 83170e3f7a
			
		
	
	
		83170e3f7a
		
	
	
	
	
		
			
			(and GL_NV_shader_subgroup_partitioned) based on GL/ES version instead of predicating it on vulkan SPV generation Also add AST testing. The glsl.450.subgroup* files are largely the same as the spv.subgroup* The glsl.es320.subgroup* files are the same as the 450 versions, but modified to be ES compatible.
		
			
				
	
	
		
			8 lines
		
	
	
		
			193 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			8 lines
		
	
	
		
			193 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 320 es
 | |
| #extension GL_KHR_shader_subgroup_basic: enable
 | |
| layout(location = 0) out uvec4 data;
 | |
| void main (void)
 | |
| {
 | |
|   data = uvec4(gl_SubgroupSize, gl_SubgroupInvocationID, 0, 0);
 | |
| }
 |