glslang/Test/baseResults/hlsl.matType.frag.out

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Executable File

hlsl.matType.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:1 Sequence
0:1 move second child to first child (temp 1-component vector of float)
0:1 'f1' (global 1-component vector of float)
0:1 Constant:
0:1 1.000000
0:9 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
0:9 Function Parameters:
0:9 'inFloat1' (in 1-component vector of float)
0:9 'inScalar' (in float)
0:? Sequence
0:10 Branch: Return with expression
0:10 'inFloat1' (in 1-component vector of float)
0:? Linker Objects
0:? 'f1' (global 1-component vector of float)
0:? 'fmat11' (global 1X1 matrix of float)
0:? 'fmat41' (global 1X4 matrix of float)
0:? 'fmat12' (global 2X1 matrix of float)
0:? 'dmat23' (global 3X2 matrix of double)
0:? 'int44' (global 4X4 matrix of int)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:1 Sequence
0:1 move second child to first child (temp 1-component vector of float)
0:1 'f1' (global 1-component vector of float)
0:1 Constant:
0:1 1.000000
0:9 Function Definition: ShaderFunction(vf1;f1; (global 1-component vector of float)
0:9 Function Parameters:
0:9 'inFloat1' (in 1-component vector of float)
0:9 'inScalar' (in float)
0:? Sequence
0:10 Branch: Return with expression
0:10 'inFloat1' (in 1-component vector of float)
0:? Linker Objects
0:? 'f1' (global 1-component vector of float)
0:? 'fmat11' (global 1X1 matrix of float)
0:? 'fmat41' (global 1X4 matrix of float)
0:? 'fmat12' (global 2X1 matrix of float)
0:? 'dmat23' (global 3X2 matrix of double)
0:? 'int44' (global 4X4 matrix of int)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 40
Capability Shader
Capability Float64
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "PixelShaderFunction"
ExecutionMode 4 OriginUpperLeft
Name 4 "PixelShaderFunction"
Name 11 "ShaderFunction(vf1;f1;"
Name 9 "inFloat1"
Name 10 "inScalar"
Name 14 "f1"
Name 22 "fmat11"
Name 26 "fmat41"
Name 29 "fmat12"
Name 34 "dmat23"
Name 39 "int44"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypePointer Function 6(float)
8: TypeFunction 6(float) 7(ptr) 7(ptr)
13: TypePointer Private 6(float)
14(f1): 13(ptr) Variable Private
15: 6(float) Constant 1065353216
19: TypeVector 6(float) 1
20: TypeMatrix 19(fvec) 1
21: TypePointer Private 20
22(fmat11): 21(ptr) Variable Private
23: TypeVector 6(float) 4
24: TypeMatrix 23(fvec4) 1
25: TypePointer Private 24
26(fmat41): 25(ptr) Variable Private
27: TypeMatrix 19(fvec) 2
28: TypePointer Private 27
29(fmat12): 28(ptr) Variable Private
30: TypeFloat 64
31: TypeVector 30(float) 2
32: TypeMatrix 31(fvec2) 3
33: TypePointer Private 32
34(dmat23): 33(ptr) Variable Private
35: TypeInt 32 1
36: TypeVector 35(int) 4
37: TypeMatrix 36(ivec4) 4
38: TypePointer Private 37
39(int44): 38(ptr) Variable Private
4(PixelShaderFunction): 2 Function None 3
5: Label
Store 14(f1) 15
FunctionEnd
11(ShaderFunction(vf1;f1;): 6(float) Function None 8
9(inFloat1): 7(ptr) FunctionParameter
10(inScalar): 7(ptr) FunctionParameter
12: Label
16: 6(float) Load 9(inFloat1)
ReturnValue 16
FunctionEnd