103 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
| hlsl.matType.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:9  Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
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| 0:9    Function Parameters: 
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| 0:9      'inFloat1' (in 1-component vector of float)
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| 0:9      'inScalar' (in float)
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| 0:?     Sequence
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| 0:10      Branch: Return with expression
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| 0:10        'inFloat1' (in 1-component vector of float)
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| 0:?   Linker Objects
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| 0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 1-component vector of float f1, layout(offset=16 ) uniform 1X1 matrix of float fmat11, layout(offset=32 ) uniform 4X1 matrix of float fmat41, layout(offset=48 ) uniform 1X2 matrix of float fmat12, layout(offset=80 ) uniform 2X3 matrix of double dmat23, layout(offset=128 ) uniform 4X4 matrix of int int44})
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| 
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| 
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| Linked fragment stage:
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| 
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| WARNING: Linking fragment stage: Entry point not found
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:9  Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
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| 0:9    Function Parameters: 
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| 0:9      'inFloat1' (in 1-component vector of float)
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| 0:9      'inScalar' (in float)
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| 0:?     Sequence
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| 0:10      Branch: Return with expression
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| 0:10        'inFloat1' (in 1-component vector of float)
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| 0:?   Linker Objects
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| 0:?     'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 1-component vector of float f1, layout(offset=16 ) uniform 1X1 matrix of float fmat11, layout(offset=32 ) uniform 4X1 matrix of float fmat41, layout(offset=48 ) uniform 1X2 matrix of float fmat12, layout(offset=80 ) uniform 2X3 matrix of double dmat23, layout(offset=128 ) uniform 4X4 matrix of int int44})
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 30
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| 
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|                               Capability Shader
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|                               Capability Float64
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "PixelShaderFunction"
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "PixelShaderFunction"
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|                               Name 11  "ShaderFunction(vf1;f1;"
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|                               Name 9  "inFloat1"
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|                               Name 10  "inScalar"
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|                               Name 27  "$Global"
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|                               MemberName 27($Global) 0  "f1"
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|                               MemberName 27($Global) 1  "fmat11"
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|                               MemberName 27($Global) 2  "fmat41"
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|                               MemberName 27($Global) 3  "fmat12"
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|                               MemberName 27($Global) 4  "dmat23"
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|                               MemberName 27($Global) 5  "int44"
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|                               Name 29  ""
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|                               MemberDecorate 27($Global) 0 Offset 0
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|                               MemberDecorate 27($Global) 1 RowMajor
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|                               MemberDecorate 27($Global) 1 Offset 16
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|                               MemberDecorate 27($Global) 1 MatrixStride 16
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|                               MemberDecorate 27($Global) 2 RowMajor
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|                               MemberDecorate 27($Global) 2 Offset 32
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|                               MemberDecorate 27($Global) 2 MatrixStride 16
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|                               MemberDecorate 27($Global) 3 RowMajor
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|                               MemberDecorate 27($Global) 3 Offset 48
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|                               MemberDecorate 27($Global) 3 MatrixStride 16
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|                               MemberDecorate 27($Global) 4 RowMajor
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|                               MemberDecorate 27($Global) 4 Offset 80
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|                               MemberDecorate 27($Global) 4 MatrixStride 16
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|                               MemberDecorate 27($Global) 5 RowMajor
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|                               MemberDecorate 27($Global) 5 Offset 128
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|                               MemberDecorate 27($Global) 5 MatrixStride 16
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|                               Decorate 27($Global) Block
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|                               Decorate 29 DescriptorSet 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypePointer Function 6(float)
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|                8:             TypeFunction 6(float) 7(ptr) 7(ptr)
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|               16:             TypeVector 6(float) 1
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|               17:             TypeMatrix 16(fvec) 1
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|               18:             TypeMatrix 16(fvec) 4
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|               19:             TypeVector 6(float) 2
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|               20:             TypeMatrix 19(fvec2) 1
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|               21:             TypeFloat 64
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|               22:             TypeVector 21(float) 3
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|               23:             TypeMatrix 22(fvec3) 2
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|               24:             TypeInt 32 1
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|               25:             TypeVector 24(int) 4
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|               26:             TypeMatrix 25(ivec4) 4
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|      27($Global):             TypeStruct 6(float) 17 18 20 23 26
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|               28:             TypePointer Uniform 27($Global)
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|               29:     28(ptr) Variable Uniform
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| 4(PixelShaderFunction):           2 Function None 3
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|                5:             Label
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|                               Return
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|                               FunctionEnd
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| 11(ShaderFunction(vf1;f1;):    6(float) Function None 8
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|      9(inFloat1):      7(ptr) FunctionParameter
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|     10(inScalar):      7(ptr) FunctionParameter
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|               12:             Label
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|               13:    6(float) Load 9(inFloat1)
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|                               ReturnValue 13
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|                               FunctionEnd
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