 2f21fccee9
			
		
	
	
		2f21fccee9
		
	
	
	
	
		
			
			git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31512 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			97 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 130
 | |
| uniform vec4 bigColor;
 | |
| uniform vec4 bigColor1_1;
 | |
| uniform vec4 bigColor1_2;
 | |
| uniform vec4 bigColor1_3;
 | |
| uniform vec4 bigColor2;
 | |
| uniform vec4 bigColor3;
 | |
| uniform vec4 bigColor4;
 | |
| uniform vec4 bigColor5;
 | |
| uniform vec4 bigColor6;
 | |
| uniform vec4 bigColor7;
 | |
| uniform vec4 bigColor8;
 | |
| 
 | |
| varying vec4 BaseColor;
 | |
| 
 | |
| uniform float d;
 | |
| uniform float d2;
 | |
| uniform float d3;
 | |
| uniform float d4;
 | |
| uniform float d5;
 | |
| uniform float d6;
 | |
| uniform float d7;
 | |
| uniform float d8;
 | |
| uniform float d9;
 | |
| uniform float d10;
 | |
| uniform float d11;
 | |
| uniform float d12;
 | |
| uniform float d13;
 | |
| uniform float d14;
 | |
| uniform float d15;
 | |
| uniform float d16;
 | |
| uniform float d17;
 | |
| uniform float d18;
 | |
| uniform float d19;
 | |
| uniform float d20;
 | |
| uniform float d21;
 | |
| uniform float d22;
 | |
| uniform float d23;
 | |
| uniform float d24;
 | |
| uniform float d25;
 | |
| uniform float d26;
 | |
| uniform float d27;
 | |
| uniform float d28;
 | |
| uniform float d29;
 | |
| uniform float d30;
 | |
| uniform float d31;
 | |
| uniform float d32;
 | |
| uniform float d33;
 | |
| uniform float d34;
 | |
| 
 | |
| uniform int Count;
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     vec4 color = BaseColor;
 | |
| 
 | |
|     // Latchy2
 | |
|     do {
 | |
|         color += bigColor4;
 | |
|         if (color.x < d4) {
 | |
|             color.z += 2.0;
 | |
|             if (color.z < d4) {
 | |
|                 color.x++;
 | |
|                 continue;
 | |
|             }
 | |
|         }
 | |
|         if (color.y < d4)
 | |
|             color.y += d4;
 | |
|         else
 | |
|             color.x += d4;
 | |
|     } while (color.z < d4);
 | |
| 
 | |
|     // Immediate dominator
 | |
|     while (color.w < d13) {
 | |
|         if (color.z < d13)
 | |
|             color++;
 | |
|         else
 | |
|             color--;
 | |
|         // code from Latchy 2
 | |
|         color += bigColor4;
 | |
|         if (color.x < d4) {
 | |
|             color.z += 2.0;
 | |
|             if (color.z < d4) {
 | |
|                 color.x++;
 | |
|                 continue;
 | |
|             }
 | |
|         }
 | |
|         if (color.y < d4)
 | |
|             color.y += d4;
 | |
|         else
 | |
|             color.x += d4;
 | |
|     }
 | |
| 
 | |
|     color++;
 | |
|     gl_FragColor = color;
 | |
| }
 |