glslang/Test/baseResults/cppComplexExpr.vert.out

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ERROR: 0:46: 'xyxwx' : illegal vector field selection
ERROR: 0:46: 'xyxwx' : illegal vector field selection
ERROR: 0:66: '#define' : Macro redefined; different substitutions: BIG
ERROR: 0:79: '' : missing #endif
ERROR: 4 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:4 Sequence
0:4 move second child to first child (highp float)
0:4 'sum' (highp float)
0:4 Constant:
0:4 0.000000
0:6 Function Definition: main( (void)
0:6 Function Parameters:
0:10 Sequence
0:10 add second child into first child (highp float)
0:10 'sum' (highp float)
0:10 Constant:
0:10 1.000000
0:15 add second child into first child (highp float)
0:15 'sum' (highp float)
0:15 Constant:
0:15 20.000000
0:30 add second child into first child (highp float)
0:30 'sum' (highp float)
0:30 Constant:
0:30 300.000000
0:39 move second child to first child (highp 4-component vector of float)
0:39 'gl_Position' (gl_Position highp 4-component vector of float)
0:39 Construct vec4 (highp 4-component vector of float)
0:39 'sum' (highp float)
0:44 Function Definition: foo( (highp float)
0:44 Function Parameters:
0:46 Sequence
0:46 Branch: Return with expression
0:46 add (highp float)
0:46 add (highp float)
0:46 direct index (highp float)
0:46 'gl_Position' (gl_Position highp 4-component vector of float)
0:46 Constant:
0:46 0 (const int)
0:46 Constant:
0:46 3.000000
0:46 add (highp float)
0:46 direct index (highp float)
0:46 'gl_Position' (gl_Position highp 4-component vector of float)
0:46 Constant:
0:46 0 (const int)
0:46 Constant:
0:46 3.000000
0:47 Branch: Return with expression
0:47 add (highp float)
0:47 add (highp float)
0:47 direct index (highp float)
0:47 'gl_Position' (gl_Position highp 4-component vector of float)
0:47 Constant:
0:47 1 (const int)
0:47 Constant:
0:47 3.000000
0:47 add (highp float)
0:47 direct index (highp float)
0:47 'gl_Position' (gl_Position highp 4-component vector of float)
0:47 Constant:
0:47 1 (const int)
0:47 Constant:
0:47 3.000000
0:? Linker Objects
0:? 'sum' (highp float)
0:? 'gl_VertexID' (gl_VertexId highp int)
0:? 'gl_InstanceID' (gl_InstanceId highp int)