31 lines
		
	
	
		
			385 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			385 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| void PixelShaderFunction(float4 input) : COLOR0
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| {
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|     int x;
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|     x;
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|     {
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|         float x;
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|         x;
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|         {
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|             bool x;
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|             x;
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|             {
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|                 float3 x;
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|                 x;
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|             }
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|             x;
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|         }
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|         x;
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|     }
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|     x;
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| 
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|     if (x > 0)
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|         bool x;
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| 
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|     while (x > 0)
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|         bool x;
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| 
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|     do {
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|         bool x;
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|     } while (x > 0);
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| }
 | 
