
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27759 e7fa87d3-cd2b-0410-9028-fcbf551c1848
160 lines
6.6 KiB
Plaintext
160 lines
6.6 KiB
Plaintext
140.frag
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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ERROR: 0:17: '#error' : GL_ES is not set
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ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions
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ERROR: 0:24: 'location' : not supported for this version or the enabled extensions
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ERROR: 0:24: 'location qualifier on input' : not supported for this version or the enabled extensions
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ERROR: 0:26: 'location' : not supported for this version or the enabled extensions
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ERROR: 0:26: 'location qualifier on output' : not supported for this version or the enabled extensions
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ERROR: 0:38: 'assign' : l-value required "v" (can't modify shader input)
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ERROR: 0:38: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters.
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ERROR: 8 compilation errors. No code generated.
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Shader version: 140
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Requested GL_ARB_explicit_attrib_location
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Requested GL_ARB_separate_shader_objects
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ERROR: node is still EOpNull!
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0:10 Function Definition: main( (void)
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0:10 Function Parameters:
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0:12 Sequence
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0:12 Sequence
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0:12 move second child to first child (float)
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0:12 'clip' (float)
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0:12 direct index (smooth float)
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0:12 'gl_ClipDistance' (smooth in 5-element array of float)
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0:12 Constant:
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0:12 2 (const int)
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0:22 Sequence
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0:22 move second child to first child (float)
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0:22 'patch' (float)
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0:22 Constant:
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0:22 3.100000
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0:36 Function Definition: foo( (void)
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0:36 Function Parameters:
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0:38 Sequence
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0:38 Sequence
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0:38 move second child to first child (2-component vector of float)
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0:38 'r1' (2-component vector of float)
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0:38 modf (2-component vector of float)
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0:38 vector swizzle (2-component vector of float)
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0:38 'v' (smooth in 4-component vector of float)
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0:38 Sequence
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0:38 Constant:
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0:38 0 (const int)
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0:38 Constant:
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0:38 1 (const int)
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0:38 vector swizzle (2-component vector of float)
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0:38 'v' (smooth in 4-component vector of float)
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0:38 Sequence
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0:38 Constant:
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0:38 2 (const int)
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0:38 Constant:
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0:38 3 (const int)
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0:39 Sequence
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0:39 move second child to first child (2-component vector of float)
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0:39 'r2' (2-component vector of float)
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0:39 modf (2-component vector of float)
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0:39 vector swizzle (2-component vector of float)
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0:39 'o' (out 4-component vector of float)
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0:39 Sequence
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0:39 Constant:
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0:39 0 (const int)
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0:39 Constant:
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0:39 1 (const int)
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0:39 vector swizzle (2-component vector of float)
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0:39 'o' (out 4-component vector of float)
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0:39 Sequence
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0:39 Constant:
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0:39 2 (const int)
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0:39 Constant:
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0:39 3 (const int)
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0:? Linker Objects
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0:? 'v' (smooth in 4-component vector of float)
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0:? 'i' (smooth in 4-component vector of float)
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0:? 'o' (out 4-component vector of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 's' (smooth in structure{float f})
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0:? 'patch' (float)
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0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float)
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0:? 'factorBad' (layout(location=3 ) out 4-component vector of float)
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0:? 'factor' (layout(location=5 ) out 4-component vector of float)
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0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float)
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Linked fragment stage:
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Shader version: 140
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Requested GL_ARB_explicit_attrib_location
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Requested GL_ARB_separate_shader_objects
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ERROR: node is still EOpNull!
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0:10 Function Definition: main( (void)
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0:10 Function Parameters:
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0:12 Sequence
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0:12 Sequence
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0:12 move second child to first child (float)
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0:12 'clip' (float)
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0:12 direct index (smooth float)
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0:12 'gl_ClipDistance' (smooth in 5-element array of float)
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0:12 Constant:
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0:12 2 (const int)
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0:22 Sequence
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0:22 move second child to first child (float)
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0:22 'patch' (float)
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0:22 Constant:
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0:22 3.100000
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0:36 Function Definition: foo( (void)
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0:36 Function Parameters:
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0:38 Sequence
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0:38 Sequence
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0:38 move second child to first child (2-component vector of float)
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0:38 'r1' (2-component vector of float)
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0:38 modf (2-component vector of float)
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0:38 vector swizzle (2-component vector of float)
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0:38 'v' (smooth in 4-component vector of float)
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0:38 Sequence
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0:38 Constant:
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0:38 0 (const int)
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0:38 Constant:
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0:38 1 (const int)
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0:38 vector swizzle (2-component vector of float)
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0:38 'v' (smooth in 4-component vector of float)
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0:38 Sequence
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0:38 Constant:
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0:38 2 (const int)
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0:38 Constant:
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0:38 3 (const int)
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0:39 Sequence
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0:39 move second child to first child (2-component vector of float)
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0:39 'r2' (2-component vector of float)
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0:39 modf (2-component vector of float)
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0:39 vector swizzle (2-component vector of float)
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0:39 'o' (out 4-component vector of float)
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0:39 Sequence
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0:39 Constant:
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0:39 0 (const int)
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0:39 Constant:
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0:39 1 (const int)
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0:39 vector swizzle (2-component vector of float)
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0:39 'o' (out 4-component vector of float)
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0:39 Sequence
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0:39 Constant:
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0:39 2 (const int)
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0:39 Constant:
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0:39 3 (const int)
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0:? Linker Objects
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0:? 'v' (smooth in 4-component vector of float)
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0:? 'i' (smooth in 4-component vector of float)
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0:? 'o' (out 4-component vector of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 's' (smooth in structure{float f})
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0:? 'patch' (float)
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0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float)
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0:? 'factorBad' (layout(location=3 ) out 4-component vector of float)
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0:? 'factor' (layout(location=5 ) out 4-component vector of float)
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0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float)
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