 4e6d3eaf5d
			
		
	
	
		4e6d3eaf5d
		
	
	
	
	
		
			
			SPIR-V requires the coverage mask to be an array of integers, but HLSL allows scalar integers. This adds the requisite type conversion and wrapped entry point handling. Fixes: #1202
		
			
				
	
	
		
			21 lines
		
	
	
		
			314 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			314 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| 
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| // Verify that coverage mask is an array, as required by SPIR-V.
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| 
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| struct PS_INPUT
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| {
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| };
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| 
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| struct PS_OUTPUT
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| {
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|     float4 vColor : SV_Target0;
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|     uint nCoverageMask : SV_Coverage;
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| };
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| 
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| PS_OUTPUT main( PS_INPUT i )
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| {
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|     PS_OUTPUT o;
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|     o.vColor = float4(1.0, 0.0, 0.0, 1.0);
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|     o.nCoverageMask = 0;
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|     return o;
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| }
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