glslang/Test/baseResults/330.frag.out
John Kessenich f2ee3dd46a Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
This included 
 - encapsulating aggregate constants
 - removal of constant-aggregate comparison algorithms, instead using a flattened and direct std::vector comparison
 - adding structure type comparison for independently declared structures that still might match types



git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23274 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-09-28 04:02:08 +00:00

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WARNING: 0:6: varying deprecated in version 130; may be removed in future release
0:? Sequence
0:8 Function Definition: main( (void)
0:8 Function Parameters:
0:10 Sequence
0:10 move second child to first child (4-component vector of float)
0:10 'gl_FragColor' (fragColor 4-component vector of float)
0:10 'varyingVar' (smooth in 4-component vector of float)
0:11 move second child to first child (4-component vector of float)
0:11 direct index (fragColor 4-component vector of float)
0:11 'gl_FragData' (fragColor 32-element array of 4-component vector of float)
0:11 Constant:
0:11 1 (const int)
0:11 'inVar' (smooth in 4-component vector of float)
0:12 Sequence
0:12 move second child to first child (int)
0:12 'buffer' (int)
0:12 Constant:
0:12 4 (const int)
0:? Linker Objects
0:? 'inVar' (smooth in 4-component vector of float)
0:? 'outVar' (out 4-component vector of float)
0:? 'varyingVar' (smooth in 4-component vector of float)