151 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Copyright (C) 2016 Google, Inc.
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions
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| // are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of Google, Inc., nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| // POSSIBILITY OF SUCH DAMAGE.
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| //
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| 
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| #include "hlslTokenStream.h"
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| 
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| namespace glslang {
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| 
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| void HlslTokenStream::pushPreToken(const HlslToken& tok)
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| {
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|     assert(preTokenStackSize < tokenBufferSize);
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|     preTokenStack[preTokenStackSize++] = tok;
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| }
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| 
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| HlslToken HlslTokenStream::popPreToken()
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| {
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|     assert(preTokenStackSize > 0);
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| 
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|     return preTokenStack[--preTokenStackSize];
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| }
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| 
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| void HlslTokenStream::pushTokenBuffer(const HlslToken& tok)
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| {
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|     tokenBuffer[tokenBufferPos] = tok;
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|     tokenBufferPos = (tokenBufferPos+1) % tokenBufferSize;
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| }
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| 
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| HlslToken HlslTokenStream::popTokenBuffer()
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| {
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|     // Back up
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|     tokenBufferPos = (tokenBufferPos+tokenBufferSize-1) % tokenBufferSize;
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| 
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|     return tokenBuffer[tokenBufferPos];
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| }
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| 
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| //
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| // Make a new source of tokens, not from the source, but from an
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| // already pre-processed token stream.
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| //
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| // This interrupts current token processing which must be restored
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| // later.  Some simplifying assumptions are made (and asserted).
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| //
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| void HlslTokenStream::pushTokenStream(const TVector<HlslToken>* tokens)
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| {
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|     // not yet setup to interrupt a stream that has been receded
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|     // and not yet reconsumed
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|     assert(preTokenStackSize == 0);
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| 
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|     // save current state
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|     currentTokenStack.push_back(token);
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| 
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|     // set up new token stream
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|     tokenStreamStack.push_back(tokens);
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| 
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|     // start position at first token:
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|     token = (*tokens)[0];
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|     tokenPosition.push_back(0);
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| }
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| 
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| // Undo pushTokenStream(), see above
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| void HlslTokenStream::popTokenStream()
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| {
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|     tokenStreamStack.pop_back();
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|     tokenPosition.pop_back();
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|     token = currentTokenStack.back();
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|     currentTokenStack.pop_back();
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| }
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| 
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| // Load 'token' with the next token in the stream of tokens.
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| void HlslTokenStream::advanceToken()
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| {
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|     pushTokenBuffer(token);
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|     if (preTokenStackSize > 0)
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|         token = popPreToken();
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|     else {
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|         if (tokenStreamStack.size() == 0)
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|             scanner.tokenize(token);
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|         else {
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|             ++tokenPosition.back();
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|             if (tokenPosition.back() >= (int)tokenStreamStack.back()->size())
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|                 token.tokenClass = EHTokNone;
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|             else
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|                 token = (*tokenStreamStack.back())[tokenPosition.back()];
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|         }
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|     }
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| }
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| 
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| void HlslTokenStream::recedeToken()
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| {
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|     pushPreToken(token);
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|     token = popTokenBuffer();
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| }
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| 
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| // Return the current token class.
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| EHlslTokenClass HlslTokenStream::peek() const
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| {
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|     return token.tokenClass;
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| }
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| 
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| // Return true, without advancing to the next token, if the current token is
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| // the expected (passed in) token class.
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| bool HlslTokenStream::peekTokenClass(EHlslTokenClass tokenClass) const
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| {
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|     return peek() == tokenClass;
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| }
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| 
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| // Return true and advance to the next token if the current token is the
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| // expected (passed in) token class.
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| bool HlslTokenStream::acceptTokenClass(EHlslTokenClass tokenClass)
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| {
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|     if (peekTokenClass(tokenClass)) {
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|         advanceToken();
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|         return true;
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|     }
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| 
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|     return false;
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| }
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| 
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| } // end namespace glslang
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