24 lines
		
	
	
		
			455 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			455 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| static float4 v1;
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| static float4 v2;
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| 
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| namespace N1 {
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|     float4 getVec() { return v1; }
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| }
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| 
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| namespace N2 {
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|     static float gf;
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|     float4 getVec() { return v2; }
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|     namespace N3 {
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|         float4 getVec() { return v2; }
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|         
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|         class C1 {
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|             float4 getVec() { return v2; }
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|         };
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|     }
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| }
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| 
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| float4 main() : SV_Target0
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| {
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|     return N1::getVec() + N2::getVec() + N2::N3::getVec() + N2::N3::C1::getVec() * N2::gf;
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| }
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