
Specifically, make GLSL link error messages more specific and output only information relevant to the error. Also change type printing to more closely reflect GLSL syntax. This is the default for link error messages, but must me enabled with the new option --enhanced-msgs for compilation error messages. Also with --enhanced-msgs, only emit one error message per source line.
12 lines
107 B
GLSL
12 lines
107 B
GLSL
#version 450
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in Vertex {
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vec4 v;
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} vVert;
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void main()
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{
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vec4 color = vec4(vVert.v2.rgb, 1.0);
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}
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