71 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.shiftOps.frag
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 38
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 9 11 15 25 27 30
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 450
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                              Name 4  "main"
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                              Name 9  "icolor"
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                              Name 11  "i3"
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                              Name 15  "u1"
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                              Name 25  "ucolor"
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                              Name 27  "u3"
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                              Name 30  "i1"
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                              Decorate 11(i3) Flat
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                              Decorate 15(u1) Flat
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                              Decorate 27(u3) Flat
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                              Decorate 30(i1) Flat
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeInt 32 1
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               7:             TypeVector 6(int) 3
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               8:             TypePointer Output 7(ivec3)
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       9(icolor):      8(ptr) Variable Output
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              10:             TypePointer Input 7(ivec3)
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          11(i3):     10(ptr) Variable Input
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              13:             TypeInt 32 0
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              14:             TypePointer Input 13(int)
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          15(u1):     14(ptr) Variable Input
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              17:             TypeVector 13(int) 3
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              20:     13(int) Constant 4
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              24:             TypePointer Output 17(ivec3)
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      25(ucolor):     24(ptr) Variable Output
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              26:             TypePointer Input 17(ivec3)
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          27(u3):     26(ptr) Variable Input
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              29:             TypePointer Input 6(int)
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          30(i1):     29(ptr) Variable Input
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              34:      6(int) Constant 5
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         4(main):           2 Function None 3
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               5:             Label
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              12:    7(ivec3) Load 11(i3)
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              16:     13(int) Load 15(u1)
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              18:   17(ivec3) CompositeConstruct 16 16 16
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              19:    7(ivec3) ShiftLeftLogical 12 18
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                              Store 9(icolor) 19
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              21:    7(ivec3) Load 9(icolor)
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              22:   17(ivec3) CompositeConstruct 20 20 20
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              23:    7(ivec3) ShiftLeftLogical 21 22
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                              Store 9(icolor) 23
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              28:   17(ivec3) Load 27(u3)
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              31:      6(int) Load 30(i1)
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              32:    7(ivec3) CompositeConstruct 31 31 31
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              33:   17(ivec3) ShiftRightLogical 28 32
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                              Store 25(ucolor) 33
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              35:   17(ivec3) Load 25(ucolor)
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              36:    7(ivec3) CompositeConstruct 34 34 34
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              37:   17(ivec3) ShiftRightLogical 35 36
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                              Store 25(ucolor) 37
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                              Return
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                              FunctionEnd
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