26 lines
		
	
	
		
			608 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			608 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #version 430
 | |
| 
 | |
| const double d1 = 3.1415926535897932384626433832795LF;
 | |
| const double d2 = 3.1415;
 | |
| const double d3 = 3.1415926535897932384626433832795LF;
 | |
| const double d4 = 3.1415926535897932384626433832795;
 | |
| 
 | |
| buffer bufName {
 | |
|     float f;
 | |
|     double d;
 | |
| } bufInst;
 | |
| 
 | |
| 
 | |
| uniform writeonly image2D destTex;
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     bufInst.d = float(d1);
 | |
|     bufInst.f = float(d1 + d2 + d3 + d4);
 | |
| 
 | |
|     ivec2 storePos = ivec2(gl_GlobalInvocationID.xy);
 | |
|     double localCoef = length(vec2(ivec2(gl_LocalInvocationID.xy)-8)/8.0);
 | |
|     dvec4 aa = dvec4(0.4, 0.2, 0.3, 0.4);
 | |
|     double globalCoef = 1.0;
 | |
| }
 | 
