Structured control-flow rules allow leaving the middle of a construct through a return, but not through a jump to a block that does a return. Addresses issue #58.
344 lines
17 KiB
Plaintext
344 lines
17 KiB
Plaintext
spv.newTexture.frag
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Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
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Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 255
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Source GLSL 430
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginLowerLeft
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Name 4 "main"
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Name 9 "v"
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Name 13 "s2D"
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Name 17 "c2D"
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Name 23 "s3D"
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Name 26 "c4D"
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Name 34 "s2DArray"
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Name 38 "c3D"
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Name 47 "s2DShadow"
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Name 55 "c1D"
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Name 67 "ic3D"
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Name 70 "ic1D"
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Name 77 "ic2D"
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Name 102 "sCube"
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Name 113 "s2DArrayShadow"
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Name 141 "iv"
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Name 145 "is2D"
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Name 180 "is3D"
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Name 192 "isCube"
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Name 204 "is2DArray"
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Name 214 "iv2"
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Name 218 "sCubeShadow"
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Name 223 "FragData"
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Name 235 "is2Dms"
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Name 240 "us2D"
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Name 244 "us3D"
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Name 248 "usCube"
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Name 252 "us2DArray"
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Name 254 "ic4D"
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Decorate 17(c2D) Smooth
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Decorate 26(c4D) Smooth
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Decorate 38(c3D) Smooth
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Decorate 55(c1D) Smooth
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Decorate 67(ic3D) Flat
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Decorate 70(ic1D) Flat
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Decorate 77(ic2D) Flat
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Decorate 235(is2Dms) NoStaticUse
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Decorate 240(us2D) NoStaticUse
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Decorate 244(us3D) NoStaticUse
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Decorate 248(usCube) NoStaticUse
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Decorate 252(us2DArray) NoStaticUse
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Decorate 254(ic4D) Flat
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Decorate 254(ic4D) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 2D sampled format:Unknown
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11: TypeSampledImage 10
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12: TypePointer UniformConstant 11
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13(s2D): 12(ptr) Variable UniformConstant
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15: TypeVector 6(float) 2
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16: TypePointer Input 15(fvec2)
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17(c2D): 16(ptr) Variable Input
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20: TypeImage 6(float) 3D sampled format:Unknown
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21: TypeSampledImage 20
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22: TypePointer UniformConstant 21
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23(s3D): 22(ptr) Variable UniformConstant
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25: TypePointer Input 7(fvec4)
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26(c4D): 25(ptr) Variable Input
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31: TypeImage 6(float) 2D array sampled format:Unknown
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32: TypeSampledImage 31
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33: TypePointer UniformConstant 32
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34(s2DArray): 33(ptr) Variable UniformConstant
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36: TypeVector 6(float) 3
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37: TypePointer Input 36(fvec3)
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38(c3D): 37(ptr) Variable Input
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40: 6(float) Constant 1067030938
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44: TypeImage 6(float) 2D depth sampled format:Unknown
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45: TypeSampledImage 44
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46: TypePointer UniformConstant 45
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47(s2DShadow): 46(ptr) Variable UniformConstant
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50: TypeInt 32 1
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51: TypeVector 50(int) 2
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52: 50(int) Constant 3
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53: 51(ivec2) ConstantComposite 52 52
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54: TypePointer Input 6(float)
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55(c1D): 54(ptr) Variable Input
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65: TypeVector 50(int) 3
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66: TypePointer Input 65(ivec3)
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67(ic3D): 66(ptr) Variable Input
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69: TypePointer Input 50(int)
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70(ic1D): 69(ptr) Variable Input
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76: TypePointer Input 51(ivec2)
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77(ic2D): 76(ptr) Variable Input
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79: 50(int) Constant 4
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99: TypeImage 6(float) Cube sampled format:Unknown
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100: TypeSampledImage 99
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101: TypePointer UniformConstant 100
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102(sCube): 101(ptr) Variable UniformConstant
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110: TypeImage 6(float) 2D depth array sampled format:Unknown
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111: TypeSampledImage 110
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112: TypePointer UniformConstant 111
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113(s2DArrayShadow): 112(ptr) Variable UniformConstant
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139: TypeVector 50(int) 4
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140: TypePointer Function 139(ivec4)
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142: TypeImage 50(int) 2D sampled format:Unknown
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143: TypeSampledImage 142
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144: TypePointer UniformConstant 143
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145(is2D): 144(ptr) Variable UniformConstant
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177: TypeImage 50(int) 3D sampled format:Unknown
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178: TypeSampledImage 177
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179: TypePointer UniformConstant 178
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180(is3D): 179(ptr) Variable UniformConstant
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183: 6(float) Constant 1082549862
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189: TypeImage 50(int) Cube sampled format:Unknown
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190: TypeSampledImage 189
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191: TypePointer UniformConstant 190
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192(isCube): 191(ptr) Variable UniformConstant
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201: TypeImage 50(int) 2D array sampled format:Unknown
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202: TypeSampledImage 201
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203: TypePointer UniformConstant 202
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204(is2DArray): 203(ptr) Variable UniformConstant
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213: TypePointer Function 51(ivec2)
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215: TypeImage 6(float) Cube depth sampled format:Unknown
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216: TypeSampledImage 215
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217: TypePointer UniformConstant 216
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218(sCubeShadow): 217(ptr) Variable UniformConstant
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220: 50(int) Constant 2
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222: TypePointer Output 7(fvec4)
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223(FragData): 222(ptr) Variable Output
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227: 6(float) Constant 0
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232: TypeImage 50(int) 2D multi-sampled sampled format:Unknown
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233: TypeSampledImage 232
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234: TypePointer UniformConstant 233
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235(is2Dms): 234(ptr) Variable UniformConstant
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236: TypeInt 32 0
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237: TypeImage 236(int) 2D sampled format:Unknown
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238: TypeSampledImage 237
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239: TypePointer UniformConstant 238
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240(us2D): 239(ptr) Variable UniformConstant
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241: TypeImage 236(int) 3D sampled format:Unknown
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242: TypeSampledImage 241
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243: TypePointer UniformConstant 242
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244(us3D): 243(ptr) Variable UniformConstant
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245: TypeImage 236(int) Cube sampled format:Unknown
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246: TypeSampledImage 245
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247: TypePointer UniformConstant 246
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248(usCube): 247(ptr) Variable UniformConstant
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249: TypeImage 236(int) 2D array sampled format:Unknown
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250: TypeSampledImage 249
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251: TypePointer UniformConstant 250
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252(us2DArray): 251(ptr) Variable UniformConstant
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253: TypePointer Input 139(ivec4)
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254(ic4D): 253(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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9(v): 8(ptr) Variable Function
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141(iv): 140(ptr) Variable Function
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214(iv2): 213(ptr) Variable Function
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14: 11 Load 13(s2D)
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18: 15(fvec2) Load 17(c2D)
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19: 7(fvec4) ImageSampleImplicitLod 14 18
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Store 9(v) 19
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24: 21 Load 23(s3D)
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27: 7(fvec4) Load 26(c4D)
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28: 7(fvec4) ImageSampleProjImplicitLod 24 27
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29: 7(fvec4) Load 9(v)
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30: 7(fvec4) FAdd 29 28
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Store 9(v) 30
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35: 32 Load 34(s2DArray)
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39: 36(fvec3) Load 38(c3D)
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41: 7(fvec4) ImageSampleExplicitLod 35 39 40
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42: 7(fvec4) Load 9(v)
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43: 7(fvec4) FAdd 42 41
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Store 9(v) 43
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48: 45 Load 47(s2DShadow)
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49: 36(fvec3) Load 38(c3D)
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56: 6(float) Load 55(c1D)
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57: 6(float) CompositeExtract 49 2
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58: 6(float) ImageSampleDrefImplicitLod 48 49 57 56 53
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59: 7(fvec4) Load 9(v)
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60: 6(float) CompositeExtract 59 1
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61: 6(float) FAdd 60 58
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62: 7(fvec4) Load 9(v)
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63: 7(fvec4) CompositeInsert 61 62 1
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Store 9(v) 63
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64: 21 Load 23(s3D)
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68: 65(ivec3) Load 67(ic3D)
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71: 50(int) Load 70(ic1D)
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72: 7(fvec4) ImageFetch 64 68
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73: 7(fvec4) Load 9(v)
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74: 7(fvec4) FAdd 73 72
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Store 9(v) 74
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75: 11 Load 13(s2D)
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78: 51(ivec2) Load 77(ic2D)
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80: 7(fvec4) ImageFetch 75 78 79
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81: 7(fvec4) Load 9(v)
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82: 7(fvec4) FAdd 81 80
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Store 9(v) 82
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83: 45 Load 47(s2DShadow)
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84: 36(fvec3) Load 38(c3D)
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85: 6(float) Load 55(c1D)
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86: 6(float) CompositeExtract 84 2
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87: 6(float) ImageSampleDrefExplicitLod 83 84 86 85 53
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88: 7(fvec4) Load 9(v)
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89: 6(float) CompositeExtract 88 1
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90: 6(float) FAdd 89 87
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91: 7(fvec4) Load 9(v)
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92: 7(fvec4) CompositeInsert 90 91 1
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Store 9(v) 92
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93: 11 Load 13(s2D)
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94: 36(fvec3) Load 38(c3D)
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95: 6(float) Load 55(c1D)
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96: 7(fvec4) ImageSampleProjExplicitLod 93 94 95 53
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97: 7(fvec4) Load 9(v)
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98: 7(fvec4) FAdd 97 96
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Store 9(v) 98
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103: 100 Load 102(sCube)
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104: 36(fvec3) Load 38(c3D)
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105: 36(fvec3) Load 38(c3D)
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106: 36(fvec3) Load 38(c3D)
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107: 7(fvec4) ImageSampleExplicitLod 103 104 105 106
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108: 7(fvec4) Load 9(v)
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109: 7(fvec4) FAdd 108 107
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Store 9(v) 109
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114: 111 Load 113(s2DArrayShadow)
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115: 7(fvec4) Load 26(c4D)
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116: 15(fvec2) Load 17(c2D)
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117: 15(fvec2) Load 17(c2D)
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118: 6(float) CompositeExtract 115 3
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119: 6(float) ImageSampleDrefExplicitLod 114 115 118 116 117 53
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120: 7(fvec4) Load 9(v)
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121: 6(float) CompositeExtract 120 0
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122: 6(float) FAdd 121 119
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123: 7(fvec4) Load 9(v)
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124: 7(fvec4) CompositeInsert 122 123 0
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Store 9(v) 124
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125: 21 Load 23(s3D)
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126: 7(fvec4) Load 26(c4D)
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127: 36(fvec3) Load 38(c3D)
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128: 36(fvec3) Load 38(c3D)
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129: 7(fvec4) ImageSampleProjExplicitLod 125 126 127 128
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130: 7(fvec4) Load 9(v)
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131: 7(fvec4) FAdd 130 129
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Store 9(v) 131
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132: 11 Load 13(s2D)
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133: 36(fvec3) Load 38(c3D)
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134: 15(fvec2) Load 17(c2D)
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135: 15(fvec2) Load 17(c2D)
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136: 7(fvec4) ImageSampleProjExplicitLod 132 133 134 135 53
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137: 7(fvec4) Load 9(v)
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138: 7(fvec4) FAdd 137 136
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Store 9(v) 138
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146: 143 Load 145(is2D)
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147: 15(fvec2) Load 17(c2D)
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148: 139(ivec4) ImageSampleImplicitLod 146 147
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Store 141(iv) 148
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149: 139(ivec4) Load 141(iv)
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150: 7(fvec4) ConvertSToF 149
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151: 7(fvec4) Load 9(v)
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152: 7(fvec4) FAdd 151 150
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Store 9(v) 152
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153: 143 Load 145(is2D)
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154: 7(fvec4) Load 26(c4D)
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155: 139(ivec4) ImageSampleProjImplicitLod 153 154 53
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Store 141(iv) 155
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156: 139(ivec4) Load 141(iv)
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157: 7(fvec4) ConvertSToF 156
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158: 7(fvec4) Load 9(v)
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159: 7(fvec4) FAdd 158 157
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Store 9(v) 159
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160: 143 Load 145(is2D)
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161: 36(fvec3) Load 38(c3D)
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162: 6(float) Load 55(c1D)
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163: 139(ivec4) ImageSampleProjExplicitLod 160 161 162
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Store 141(iv) 163
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164: 139(ivec4) Load 141(iv)
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165: 7(fvec4) ConvertSToF 164
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166: 7(fvec4) Load 9(v)
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167: 7(fvec4) FAdd 166 165
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Store 9(v) 167
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168: 143 Load 145(is2D)
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169: 36(fvec3) Load 38(c3D)
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170: 15(fvec2) Load 17(c2D)
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171: 15(fvec2) Load 17(c2D)
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172: 139(ivec4) ImageSampleProjExplicitLod 168 169 170 171
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Store 141(iv) 172
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173: 139(ivec4) Load 141(iv)
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174: 7(fvec4) ConvertSToF 173
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175: 7(fvec4) Load 9(v)
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176: 7(fvec4) FAdd 175 174
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Store 9(v) 176
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181: 178 Load 180(is3D)
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182: 36(fvec3) Load 38(c3D)
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184: 139(ivec4) ImageSampleImplicitLod 181 182 183
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Store 141(iv) 184
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185: 139(ivec4) Load 141(iv)
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186: 7(fvec4) ConvertSToF 185
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187: 7(fvec4) Load 9(v)
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188: 7(fvec4) FAdd 187 186
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Store 9(v) 188
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193: 190 Load 192(isCube)
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194: 36(fvec3) Load 38(c3D)
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195: 6(float) Load 55(c1D)
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196: 139(ivec4) ImageSampleExplicitLod 193 194 195
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Store 141(iv) 196
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197: 139(ivec4) Load 141(iv)
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198: 7(fvec4) ConvertSToF 197
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199: 7(fvec4) Load 9(v)
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200: 7(fvec4) FAdd 199 198
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Store 9(v) 200
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205: 202 Load 204(is2DArray)
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206: 65(ivec3) Load 67(ic3D)
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207: 50(int) Load 70(ic1D)
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208: 139(ivec4) ImageFetch 205 206
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Store 141(iv) 208
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209: 139(ivec4) Load 141(iv)
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210: 7(fvec4) ConvertSToF 209
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211: 7(fvec4) Load 9(v)
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212: 7(fvec4) FAdd 211 210
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Store 9(v) 212
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219: 216 Load 218(sCubeShadow)
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221: 51(ivec2) ImageQuerySizeLod 219 220
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Store 214(iv2) 221
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224: 7(fvec4) Load 9(v)
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225: 51(ivec2) Load 214(iv2)
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226: 15(fvec2) ConvertSToF 225
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228: 6(float) CompositeExtract 226 0
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229: 6(float) CompositeExtract 226 1
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230: 7(fvec4) CompositeConstruct 228 229 227 227
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231: 7(fvec4) FAdd 224 230
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Store 223(FragData) 231
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Return
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FunctionEnd
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