123 lines
5.9 KiB
Plaintext
Executable File
123 lines
5.9 KiB
Plaintext
Executable File
spv.430.vert
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Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
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Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 63
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 12 23 44 45 34 61 62
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Source GLSL 430
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Name 4 "main"
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Name 10 "gl_PerVertex"
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MemberName 10(gl_PerVertex) 0 "gl_ClipDistance"
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Name 12 ""
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Name 23 "bad"
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Name 34 "badorder3"
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Name 39 "f"
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Name 43 "uv4"
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Name 44 "badorder"
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Name 45 "badorder2"
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Name 46 "boundblock"
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MemberName 46(boundblock) 0 "aoeu"
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Name 48 "boundInst"
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Name 49 "anonblock"
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MemberName 49(anonblock) 0 "aoeu"
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Name 51 ""
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Name 55 "sampb1"
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Name 58 "sampb2"
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Name 59 "sampb4"
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Name 61 "gl_VertexID"
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Name 62 "gl_InstanceID"
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MemberDecorate 10(gl_PerVertex) 0 BuiltIn ClipDistance
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Decorate 10(gl_PerVertex) Block
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Decorate 34(badorder3) Flat
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Decorate 43(uv4) Location 4
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Decorate 45(badorder2) Invariant
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Decorate 46(boundblock) GLSLShared
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Decorate 46(boundblock) Block
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Decorate 48(boundInst) Binding 3
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Decorate 49(anonblock) GLSLShared
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Decorate 49(anonblock) Block
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Decorate 51 Binding 7
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Decorate 55(sampb1) Binding 4
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Decorate 58(sampb2) Binding 5
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Decorate 59(sampb4) Binding 31
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Decorate 61(gl_VertexID) BuiltIn VertexId
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Decorate 62(gl_InstanceID) BuiltIn InstanceId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeInt 32 0
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8: 7(int) Constant 3
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9: TypeArray 6(float) 8
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10(gl_PerVertex): TypeStruct 9
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11: TypePointer Output 10(gl_PerVertex)
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12: 11(ptr) Variable Output
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13: TypeInt 32 1
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14: 13(int) Constant 0
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15: 13(int) Constant 2
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16: 6(float) Constant 1080872141
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17: TypePointer Output 6(float)
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19: TypeVector 6(float) 4
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20: 7(int) Constant 10
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21: TypeArray 19(fvec4) 20
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22: TypePointer Input 21
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23(bad): 22(ptr) Variable Input
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24: 7(int) Constant 0
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25: TypePointer Input 6(float)
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28: 6(float) Constant 1082549862
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29: TypeBool
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33: TypePointer Output 19(fvec4)
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34(badorder3): 33(ptr) Variable Output
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35: TypePointer Input 19(fvec4)
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38: TypePointer UniformConstant 6(float)
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39(f): 38(ptr) Variable UniformConstant
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42: TypePointer UniformConstant 19(fvec4)
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43(uv4): 42(ptr) Variable UniformConstant
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44(badorder): 35(ptr) Variable Input
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45(badorder2): 33(ptr) Variable Output
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46(boundblock): TypeStruct 13(int)
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47: TypePointer Uniform 46(boundblock)
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48(boundInst): 47(ptr) Variable Uniform
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49(anonblock): TypeStruct 13(int)
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50: TypePointer Uniform 49(anonblock)
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51: 50(ptr) Variable Uniform
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52: TypeImage 6(float) 2D sampled format:Unknown
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53: TypeSampledImage 52
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54: TypePointer UniformConstant 53
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55(sampb1): 54(ptr) Variable UniformConstant
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56: TypeArray 53 20
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57: TypePointer UniformConstant 56
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58(sampb2): 57(ptr) Variable UniformConstant
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59(sampb4): 54(ptr) Variable UniformConstant
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60: TypePointer Input 13(int)
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61(gl_VertexID): 60(ptr) Variable Input
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62(gl_InstanceID): 60(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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18: 17(ptr) AccessChain 12 14 15
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Store 18 16
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26: 25(ptr) AccessChain 23(bad) 14 24
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27: 6(float) Load 26
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30: 29(bool) FOrdEqual 27 28
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SelectionMerge 32 None
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BranchConditional 30 31 32
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31: Label
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36: 35(ptr) AccessChain 23(bad) 14
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37: 19(fvec4) Load 36
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Store 34(badorder3) 37
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Branch 32
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32: Label
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40: 6(float) Load 39(f)
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41: 17(ptr) AccessChain 12 14 14
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Store 41 40
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Return
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FunctionEnd
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