git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24043 e7fa87d3-cd2b-0410-9028-fcbf551c1848
683 lines
26 KiB
C++
683 lines
26 KiB
C++
//
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//Copyright (C) 2013 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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#include "../Include/Common.h"
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#include "reflection.h"
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#include "localintermediate.h"
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#include "gl_types.h"
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//
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// Grow the reflection database through a friend traverser class of TReflection and a
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// collection of functions to do a liveness traversal that note what uniforms are used
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// in semantically non-dead code.
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//
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// Can be used multiple times, once per stage, to grow a program reflection.
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//
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// High-level algorithm for one stage:
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//
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// 1. Put main() on list of live functions.
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//
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// 2. Traverse any live function, while skipping if-tests with a compile-time constant
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// condition of false, and while adding any encountered function calls to the live
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// function list.
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//
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// Repeat until the live function list is empty.
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//
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// 3. Add any encountered uniform variables and blocks to the reflection database.
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//
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// Can be attempted with a failed link, but will return false if recursion had been detected, or
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// there wasn't exactly one main.
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//
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namespace glslang {
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//
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// The traverser: mostly pass through, except
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// - processing function-call nodes to push live functions onto the stack of functions to process
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// - processing binary nodes to see if they are dereferences of an aggregates to track
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// - processing symbol nodes to see if they are non-aggregate objects to track
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// - processing selection nodes to trim semantically dead code
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//
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// This is in the glslang namespace directly so it can be a friend of TReflection.
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//
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class TLiveTraverser : public TIntermTraverser {
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public:
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TLiveTraverser(const TIntermediate& i, TReflection& r) : intermediate(i), reflection(r) { }
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// Track live funtions as well as uniforms, so that we don't visit dead functions
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// and only visit each function once.
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void addFunctionCall(TIntermAggregate* call)
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{
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// just use the map to ensure we process each function at most once
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if (reflection.nameToIndex.find(call->getName()) == reflection.nameToIndex.end()) {
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reflection.nameToIndex[call->getName()] = -1;
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pushFunction(call->getName());
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}
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}
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// Add a simple uniform variable reference to the uniform database, no dereference involved.
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void addUniform(const TIntermSymbol& symbol)
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{
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if (reflection.nameToIndex.find(symbol.getName()) == reflection.nameToIndex.end()) {
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if (isReflectionGranularity(symbol.getType())) {
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reflection.nameToIndex[symbol.getName()] = reflection.indexToUniform.size();
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reflection.indexToUniform.push_back(TObjectReflection(symbol.getName(), -1, mapToGlType(symbol.getType()), mapToGlArraySize(symbol.getType()), -1));
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}
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}
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}
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static const int baseAlignmentVec4Std140;
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// align a value: if 'value' is not aligned to 'alignment', move it up to a multiple of alignment
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void align(int& value, int alignment)
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{
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int error = value % alignment;
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if (error)
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value += alignment - error;
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}
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// return the size and alignment of a scalar
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int getBaseAlignmentScalar(const TType& type, int& size)
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{
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switch (type.getBasicType()) {
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case EbtDouble: size = 8; return 8;
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default: size = 4; return 4;
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}
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}
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// Implement base-alignment and size rules from section 7.6.2.2 Standard Uniform Block Layout
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// Operates recursively.
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// If std140 is true, it does the rounding up to vec4 size required by std140,
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// otherwise it does not, yielding std430 rules.
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//
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// Returns the size of the type.
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int getBaseAlignment(const TType& type, int& size, bool std140)
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{
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int alignment;
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// rules 4, 6, and 8
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if (type.isArray()) {
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TType derefType(type, 0);
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alignment = getBaseAlignment(derefType, size, std140);
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if (std140)
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alignment = std::max(baseAlignmentVec4Std140, alignment);
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align(size, alignment);
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size *= type.getArraySize();
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return alignment;
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}
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// rule 9
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if (type.getBasicType() == EbtStruct) {
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const TTypeList& memberList = *type.getStruct();
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int size = 0;
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int maxAlignment = std140 ? baseAlignmentVec4Std140 : 0;
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for (size_t m = 0; m < memberList.size(); ++m) {
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int memberSize;
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int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, std140);
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maxAlignment = std::max(maxAlignment, memberAlignment);
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align(size, memberAlignment);
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size += memberSize;
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}
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return maxAlignment;
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}
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// rule 1
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if (type.isScalar())
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return getBaseAlignmentScalar(type, size);
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// rules 2 and 3
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if (type.isVector()) {
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int scalarAlign = getBaseAlignmentScalar(type, size);
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switch (type.getVectorSize()) {
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case 2:
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size *= 2;
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return 2 * scalarAlign;
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default:
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size *= type.getVectorSize();
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return 4 * scalarAlign;
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}
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}
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// rules 5 and 7
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if (type.isMatrix()) {
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TType derefType(type, 0);
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// rule 5: deref to row, not to column, meaning the size of vector is num columns instead of num rows
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if (type.getQualifier().layoutMatrix == ElmRowMajor)
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derefType.setElementType(derefType.getBasicType(), type.getMatrixCols(), 0, 0, 0);
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alignment = getBaseAlignment(derefType, size, std140);
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if (std140)
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alignment = std::max(baseAlignmentVec4Std140, alignment);
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align(size, alignment);
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if (type.getQualifier().layoutMatrix == ElmRowMajor)
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size *= type.getMatrixRows();
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else
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size *= type.getMatrixCols();
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return alignment;
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}
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assert(0); // all cases should be covered above
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size = baseAlignmentVec4Std140;
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return baseAlignmentVec4Std140;
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}
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// Calculate the offset of a block member, using the recursively defined
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// block offset rules.
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int getBlockMemberOffset(const TType& blockType, int index)
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{
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// TODO: reflection performance: cache these results instead of recomputing them
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int offset = 0;
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const TTypeList& memberList = *blockType.getStruct();
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int memberSize;
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for (int m = 0; m < index; ++m) {
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int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, blockType.getQualifier().layoutPacking == ElpStd140);
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align(offset, memberAlignment);
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offset += memberSize;
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}
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int memberAlignment = getBaseAlignment(*memberList[index].type, memberSize, blockType.getQualifier().layoutPacking == ElpStd140);
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align(offset, memberAlignment);
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return offset;
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}
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// Add a complex uniform reference where blocks/struct/arrays are involved in the access.
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void addDereferencedUniform(TIntermSymbol* base, TIntermBinary* node)
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{
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bool block = base->getBasicType() == EbtBlock;
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int offset = -1;
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int blockIndex = -1;
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bool anonymous = false;
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if (block) {
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anonymous = base->getName().compare(0, 6, "__anon") == 0;
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const TString& blockName = anonymous ? base->getType().getTypeName() : base->getName();
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TReflection::TNameToIndex::const_iterator it = reflection.nameToIndex.find(blockName);
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if (it == reflection.nameToIndex.end()) {
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blockIndex = reflection.indexToUniformBlock.size();
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reflection.nameToIndex[blockName] = blockIndex;
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reflection.indexToUniformBlock.push_back(TObjectReflection(blockName, -1, -1, 1, -1));
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} else
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blockIndex = it->second;
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}
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TString name;
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switch (node->getOp()) {
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case EOpIndexDirect:
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case EOpIndexIndirect:
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// TODO: reflection: handle array dereferences
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//name = base->getName();
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//name.append("[]");
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break;
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case EOpIndexDirectStruct:
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{
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if (! anonymous) {
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name = base->getName();
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name.append(".");
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}
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int structIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
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if (block)
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offset = getBlockMemberOffset(base->getType(), structIndex);
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name.append((*base->getType().getStruct())[structIndex].type->getFieldName().c_str());
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break;
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}
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default:
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break;
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}
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// TODO: reflection: handle deeper dereference chains than just one dereference
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if (name.size() > 0) {
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if (reflection.nameToIndex.find(name) == reflection.nameToIndex.end()) {
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reflection.nameToIndex[name] = reflection.indexToUniform.size();
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reflection.indexToUniform.push_back(TObjectReflection(name, offset, mapToGlType(node->getType()), mapToGlArraySize(node->getType()), blockIndex));
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}
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}
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}
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//
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// Given a function name, find its subroot in the tree, and push it onto the stack of
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// functions left to process.
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//
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void pushFunction(const TString& name)
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{
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TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence();
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for (unsigned int f = 0; f < globals.size(); ++f) {
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TIntermAggregate* candidate = globals[f]->getAsAggregate();
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if (candidate && candidate->getOp() == EOpFunction && candidate->getName() == name) {
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functions.push_back(candidate);
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break;
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}
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}
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}
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// Are we at a level in a dereference chain at which individual active uniform queries are made?
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bool isReflectionGranularity(const TType& type)
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{
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return type.getBasicType() != EbtBlock && type.getBasicType() != EbtStruct;
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}
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// For a binary operation indexing into an aggregate, chase down the base of the aggregate.
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// Return 0 if the topology does not fit this situation.
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TIntermSymbol* findBase(const TIntermBinary* node)
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{
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TIntermSymbol *symbol = node->getLeft()->getAsSymbolNode();
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if (symbol)
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return symbol;
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TIntermBinary* left = node->getLeft()->getAsBinaryNode();
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if (! left)
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return 0;
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return findBase(left);
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}
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//
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// Translate a glslang sampler type into the GL API #define number.
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//
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int mapSamplerToGlType(TSampler sampler)
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{
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if (! sampler.image) {
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// a sampler...
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switch (sampler.type) {
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case EbtFloat:
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switch (sampler.dim) {
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case Esd1D:
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switch (sampler.shadow) {
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case false: return sampler.arrayed ? GL_SAMPLER_1D_ARRAY : GL_SAMPLER_1D;
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case true: return sampler.arrayed ? GL_SAMPLER_1D_ARRAY_SHADOW : GL_SAMPLER_1D_SHADOW;
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}
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case Esd2D:
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switch (sampler.ms) {
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case false:
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switch (sampler.shadow) {
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case false: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY : GL_SAMPLER_2D;
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case true: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY_SHADOW : GL_SAMPLER_2D_SHADOW;
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}
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case true: return sampler.arrayed ? GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_SAMPLER_2D_MULTISAMPLE;
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}
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case Esd3D:
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return GL_SAMPLER_3D;
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case EsdCube:
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switch (sampler.shadow) {
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case false: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY : GL_SAMPLER_CUBE;
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case true: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW : GL_SAMPLER_CUBE_SHADOW;
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}
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case EsdRect:
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return sampler.shadow ? GL_SAMPLER_2D_RECT_SHADOW : GL_SAMPLER_2D_RECT;
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case EsdBuffer:
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return GL_SAMPLER_BUFFER;
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}
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case EbtInt:
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switch (sampler.dim) {
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case Esd1D:
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return sampler.arrayed ? GL_INT_SAMPLER_1D_ARRAY : GL_INT_SAMPLER_1D;
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case Esd2D:
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switch (sampler.ms) {
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case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D;
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case true: return sampler.arrayed ? GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_INT_SAMPLER_2D_MULTISAMPLE;
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}
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case Esd3D:
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return GL_INT_SAMPLER_3D;
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case EsdCube:
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return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE;
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case EsdRect:
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return GL_INT_SAMPLER_2D_RECT;
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case EsdBuffer:
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return GL_INT_SAMPLER_BUFFER;
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}
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case EbtUint:
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switch (sampler.dim) {
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case Esd1D:
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return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_1D_ARRAY : GL_UNSIGNED_INT_SAMPLER_1D;
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case Esd2D:
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switch (sampler.ms) {
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case false: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D;
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case true: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
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}
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case Esd3D:
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return GL_UNSIGNED_INT_SAMPLER_3D;
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case EsdCube:
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return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY : GL_UNSIGNED_INT_SAMPLER_CUBE;
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case EsdRect:
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return GL_UNSIGNED_INT_SAMPLER_2D_RECT;
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case EsdBuffer:
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return GL_UNSIGNED_INT_SAMPLER_BUFFER;
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}
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default:
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return 0;
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}
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} else {
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// an image...
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switch (sampler.type) {
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case EbtFloat:
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switch (sampler.dim) {
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case Esd1D:
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return sampler.arrayed ? GL_IMAGE_1D_ARRAY : GL_IMAGE_1D;
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case Esd2D:
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switch (sampler.ms) {
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case false: return sampler.arrayed ? GL_IMAGE_2D_ARRAY : GL_IMAGE_2D;
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case true: return sampler.arrayed ? GL_IMAGE_2D_MULTISAMPLE_ARRAY : GL_IMAGE_2D_MULTISAMPLE;
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}
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case Esd3D:
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return GL_IMAGE_3D;
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case EsdCube:
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return sampler.arrayed ? GL_IMAGE_CUBE_MAP_ARRAY : GL_IMAGE_CUBE;
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case EsdRect:
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return GL_IMAGE_2D_RECT;
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case EsdBuffer:
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return GL_IMAGE_BUFFER;
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}
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case EbtInt:
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switch (sampler.dim) {
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case Esd1D:
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return sampler.arrayed ? GL_INT_IMAGE_1D_ARRAY : GL_INT_IMAGE_1D;
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case Esd2D:
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switch (sampler.ms) {
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case false: return sampler.arrayed ? GL_INT_IMAGE_2D_ARRAY : GL_INT_IMAGE_2D;
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case true: return sampler.arrayed ? GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GL_INT_IMAGE_2D_MULTISAMPLE;
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}
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case Esd3D:
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return GL_INT_IMAGE_3D;
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case EsdCube:
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return sampler.arrayed ? GL_INT_IMAGE_CUBE_MAP_ARRAY : GL_INT_IMAGE_CUBE;
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case EsdRect:
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return GL_INT_IMAGE_2D_RECT;
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case EsdBuffer:
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return GL_INT_IMAGE_BUFFER;
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}
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case EbtUint:
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switch (sampler.dim) {
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case Esd1D:
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return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_1D_ARRAY : GL_UNSIGNED_INT_IMAGE_1D;
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case Esd2D:
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switch (sampler.ms) {
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case false: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_ARRAY : GL_UNSIGNED_INT_IMAGE_2D;
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case true: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
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}
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case Esd3D:
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return GL_UNSIGNED_INT_IMAGE_3D;
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case EsdCube:
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return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY : GL_UNSIGNED_INT_IMAGE_CUBE;
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case EsdRect:
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return GL_UNSIGNED_INT_IMAGE_2D_RECT;
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case EsdBuffer:
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return GL_UNSIGNED_INT_IMAGE_BUFFER;
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}
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default:
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return 0;
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}
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}
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}
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//
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// Translate a glslang type into the GL API #define number.
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// Ignores arrayness.
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//
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int mapToGlType(const TType& type)
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{
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switch (type.getBasicType()) {
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case EbtSampler:
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return mapSamplerToGlType(type.getSampler());
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case EbtStruct:
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case EbtBlock:
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case EbtVoid:
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return 0;
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default:
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break;
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}
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if (type.isVector()) {
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int offset = type.getVectorSize() - 2;
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switch (type.getBasicType()) {
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case EbtFloat: return GL_FLOAT_VEC2 + offset;
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case EbtDouble: return GL_DOUBLE_VEC2 + offset;
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case EbtInt: return GL_INT_VEC2 + offset;
|
|
case EbtUint: return GL_UNSIGNED_INT_VEC2 + offset;
|
|
case EbtBool: return GL_BOOL_VEC2 + offset;
|
|
default: return 0;
|
|
}
|
|
}
|
|
if (type.isMatrix()) {
|
|
switch (type.getBasicType()) {
|
|
case EbtFloat:
|
|
switch (type.getMatrixCols()) {
|
|
case 2:
|
|
switch (type.getMatrixRows()) {
|
|
case 2: return GL_FLOAT_MAT2;
|
|
case 3: return GL_FLOAT_MAT2x3;
|
|
case 4: return GL_FLOAT_MAT2x4;
|
|
default: return 0;
|
|
}
|
|
case 3:
|
|
switch (type.getMatrixRows()) {
|
|
case 2: return GL_FLOAT_MAT3x2;
|
|
case 3: return GL_FLOAT_MAT3;
|
|
case 4: return GL_FLOAT_MAT3x4;
|
|
default: return 0;
|
|
}
|
|
case 4:
|
|
switch (type.getMatrixRows()) {
|
|
case 2: return GL_FLOAT_MAT4x2;
|
|
case 3: return GL_FLOAT_MAT4x3;
|
|
case 4: return GL_FLOAT_MAT4;
|
|
default: return 0;
|
|
}
|
|
}
|
|
case EbtDouble:
|
|
switch (type.getMatrixCols()) {
|
|
case 2:
|
|
switch (type.getMatrixRows()) {
|
|
case 2: return GL_DOUBLE_MAT2;
|
|
case 3: return GL_DOUBLE_MAT2x3;
|
|
case 4: return GL_DOUBLE_MAT2x4;
|
|
default: return 0;
|
|
}
|
|
case 3:
|
|
switch (type.getMatrixRows()) {
|
|
case 2: return GL_DOUBLE_MAT3x2;
|
|
case 3: return GL_DOUBLE_MAT3;
|
|
case 4: return GL_DOUBLE_MAT3x4;
|
|
default: return 0;
|
|
}
|
|
case 4:
|
|
switch (type.getMatrixRows()) {
|
|
case 2: return GL_DOUBLE_MAT4x2;
|
|
case 3: return GL_DOUBLE_MAT4x3;
|
|
case 4: return GL_DOUBLE_MAT4;
|
|
default: return 0;
|
|
}
|
|
}
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
if (type.getVectorSize() == 1) {
|
|
switch (type.getBasicType()) {
|
|
case EbtFloat: return GL_FLOAT;
|
|
case EbtDouble: return GL_DOUBLE;
|
|
case EbtInt: return GL_INT;
|
|
case EbtUint: return GL_UNSIGNED_INT;
|
|
case EbtBool: return GL_BOOL;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int mapToGlArraySize(const TType& type)
|
|
{
|
|
return type.isArray() ? type.getArraySize() : 1;
|
|
}
|
|
|
|
typedef std::list<TIntermAggregate*> TFunctionStack;
|
|
TFunctionStack functions;
|
|
const TIntermediate& intermediate;
|
|
TReflection& reflection;
|
|
};
|
|
|
|
const int TLiveTraverser::baseAlignmentVec4Std140 = 16;
|
|
|
|
namespace {
|
|
|
|
//
|
|
// Implement the traversal functions of interest.
|
|
//
|
|
|
|
// To catch which function calls are not dead, and hence which functions must be visited.
|
|
bool LiveAggregate(bool /* preVisit */, TIntermAggregate* node, TIntermTraverser* it)
|
|
{
|
|
TLiveTraverser* oit = static_cast<TLiveTraverser*>(it);
|
|
|
|
if (node->getOp() == EOpFunctionCall)
|
|
oit->addFunctionCall(node);
|
|
|
|
return true; // traverse this subtree
|
|
}
|
|
|
|
// To catch dereferenced aggregates that must be reflected.
|
|
bool LiveBinary(bool /* preVisit */, TIntermBinary* node, TIntermTraverser* it)
|
|
{
|
|
TLiveTraverser* oit = static_cast<TLiveTraverser*>(it);
|
|
|
|
switch (node->getOp()) {
|
|
case EOpIndexDirect:
|
|
case EOpIndexIndirect:
|
|
case EOpIndexDirectStruct:
|
|
// If the left side is already small enough granularity to report, ignore
|
|
// this operation, and pick it up when the left side is visited.
|
|
if (! oit->isReflectionGranularity(node->getLeft()->getType()) &&
|
|
oit->isReflectionGranularity(node->getType())) {
|
|
// right granularity; see if this really is a uniform-based dereference
|
|
TIntermSymbol* base = oit->findBase(node);
|
|
if (base && base->getQualifier().storage == EvqUniform)
|
|
oit->addDereferencedUniform(base, node);
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true; // still need to visit everything below
|
|
}
|
|
|
|
// To catch non-dereferenced objects that must be reflected.
|
|
void LiveSymbol(TIntermSymbol* symbol, TIntermTraverser* it)
|
|
{
|
|
TLiveTraverser* oit = static_cast<TLiveTraverser*>(it);
|
|
|
|
if (symbol->getQualifier().storage == EvqUniform)
|
|
oit->addUniform(*symbol);
|
|
}
|
|
|
|
// To prune semantically dead paths.
|
|
bool LiveSelection(bool /* preVisit */, TIntermSelection* node, TIntermTraverser* it)
|
|
{
|
|
TLiveTraverser* oit = static_cast<TLiveTraverser*>(it);
|
|
|
|
TIntermConstantUnion* constant = node->getCondition()->getAsConstantUnion();
|
|
if (constant) {
|
|
// cull the path that is dead
|
|
if (constant->getConstArray()[0].getBConst() == true && node->getTrueBlock())
|
|
node->getTrueBlock()->traverse(it);
|
|
if (constant->getConstArray()[0].getBConst() == false && node->getFalseBlock())
|
|
node->getFalseBlock()->traverse(it);
|
|
|
|
return false; // don't traverse any more, we did it all above
|
|
} else
|
|
return true; // traverse the whole subtree
|
|
}
|
|
|
|
} // end anonymous namespace
|
|
|
|
//
|
|
// Implement TReflection methods.
|
|
//
|
|
|
|
// Merge live symbols from 'intermediate' into the existing reflection database.
|
|
//
|
|
// Returns false if the input is too malformed to do this.
|
|
bool TReflection::addStage(EShLanguage, const TIntermediate& intermediate)
|
|
{
|
|
if (intermediate.getNumMains() != 1 || intermediate.isRecursive())
|
|
return false;
|
|
|
|
TLiveTraverser it(intermediate, *this);
|
|
it.visitSymbol = LiveSymbol;
|
|
it.visitSelection = LiveSelection;
|
|
it.visitBinary = LiveBinary;
|
|
it.visitAggregate = LiveAggregate;
|
|
|
|
// put main() on functions to process
|
|
it.pushFunction("main(");
|
|
|
|
// process all the functions
|
|
while (! it.functions.empty()) {
|
|
TIntermNode* function = it.functions.back();
|
|
it.functions.pop_back();
|
|
function->traverse(&it);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void TReflection::dump()
|
|
{
|
|
printf("Uniform reflection:\n");
|
|
for (size_t i = 0; i < indexToUniform.size(); ++i) {
|
|
printf("%d: ", (int)i);
|
|
indexToUniform[i].dump();
|
|
}
|
|
printf("\n");
|
|
|
|
printf("Uniform block reflection:\n");
|
|
for (size_t i = 0; i < indexToUniformBlock.size(); ++i) {
|
|
printf("%d: ", (int)i);
|
|
indexToUniformBlock[i].dump();
|
|
}
|
|
printf("\n");
|
|
|
|
printf("Live names\n");
|
|
for (TNameToIndex::const_iterator it = nameToIndex.begin(); it != nameToIndex.end(); ++it)
|
|
printf("%s: %d\n", it->first.c_str(), it->second);
|
|
printf("\n");
|
|
}
|
|
|
|
} // end namespace glslang
|