
Fix the error message for when an erroneous HLSL constructor statement is detected. Prior to this change, such error messages would not show correct file path and line number information. Additionally, update test data to account for updated error messages.
437 lines
20 KiB
Plaintext
437 lines
20 KiB
Plaintext
hlsl.nonstaticMemberFunction.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1 Sequence
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0:1 move second child to first child ( temp 2-component vector of float)
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0:1 'i' ( global 2-component vector of float)
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0:1 Constant:
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0:1 1.000000
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0:1 2.000000
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0:5 Function Definition: type1::setmem(vf4; ( temp void)
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0:5 Function Parameters:
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0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:5 'm' ( in 4-component vector of float)
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0:? Sequence
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0:5 move second child to first child ( temp 4-component vector of float)
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0:5 memVar: direct index for structure ( temp 4-component vector of float)
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0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:5 Constant:
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0:5 0 (const uint)
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0:5 'm' ( in 4-component vector of float)
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0:6 Function Definition: type1::seti(i1; ( temp void)
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0:6 Function Parameters:
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0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:6 'si' ( in int)
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0:? Sequence
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0:6 move second child to first child ( temp int)
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0:6 i: direct index for structure ( temp int)
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0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:6 Constant:
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0:6 1 (const uint)
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0:6 'si' ( in int)
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0:9 Function Definition: type1::memFun(vf4; ( temp 4-component vector of float)
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0:9 Function Parameters:
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0:9 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:9 'a' ( in 4-component vector of float)
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0:? Sequence
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0:10 Branch: Return with expression
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0:10 add ( temp 4-component vector of float)
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0:10 vector-scale ( temp 4-component vector of float)
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0:10 Convert int to float ( temp float)
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0:10 i: direct index for structure ( temp int)
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0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:10 Constant:
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0:10 1 (const uint)
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0:10 'a' ( in 4-component vector of float)
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0:10 memVar: direct index for structure ( temp 4-component vector of float)
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0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:10 Constant:
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0:10 0 (const uint)
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0:13 Function Definition: type1::memFun(i1; ( temp int)
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0:13 Function Parameters:
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0:13 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:13 'a' ( in int)
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 Convert float to int ( temp int)
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0:14 subtract ( temp float)
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0:14 Convert int to float ( temp float)
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0:14 add ( temp int)
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0:14 i: direct index for structure ( temp int)
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0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:14 Constant:
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0:14 1 (const uint)
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0:14 'a' ( in int)
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0:14 direct index ( temp float)
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0:14 memVar: direct index for structure ( temp 4-component vector of float)
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0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 Constant:
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0:14 2 (const int)
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0:19 Sequence
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0:19 move second child to first child ( temp 2-component vector of float)
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0:19 'j' ( global 2-component vector of float)
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0:19 'i' ( global 2-component vector of float)
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0:23 Function Definition: type2::memFun( ( temp 2-component vector of float)
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0:23 Function Parameters:
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0:23 '@this' ( temp structure{})
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0:? Sequence
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0:23 Branch: Return with expression
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0:23 'i' ( global 2-component vector of float)
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0:27 Function Definition: @main( ( temp 4-component vector of float)
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0:27 Function Parameters:
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0:? Sequence
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0:29 Function Call: type1::setmem(vf4; ( temp void)
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0:29 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:29 Constant:
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0:29 2.000000
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0:29 2.000000
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0:29 2.000000
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0:29 2.000000
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0:30 Function Call: type1::seti(i1; ( temp void)
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0:30 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:30 Constant:
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0:30 17 (const int)
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0:31 Sequence
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0:31 move second child to first child ( temp 4-component vector of float)
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0:31 'f4' ( temp 4-component vector of float)
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0:31 Constant:
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0:31 1.000000
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0:31 1.000000
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0:31 1.000000
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0:31 1.000000
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0:32 add second child into first child ( temp 4-component vector of float)
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0:32 'f4' ( temp 4-component vector of float)
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0:32 Function Call: type1::memFun(vf4; ( temp 4-component vector of float)
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0:32 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:32 Constant:
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0:32 5.000000
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0:32 5.000000
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0:32 5.000000
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0:32 5.000000
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0:33 add second child into first child ( temp 4-component vector of float)
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0:33 'f4' ( temp 4-component vector of float)
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0:33 Convert int to float ( temp float)
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0:33 Function Call: type1::memFun(i1; ( temp int)
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0:33 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:33 Constant:
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0:33 7 (const int)
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0:34 Branch: Return with expression
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0:34 'f4' ( temp 4-component vector of float)
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0:27 Function Definition: main( ( temp void)
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0:27 Function Parameters:
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:27 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'i' ( global 2-component vector of float)
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0:? 'j' ( global 2-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1 Sequence
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0:1 move second child to first child ( temp 2-component vector of float)
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0:1 'i' ( global 2-component vector of float)
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0:1 Constant:
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0:1 1.000000
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0:1 2.000000
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0:5 Function Definition: type1::setmem(vf4; ( temp void)
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0:5 Function Parameters:
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0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:5 'm' ( in 4-component vector of float)
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0:? Sequence
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0:5 move second child to first child ( temp 4-component vector of float)
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0:5 memVar: direct index for structure ( temp 4-component vector of float)
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0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:5 Constant:
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0:5 0 (const uint)
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0:5 'm' ( in 4-component vector of float)
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0:6 Function Definition: type1::seti(i1; ( temp void)
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0:6 Function Parameters:
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0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:6 'si' ( in int)
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0:? Sequence
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0:6 move second child to first child ( temp int)
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0:6 i: direct index for structure ( temp int)
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0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:6 Constant:
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0:6 1 (const uint)
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0:6 'si' ( in int)
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0:9 Function Definition: type1::memFun(vf4; ( temp 4-component vector of float)
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0:9 Function Parameters:
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0:9 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:9 'a' ( in 4-component vector of float)
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0:? Sequence
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0:10 Branch: Return with expression
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0:10 add ( temp 4-component vector of float)
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0:10 vector-scale ( temp 4-component vector of float)
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0:10 Convert int to float ( temp float)
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0:10 i: direct index for structure ( temp int)
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0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:10 Constant:
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0:10 1 (const uint)
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0:10 'a' ( in 4-component vector of float)
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0:10 memVar: direct index for structure ( temp 4-component vector of float)
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0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:10 Constant:
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0:10 0 (const uint)
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0:13 Function Definition: type1::memFun(i1; ( temp int)
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0:13 Function Parameters:
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0:13 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:13 'a' ( in int)
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 Convert float to int ( temp int)
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0:14 subtract ( temp float)
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0:14 Convert int to float ( temp float)
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0:14 add ( temp int)
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0:14 i: direct index for structure ( temp int)
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0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:14 Constant:
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0:14 1 (const uint)
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0:14 'a' ( in int)
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0:14 direct index ( temp float)
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0:14 memVar: direct index for structure ( temp 4-component vector of float)
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0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 Constant:
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0:14 2 (const int)
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0:19 Sequence
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0:19 move second child to first child ( temp 2-component vector of float)
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0:19 'j' ( global 2-component vector of float)
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0:19 'i' ( global 2-component vector of float)
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0:23 Function Definition: type2::memFun( ( temp 2-component vector of float)
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0:23 Function Parameters:
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0:23 '@this' ( temp structure{})
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0:? Sequence
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0:23 Branch: Return with expression
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0:23 'i' ( global 2-component vector of float)
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0:27 Function Definition: @main( ( temp 4-component vector of float)
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0:27 Function Parameters:
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0:? Sequence
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0:29 Function Call: type1::setmem(vf4; ( temp void)
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0:29 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:29 Constant:
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0:29 2.000000
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0:29 2.000000
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0:29 2.000000
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0:29 2.000000
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0:30 Function Call: type1::seti(i1; ( temp void)
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0:30 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:30 Constant:
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0:30 17 (const int)
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0:31 Sequence
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0:31 move second child to first child ( temp 4-component vector of float)
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0:31 'f4' ( temp 4-component vector of float)
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0:31 Constant:
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0:31 1.000000
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0:31 1.000000
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0:31 1.000000
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0:31 1.000000
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0:32 add second child into first child ( temp 4-component vector of float)
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0:32 'f4' ( temp 4-component vector of float)
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0:32 Function Call: type1::memFun(vf4; ( temp 4-component vector of float)
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0:32 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:32 Constant:
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0:32 5.000000
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0:32 5.000000
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0:32 5.000000
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0:32 5.000000
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0:33 add second child into first child ( temp 4-component vector of float)
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0:33 'f4' ( temp 4-component vector of float)
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0:33 Convert int to float ( temp float)
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0:33 Function Call: type1::memFun(i1; ( temp int)
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0:33 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
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0:33 Constant:
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0:33 7 (const int)
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0:34 Branch: Return with expression
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0:34 'f4' ( temp 4-component vector of float)
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0:27 Function Definition: main( ( temp void)
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0:27 Function Parameters:
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:27 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'i' ( global 2-component vector of float)
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0:? 'j' ( global 2-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 111
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 109
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 9 "type1"
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MemberName 9(type1) 0 "memVar"
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MemberName 9(type1) 1 "i"
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Name 15 "type1::setmem(vf4;"
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Name 13 "@this"
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Name 14 "m"
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Name 21 "type1::seti(i1;"
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Name 19 "@this"
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Name 20 "si"
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Name 26 "type1::memFun(vf4;"
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Name 24 "@this"
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Name 25 "a"
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Name 31 "type1::memFun(i1;"
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Name 29 "@this"
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Name 30 "a"
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Name 33 "type2"
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Name 38 "type2::memFun("
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Name 37 "@this"
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Name 41 "@main("
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Name 44 "i"
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Name 48 "j"
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Name 83 "test"
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Name 85 "param"
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Name 88 "param"
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Name 90 "f4"
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Name 94 "param"
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Name 99 "param"
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Name 109 "@entryPointOutput"
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Decorate 109(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 1
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9(type1): TypeStruct 7(fvec4) 8(int)
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10: TypePointer Function 9(type1)
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11: TypePointer Function 7(fvec4)
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12: TypeFunction 2 10(ptr) 11(ptr)
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17: TypePointer Function 8(int)
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18: TypeFunction 2 10(ptr) 17(ptr)
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23: TypeFunction 7(fvec4) 10(ptr) 11(ptr)
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28: TypeFunction 8(int) 10(ptr) 17(ptr)
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33(type2): TypeStruct
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34: TypePointer Function 33(type2)
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35: TypeVector 6(float) 2
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36: TypeFunction 35(fvec2) 34(ptr)
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40: TypeFunction 7(fvec4)
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43: TypePointer Private 35(fvec2)
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44(i): 43(ptr) Variable Private
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45: 6(float) Constant 1065353216
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46: 6(float) Constant 1073741824
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47: 35(fvec2) ConstantComposite 45 46
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48(j): 43(ptr) Variable Private
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50: 8(int) Constant 0
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53: 8(int) Constant 1
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71: TypeInt 32 0
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72: 71(int) Constant 2
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73: TypePointer Function 6(float)
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84: 7(fvec4) ConstantComposite 46 46 46 46
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87: 8(int) Constant 17
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91: 7(fvec4) ConstantComposite 45 45 45 45
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92: 6(float) Constant 1084227584
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93: 7(fvec4) ConstantComposite 92 92 92 92
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98: 8(int) Constant 7
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108: TypePointer Output 7(fvec4)
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109(@entryPointOutput): 108(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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Store 44(i) 47
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49: 35(fvec2) Load 44(i)
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Store 48(j) 49
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110: 7(fvec4) FunctionCall 41(@main()
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Store 109(@entryPointOutput) 110
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Return
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FunctionEnd
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15(type1::setmem(vf4;): 2 Function None 12
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13(@this): 10(ptr) FunctionParameter
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14(m): 11(ptr) FunctionParameter
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16: Label
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51: 7(fvec4) Load 14(m)
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52: 11(ptr) AccessChain 13(@this) 50
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Store 52 51
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Return
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FunctionEnd
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21(type1::seti(i1;): 2 Function None 18
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19(@this): 10(ptr) FunctionParameter
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20(si): 17(ptr) FunctionParameter
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22: Label
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54: 8(int) Load 20(si)
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55: 17(ptr) AccessChain 19(@this) 53
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Store 55 54
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Return
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FunctionEnd
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26(type1::memFun(vf4;): 7(fvec4) Function None 23
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24(@this): 10(ptr) FunctionParameter
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25(a): 11(ptr) FunctionParameter
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27: Label
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56: 17(ptr) AccessChain 24(@this) 53
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57: 8(int) Load 56
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58: 6(float) ConvertSToF 57
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59: 7(fvec4) Load 25(a)
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60: 7(fvec4) VectorTimesScalar 59 58
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61: 11(ptr) AccessChain 24(@this) 50
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62: 7(fvec4) Load 61
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63: 7(fvec4) FAdd 60 62
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ReturnValue 63
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FunctionEnd
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31(type1::memFun(i1;): 8(int) Function None 28
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29(@this): 10(ptr) FunctionParameter
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30(a): 17(ptr) FunctionParameter
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32: Label
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66: 17(ptr) AccessChain 29(@this) 53
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67: 8(int) Load 66
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68: 8(int) Load 30(a)
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69: 8(int) IAdd 67 68
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70: 6(float) ConvertSToF 69
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74: 73(ptr) AccessChain 29(@this) 50 72
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75: 6(float) Load 74
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76: 6(float) FSub 70 75
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77: 8(int) ConvertFToS 76
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ReturnValue 77
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FunctionEnd
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38(type2::memFun(): 35(fvec2) Function None 36
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37(@this): 34(ptr) FunctionParameter
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39: Label
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80: 35(fvec2) Load 44(i)
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ReturnValue 80
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FunctionEnd
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41(@main(): 7(fvec4) Function None 40
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42: Label
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83(test): 10(ptr) Variable Function
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85(param): 11(ptr) Variable Function
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88(param): 17(ptr) Variable Function
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90(f4): 11(ptr) Variable Function
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94(param): 11(ptr) Variable Function
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99(param): 17(ptr) Variable Function
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Store 85(param) 84
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86: 2 FunctionCall 15(type1::setmem(vf4;) 83(test) 85(param)
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Store 88(param) 87
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89: 2 FunctionCall 21(type1::seti(i1;) 83(test) 88(param)
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Store 90(f4) 91
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Store 94(param) 93
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95: 7(fvec4) FunctionCall 26(type1::memFun(vf4;) 83(test) 94(param)
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96: 7(fvec4) Load 90(f4)
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97: 7(fvec4) FAdd 96 95
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Store 90(f4) 97
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Store 99(param) 98
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100: 8(int) FunctionCall 31(type1::memFun(i1;) 83(test) 99(param)
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101: 6(float) ConvertSToF 100
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102: 7(fvec4) Load 90(f4)
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103: 7(fvec4) CompositeConstruct 101 101 101 101
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104: 7(fvec4) FAdd 102 103
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Store 90(f4) 104
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105: 7(fvec4) Load 90(f4)
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ReturnValue 105
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FunctionEnd
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