510 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			510 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.samplelevel.array.dx10.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:44  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:24    Function Parameters: 
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| 0:?     Sequence
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval10' (temp 4-component vector of float)
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| 0:27          textureLod (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler1DArray)
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| 0:27              'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:27            Constant:
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| 0:27              0.750000
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval11' (temp 4-component vector of int)
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| 0:28          textureLod (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler1DArray)
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| 0:28              'g_tTex1di4a' (uniform itexture1DArray)
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| 0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:28            Constant:
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| 0:28              0.750000
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval12' (temp 4-component vector of uint)
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| 0:29          textureLod (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler1DArray)
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| 0:29              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:29            Constant:
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| 0:29              0.750000
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| 0:31      Sequence
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| 0:31        move second child to first child (temp 4-component vector of float)
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| 0:31          'txval20' (temp 4-component vector of float)
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| 0:31          textureLod (global 4-component vector of float)
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| 0:31            Construct combined texture-sampler (temp sampler2DArray)
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| 0:31              'g_tTex2df4a' (uniform texture2DArray)
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| 0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:31            Constant:
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| 0:31              0.750000
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| 0:32      Sequence
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| 0:32        move second child to first child (temp 4-component vector of int)
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| 0:32          'txval21' (temp 4-component vector of int)
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| 0:32          textureLod (global 4-component vector of int)
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| 0:32            Construct combined texture-sampler (temp isampler2DArray)
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| 0:32              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:32            Constant:
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| 0:32              0.750000
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| 0:33      Sequence
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| 0:33        move second child to first child (temp 4-component vector of uint)
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| 0:33          'txval22' (temp 4-component vector of uint)
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| 0:33          textureLod (global 4-component vector of uint)
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| 0:33            Construct combined texture-sampler (temp usampler2DArray)
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| 0:33              'g_tTex2du4a' (uniform utexture2DArray)
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| 0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:33            Constant:
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| 0:33              0.750000
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| 0:35      Sequence
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| 0:35        move second child to first child (temp 4-component vector of float)
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| 0:35          'txval40' (temp 4-component vector of float)
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| 0:35          textureLod (global 4-component vector of float)
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| 0:35            Construct combined texture-sampler (temp samplerCubeArray)
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| 0:35              'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:35            Constant:
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| 0:35              0.750000
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| 0:36      Sequence
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| 0:36        move second child to first child (temp 4-component vector of int)
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| 0:36          'txval41' (temp 4-component vector of int)
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| 0:36          textureLod (global 4-component vector of int)
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| 0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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| 0:36              'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:36            Constant:
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| 0:36              0.750000
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| 0:37      Sequence
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| 0:37        move second child to first child (temp 4-component vector of uint)
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| 0:37          'txval42' (temp 4-component vector of uint)
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| 0:37          textureLod (global 4-component vector of uint)
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| 0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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| 0:37              'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.700000
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| 0:?               0.800000
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| 0:?               0.900000
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| 0:?               1.000000
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| 0:37            Constant:
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| 0:37              0.750000
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| 0:39      move second child to first child (temp 4-component vector of float)
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| 0:39        Color: direct index for structure (temp 4-component vector of float)
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| 0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:39          Constant:
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| 0:39            0 (const int)
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| 0:39        Constant:
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:40      move second child to first child (temp float)
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| 0:40        Depth: direct index for structure (temp float FragDepth)
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| 0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:40          Constant:
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| 0:40            1 (const int)
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| 0:40        Constant:
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| 0:40          1.000000
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| 0:42      Branch: Return with expression
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| 0:42        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:44  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:24    Function Parameters: 
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| 0:?     Sequence
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| 0:27      Sequence
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| 0:27        move second child to first child (temp 4-component vector of float)
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| 0:27          'txval10' (temp 4-component vector of float)
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| 0:27          textureLod (global 4-component vector of float)
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| 0:27            Construct combined texture-sampler (temp sampler1DArray)
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| 0:27              'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:27            Constant:
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| 0:27              0.750000
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| 0:28      Sequence
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| 0:28        move second child to first child (temp 4-component vector of int)
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| 0:28          'txval11' (temp 4-component vector of int)
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| 0:28          textureLod (global 4-component vector of int)
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| 0:28            Construct combined texture-sampler (temp isampler1DArray)
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| 0:28              'g_tTex1di4a' (uniform itexture1DArray)
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| 0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:28            Constant:
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| 0:28              0.750000
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| 0:29      Sequence
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| 0:29        move second child to first child (temp 4-component vector of uint)
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| 0:29          'txval12' (temp 4-component vector of uint)
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| 0:29          textureLod (global 4-component vector of uint)
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| 0:29            Construct combined texture-sampler (temp usampler1DArray)
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| 0:29              'g_tTex1du4a' (uniform utexture1DArray)
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| 0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:29            Constant:
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| 0:29              0.750000
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| 0:31      Sequence
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| 0:31        move second child to first child (temp 4-component vector of float)
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| 0:31          'txval20' (temp 4-component vector of float)
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| 0:31          textureLod (global 4-component vector of float)
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| 0:31            Construct combined texture-sampler (temp sampler2DArray)
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| 0:31              'g_tTex2df4a' (uniform texture2DArray)
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| 0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:31            Constant:
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| 0:31              0.750000
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| 0:32      Sequence
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| 0:32        move second child to first child (temp 4-component vector of int)
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| 0:32          'txval21' (temp 4-component vector of int)
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| 0:32          textureLod (global 4-component vector of int)
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| 0:32            Construct combined texture-sampler (temp isampler2DArray)
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| 0:32              'g_tTex2di4a' (uniform itexture2DArray)
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| 0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:32            Constant:
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| 0:32              0.750000
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| 0:33      Sequence
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| 0:33        move second child to first child (temp 4-component vector of uint)
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| 0:33          'txval22' (temp 4-component vector of uint)
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| 0:33          textureLod (global 4-component vector of uint)
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| 0:33            Construct combined texture-sampler (temp usampler2DArray)
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| 0:33              'g_tTex2du4a' (uniform utexture2DArray)
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| 0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:33            Constant:
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| 0:33              0.750000
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| 0:35      Sequence
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| 0:35        move second child to first child (temp 4-component vector of float)
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| 0:35          'txval40' (temp 4-component vector of float)
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| 0:35          textureLod (global 4-component vector of float)
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| 0:35            Construct combined texture-sampler (temp samplerCubeArray)
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| 0:35              'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:35              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.100000
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| 0:?               0.200000
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| 0:?               0.300000
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| 0:?               0.400000
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| 0:35            Constant:
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| 0:35              0.750000
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| 0:36      Sequence
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| 0:36        move second child to first child (temp 4-component vector of int)
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| 0:36          'txval41' (temp 4-component vector of int)
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| 0:36          textureLod (global 4-component vector of int)
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| 0:36            Construct combined texture-sampler (temp isamplerCubeArray)
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| 0:36              'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:36              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.400000
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| 0:?               0.500000
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| 0:?               0.600000
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| 0:?               0.700000
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| 0:36            Constant:
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| 0:36              0.750000
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| 0:37      Sequence
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| 0:37        move second child to first child (temp 4-component vector of uint)
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| 0:37          'txval42' (temp 4-component vector of uint)
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| 0:37          textureLod (global 4-component vector of uint)
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| 0:37            Construct combined texture-sampler (temp usamplerCubeArray)
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| 0:37              'g_tTexcdu4a' (uniform utextureCubeArray)
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| 0:37              'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?             Constant:
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| 0:?               0.700000
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| 0:?               0.800000
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| 0:?               0.900000
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| 0:?               1.000000
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| 0:37            Constant:
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| 0:37              0.750000
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| 0:39      move second child to first child (temp 4-component vector of float)
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| 0:39        Color: direct index for structure (temp 4-component vector of float)
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| 0:39          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:39          Constant:
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| 0:39            0 (const int)
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| 0:39        Constant:
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:39          1.000000
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| 0:40      move second child to first child (temp float)
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| 0:40        Depth: direct index for structure (temp float FragDepth)
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| 0:40          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:40          Constant:
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| 0:40            1 (const int)
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| 0:40        Constant:
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| 0:40          1.000000
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| 0:42      Branch: Return with expression
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| 0:42        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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| 0:?   Linker Objects
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| 0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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| 0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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| 0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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| 0:?     'g_tTex1di4a' (uniform itexture1DArray)
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| 0:?     'g_tTex1du4a' (uniform utexture1DArray)
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| 0:?     'g_tTex2df4a' (uniform texture2DArray)
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| 0:?     'g_tTex2di4a' (uniform itexture2DArray)
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| 0:?     'g_tTex2du4a' (uniform utexture2DArray)
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| 0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 133
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| 
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|                               Capability Shader
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|                               Capability Sampled1D
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|                               Capability SampledCubeArray
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main"
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 9  "txval10"
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|                               Name 12  "g_tTex1df4a"
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|                               Name 16  "g_sSamp"
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|                               Name 29  "txval11"
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|                               Name 32  "g_tTex1di4a"
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|                               Name 43  "txval12"
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|                               Name 46  "g_tTex1du4a"
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|                               Name 54  "txval20"
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|                               Name 57  "g_tTex2df4a"
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|                               Name 65  "txval21"
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|                               Name 68  "g_tTex2di4a"
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|                               Name 76  "txval22"
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|                               Name 79  "g_tTex2du4a"
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|                               Name 88  "txval40"
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|                               Name 91  "g_tTexcdf4a"
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|                               Name 98  "txval41"
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|                               Name 101  "g_tTexcdi4a"
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|                               Name 108  "txval42"
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|                               Name 111  "g_tTexcdu4a"
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|                               Name 121  "PS_OUTPUT"
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|                               MemberName 121(PS_OUTPUT) 0  "Color"
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|                               MemberName 121(PS_OUTPUT) 1  "Depth"
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|                               Name 123  "psout"
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|                               Name 132  "g_tTex1df4"
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|                               Decorate 12(g_tTex1df4a) DescriptorSet 0
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|                               Decorate 12(g_tTex1df4a) Binding 1
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|                               Decorate 16(g_sSamp) DescriptorSet 0
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|                               Decorate 16(g_sSamp) Binding 0
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|                               Decorate 32(g_tTex1di4a) DescriptorSet 0
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|                               Decorate 46(g_tTex1du4a) DescriptorSet 0
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|                               Decorate 57(g_tTex2df4a) DescriptorSet 0
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|                               Decorate 68(g_tTex2di4a) DescriptorSet 0
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|                               Decorate 79(g_tTex2du4a) DescriptorSet 0
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|                               Decorate 91(g_tTexcdf4a) DescriptorSet 0
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|                               Decorate 101(g_tTexcdi4a) DescriptorSet 0
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|                               Decorate 111(g_tTexcdu4a) DescriptorSet 0
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|                               MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
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|                               Decorate 132(g_tTex1df4) DescriptorSet 0
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|                               Decorate 132(g_tTex1df4) Binding 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Function 7(fvec4)
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|               10:             TypeImage 6(float) 1D array sampled format:Unknown
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|               11:             TypePointer UniformConstant 10
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|  12(g_tTex1df4a):     11(ptr) Variable UniformConstant
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|               14:             TypeSampler
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|               15:             TypePointer UniformConstant 14
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|      16(g_sSamp):     15(ptr) Variable UniformConstant
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|               18:             TypeSampledImage 10
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|               20:             TypeVector 6(float) 2
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|               21:    6(float) Constant 1036831949
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|               22:    6(float) Constant 1045220557
 | |
|               23:   20(fvec2) ConstantComposite 21 22
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|               24:    6(float) Constant 1061158912
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|               26:             TypeInt 32 1
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|               27:             TypeVector 26(int) 4
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|               28:             TypePointer Function 27(ivec4)
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|               30:             TypeImage 26(int) 1D array sampled format:Unknown
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|               31:             TypePointer UniformConstant 30
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|  32(g_tTex1di4a):     31(ptr) Variable UniformConstant
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|               35:             TypeSampledImage 30
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|               37:    6(float) Constant 1050253722
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|               38:   20(fvec2) ConstantComposite 22 37
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|               40:             TypeInt 32 0
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|               41:             TypeVector 40(int) 4
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|               42:             TypePointer Function 41(ivec4)
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|               44:             TypeImage 40(int) 1D array sampled format:Unknown
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|               45:             TypePointer UniformConstant 44
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|  46(g_tTex1du4a):     45(ptr) Variable UniformConstant
 | |
|               49:             TypeSampledImage 44
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|               51:    6(float) Constant 1053609165
 | |
|               52:   20(fvec2) ConstantComposite 37 51
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|               55:             TypeImage 6(float) 2D array sampled format:Unknown
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|               56:             TypePointer UniformConstant 55
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|  57(g_tTex2df4a):     56(ptr) Variable UniformConstant
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|               60:             TypeSampledImage 55
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|               62:             TypeVector 6(float) 3
 | |
|               63:   62(fvec3) ConstantComposite 21 22 37
 | |
|               66:             TypeImage 26(int) 2D array sampled format:Unknown
 | |
|               67:             TypePointer UniformConstant 66
 | |
|  68(g_tTex2di4a):     67(ptr) Variable UniformConstant
 | |
|               71:             TypeSampledImage 66
 | |
|               73:    6(float) Constant 1056964608
 | |
|               74:   62(fvec3) ConstantComposite 37 51 73
 | |
|               77:             TypeImage 40(int) 2D array sampled format:Unknown
 | |
|               78:             TypePointer UniformConstant 77
 | |
|  79(g_tTex2du4a):     78(ptr) Variable UniformConstant
 | |
|               82:             TypeSampledImage 77
 | |
|               84:    6(float) Constant 1058642330
 | |
|               85:    6(float) Constant 1060320051
 | |
|               86:   62(fvec3) ConstantComposite 73 84 85
 | |
|               89:             TypeImage 6(float) Cube array sampled format:Unknown
 | |
|               90:             TypePointer UniformConstant 89
 | |
|  91(g_tTexcdf4a):     90(ptr) Variable UniformConstant
 | |
|               94:             TypeSampledImage 89
 | |
|               96:    7(fvec4) ConstantComposite 21 22 37 51
 | |
|               99:             TypeImage 26(int) Cube array sampled format:Unknown
 | |
|              100:             TypePointer UniformConstant 99
 | |
| 101(g_tTexcdi4a):    100(ptr) Variable UniformConstant
 | |
|              104:             TypeSampledImage 99
 | |
|              106:    7(fvec4) ConstantComposite 51 73 84 85
 | |
|              109:             TypeImage 40(int) Cube array sampled format:Unknown
 | |
|              110:             TypePointer UniformConstant 109
 | |
| 111(g_tTexcdu4a):    110(ptr) Variable UniformConstant
 | |
|              114:             TypeSampledImage 109
 | |
|              116:    6(float) Constant 1061997773
 | |
|              117:    6(float) Constant 1063675494
 | |
|              118:    6(float) Constant 1065353216
 | |
|              119:    7(fvec4) ConstantComposite 85 116 117 118
 | |
|   121(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
 | |
|              122:             TypePointer Function 121(PS_OUTPUT)
 | |
|              124:     26(int) Constant 0
 | |
|              125:    7(fvec4) ConstantComposite 118 118 118 118
 | |
|              127:     26(int) Constant 1
 | |
|              128:             TypePointer Function 6(float)
 | |
|  132(g_tTex1df4):     11(ptr) Variable UniformConstant
 | |
|          4(main):           2 Function None 3
 | |
|                5:             Label
 | |
|       9(txval10):      8(ptr) Variable Function
 | |
|      29(txval11):     28(ptr) Variable Function
 | |
|      43(txval12):     42(ptr) Variable Function
 | |
|      54(txval20):      8(ptr) Variable Function
 | |
|      65(txval21):     28(ptr) Variable Function
 | |
|      76(txval22):     42(ptr) Variable Function
 | |
|      88(txval40):      8(ptr) Variable Function
 | |
|      98(txval41):     28(ptr) Variable Function
 | |
|     108(txval42):     42(ptr) Variable Function
 | |
|       123(psout):    122(ptr) Variable Function
 | |
|               13:          10 Load 12(g_tTex1df4a)
 | |
|               17:          14 Load 16(g_sSamp)
 | |
|               19:          18 SampledImage 13 17
 | |
|               25:    7(fvec4) ImageSampleExplicitLod 19 23 Lod 24
 | |
|                               Store 9(txval10) 25
 | |
|               33:          30 Load 32(g_tTex1di4a)
 | |
|               34:          14 Load 16(g_sSamp)
 | |
|               36:          35 SampledImage 33 34
 | |
|               39:   27(ivec4) ImageSampleExplicitLod 36 38 Lod 24
 | |
|                               Store 29(txval11) 39
 | |
|               47:          44 Load 46(g_tTex1du4a)
 | |
|               48:          14 Load 16(g_sSamp)
 | |
|               50:          49 SampledImage 47 48
 | |
|               53:   41(ivec4) ImageSampleExplicitLod 50 52 Lod 24
 | |
|                               Store 43(txval12) 53
 | |
|               58:          55 Load 57(g_tTex2df4a)
 | |
|               59:          14 Load 16(g_sSamp)
 | |
|               61:          60 SampledImage 58 59
 | |
|               64:    7(fvec4) ImageSampleExplicitLod 61 63 Lod 24
 | |
|                               Store 54(txval20) 64
 | |
|               69:          66 Load 68(g_tTex2di4a)
 | |
|               70:          14 Load 16(g_sSamp)
 | |
|               72:          71 SampledImage 69 70
 | |
|               75:   27(ivec4) ImageSampleExplicitLod 72 74 Lod 24
 | |
|                               Store 65(txval21) 75
 | |
|               80:          77 Load 79(g_tTex2du4a)
 | |
|               81:          14 Load 16(g_sSamp)
 | |
|               83:          82 SampledImage 80 81
 | |
|               87:   41(ivec4) ImageSampleExplicitLod 83 86 Lod 24
 | |
|                               Store 76(txval22) 87
 | |
|               92:          89 Load 91(g_tTexcdf4a)
 | |
|               93:          14 Load 16(g_sSamp)
 | |
|               95:          94 SampledImage 92 93
 | |
|               97:    7(fvec4) ImageSampleExplicitLod 95 96 Lod 24
 | |
|                               Store 88(txval40) 97
 | |
|              102:          99 Load 101(g_tTexcdi4a)
 | |
|              103:          14 Load 16(g_sSamp)
 | |
|              105:         104 SampledImage 102 103
 | |
|              107:   27(ivec4) ImageSampleExplicitLod 105 106 Lod 24
 | |
|                               Store 98(txval41) 107
 | |
|              112:         109 Load 111(g_tTexcdu4a)
 | |
|              113:          14 Load 16(g_sSamp)
 | |
|              115:         114 SampledImage 112 113
 | |
|              120:   41(ivec4) ImageSampleExplicitLod 115 119 Lod 24
 | |
|                               Store 108(txval42) 120
 | |
|              126:      8(ptr) AccessChain 123(psout) 124
 | |
|                               Store 126 125
 | |
|              129:    128(ptr) AccessChain 123(psout) 127
 | |
|                               Store 129 118
 | |
|              130:121(PS_OUTPUT) Load 123(psout)
 | |
|                               ReturnValue 130
 | |
|                               FunctionEnd
 | 
