590 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			590 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.load.basic.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:77  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:48    Function Parameters: 
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| 0:?     Sequence
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| 0:52      textureFetch (global 4-component vector of float)
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| 0:52        'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:52        vector swizzle (temp int)
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| 0:52          'c2' (uniform 2-component vector of int)
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| 0:52          Sequence
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| 0:52            Constant:
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| 0:52              0 (const int)
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| 0:52        direct index (temp int)
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| 0:52          'c2' (uniform 2-component vector of int)
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| 0:52          Constant:
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| 0:52            1 (const int)
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| 0:53      textureFetch (global 4-component vector of int)
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| 0:53        'g_tTex1di4' (uniform itexture1D)
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| 0:53        vector swizzle (temp int)
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| 0:53          'c2' (uniform 2-component vector of int)
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| 0:53          Sequence
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| 0:53            Constant:
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| 0:53              0 (const int)
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| 0:53        direct index (temp int)
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| 0:53          'c2' (uniform 2-component vector of int)
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| 0:53          Constant:
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| 0:53            1 (const int)
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| 0:54      textureFetch (global 4-component vector of uint)
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| 0:54        'g_tTex1du4' (uniform utexture1D)
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| 0:54        vector swizzle (temp int)
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| 0:54          'c2' (uniform 2-component vector of int)
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| 0:54          Sequence
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| 0:54            Constant:
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| 0:54              0 (const int)
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| 0:54        direct index (temp int)
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| 0:54          'c2' (uniform 2-component vector of int)
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| 0:54          Constant:
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| 0:54            1 (const int)
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| 0:57      textureFetch (global 4-component vector of float)
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| 0:57        'g_tTex2df4' (uniform texture2D)
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| 0:57        vector swizzle (temp 2-component vector of int)
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| 0:57          'c3' (uniform 3-component vector of int)
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| 0:57          Sequence
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| 0:57            Constant:
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| 0:57              0 (const int)
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| 0:57            Constant:
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| 0:57              1 (const int)
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| 0:57        direct index (temp int)
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| 0:57          'c3' (uniform 3-component vector of int)
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| 0:57          Constant:
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| 0:57            2 (const int)
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| 0:58      textureFetch (global 4-component vector of int)
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| 0:58        'g_tTex2di4' (uniform itexture2D)
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| 0:58        vector swizzle (temp 2-component vector of int)
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| 0:58          'c3' (uniform 3-component vector of int)
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| 0:58          Sequence
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| 0:58            Constant:
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| 0:58              0 (const int)
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| 0:58            Constant:
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| 0:58              1 (const int)
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| 0:58        direct index (temp int)
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| 0:58          'c3' (uniform 3-component vector of int)
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| 0:58          Constant:
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| 0:58            2 (const int)
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| 0:59      textureFetch (global 4-component vector of uint)
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| 0:59        'g_tTex2du4' (uniform utexture2D)
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| 0:59        vector swizzle (temp 2-component vector of int)
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| 0:59          'c3' (uniform 3-component vector of int)
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| 0:59          Sequence
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| 0:59            Constant:
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| 0:59              0 (const int)
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| 0:59            Constant:
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| 0:59              1 (const int)
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| 0:59        direct index (temp int)
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| 0:59          'c3' (uniform 3-component vector of int)
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| 0:59          Constant:
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| 0:59            2 (const int)
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| 0:62      textureFetch (global 4-component vector of float)
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| 0:62        'g_tTex3df4' (uniform texture3D)
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| 0:62        vector swizzle (temp 3-component vector of int)
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| 0:62          'c4' (uniform 4-component vector of int)
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| 0:62          Sequence
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| 0:62            Constant:
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| 0:62              0 (const int)
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| 0:62            Constant:
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| 0:62              1 (const int)
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| 0:62            Constant:
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| 0:62              2 (const int)
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| 0:62        direct index (temp int)
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| 0:62          'c4' (uniform 4-component vector of int)
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| 0:62          Constant:
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| 0:62            3 (const int)
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| 0:63      textureFetch (global 4-component vector of int)
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| 0:63        'g_tTex3di4' (uniform itexture3D)
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| 0:63        vector swizzle (temp 3-component vector of int)
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| 0:63          'c4' (uniform 4-component vector of int)
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| 0:63          Sequence
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| 0:63            Constant:
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| 0:63              0 (const int)
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| 0:63            Constant:
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| 0:63              1 (const int)
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| 0:63            Constant:
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| 0:63              2 (const int)
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| 0:63        direct index (temp int)
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| 0:63          'c4' (uniform 4-component vector of int)
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| 0:63          Constant:
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| 0:63            3 (const int)
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| 0:64      textureFetch (global 4-component vector of uint)
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| 0:64        'g_tTex3du4' (uniform utexture3D)
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| 0:64        vector swizzle (temp 3-component vector of int)
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| 0:64          'c4' (uniform 4-component vector of int)
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| 0:64          Sequence
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| 0:64            Constant:
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| 0:64              0 (const int)
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| 0:64            Constant:
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| 0:64              1 (const int)
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| 0:64            Constant:
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| 0:64              2 (const int)
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| 0:64        direct index (temp int)
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| 0:64          'c4' (uniform 4-component vector of int)
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| 0:64          Constant:
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| 0:64            3 (const int)
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| 0:72      move second child to first child (temp 4-component vector of float)
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| 0:72        Color: direct index for structure (temp 4-component vector of float)
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| 0:72          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:72          Constant:
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| 0:72            0 (const int)
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| 0:72        Constant:
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| 0:72          1.000000
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| 0:72          1.000000
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| 0:72          1.000000
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| 0:72          1.000000
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| 0:73      move second child to first child (temp float)
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| 0:73        Depth: direct index for structure (temp float FragDepth)
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| 0:73          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:73          Constant:
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| 0:73            1 (const int)
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| 0:73        Constant:
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| 0:73          1.000000
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| 0:75      Branch: Return with expression
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| 0:75        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'c1' (uniform int)
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| 0:?     'c2' (uniform 2-component vector of int)
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| 0:?     'c3' (uniform 3-component vector of int)
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| 0:?     'c4' (uniform 4-component vector of int)
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| 0:?     'o1' (uniform int)
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| 0:?     'o2' (uniform 2-component vector of int)
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| 0:?     'o3' (uniform 3-component vector of int)
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| 0:?     'o4' (uniform 4-component vector of int)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:77  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:48    Function Parameters: 
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| 0:?     Sequence
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| 0:52      textureFetch (global 4-component vector of float)
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| 0:52        'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:52        vector swizzle (temp int)
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| 0:52          'c2' (uniform 2-component vector of int)
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| 0:52          Sequence
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| 0:52            Constant:
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| 0:52              0 (const int)
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| 0:52        direct index (temp int)
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| 0:52          'c2' (uniform 2-component vector of int)
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| 0:52          Constant:
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| 0:52            1 (const int)
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| 0:53      textureFetch (global 4-component vector of int)
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| 0:53        'g_tTex1di4' (uniform itexture1D)
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| 0:53        vector swizzle (temp int)
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| 0:53          'c2' (uniform 2-component vector of int)
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| 0:53          Sequence
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| 0:53            Constant:
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| 0:53              0 (const int)
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| 0:53        direct index (temp int)
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| 0:53          'c2' (uniform 2-component vector of int)
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| 0:53          Constant:
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| 0:53            1 (const int)
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| 0:54      textureFetch (global 4-component vector of uint)
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| 0:54        'g_tTex1du4' (uniform utexture1D)
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| 0:54        vector swizzle (temp int)
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| 0:54          'c2' (uniform 2-component vector of int)
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| 0:54          Sequence
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| 0:54            Constant:
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| 0:54              0 (const int)
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| 0:54        direct index (temp int)
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| 0:54          'c2' (uniform 2-component vector of int)
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| 0:54          Constant:
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| 0:54            1 (const int)
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| 0:57      textureFetch (global 4-component vector of float)
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| 0:57        'g_tTex2df4' (uniform texture2D)
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| 0:57        vector swizzle (temp 2-component vector of int)
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| 0:57          'c3' (uniform 3-component vector of int)
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| 0:57          Sequence
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| 0:57            Constant:
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| 0:57              0 (const int)
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| 0:57            Constant:
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| 0:57              1 (const int)
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| 0:57        direct index (temp int)
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| 0:57          'c3' (uniform 3-component vector of int)
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| 0:57          Constant:
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| 0:57            2 (const int)
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| 0:58      textureFetch (global 4-component vector of int)
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| 0:58        'g_tTex2di4' (uniform itexture2D)
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| 0:58        vector swizzle (temp 2-component vector of int)
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| 0:58          'c3' (uniform 3-component vector of int)
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| 0:58          Sequence
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| 0:58            Constant:
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| 0:58              0 (const int)
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| 0:58            Constant:
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| 0:58              1 (const int)
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| 0:58        direct index (temp int)
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| 0:58          'c3' (uniform 3-component vector of int)
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| 0:58          Constant:
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| 0:58            2 (const int)
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| 0:59      textureFetch (global 4-component vector of uint)
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| 0:59        'g_tTex2du4' (uniform utexture2D)
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| 0:59        vector swizzle (temp 2-component vector of int)
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| 0:59          'c3' (uniform 3-component vector of int)
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| 0:59          Sequence
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| 0:59            Constant:
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| 0:59              0 (const int)
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| 0:59            Constant:
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| 0:59              1 (const int)
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| 0:59        direct index (temp int)
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| 0:59          'c3' (uniform 3-component vector of int)
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| 0:59          Constant:
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| 0:59            2 (const int)
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| 0:62      textureFetch (global 4-component vector of float)
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| 0:62        'g_tTex3df4' (uniform texture3D)
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| 0:62        vector swizzle (temp 3-component vector of int)
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| 0:62          'c4' (uniform 4-component vector of int)
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| 0:62          Sequence
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| 0:62            Constant:
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| 0:62              0 (const int)
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| 0:62            Constant:
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| 0:62              1 (const int)
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| 0:62            Constant:
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| 0:62              2 (const int)
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| 0:62        direct index (temp int)
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| 0:62          'c4' (uniform 4-component vector of int)
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| 0:62          Constant:
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| 0:62            3 (const int)
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| 0:63      textureFetch (global 4-component vector of int)
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| 0:63        'g_tTex3di4' (uniform itexture3D)
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| 0:63        vector swizzle (temp 3-component vector of int)
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| 0:63          'c4' (uniform 4-component vector of int)
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| 0:63          Sequence
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| 0:63            Constant:
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| 0:63              0 (const int)
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| 0:63            Constant:
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| 0:63              1 (const int)
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| 0:63            Constant:
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| 0:63              2 (const int)
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| 0:63        direct index (temp int)
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| 0:63          'c4' (uniform 4-component vector of int)
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| 0:63          Constant:
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| 0:63            3 (const int)
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| 0:64      textureFetch (global 4-component vector of uint)
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| 0:64        'g_tTex3du4' (uniform utexture3D)
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| 0:64        vector swizzle (temp 3-component vector of int)
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| 0:64          'c4' (uniform 4-component vector of int)
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| 0:64          Sequence
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| 0:64            Constant:
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| 0:64              0 (const int)
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| 0:64            Constant:
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| 0:64              1 (const int)
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| 0:64            Constant:
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| 0:64              2 (const int)
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| 0:64        direct index (temp int)
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| 0:64          'c4' (uniform 4-component vector of int)
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| 0:64          Constant:
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| 0:64            3 (const int)
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| 0:72      move second child to first child (temp 4-component vector of float)
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| 0:72        Color: direct index for structure (temp 4-component vector of float)
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| 0:72          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:72          Constant:
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| 0:72            0 (const int)
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| 0:72        Constant:
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| 0:72          1.000000
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| 0:72          1.000000
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| 0:72          1.000000
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| 0:72          1.000000
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| 0:73      move second child to first child (temp float)
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| 0:73        Depth: direct index for structure (temp float FragDepth)
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| 0:73          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:73          Constant:
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| 0:73            1 (const int)
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| 0:73        Constant:
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| 0:73          1.000000
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| 0:75      Branch: Return with expression
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| 0:75        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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| 0:?     'g_tTex1di4' (uniform itexture1D)
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| 0:?     'g_tTex1du4' (uniform utexture1D)
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| 0:?     'g_tTex2df4' (uniform texture2D)
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| 0:?     'g_tTex2di4' (uniform itexture2D)
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| 0:?     'g_tTex2du4' (uniform utexture2D)
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| 0:?     'g_tTex3df4' (uniform texture3D)
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| 0:?     'g_tTex3di4' (uniform itexture3D)
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| 0:?     'g_tTex3du4' (uniform utexture3D)
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| 0:?     'g_tTexcdf4' (uniform textureCube)
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| 0:?     'g_tTexcdi4' (uniform itextureCube)
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| 0:?     'g_tTexcdu4' (uniform utextureCube)
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| 0:?     'g_tTex1df4a' (uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:?     'c1' (uniform int)
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| 0:?     'c2' (uniform 2-component vector of int)
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| 0:?     'c3' (uniform 3-component vector of int)
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| 0:?     'c4' (uniform 4-component vector of int)
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| 0:?     'o1' (uniform int)
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| 0:?     'o2' (uniform 2-component vector of int)
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| 0:?     'o3' (uniform 3-component vector of int)
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| 0:?     'o4' (uniform 4-component vector of int)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 163
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main"
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 450
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|                               Name 4  "main"
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|                               Name 9  "g_tTex1df4"
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|                               Name 14  "c2"
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|                               Name 27  "g_tTex1di4"
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|                               Name 37  "g_tTex1du4"
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|                               Name 47  "g_tTex2df4"
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|                               Name 51  "c3"
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|                               Name 60  "g_tTex2di4"
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|                               Name 69  "g_tTex2du4"
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|                               Name 78  "g_tTex3df4"
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|                               Name 81  "c4"
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|                               Name 90  "g_tTex3di4"
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|                               Name 99  "g_tTex3du4"
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|                               Name 106  "PS_OUTPUT"
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|                               MemberName 106(PS_OUTPUT) 0  "Color"
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|                               MemberName 106(PS_OUTPUT) 1  "Depth"
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|                               Name 108  "psout"
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|                               Name 121  "g_sSamp"
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|                               Name 124  "g_tTexcdf4"
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|                               Name 127  "g_tTexcdi4"
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|                               Name 130  "g_tTexcdu4"
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|                               Name 133  "g_tTex1df4a"
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|                               Name 136  "g_tTex1di4a"
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|                               Name 139  "g_tTex1du4a"
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|                               Name 142  "g_tTex2df4a"
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|                               Name 145  "g_tTex2di4a"
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|                               Name 148  "g_tTex2du4a"
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|                               Name 151  "g_tTexcdf4a"
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|                               Name 154  "g_tTexcdi4a"
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|                               Name 157  "g_tTexcdu4a"
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|                               Name 158  "c1"
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|                               Name 159  "o1"
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|                               Name 160  "o2"
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|                               Name 161  "o3"
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|                               Name 162  "o4"
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|                               Decorate 9(g_tTex1df4) DescriptorSet 0
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|                               Decorate 9(g_tTex1df4) Binding 0
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|                               Decorate 27(g_tTex1di4) DescriptorSet 0
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|                               Decorate 37(g_tTex1du4) DescriptorSet 0
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|                               Decorate 47(g_tTex2df4) DescriptorSet 0
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|                               Decorate 60(g_tTex2di4) DescriptorSet 0
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|                               Decorate 69(g_tTex2du4) DescriptorSet 0
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|                               Decorate 78(g_tTex3df4) DescriptorSet 0
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|                               Decorate 90(g_tTex3di4) DescriptorSet 0
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|                               Decorate 99(g_tTex3du4) DescriptorSet 0
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|                               MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth
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|                               Decorate 121(g_sSamp) DescriptorSet 0
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|                               Decorate 121(g_sSamp) Binding 0
 | |
|                               Decorate 124(g_tTexcdf4) DescriptorSet 0
 | |
|                               Decorate 127(g_tTexcdi4) DescriptorSet 0
 | |
|                               Decorate 130(g_tTexcdu4) DescriptorSet 0
 | |
|                               Decorate 133(g_tTex1df4a) DescriptorSet 0
 | |
|                               Decorate 136(g_tTex1di4a) DescriptorSet 0
 | |
|                               Decorate 139(g_tTex1du4a) DescriptorSet 0
 | |
|                               Decorate 142(g_tTex2df4a) DescriptorSet 0
 | |
|                               Decorate 145(g_tTex2di4a) DescriptorSet 0
 | |
|                               Decorate 148(g_tTex2du4a) DescriptorSet 0
 | |
|                               Decorate 151(g_tTexcdf4a) DescriptorSet 0
 | |
|                               Decorate 154(g_tTexcdi4a) DescriptorSet 0
 | |
|                               Decorate 157(g_tTexcdu4a) DescriptorSet 0
 | |
|                2:             TypeVoid
 | |
|                3:             TypeFunction 2
 | |
|                6:             TypeFloat 32
 | |
|                7:             TypeImage 6(float) 1D sampled format:Unknown
 | |
|                8:             TypePointer UniformConstant 7
 | |
|    9(g_tTex1df4):      8(ptr) Variable UniformConstant
 | |
|               11:             TypeInt 32 1
 | |
|               12:             TypeVector 11(int) 2
 | |
|               13:             TypePointer UniformConstant 12(ivec2)
 | |
|           14(c2):     13(ptr) Variable UniformConstant
 | |
|               15:             TypeInt 32 0
 | |
|               16:     15(int) Constant 0
 | |
|               17:             TypePointer UniformConstant 11(int)
 | |
|               20:     15(int) Constant 1
 | |
|               23:             TypeVector 6(float) 4
 | |
|               25:             TypeImage 11(int) 1D sampled format:Unknown
 | |
|               26:             TypePointer UniformConstant 25
 | |
|   27(g_tTex1di4):     26(ptr) Variable UniformConstant
 | |
|               33:             TypeVector 11(int) 4
 | |
|               35:             TypeImage 15(int) 1D sampled format:Unknown
 | |
|               36:             TypePointer UniformConstant 35
 | |
|   37(g_tTex1du4):     36(ptr) Variable UniformConstant
 | |
|               43:             TypeVector 15(int) 4
 | |
|               45:             TypeImage 6(float) 2D sampled format:Unknown
 | |
|               46:             TypePointer UniformConstant 45
 | |
|   47(g_tTex2df4):     46(ptr) Variable UniformConstant
 | |
|               49:             TypeVector 11(int) 3
 | |
|               50:             TypePointer UniformConstant 49(ivec3)
 | |
|           51(c3):     50(ptr) Variable UniformConstant
 | |
|               54:     15(int) Constant 2
 | |
|               58:             TypeImage 11(int) 2D sampled format:Unknown
 | |
|               59:             TypePointer UniformConstant 58
 | |
|   60(g_tTex2di4):     59(ptr) Variable UniformConstant
 | |
|               67:             TypeImage 15(int) 2D sampled format:Unknown
 | |
|               68:             TypePointer UniformConstant 67
 | |
|   69(g_tTex2du4):     68(ptr) Variable UniformConstant
 | |
|               76:             TypeImage 6(float) 3D sampled format:Unknown
 | |
|               77:             TypePointer UniformConstant 76
 | |
|   78(g_tTex3df4):     77(ptr) Variable UniformConstant
 | |
|               80:             TypePointer UniformConstant 33(ivec4)
 | |
|           81(c4):     80(ptr) Variable UniformConstant
 | |
|               84:     15(int) Constant 3
 | |
|               88:             TypeImage 11(int) 3D sampled format:Unknown
 | |
|               89:             TypePointer UniformConstant 88
 | |
|   90(g_tTex3di4):     89(ptr) Variable UniformConstant
 | |
|               97:             TypeImage 15(int) 3D sampled format:Unknown
 | |
|               98:             TypePointer UniformConstant 97
 | |
|   99(g_tTex3du4):     98(ptr) Variable UniformConstant
 | |
|   106(PS_OUTPUT):             TypeStruct 23(fvec4) 6(float)
 | |
|              107:             TypePointer Function 106(PS_OUTPUT)
 | |
|              109:     11(int) Constant 0
 | |
|              110:    6(float) Constant 1065353216
 | |
|              111:   23(fvec4) ConstantComposite 110 110 110 110
 | |
|              112:             TypePointer Function 23(fvec4)
 | |
|              114:     11(int) Constant 1
 | |
|              115:             TypePointer Function 6(float)
 | |
|              119:             TypeSampler
 | |
|              120:             TypePointer UniformConstant 119
 | |
|     121(g_sSamp):    120(ptr) Variable UniformConstant
 | |
|              122:             TypeImage 6(float) Cube sampled format:Unknown
 | |
|              123:             TypePointer UniformConstant 122
 | |
|  124(g_tTexcdf4):    123(ptr) Variable UniformConstant
 | |
|              125:             TypeImage 11(int) Cube sampled format:Unknown
 | |
|              126:             TypePointer UniformConstant 125
 | |
|  127(g_tTexcdi4):    126(ptr) Variable UniformConstant
 | |
|              128:             TypeImage 15(int) Cube sampled format:Unknown
 | |
|              129:             TypePointer UniformConstant 128
 | |
|  130(g_tTexcdu4):    129(ptr) Variable UniformConstant
 | |
|              131:             TypeImage 6(float) 1D array sampled format:Unknown
 | |
|              132:             TypePointer UniformConstant 131
 | |
| 133(g_tTex1df4a):    132(ptr) Variable UniformConstant
 | |
|              134:             TypeImage 11(int) 1D array sampled format:Unknown
 | |
|              135:             TypePointer UniformConstant 134
 | |
| 136(g_tTex1di4a):    135(ptr) Variable UniformConstant
 | |
|              137:             TypeImage 15(int) 1D array sampled format:Unknown
 | |
|              138:             TypePointer UniformConstant 137
 | |
| 139(g_tTex1du4a):    138(ptr) Variable UniformConstant
 | |
|              140:             TypeImage 6(float) 2D array sampled format:Unknown
 | |
|              141:             TypePointer UniformConstant 140
 | |
| 142(g_tTex2df4a):    141(ptr) Variable UniformConstant
 | |
|              143:             TypeImage 11(int) 2D array sampled format:Unknown
 | |
|              144:             TypePointer UniformConstant 143
 | |
| 145(g_tTex2di4a):    144(ptr) Variable UniformConstant
 | |
|              146:             TypeImage 15(int) 2D array sampled format:Unknown
 | |
|              147:             TypePointer UniformConstant 146
 | |
| 148(g_tTex2du4a):    147(ptr) Variable UniformConstant
 | |
|              149:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|              150:             TypePointer UniformConstant 149
 | |
| 151(g_tTexcdf4a):    150(ptr) Variable UniformConstant
 | |
|              152:             TypeImage 11(int) Cube array sampled format:Unknown
 | |
|              153:             TypePointer UniformConstant 152
 | |
| 154(g_tTexcdi4a):    153(ptr) Variable UniformConstant
 | |
|              155:             TypeImage 15(int) Cube array sampled format:Unknown
 | |
|              156:             TypePointer UniformConstant 155
 | |
| 157(g_tTexcdu4a):    156(ptr) Variable UniformConstant
 | |
|          158(c1):     17(ptr) Variable UniformConstant
 | |
|          159(o1):     17(ptr) Variable UniformConstant
 | |
|          160(o2):     13(ptr) Variable UniformConstant
 | |
|          161(o3):     50(ptr) Variable UniformConstant
 | |
|          162(o4):     80(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|       108(psout):    107(ptr) Variable Function
 | |
|               10:           7 Load 9(g_tTex1df4)
 | |
|               18:     17(ptr) AccessChain 14(c2) 16
 | |
|               19:     11(int) Load 18
 | |
|               21:     17(ptr) AccessChain 14(c2) 20
 | |
|               22:     11(int) Load 21
 | |
|               24:   23(fvec4) ImageFetch 10 19 Lod 22
 | |
|               28:          25 Load 27(g_tTex1di4)
 | |
|               29:     17(ptr) AccessChain 14(c2) 16
 | |
|               30:     11(int) Load 29
 | |
|               31:     17(ptr) AccessChain 14(c2) 20
 | |
|               32:     11(int) Load 31
 | |
|               34:   33(ivec4) ImageFetch 28 30 Lod 32
 | |
|               38:          35 Load 37(g_tTex1du4)
 | |
|               39:     17(ptr) AccessChain 14(c2) 16
 | |
|               40:     11(int) Load 39
 | |
|               41:     17(ptr) AccessChain 14(c2) 20
 | |
|               42:     11(int) Load 41
 | |
|               44:   43(ivec4) ImageFetch 38 40 Lod 42
 | |
|               48:          45 Load 47(g_tTex2df4)
 | |
|               52:   49(ivec3) Load 51(c3)
 | |
|               53:   12(ivec2) VectorShuffle 52 52 0 1
 | |
|               55:     17(ptr) AccessChain 51(c3) 54
 | |
|               56:     11(int) Load 55
 | |
|               57:   23(fvec4) ImageFetch 48 53 Lod 56
 | |
|               61:          58 Load 60(g_tTex2di4)
 | |
|               62:   49(ivec3) Load 51(c3)
 | |
|               63:   12(ivec2) VectorShuffle 62 62 0 1
 | |
|               64:     17(ptr) AccessChain 51(c3) 54
 | |
|               65:     11(int) Load 64
 | |
|               66:   33(ivec4) ImageFetch 61 63 Lod 65
 | |
|               70:          67 Load 69(g_tTex2du4)
 | |
|               71:   49(ivec3) Load 51(c3)
 | |
|               72:   12(ivec2) VectorShuffle 71 71 0 1
 | |
|               73:     17(ptr) AccessChain 51(c3) 54
 | |
|               74:     11(int) Load 73
 | |
|               75:   43(ivec4) ImageFetch 70 72 Lod 74
 | |
|               79:          76 Load 78(g_tTex3df4)
 | |
|               82:   33(ivec4) Load 81(c4)
 | |
|               83:   49(ivec3) VectorShuffle 82 82 0 1 2
 | |
|               85:     17(ptr) AccessChain 81(c4) 84
 | |
|               86:     11(int) Load 85
 | |
|               87:   23(fvec4) ImageFetch 79 83 Lod 86
 | |
|               91:          88 Load 90(g_tTex3di4)
 | |
|               92:   33(ivec4) Load 81(c4)
 | |
|               93:   49(ivec3) VectorShuffle 92 92 0 1 2
 | |
|               94:     17(ptr) AccessChain 81(c4) 84
 | |
|               95:     11(int) Load 94
 | |
|               96:   33(ivec4) ImageFetch 91 93 Lod 95
 | |
|              100:          97 Load 99(g_tTex3du4)
 | |
|              101:   33(ivec4) Load 81(c4)
 | |
|              102:   49(ivec3) VectorShuffle 101 101 0 1 2
 | |
|              103:     17(ptr) AccessChain 81(c4) 84
 | |
|              104:     11(int) Load 103
 | |
|              105:   43(ivec4) ImageFetch 100 102 Lod 104
 | |
|              113:    112(ptr) AccessChain 108(psout) 109
 | |
|                               Store 113 111
 | |
|              116:    115(ptr) AccessChain 108(psout) 114
 | |
|                               Store 116 110
 | |
|              117:106(PS_OUTPUT) Load 108(psout)
 | |
|                               ReturnValue 117
 | |
|                               FunctionEnd
 | 
