 ff13213547
			
		
	
	
		ff13213547
		
	
	
	
	
		
			
			Single member structs initialized with an initializer list had an incorrect argument for constructor emulation.
		
			
				
	
	
		
			91 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 420 core
 | |
| 
 | |
| const mat2x2 a = mat2( vec2( 1.0, 0.0 ), vec2( 0.0, 1.0 ) );
 | |
| mat2x2 b = { vec2( 1.0, 0.0 ), vec2( 0.0, 1.0 ) };
 | |
| const mat2x2 c = { { 1.0, 0.0, }, { 0.0, 1.0 } };
 | |
| 
 | |
| float a2[2] = { 3.4, 4.2, 5.0 }; // illegal
 | |
| vec2 b2 = { 1.0, 2.0, 3.0 }; // illegal
 | |
| mat3x3 c2 = { vec3(0.0), vec3(1.0), vec3(2.0), vec3(3.0) }; // illegal
 | |
| mat2x2 d = { 1.0, 0.0, 0.0, 1.0 }; // illegal, can't flatten nesting
 | |
| 
 | |
| struct {
 | |
|     float a;
 | |
|     int b;
 | |
| } e = { 1.2, 2, };
 | |
| 
 | |
| struct {
 | |
|     float a;
 | |
|     int b;
 | |
| } e2 = { 1, 3 }; // legal, first initializer is converted
 | |
| 
 | |
| struct {
 | |
|     float a;
 | |
|     int b;
 | |
| } e3 = { 1.2, 2, 3 }; // illegal
 | |
| 
 | |
| int a3 = true; // illegal
 | |
| vec4 b3[2] = { vec4(0.0), 1.0 }; // illegal
 | |
| vec4 b4[2] = vec4[2](vec4(0.0), mat2x2(1.0)); // illegal
 | |
| mat4x2 c3 = { vec3(0.0), vec3(1.0) }; // illegal
 | |
| 
 | |
| struct S1 {
 | |
|     vec4 a;
 | |
|     vec4 b;
 | |
| };
 | |
| 
 | |
| struct {
 | |
|     float s;
 | |
|     float t;
 | |
| } d2[] = { S1(vec4(0.0), vec4(1.1)) }; // illegal
 | |
| 
 | |
| float b5[] = { 3.4, 4.2, 5.0, 5.2, 1.1 };
 | |
| 
 | |
| struct S3 {
 | |
|     float f;
 | |
|     mat2x3 m23;
 | |
| };
 | |
| 
 | |
| struct S4 {
 | |
|     uvec2 uv2;
 | |
|     S3 s[2];
 | |
| };
 | |
| 
 | |
| struct Single1 { int f; };
 | |
| Single1 single1 = { 10 };
 | |
| 
 | |
| struct Single2 { uvec2 v; };
 | |
| Single2 single2 = { { 1, 2 } };
 | |
| 
 | |
| struct Single3 { Single1 s1; };
 | |
| Single3 single3 = { { 3 } };
 | |
| 
 | |
| struct Single4 { Single2 s1; };
 | |
| Single4 single4 = { { { 4u, 5u } } };
 | |
| 
 | |
| const S4 constructed = S4(uvec2(1, 2), 
 | |
|                           S3[2](S3(3.0, mat2x3(4.0)), 
 | |
|                                 S3(5.0, mat2x3(6.0))));
 | |
| 
 | |
| const S4 curlybad1 = { {1, 2},
 | |
|                        { {3,   {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } },       // ERROR, the mat2x3 isn't isolated
 | |
|                          {5.0, {6, 0.0, 0.0}, {0.0, 6.0, 0.0 } } } }; 
 | |
| 
 | |
| const S4 curlyInit = { {1, 2},
 | |
|                        { {3,   { {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } } },
 | |
|                          {5.0, { {6, 0.0, 0.0}, {0.0, 6.0, 0.0 } } } } }; 
 | |
| 
 | |
| float vc1, vc2, vc3;
 | |
| vec3 av3 = vec3(vc1, vc2, vc3);
 | |
| vec3 bv3 = { vc1, vc2, vc3 };
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     memoryBarrier();
 | |
| 
 | |
|     if (constructed == curlybad1)
 | |
|         ;
 | |
|     if (constructed == curlyInit)
 | |
|         ;
 | |
| }
 |