Name 131  "r54"
 | |
|                               Name 134  "g_tTexcdu4"
 | |
|                               Name 146  "PS_OUTPUT"
 | |
|                               MemberName 146(PS_OUTPUT) 0  "Color"
 | |
|                               MemberName 146(PS_OUTPUT) 1  "Depth"
 | |
|                               Name 148  "psout"
 | |
|                               Name 157  "Color"
 | |
|                               Name 161  "Depth"
 | |
|                               Name 167  "g_tTex3df4"
 | |
|                               Name 170  "g_tTex3di4"
 | |
|                               Name 173  "g_tTex3du4"
 | |
|                               Name 176  "g_tTex1df4a"
 | |
|                               Name 179  "g_tTex1di4a"
 | |
|                               Name 182  "g_tTex1du4a"
 | |
|                               Name 185  "g_tTex2df4a"
 | |
|                               Name 188  "g_tTex2di4a"
 | |
|                               Name 191  "g_tTex2du4a"
 | |
|                               Name 194  "g_tTexcdf4a"
 | |
|                               Name 197  "g_tTexcdi4a"
 | |
|                               Name 200  "g_tTexcdu4a"
 | |
|                               Decorate 11(g_tTex1df4) DescriptorSet 0
 | |
|                               Decorate 11(g_tTex1df4) Binding 0
 | |
|                               Decorate 15(g_sSamp) DescriptorSet 0
 | |
|                               Decorate 15(g_sSamp) Binding 0
 | |
|                               Decorate 31(g_tTex1di4) DescriptorSet 0
 | |
|                               Decorate 44(g_tTex1du4) DescriptorSet 0
 | |
|                               Decorate 56(g_tTex2df4) DescriptorSet 0
 | |
|                               Decorate 73(g_tTex2di4) DescriptorSet 0
 | |
|                               Decorate 87(g_tTex2du4) DescriptorSet 0
 | |
|                               Decorate 101(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 119(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 134(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 157(Color) Location 0
 | |
|                               Decorate 161(Depth) BuiltIn FragDepth
 | |
|                               Decorate 167(g_tTex3df4) DescriptorSet 0
 | |
|                               Decorate 170(g_tTex3di4) DescriptorSet 0
 | |
|                               Decorate 173(g_tTex3du4) DescriptorSet 0
 | |
|                               Decorate 176(g_tTex1df4a) DescriptorSet 0
 | |
|                               Decorate 179(g_tTex1di4a) DescriptorSet 0
 | |
|                               Decorate 182(g_tTex1du4a) DescriptorSet 0
 | |
|                               Decorate 185(g_tTex2df4a) DescriptorSet 0
 | |
|                               Decorate 188(g_tTex2di4a) DescriptorSet 0
 | |
|                               Decorate 191(g_tTex2du4a) DescriptorSet 0
 | |
|                               Decorate 194(g_tTexcdf4a) DescriptorSet 0
 | |
|                               Decorate 197(g_tTexcdi4a) DescriptorSet 0
 | |
|                               Decorate 200(g_tTexcdu4a) DescriptorSet 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypePointer Function 6(float)
 | |
|                9:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|               10:             TypePointer UniformConstant 9
 | |
|   11(g_tTex1df4):     10(ptr) Variable UniformConstant
 | |
|               13:             TypeSampler
 | |
|               14:             TypePointer UniformConstant 13
 | |
|      15(g_sSamp):     14(ptr) Variable UniformConstant
 | |
|               17:             TypeImage 6(float) 1D depth sampled format:Unknown
 | |
|               18:             TypeSampledImage 17
 | |
|               20:    6(float) Constant 1036831949
 | |
|               21:    6(float) Constant 1061158912
 | |
|               22:             TypeVector 6(float) 2
 | |
|               24:    6(float) Constant 0
 | |
|               28:             TypeInt 32 1
 | |
|               29:             TypeImage 28(int) 1D sampled format:Unknown
 | |
|               30:             TypePointer UniformConstant 29
 | |
|   31(g_tTex1di4):     30(ptr) Variable UniformConstant
 | |
|               34:             TypeImage 28(int) 1D depth sampled format:Unknown
 | |
|               35:             TypeSampledImage 34
 | |
|               41:             TypeInt 32 0
 | |
|               42:             TypeImage 41(int) 1D sampled format:Unknown
 | |
|               43:             TypePointer UniformConstant 42
 | |
|   44(g_tTex1du4):     43(ptr) Variable UniformConstant
 | |
|               47:             TypeImage 41(int) 1D depth sampled format:Unknown
 | |
|               48:             TypeSampledImage 47
 | |
|               54:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|               55:             TypePointer UniformConstant 54
 | |
|   56(g_tTex2df4):     55(ptr) Variable UniformConstant
 | |
|               59:             TypeImage 6(float) 2D depth sampled format:Unknown
 | |
|               60:             TypeSampledImage 59
 | |
|               62:    6(float) Constant 1045220557
 | |
|               63:   22(fvec2) ConstantComposite 20 62
 | |
|               64:             TypeVector 6(float) 3
 | |
|               71:             TypeImage 28(int) 2D sampled format:Unknown
 | |
|               72:             TypePointer UniformConstant 71
 | |
|   73(g_tTex2di4):     72(ptr) Variable UniformConstant
 | |
|               76:             TypeImage 28(int) 2D depth sampled format:Unknown
 | |
|               77:             TypeSampledImage 76
 | |
|               85:             TypeImage 41(int) 2D sampled format:Unknown
 | |
|               86:             TypePointer UniformConstant 85
 | |
|   87(g_tTex2du4):     86(ptr) Variable UniformConstant
 | |
|               90:             TypeImage 41(int) 2D depth sampled format:Unknown
 | |
|               91:             TypeSampledImage 90
 | |
|               99:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|              100:             TypePointer UniformConstant 99
 | |
|  101(g_tTexcdf4):    100(ptr) Variable UniformConstant
 | |
|              104:             TypeImage 6(float) Cube depth sampled format:Unknown
 | |
|              105:             TypeSampledImage 104
 | |
|              107:    6(float) Constant 1050253722
 | |
|              108:   64(fvec3) ConstantComposite 20 62 107
 | |
|              109:             TypeVector 6(float) 4
 | |
|              117:             TypeImage 28(int) Cube sampled format:Unknown
 | |
|              118:             TypePointer UniformConstant 117
 | |
|  119(g_tTexcdi4):    118(ptr) Variable UniformConstant
 | |
|              122:             TypeImage 28(int) Cube depth sampled format:Unknown
 | |
|              123:             TypeSampledImage 122
 | |
|              132:             TypeImage 41(int) Cube sampled format:Unknown
 | |
|              133:             TypePointer UniformConstant 132
 | |
|  134(g_tTexcdu4):    133(ptr) Variable UniformConstant
 | |
|              137:             TypeImage 41(int) Cube depth sampled format:Unknown
 | |
|              138:             TypeSampledImage 137
 | |
|   146(PS_OUTPUT):             TypeStruct 109(fvec4) 6(float)
 | |
|              147:             TypePointer Function 146(PS_OUTPUT)
 | |
|              149:     28(int) Constant 0
 | |
|              150:    6(float) Constant 1065353216
 | |
|              151:  109(fvec4) ConstantComposite 150 150 150 150
 | |
|              152:             TypePointer Function 109(fvec4)
 | |
|              154:     28(int) Constant 1
 | |
|              156:             TypePointer Output 109(fvec4)
 | |
|       157(Color):    156(ptr) Variable Output
 | |
|              160:             TypePointer Output 6(float)
 | |
|       161(Depth):    160(ptr) Variable Output
 | |
|              165:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|              166:             TypePointer UniformConstant 165
 | |
|  167(g_tTex3df4):    166(ptr) Variable UniformConstant
 | |
|              168:             TypeImage 28(int) 3D sampled format:Unknown
 | |
|              169:             TypePointer UniformConstant 168
 | |
|  170(g_tTex3di4):    169(ptr) Variable UniformConstant
 | |
|              171:             TypeImage 41(int) 3D sampled format:Unknown
 | |
|              172:             TypePointer UniformConstant 171
 | |
|  173(g_tTex3du4):    172(ptr) Variable UniformConstant
 | |
|              174:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|              175:             TypePointer UniformConstant 174
 | |
| 176(g_tTex1df4a):    175(ptr) Variable UniformConstant
 | |
|              177:             TypeImage 28(int) 1D array sampled format:Unknown
 | |
|              178:             TypePointer UniformConstant 177
 | |
| 179(g_tTex1di4a):    178(ptr) Variable UniformConstant
 | |
|              180:             TypeImage 41(int) 1D array sampled format:Unknown
 | |
|              181:             TypePointer UniformConstant 180
 | |
| 182(g_tTex1du4a):    181(ptr) Variable UniformConstant
 | |
|              183:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|              184:             TypePointer UniformConstant 183
 | |
| 185(g_tTex2df4a):    184(ptr) Variable UniformConstant
 | |
|              186:             TypeImage 28(int) 2D array sampled format:Unknown
 | |
|              187:             TypePointer UniformConstant 186
 | |
| 188(g_tTex2di4a):    187(ptr) Variable UniformConstant
 | |
|              189:             TypeImage 41(int) 2D array sampled format:Unknown
 | |
|              190:             TypePointer UniformConstant 189
 | |
| 191(g_tTex2du4a):    190(ptr) Variable UniformConstant
 | |
|              192:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|              193:             TypePointer UniformConstant 192
 | |
| 194(g_tTexcdf4a):    193(ptr) Variable UniformConstant
 | |
|              195:             TypeImage 28(int) Cube array sampled format:Unknown
 | |
|              196:             TypePointer UniformConstant 195
 | |
| 197(g_tTexcdi4a):    196(ptr) Variable UniformConstant
 | |
|              198:             TypeImage 41(int) Cube array sampled format:Unknown
 | |
|              199:             TypePointer UniformConstant 198
 | |
| 200(g_tTexcdu4a):    199(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|           8(r00):      7(ptr) Variable Function
 | |
|          27(r02):      7(ptr) Variable Function
 | |
|          40(r04):      7(ptr) Variable Function
 | |
|          53(r20):      7(ptr) Variable Function
 | |
|          70(r22):      7(ptr) Variable Function
 | |
|          84(r24):      7(ptr) Variable Function
 | |
|          98(r50):      7(ptr) Variable Function
 | |
|         116(r52):      7(ptr) Variable Function
 | |
|         131(r54):      7(ptr) Variable Function
 | |
|       148(psout):    147(ptr) Variable Function
 | |
|               12:           9 Load 11(g_tTex1df4)
 | |
|               16:          13 Load 15(g_sSamp)
 | |
|               19:          18 SampledImage 12 16
 | |
|               23:   22(fvec2) CompositeConstruct 20 21
 | |
|               25:    6(float) CompositeExtract 23 1
 | |
|               26:    6(float) ImageSampleDrefExplicitLod 19 23 25 Lod 24
 | |
|                               Store 8(r00) 26
 | |
|               32:          29 Load 31(g_tTex1di4)
 | |
|               33:          13 Load 15(g_sSamp)
 | |
|               36:          35 SampledImage 32 33
 | |
|               37:   22(fvec2) CompositeConstruct 20 21
 | |
|               38:    6(float) CompositeExtract 37 1
 | |
|               39:    6(float) ImageSampleDrefExplicitLod 36 37 38 Lod 24
 | |
|                               Store 27(r02) 39
 | |
|               45:          42 Load 44(g_tTex1du4)
 | |
|               46:          13 Load 15(g_sSamp)
 | |
|               49:          48 SampledImage 45 46
 | |
|               50:   22(fvec2) CompositeConstruct 20 21
 | |
|               51:    6(float) CompositeExtract 50 1
 | |
|               52:    6(float) ImageSampleDrefExplicitLod 49 50 51 Lod 24
 | |
|                               Store 40(r04) 52
 | |
|               57:          54 Load 56(g_tTex2df4)
 | |
|               58:          13 Load 15(g_sSamp)
 | |
|               61:          60 SampledImage 57 58
 | |
|               65:    6(float) CompositeExtract 63 0
 | |
|               66:    6(float) CompositeExtract 63 1
 | |
|               67:   64(fvec3) CompositeConstruct 65 66 21
 | |
|               68:    6(float) CompositeExtract 67 2
 | |
|               69:    6(float) ImageSampleDrefExplicitLod 61 67 68 Lod 24
 | |
|                               Store 53(r20) 69
 | |
|               74:          71 Load 73(g_tTex2di4)
 | |
|               75:          13 Load 15(g_sSamp)
 | |
|               78:          77 SampledImage 74 75
 | |
|               79:    6(float) CompositeExtract 63 0
 | |
|               80:    6(float) CompositeExtract 63 1
 | |
|               81:   64(fvec3) CompositeConstruct 79 80 21
 | |
|               82:    6(float) CompositeExtract 81 2
 | |
|               83:    6(float) ImageSampleDrefExplicitLod 78 81 82 Lod 24
 | |
|                               Store 70(r22) 83
 | |
|               88:          85 Load 87(g_tTex2du4)
 | |
|               89:          13 Load 15(g_sSamp)
 | |
|               92:          91 SampledImage 88 89
 | |
|               93:    6(float) CompositeExtract 63 0
 | |
|               94:    6(float) CompositeExtract 63 1
 | |
|               95:   64(fvec3) CompositeConstruct 93 94 21
 | |
|               96:    6(float) CompositeExtract 95 2
 | |
|               97:    6(float) ImageSampleDrefExplicitLod 92 95 96 Lod 24
 | |
|                               Store 84(r24) 97
 | |
|              102:          99 Load 101(g_tTexcdf4)
 | |
|              103:          13 Load 15(g_sSamp)
 | |
|              106:         105 SampledImage 102 103
 | |
|              110:    6(float) CompositeExtract 108 0
 | |
|              111:    6(float) CompositeExtract 108 1
 | |
|              112:    6(float) CompositeExtract 108 2
 | |
|              113:  109(fvec4) CompositeConstruct 110 111 112 21
 | |
|              114:    6(float) CompositeExtract 113 3
 | |
|              115:    6(float) ImageSampleDrefExplicitLod 106 113 114 Lod 24
 | |
|                               Store 98(r50) 115
 | |
|              120:         117 Load 119(g_tTexcdi4)
 | |
|              121:          13 Load 15(g_sSamp)
 | |
|              124:         123 SampledImage 120 121
 | |
|              125:    6(float) CompositeExtract 108 0
 | |
|              126:    6(float) CompositeExtract 108 1
 | |
|              127:    6(float) CompositeExtract 108 2
 | |
|              128:  109(fvec4) CompositeConstruct 125 126 127 21
 | |
|              129:    6(float) CompositeExtract 128 3
 | |
|              130:    6(float) ImageSampleDrefExplicitLod 124 128 129 Lod 24
 | |
|                               Store 116(r52) 130
 | |
|              135:         132 Load 134(g_tTexcdu4)
 | |
|              136:          13 Load 15(g_sSamp)
 | |
|              139:         138 SampledImage 135 136
 | |
|              140:    6(float) CompositeExtract 108 0
 | |
|              141:    6(float) CompositeExtract 108 1
 | |
|              142:    6(float) CompositeExtract 108 2
 | |
|              143:  109(fvec4) CompositeConstruct 140 141 142 21
 | |
|              144:    6(float) CompositeExtract 143 3
 | |
|              145:    6(float) ImageSampleDrefExplicitLod 139 143 144 Lod 24
 | |
|                               Store 131(r54) 145
 | |
|              153:    152(ptr) AccessChain 148(psout) 149
 | |
|                               Store 153 151
 | |
|              155:      7(ptr) AccessChain 148(psout) 154
 | |
|                               Store 155 150
 | |
|              158:    152(ptr) AccessChain 148(psout) 149
 | |
|              159:  109(fvec4) Load 158
 | |
|                               Store 157(Color) 159
 | |
|              162:      7(ptr) AccessChain 148(psout) 154
 | |
|              163:    6(float) Load 162
 | |
|                               Store 161(Depth) 163
 | |
|                               Return
 | |
|                               FunctionEnd
 |